Mercurial > sdl-ios-xcode
changeset 3910:af4d584e0edb SDL-1.2
Handle source data alignment correctly in Blit32to32SurfaceAlphaAltivec().
Fixes Bugzilla #279.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 12 Feb 2007 10:52:10 +0000 |
parents | 6832b00d3594 |
children | ba3abfa20e18 |
files | src/video/SDL_blit_A.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/SDL_blit_A.c Mon Feb 05 06:44:51 2007 +0000 +++ b/src/video/SDL_blit_A.c Mon Feb 12 10:52:10 2007 +0000 @@ -1287,7 +1287,7 @@ ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); if (width > 0) { int extrawidth = (width % 4); - vector unsigned char valigner = vec_lvsl(0, srcp); + vector unsigned char valigner = VEC_ALIGNER(srcp); vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp); width -= extrawidth; while (width) {