changeset 1612:97d0966f4bf7

Fixed some ultra-pedantic gcc warnings
author Sam Lantinga <slouken@libsdl.org>
date Fri, 24 Mar 2006 06:10:24 +0000
parents ec3466b08f17
children 2095da6364c9
files src/SDL_error.c src/audio/SDL_mixer_MMX.c src/audio/SDL_wave.c src/audio/dsp/SDL_dspaudio.c src/events/SDL_events_c.h src/events/SDL_keyboard.c src/joystick/SDL_joystick.c src/thread/SDL_thread.c src/video/SDL_gamma.c
diffstat 9 files changed, 73 insertions(+), 72 deletions(-) [+]
line wrap: on
line diff
--- a/src/SDL_error.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/SDL_error.c	Fri Mar 24 06:10:24 2006 +0000
@@ -90,11 +90,11 @@
 				break;
 			    case 's':
 				{
-				  int index = error->argc;
-				  char *str = va_arg(ap, char *);
+				  int i = error->argc;
+				  const char *str = va_arg(ap, const char *);
 				  if (str == NULL)
 				      str = "(null)";
-				  SDL_strlcpy((char *)error->args[index].buf, str, ERR_MAX_STRLEN);
+				  SDL_strlcpy((char *)error->args[i].buf, str, ERR_MAX_STRLEN);
 				  error->argc++;
 				}
 				break;
--- a/src/audio/SDL_mixer_MMX.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/audio/SDL_mixer_MMX.c	Fri Mar 24 06:10:24 2006 +0000
@@ -40,11 +40,11 @@
 {
     __asm__ __volatile__ (
 
-"	movl %3,%%eax\n"	// eax = volume
+"	movl %3,%%eax\n"	/* eax = volume */
 
-"	movl %2,%%edx\n"	// edx = size
+"	movl %2,%%edx\n"	/* edx = size */
 
-"	shrl $4,%%edx\n"	// process 16 bytes per iteration = 8 samples
+"	shrl $4,%%edx\n"	/* process 16 bytes per iteration = 8 samples */
 
 "	jz .endS16\n"
 
@@ -57,62 +57,62 @@
 "	psllq $16,%%mm0\n"
 "	por %%mm1,%%mm0\n"
 "	psllq $16,%%mm0\n"
-"	por %%mm1,%%mm0\n"		// mm0 = vol|vol|vol|vol
+"	por %%mm1,%%mm0\n"		/* mm0 = vol|vol|vol|vol */
 
 ".align 8\n"
 "	.mixloopS16:\n"
 
-"	movq (%1),%%mm1\n" // mm1 = a|b|c|d
+"	movq (%1),%%mm1\n" /* mm1 = a|b|c|d */
 
-"	movq %%mm1,%%mm2\n" // mm2 = a|b|c|d
+"	movq %%mm1,%%mm2\n" /* mm2 = a|b|c|d */
 
-"	movq 8(%1),%%mm4\n" // mm4 = e|f|g|h
+"	movq 8(%1),%%mm4\n" /* mm4 = e|f|g|h */
 
-	// pré charger le buffer dst dans mm7
-"	movq (%0),%%mm7\n" // mm7 = dst[0]"
+	/* pré charger le buffer dst dans mm7 */
+"	movq (%0),%%mm7\n" /* mm7 = dst[0] */
 
-	// multiplier par le volume
-"	pmullw %%mm0,%%mm1\n" // mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
+	/* multiplier par le volume */
+"	pmullw %%mm0,%%mm1\n" /* mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */
 
-"	pmulhw %%mm0,%%mm2\n" // mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v)
-"	movq %%mm4,%%mm5\n" // mm5 = e|f|g|h
+"	pmulhw %%mm0,%%mm2\n" /* mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v) */
+"	movq %%mm4,%%mm5\n" /* mm5 = e|f|g|h */
 
-"	pmullw %%mm0,%%mm4\n" // mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
+"	pmullw %%mm0,%%mm4\n" /* mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */
 
-"	pmulhw %%mm0,%%mm5\n" // mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v)
-"	movq %%mm1,%%mm3\n" // mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
+"	pmulhw %%mm0,%%mm5\n" /* mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v) */
+"	movq %%mm1,%%mm3\n" /* mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */
 
-"	punpckhwd %%mm2,%%mm1\n" // mm1 = a*v|b*v
+"	punpckhwd %%mm2,%%mm1\n" /* mm1 = a*v|b*v */
 
-"	movq %%mm4,%%mm6\n" // mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
-"	punpcklwd %%mm2,%%mm3\n" // mm3 = c*v|d*v
+"	movq %%mm4,%%mm6\n" /* mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */
+"	punpcklwd %%mm2,%%mm3\n" /* mm3 = c*v|d*v */
 
-"	punpckhwd %%mm5,%%mm4\n" // mm4 = e*f|f*v
+"	punpckhwd %%mm5,%%mm4\n" /* mm4 = e*f|f*v */
 
-"	punpcklwd %%mm5,%%mm6\n" // mm6 = g*v|h*v
+"	punpcklwd %%mm5,%%mm6\n" /* mm6 = g*v|h*v */
 
-	// pré charger le buffer dst dans mm5
-"	movq 8(%0),%%mm5\n" // mm5 = dst[1]
+	/* pré charger le buffer dst dans mm5 */
+"	movq 8(%0),%%mm5\n" /* mm5 = dst[1] */
 
-	// diviser par 128
-"	psrad $7,%%mm1\n" // mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME
+	/* diviser par 128 */
+"	psrad $7,%%mm1\n" /* mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME */
 "	add $16,%1\n"
 
-"	psrad $7,%%mm3\n" // mm3 = c*v/128|d*v/128
+"	psrad $7,%%mm3\n" /* mm3 = c*v/128|d*v/128 */
 
-"	psrad $7,%%mm4\n" // mm4 = e*v/128|f*v/128
+"	psrad $7,%%mm4\n" /* mm4 = e*v/128|f*v/128 */
 
-	// mm1 = le sample avec le volume modifié
-"	packssdw %%mm1,%%mm3\n" // mm3 = s(a*v|b*v|c*v|d*v)
+	/* mm1 = le sample avec le volume modifié */
+"	packssdw %%mm1,%%mm3\n" /* mm3 = s(a*v|b*v|c*v|d*v) */
 
-"	psrad $7,%%mm6\n" // mm6= g*v/128|h*v/128
-"	paddsw %%mm7,%%mm3\n" // mm3 = adjust_volume(src)+dst
+"	psrad $7,%%mm6\n" /* mm6= g*v/128|h*v/128 */
+"	paddsw %%mm7,%%mm3\n" /* mm3 = adjust_volume(src)+dst */
 
-	// mm4 = le sample avec le volume modifié
-"	packssdw %%mm4,%%mm6\n" // mm6 = s(e*v|f*v|g*v|h*v)
+	/* mm4 = le sample avec le volume modifié */
+"	packssdw %%mm4,%%mm6\n" /* mm6 = s(e*v|f*v|g*v|h*v) */
 "	movq %%mm3,(%0)\n"
 
-"	paddsw %%mm5,%%mm6\n" // mm6 = adjust_volume(src)+dst
+"	paddsw %%mm5,%%mm6\n" /* mm6 = adjust_volume(src)+dst */
 
 "	movq %%mm6,8(%0)\n"
 
@@ -134,15 +134,15 @@
 
 
 
-////////////////////////////////////////////////
-// Mixing for 8 bit signed buffers
-////////////////////////////////////////////////
+/*////////////////////////////////////////////// */
+/* Mixing for 8 bit signed buffers */
+/*////////////////////////////////////////////// */
 
 void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume)
 {
     __asm__ __volatile__ (
 
-"	movl %3,%%eax\n"	// eax = volume
+"	movl %3,%%eax\n"	/* eax = volume */
 
 "	movd %%eax,%%mm0\n"
 "	movq %%mm0,%%mm1\n"
@@ -153,8 +153,8 @@
 "	psllq $16,%%mm0\n"
 "	por %%mm1,%%mm0\n"
 
-"	movl %2,%%edx\n"	// edx = size
-"	shr $3,%%edx\n"	// process 8 bytes per iteration = 8 samples
+"	movl %2,%%edx\n"	/* edx = size */
+"	shr $3,%%edx\n"	/* process 8 bytes per iteration = 8 samples */
 
 "	cmp $0,%%edx\n"
 "	je .endS8\n"
@@ -162,32 +162,32 @@
 ".align 8\n"
 "	.mixloopS8:\n"
 
-"	pxor %%mm2,%%mm2\n"		// mm2 = 0
-"	movq (%1),%%mm1\n"	// mm1 = a|b|c|d|e|f|g|h
+"	pxor %%mm2,%%mm2\n"		/* mm2 = 0 */
+"	movq (%1),%%mm1\n"	/* mm1 = a|b|c|d|e|f|g|h */
 
-"	movq %%mm1,%%mm3\n" 	// mm3 = a|b|c|d|e|f|g|h
+"	movq %%mm1,%%mm3\n" 	/* mm3 = a|b|c|d|e|f|g|h */
 
-	// on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0
-"	pcmpgtb %%mm1,%%mm2\n"	// mm2 = 11111111|00000000|00000000....
+	/* on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0 */
+"	pcmpgtb %%mm1,%%mm2\n"	/* mm2 = 11111111|00000000|00000000.... */
 
-"	punpckhbw %%mm2,%%mm1\n"	// mm1 = 0|a|0|b|0|c|0|d
+"	punpckhbw %%mm2,%%mm1\n"	/* mm1 = 0|a|0|b|0|c|0|d */
 
-"	punpcklbw %%mm2,%%mm3\n"	// mm3 = 0|e|0|f|0|g|0|h
-"	movq (%0),%%mm2\n"	// mm2 = destination
+"	punpcklbw %%mm2,%%mm3\n"	/* mm3 = 0|e|0|f|0|g|0|h */
+"	movq (%0),%%mm2\n"	/* mm2 = destination */
 
-"	pmullw %%mm0,%%mm1\n"	// mm1 = v*a|v*b|v*c|v*d
+"	pmullw %%mm0,%%mm1\n"	/* mm1 = v*a|v*b|v*c|v*d */
 "	add $8,%1\n"
 
-"	pmullw %%mm0,%%mm3\n"	// mm3 = v*e|v*f|v*g|v*h
-"	psraw $7,%%mm1\n"		// mm1 = v*a/128|v*b/128|v*c/128|v*d/128 
+"	pmullw %%mm0,%%mm3\n"	/* mm3 = v*e|v*f|v*g|v*h */
+"	psraw $7,%%mm1\n"		/* mm1 = v*a/128|v*b/128|v*c/128|v*d/128  */
 
-"	psraw $7,%%mm3\n"		// mm3 = v*e/128|v*f/128|v*g/128|v*h/128
+"	psraw $7,%%mm3\n"		/* mm3 = v*e/128|v*f/128|v*g/128|v*h/128 */
 
-"	packsswb %%mm1,%%mm3\n"	// mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128
+"	packsswb %%mm1,%%mm3\n"	/* mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128 */
 
-"	paddsb %%mm2,%%mm3\n"	// add to destination buffer
+"	paddsb %%mm2,%%mm3\n"	/* add to destination buffer */
 
-"	movq %%mm3,(%0)\n"	// store back to ram
+"	movq %%mm3,(%0)\n"	/* store back to ram */
 "	add $8,%0\n"
 
 "	dec %%edx\n"
--- a/src/audio/SDL_wave.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/audio/SDL_wave.c	Fri Mar 24 06:10:24 2006 +0000
@@ -329,7 +329,7 @@
 	struct IMA_ADPCM_decodestate *state;
 	Uint8 *freeable, *encoded, *decoded;
 	Sint32 encoded_len, samplesleft;
-	int c, channels;
+	unsigned int c, channels;
 
 	/* Check to make sure we have enough variables in the state array */
 	channels = IMA_ADPCM_state.wavefmt.channels;
--- a/src/audio/dsp/SDL_dspaudio.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/audio/dsp/SDL_dspaudio.c	Fri Mar 24 06:10:24 2006 +0000
@@ -288,8 +288,8 @@
 	SDL_CalculateAudioSpec(spec);
 
 	/* Determine the power of two of the fragment size */
-	for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
-	if ( (0x01<<frag_spec) != spec->size ) {
+	for ( frag_spec = 0; (0x01U<<frag_spec) < spec->size; ++frag_spec );
+	if ( (0x01U<<frag_spec) != spec->size ) {
 		SDL_SetError("Fragment size must be a power of two");
 		DSP_CloseAudio(this);
 		return(-1);
--- a/src/events/SDL_events_c.h	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/events/SDL_events_c.h	Fri Mar 24 06:10:24 2006 +0000
@@ -29,8 +29,8 @@
 extern void SDL_StopEventLoop(void);
 extern void SDL_QuitInterrupt(void);
 
-extern void SDL_Lock_EventThread();
-extern void SDL_Unlock_EventThread();
+extern void SDL_Lock_EventThread(void);
+extern void SDL_Unlock_EventThread(void);
 extern Uint32 SDL_EventThreadID(void);
 
 /* Event handler init routines */
--- a/src/events/SDL_keyboard.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/events/SDL_keyboard.c	Fri Mar 24 06:10:24 2006 +0000
@@ -34,7 +34,7 @@
 static SDLMod SDL_ModState;
 int SDL_TranslateUNICODE = 0;
 
-static char *keynames[SDLK_LAST];	/* Array of keycode names */
+static const char *keynames[SDLK_LAST];	/* Array of keycode names */
 
 /*
  * jk 991215 - added
@@ -356,7 +356,7 @@
 
 char *SDL_GetKeyName(SDLKey key)
 {
-	char *keyname;
+	const char *keyname;
 
 	keyname = NULL;
 	if ( key < SDLK_LAST ) {
@@ -365,7 +365,8 @@
 	if ( keyname == NULL ) {
 		keyname = "unknown key";
 	}
-	return(keyname);
+	/* FIXME: make this function const in 1.3 */
+	return (char *)(keyname);
 }
 
 /* These are global for SDL_eventloop.c */
--- a/src/joystick/SDL_joystick.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/joystick/SDL_joystick.c	Fri Mar 24 06:10:24 2006 +0000
@@ -550,7 +550,7 @@
 		SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
 		SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,
 	};
-	int i;
+	unsigned int i;
 
 	switch (state) {
 		case SDL_QUERY:
--- a/src/thread/SDL_thread.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/thread/SDL_thread.c	Fri Mar 24 06:10:24 2006 +0000
@@ -55,7 +55,7 @@
    clean up threads here.  If any threads are still running after this call,
    they will no longer have access to any per-thread data.
  */
-void SDL_ThreadsQuit()
+void SDL_ThreadsQuit(void)
 {
 	SDL_mutex *mutex;
 
--- a/src/video/SDL_gamma.c	Fri Mar 24 05:11:51 2006 +0000
+++ b/src/video/SDL_gamma.c	Fri Mar 24 06:10:24 2006 +0000
@@ -43,14 +43,14 @@
 	int i;
 
 	/* 0.0 gamma is all black */
-	if ( gamma <= 0.0 ) {
+	if ( gamma <= 0.0f ) {
 		for ( i=0; i<256; ++i ) {
 			ramp[i] = 0;
 		}
 		return;
 	} else
 	/* 1.0 gamma is identity */
-	if ( gamma == 1.0 ) {
+	if ( gamma >= 1.0f ) {
 		for ( i=0; i<256; ++i ) {
 			ramp[i] = (i << 8) | i;
 		}
@@ -73,7 +73,7 @@
 	/* The following is adapted from a post by Garrett Bass on OpenGL
 	   Gamedev list, March 4, 2000.
 	 */
-	float sum = 0.0;
+	float sum = 0.0f;
 	int i, count = 0;
 
 	*gamma = 1.0;
@@ -85,7 +85,7 @@
 	        count++;
 	    }
 	}
-	if ( count && sum ) {
+	if ( count && sum > 0.0f ) {
 		*gamma = 1.0f / (sum / count);
 	}
 }