Mercurial > sdl-ios-xcode
changeset 1812:9c882e94b545
Fixed bug #208
So, here's a patch with a reimplementation of QZ_SetIcon() that does what I
described above. I apologize for the delay, I've been quite busy in the last
few days.
It appears to work here on 10.4.5 PPC in the limited testing that I've done;
I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another
week or so. Please test on i386.
Regarding alpha channels, per-surface alpha, and color keys, the same semantics
as for regular blits to an RGB surface should apply (for the final icon
composited onto the dock), unless I made a mistake - except in one pathological
case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not
set (i.e. it has been explicitly cleared, since it's on by default for RGBA
surfaces), and it has a color key, plus an explicit mask was specified (instead
of the one autogenerated from the colorkey), then the color-keyed areas appear
black instead of transparent. I found no elegant way of fixing this, was too
lazy to implement the inelegant one, and decided that it isn't worth the effort
(but if someone disagrees, I can do it).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 May 2006 03:45:55 +0000 |
parents | e6de7e5fd451 |
children | a7cda692b681 |
files | src/video/quartz/SDL_QuartzWM.m |
diffstat | 1 files changed, 46 insertions(+), 47 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/quartz/SDL_QuartzWM.m Thu May 11 03:21:54 2006 +0000 +++ b/src/video/quartz/SDL_QuartzWM.m Thu May 11 03:45:55 2006 +0000 @@ -262,68 +262,67 @@ NSBitmapImageRep *imgrep; NSImage *img; SDL_Surface *mergedSurface; - int i,j; NSAutoreleasePool *pool; - SDL_Rect rrect; - NSSize imgSize = {icon->w, icon->h}; + Uint8 *pixels; + SDL_bool iconSrcAlpha; + Uint8 iconAlphaValue; + int i, j, maskPitch, index; pool = [ [ NSAutoreleasePool alloc ] init ]; - SDL_GetClipRect(icon, &rrect); + + imgrep = [ [ [ NSBitmapImageRep alloc ] initWithBitmapDataPlanes: NULL pixelsWide: icon->w pixelsHigh: icon->h bitsPerSample: 8 samplesPerPixel: 4 hasAlpha: YES isPlanar: NO colorSpaceName: NSDeviceRGBColorSpace bytesPerRow: 4*icon->w bitsPerPixel: 32 ] autorelease ]; + if (imgrep == nil) goto freePool; + pixels = [ imgrep bitmapData ]; + SDL_memset(pixels, 0, 4*icon->w*icon->h); /* make the background, which will survive in colorkeyed areas, completely transparent */ - /* create a big endian RGBA surface */ - mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, - icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); - if (mergedSurface==NULL) { - NSLog(@"Error creating surface for merge"); - goto freePool; - } +#if SDL_BYTEORDER == SDL_BIG_ENDIAN +#define BYTEORDER_DEPENDENT_RGBA_MASKS 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF +#else +#define BYTEORDER_DEPENDENT_RGBA_MASKS 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 +#endif + mergedSurface = SDL_CreateRGBSurfaceFrom(pixels, icon->w, icon->h, 32, 4*icon->w, BYTEORDER_DEPENDENT_RGBA_MASKS); + if (mergedSurface == NULL) goto freePool; - if (mergedSurface->pitch != - mergedSurface->format->BytesPerPixel * mergedSurface->w) { - SDL_SetError ("merged surface has wrong format"); - SDL_FreeSurface (mergedSurface); - goto freePool; - } + /* blit, with temporarily cleared SRCALPHA flag because we want to copy, not alpha-blend */ + iconSrcAlpha = ((icon->flags & SDL_SRCALPHA) != 0); + iconAlphaValue = icon->format->alpha; + SDL_SetAlpha(icon, 0, 255); + SDL_BlitSurface(icon, NULL, mergedSurface, NULL); + if (iconSrcAlpha) SDL_SetAlpha(icon, SDL_SRCALPHA, iconAlphaValue); - if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { - NSLog(@"Error blitting to mergedSurface"); - goto freePool; - } + SDL_FreeSurface(mergedSurface); - if (mask) { - - Uint32 *pixels = mergedSurface->pixels; - for (i = 0; i < mergedSurface->h; i++) { - for (j = 0; j < mergedSurface->w; j++) { - - int index = i * mergedSurface->w + j; - int mindex = index >> 3; - int bindex = 7 - (index & 0x7); - - if (mask[mindex] & (1 << bindex)) - pixels[index] |= 0x000000FF; - else - pixels[index] &= 0xFFFFFF00; + /* apply mask, source alpha, and premultiply color values by alpha */ + maskPitch = (icon->w+7)/8; + for (i = 0; i < icon->h; i++) { + for (j = 0; j < icon->w; j++) { + index = i*4*icon->w + j*4; + if (!(mask[i*maskPitch + j/8] & (128 >> j%8))) { + pixels[index + 3] = 0; + } + else { + if (iconSrcAlpha) { + if (icon->format->Amask == 0) pixels[index + 3] = icon->format->alpha; + } + else { + pixels[index + 3] = 255; + } + } + if (pixels[index + 3] < 255) { + pixels[index + 0] = (Uint16)pixels[index + 0]*pixels[index + 3]/255; + pixels[index + 1] = (Uint16)pixels[index + 1]*pixels[index + 3]/255; + pixels[index + 2] = (Uint16)pixels[index + 2]*pixels[index + 3]/255; } } } - imgrep = [ [ NSBitmapImageRep alloc] - initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels - pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 - hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace - bytesPerRow:icon->w<<2 bitsPerPixel:32 ]; - - img = [ [ NSImage alloc ] initWithSize:imgSize ]; - + img = [ [ [ NSImage alloc ] initWithSize: NSMakeSize(icon->w, icon->h) ] autorelease ]; + if (img == nil) goto freePool; [ img addRepresentation: imgrep ]; [ NSApp setApplicationIconImage:img ]; - [ img release ]; - [ imgrep release ]; - SDL_FreeSurface(mergedSurface); freePool: - [pool release]; + [ pool release ]; } int QZ_IconifyWindow (_THIS) {