Mercurial > sdl-ios-xcode
changeset 733:9557ac1857a3
Date: Mon, 13 Oct 2003 13:37:18 +0100
From: "alan buckley"
Subject: Modification for RISC OS SDL port (SDL_riscosevents.c)
This modification improves the key press to Unicode character translation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 05 Nov 2003 23:11:05 +0000 |
parents | d18e2b224d0e |
children | 0310bb01091f |
files | src/video/riscos/SDL_riscosevents.c |
diffstat | 1 files changed, 97 insertions(+), 15 deletions(-) [+] |
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line diff
--- a/src/video/riscos/SDL_riscosevents.c Wed Nov 05 21:07:29 2003 +0000 +++ b/src/video/riscos/SDL_riscosevents.c Wed Nov 05 23:11:05 2003 +0000 @@ -71,7 +71,6 @@ static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed); - void RISCOS_PollMouse(_THIS); void RISCOS_PollKeyboard(); @@ -144,7 +143,7 @@ RO_keymap[53] = SDLK_u; RO_keymap[54] = SDLK_o; RO_keymap[55] = SDLK_p; - RO_keymap[56] = SDLK_LEFTPAREN; + RO_keymap[56] = SDLK_LEFTBRACKET; RO_keymap[57] = SDLK_UP; RO_keymap[58] = SDLK_KP_PLUS; RO_keymap[59] = SDLK_KP_MINUS; @@ -173,7 +172,7 @@ RO_keymap[85] = SDLK_n; RO_keymap[86] = SDLK_l; RO_keymap[87] = SDLK_SEMICOLON; - RO_keymap[88] = SDLK_RIGHTPAREN; + RO_keymap[88] = SDLK_RIGHTBRACKET; RO_keymap[89] = SDLK_DELETE; RO_keymap[90] = SDLK_KP_MINUS; RO_keymap[91] = SDLK_KP_MULTIPLY; @@ -356,7 +355,7 @@ { which_key = (_kernel_osbyte(121, which_key, 0) & 0xFF); if (which_key != ROKEY_NONE) - { + { switch(which_key) { /* Skip over mouse keys */ @@ -370,6 +369,10 @@ case 71: case 24: case 87: case 40: break; + /* Ignore break as it can be latched on */ + case 44: + break; + default: RO_pressed[which_key] += 2; break; @@ -426,11 +429,11 @@ state = (_kernel_osbyte(202, 0, 255) & 0xFF); - /*TODO: better key to char mapping */ + /*TODO: Take into account other keyboard layouts */ - ch = keysym->sym; /* This should handle most keys */ + ch = keysym->sym; /* This should handle most unshifted keys */ - if (intkey < 9) + if (intkey < 9 || ch == SDLK_UNKNOWN) { ch = 0; @@ -438,15 +441,95 @@ { ch = ch & 31; - } else if ((state & 16) == 0) /* Caps lock is on */ + } else { - if ((state & 128) == 0) /* Shift Enable off */ + int topOfKey = 0; + if (state & 8) /* Shift on */ + { + topOfKey = 1; + } + + if ((state & 16) == 0) /* Caps lock is on */ + { + if (ch >= SDLK_a && ch <= SDLK_z) + { + if ((state & 128) == 0) /* Shift Enable off */ + { + /* All letter become upper case */ + topOfKey = 1; + } else + { + /* Shift+Letters gives lower case */ + topOfKey = 1 - topOfKey; + } + } + } + + if (topOfKey) { - ch = toupper(ch); - } - } else if (state & 8) /* Shift on */ - { - ch = toupper(ch); + /* Key produced with shift held down */ + + /* Letters just give upper case version */ + if (ch >= SDLK_a && ch <= SDLK_z) ch = toupper(ch); + else + { + switch(ch) + { + case SDLK_HASH: ch = '~'; break; + case SDLK_QUOTE: ch = '@'; break; + case SDLK_COMMA: ch = '<'; break; + case SDLK_MINUS: ch = '_'; break; + case SDLK_PERIOD: ch = '>'; break; + case SDLK_SLASH: ch = '?'; break; + + case SDLK_0: ch = ')'; break; + case SDLK_1: ch = '!'; break; + case SDLK_2: ch = '"'; break; + case SDLK_3: ch = '£'; break; + case SDLK_4: ch = '$'; break; + case SDLK_5: ch = '%'; break; + case SDLK_6: ch = '^'; break; + case SDLK_7: ch = '&'; break; + case SDLK_8: ch = '*'; break; + case SDLK_9: ch = '('; break; + + case SDLK_SEMICOLON: ch = ':'; break; + case SDLK_EQUALS: ch = '+'; break; + case SDLK_LEFTBRACKET: ch = '{'; break; + case SDLK_BACKSLASH: ch = '|'; break; + case SDLK_RIGHTBRACKET: ch = '}'; break; + case SDLK_BACKQUOTE: ch = '¬'; break; + + default: + ch = 0; /* Map to zero character if we don't understand it */ + break; + } + } + + } else if (ch > 126) + { + /* SDL key code < 126 map directly onto their Unicode equivalents */ + /* Keypad 0 to 9 maps to numeric equivalent */ + if (ch >= SDLK_KP0 && ch <= SDLK_KP9) ch = ch - SDLK_KP0 + '0'; + else + { + /* Following switch maps other keys that produce an Ascii value */ + switch(ch) + { + case SDLK_KP_PERIOD: ch = '.'; break; + case SDLK_KP_DIVIDE: ch = '/'; break; + case SDLK_KP_MULTIPLY: ch = '*'; break; + case SDLK_KP_MINUS: ch = '-'; break; + case SDLK_KP_PLUS: ch = '+'; break; + case SDLK_KP_EQUALS: ch = '='; break; + + default: + /* If we don't know what it is set the Unicode to 0 */ + ch = 0; + break; + } + } + } } keysym->unicode = ch; @@ -455,4 +538,3 @@ } /* end of SDL_riscosevents.c ... */ -