Mercurial > sdl-ios-xcode
changeset 4798:980614a70cfc
Updated testeyes.c. It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system. On the upside, the Missingno is definitely a non-rectangular window.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Sun, 18 Jul 2010 15:15:05 -0400 |
parents | 2a71f02323c7 |
children | a0e096916474 |
files | test/testeyes.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/test/testeyes.c Sun Jul 18 14:47:04 2010 -0400 +++ b/test/testeyes.c Sun Jul 18 15:15:05 2010 -0400 @@ -130,7 +130,7 @@ exit(-1); } - SDL_Window *window = SDL_CreateShapedWindow("Big Brother is watching you.",eyes_x_hot,eyes_y_hot,eyes_width,eyes_height,SDL_WINDOW_RESIZABLE); + SDL_Window *window = SDL_CreateShapedWindow("Big Brother is watching you.",eyes_x_hot,eyes_y_hot,eyes_width,eyes_height,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN); if(window == NULL) { SDL_VideoQuit(); printf("Could not create shaped window for eyes.\n"); @@ -169,7 +169,7 @@ } if(SDL_MUSTLOCK(eyes)) SDL_UnlockSurface(eyes); - SDL_Texture *eyes_texture = SDL_CreateTextureFromSurface(SDL_PIXELFORMAT_ARGB4444,eyes); + SDL_Texture *eyes_texture = SDL_CreateTextureFromSurface(0,eyes); if(eyes_texture == NULL) { SDL_FreeSurface(eyes); SDL_DestroyRenderer(window);