Mercurial > sdl-ios-xcode
changeset 3182:9f82979eaaf0
Support for 24 bpp pixel formats has been added.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Wed, 10 Jun 2009 05:51:44 +0000 |
parents | 030899df1af5 |
children | d1436442215f |
files | src/video/SDL_pixels.c |
diffstat | 1 files changed, 12 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/src/video/SDL_pixels.c Tue Jun 09 19:39:23 2009 +0000 +++ b/src/video/SDL_pixels.c Wed Jun 10 05:51:44 2009 +0000 @@ -39,7 +39,7 @@ Uint32 masks[4]; /* Initialize the values here */ - if (SDL_BITSPERPIXEL(format) == 24) { + if (SDL_BYTESPERPIXEL(format) == 3) { *bpp = SDL_BYTESPERPIXEL(format) * 8; } else { *bpp = SDL_BITSPERPIXEL(format); @@ -203,6 +203,17 @@ return SDL_PIXELFORMAT_RGB565; } break; + case 24: + switch (Rmask) { + case 0x00FF0000: + return SDL_PIXELFORMAT_RGB888; + case 0x000000FF: + return SDL_PIXELFORMAT_BGR888; + case 0x00000000: + /* FIXME: At this point we can't distinguish */ + /* if this format is RGB24 or BGR24 */ + return SDL_PIXELFORMAT_RGB24; + } case 32: switch (Rmask) { case 0xFF000000: