Mercurial > sdl-ios-xcode
changeset 4710:aeac51289991
Last test version with GLSurface
author | Paul Hunkin <paul@bieh.net> |
---|---|
date | Mon, 28 Jun 2010 21:35:28 +1200 |
parents | 6dc26b9d8368 |
children | ed040b480a9f |
files | android/testproject/jni/app-android.c android/testproject/jni/lesson05.c android/testproject/src/org/libsdl/android/TestActivity.java src/video/android/SDL_androidgl.c |
diffstat | 4 files changed, 41 insertions(+), 7 deletions(-) [+] |
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--- a/android/testproject/jni/app-android.c Fri Jun 18 01:29:14 2010 +1200 +++ b/android/testproject/jni/app-android.c Mon Jun 28 21:35:28 2010 +1200 @@ -55,6 +55,7 @@ __android_log_print(ANDROID_LOG_INFO, "SDL", "Couldn't make current: 0x%x", eglGetError()); return NULL; } + return (void *)SDL_main(); } @@ -143,14 +144,40 @@ Render the next frame *******************************************************************************/ +volatile int frames = 0; +volatile int startSDL = 0; + +//eglSwapBuffers(mDisplay, mDraw); + void Java_org_libsdl_android_TestRenderer_nativeRender( JNIEnv* env ) { - //TODO: Render here + __android_log_print(ANDROID_LOG_INFO, "SDL", "JNI: BeginRender"); + + //Let the SDL thread do an entire run + int lastFrames = frames; + startSDL = 1; + + //wait for it to finish + while(lastFrames == frames){ + ; + } + + __android_log_print(ANDROID_LOG_INFO, "SDL", "JNI: EndRender"); +} - pthread_mutex_lock(&mSDLRenderMutex); - pthread_cond_signal(&mSDLRenderCondition); //wake up the SDL thread - pthread_mutex_unlock(&mSDLRenderMutex); +void sdl_render(){ + + //When we get here, we've accumulated a full frame + + __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: BeginRender"); + + frames++; - //__android_log_print(ANDROID_LOG_INFO, "SDL", "Unlocked"); + while(startSDL == 0){ + ; + } + startSDL = 0; + __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: EndRender"); } +
--- a/android/testproject/jni/lesson05.c Fri Jun 18 01:29:14 2010 +1200 +++ b/android/testproject/jni/lesson05.c Mon Jun 28 21:35:28 2010 +1200 @@ -236,7 +236,7 @@ glViewport(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); - glClearColorx(0,0,Frames,255); + glClearColorx(0,0,0,255); glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); @@ -335,6 +335,8 @@ } } + + return( TRUE ); }
--- a/android/testproject/src/org/libsdl/android/TestActivity.java Fri Jun 18 01:29:14 2010 +1200 +++ b/android/testproject/src/org/libsdl/android/TestActivity.java Mon Jun 28 21:35:28 2010 +1200 @@ -41,6 +41,8 @@ super(context); mRenderer = new TestRenderer(); setRenderer(mRenderer); + + //setRenderMode(RENDERMODE_WHEN_DIRTY); } public boolean onTouchEvent(final MotionEvent event) {
--- a/src/video/android/SDL_androidgl.c Fri Jun 18 01:29:14 2010 +1200 +++ b/src/video/android/SDL_androidgl.c Mon Jun 28 21:35:28 2010 +1200 @@ -43,6 +43,7 @@ */ extern pthread_mutex_t mSDLRenderMutex; extern pthread_cond_t mSDLRenderCondition; +extern void sdl_render(); /* GL functions */ int Android_GL_LoadLibrary(_THIS, const char *path){ @@ -89,12 +90,14 @@ void Android_GL_SwapWindow(_THIS, SDL_Window * window){ +/* pthread_mutex_lock(&mSDLRenderMutex); pthread_cond_wait(&mSDLRenderCondition, &mSDLRenderMutex); pthread_mutex_unlock(&mSDLRenderMutex); - +*/ //__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_SwapWindow\n"); + sdl_render(); }