changeset 1944:91f41fc124a7

The AAlib driver is fun, but not worth rewriting for SDL 1.3
author Sam Lantinga <slouken@libsdl.org>
date Wed, 26 Jul 2006 03:24:27 +0000
parents 7d642361ef0f
children 3182150b470f
files configure.in include/SDL_config.h.in src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/aalib/SDL_aaevents.c src/video/aalib/SDL_aaevents_c.h src/video/aalib/SDL_aamouse.c src/video/aalib/SDL_aamouse_c.h src/video/aalib/SDL_aavideo.c src/video/aalib/SDL_aavideo.h
diffstat 10 files changed, 0 insertions(+), 840 deletions(-) [+]
line wrap: on
line diff
--- a/configure.in	Wed Jul 26 03:15:41 2006 +0000
+++ b/configure.in	Wed Jul 26 03:24:27 2006 +0000
@@ -1268,32 +1268,6 @@
     fi
 }
 
-
-dnl Find the AAlib includes
-CheckAAlib()
-{
-    AC_ARG_ENABLE(video-aalib,
-AC_HELP_STRING([--enable-video-aalib], [use AAlib video driver [[default=no]]]),
-                  , enable_video_aalib=no)
-    if test x$enable_video = xyes -a x$enable_video_aalib = xyes; then
-        AC_MSG_CHECKING(for AAlib support)
-        video_aalib=no
-        AC_TRY_COMPILE([
-         #include <aalib.h>
-        ],[
-        ],[
-        video_aalib=yes
-        ])
-        AC_MSG_RESULT($video_aalib)
-        if test x$video_aalib = xyes; then
-            AC_DEFINE(SDL_VIDEO_DRIVER_AALIB)
-            SOURCES="$SOURCES $srcdir/src/video/aalib/*.c"
-            EXTRA_LDFLAGS="$EXTRA_LDFLAGS -laa"
-            have_video=yes
-        fi
-    fi
-}
-
 dnl Set up the QTopia video driver if enabled
 CheckQtopia()
 {
@@ -2088,7 +2062,6 @@
         CheckSVGA
         CheckVGL
         CheckWscons
-        CheckAAlib
         CheckQtopia
         CheckPicoGUI
         CheckOpenGLX11
--- a/include/SDL_config.h.in	Wed Jul 26 03:15:41 2006 +0000
+++ b/include/SDL_config.h.in	Wed Jul 26 03:24:27 2006 +0000
@@ -249,7 +249,6 @@
 #undef SDL_TIMER_WINCE
 
 /* Enable various video drivers */
-#undef SDL_VIDEO_DRIVER_AALIB
 #undef SDL_VIDEO_DRIVER_BWINDOW
 #undef SDL_VIDEO_DRIVER_COCOA
 #undef SDL_VIDEO_DRIVER_CYBERGRAPHICS
--- a/src/video/SDL_sysvideo.h	Wed Jul 26 03:15:41 2006 +0000
+++ b/src/video/SDL_sysvideo.h	Wed Jul 26 03:24:27 2006 +0000
@@ -372,9 +372,6 @@
 #if SDL_VIDEO_DRIVER_OS2FS
 extern VideoBootStrap OS2FSLib_bootstrap;
 #endif
-#if SDL_VIDEO_DRIVER_AALIB
-extern VideoBootStrap AALIB_bootstrap;
-#endif
 #if SDL_VIDEO_DRIVER_DUMMY
 extern VideoBootStrap DUMMY_bootstrap;
 #endif
--- a/src/video/SDL_video.c	Wed Jul 26 03:15:41 2006 +0000
+++ b/src/video/SDL_video.c	Wed Jul 26 03:24:27 2006 +0000
@@ -121,9 +121,6 @@
 #if SDL_VIDEO_DRIVER_OS2FS
     &OS2FSLib_bootstrap,
 #endif
-#if SDL_VIDEO_DRIVER_AALIB
-    &AALIB_bootstrap,
-#endif
 #if SDL_VIDEO_DRIVER_DUMMY
     &DUMMY_bootstrap,
 #endif
--- a/src/video/aalib/SDL_aaevents.c	Wed Jul 26 03:15:41 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,213 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Handle the event stream, converting AA events into SDL events */
-
-#include <stdio.h>
-
-#include <aalib.h>
-
-#include "SDL.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_aavideo.h"
-#include "SDL_aaevents_c.h"
-
-/* The translation tables from a console scancode to a SDL keysym */
-static SDLKey keymap[401];
-
-static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym);
-
-
-void
-AA_PumpEvents(_THIS)
-{
-    int posted = 0;
-    int mouse_button, mouse_x, mouse_y;
-    int evt;
-    SDL_keysym keysym;
-
-    static int prev_button = -1, prev_x = -1, prev_y = -1;
-
-    if (!this->screen)          /* Wait till we got the screen initialized */
-        return;
-
-    do {
-        posted = 0;
-        /* Gather events */
-
-        /* Get mouse status */
-        SDL_mutexP(AA_mutex);
-        aa_getmouse(AA_context, &mouse_x, &mouse_y, &mouse_button);
-        SDL_mutexV(AA_mutex);
-        mouse_x = mouse_x * this->screen->w / aa_scrwidth(AA_context);
-        mouse_y = mouse_y * this->screen->h / aa_scrheight(AA_context);
-
-        /* Compare against previous state and generate events */
-        if (prev_button != mouse_button) {
-            if (mouse_button & AA_BUTTON1) {
-                if (!(prev_button & AA_BUTTON1)) {
-                    posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0);
-                }
-            } else {
-                if (prev_button & AA_BUTTON1) {
-                    posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0);
-                }
-            }
-            if (mouse_button & AA_BUTTON2) {
-                if (!(prev_button & AA_BUTTON2)) {
-                    posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0);
-                }
-            } else {
-                if (prev_button & AA_BUTTON2) {
-                    posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0);
-                }
-            }
-            if (mouse_button & AA_BUTTON3) {
-                if (!(prev_button & AA_BUTTON3)) {
-                    posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0);
-                }
-            } else {
-                if (prev_button & AA_BUTTON3) {
-                    posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0);
-                }
-            }
-        }
-        if (prev_x != mouse_x || prev_y != mouse_y) {
-            posted += SDL_PrivateMouseMotion(0, 0, mouse_x, mouse_y);
-        }
-
-        prev_button = mouse_button;
-        prev_x = mouse_x;
-        prev_y = mouse_y;
-
-        /* Get keyboard event */
-        SDL_mutexP(AA_mutex);
-        evt = aa_getevent(AA_context, 0);
-        SDL_mutexV(AA_mutex);
-        if ((evt > AA_NONE) && (evt < AA_RELEASE) && (evt != AA_MOUSE)
-            && (evt != AA_RESIZE)) {
-            /* Key pressed */
-/*    			printf("Key pressed: %d (%c)\n", evt, evt); */
-            posted +=
-                SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(evt, &keysym));
-        } else if (evt >= AA_RELEASE) {
-            /* Key released */
-            evt &= ~AA_RELEASE;
-/*  			printf("Key released: %d (%c)\n", evt, evt); */
-            posted +=
-                SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(evt, &keysym));
-        }
-    }
-    while (posted);
-}
-
-void
-AA_InitOSKeymap(_THIS)
-{
-    int i;
-    static const char *std_keys =
-        " 01234567890&#'()_-|$*+-=/\\:;.,!?<>{}[]@~%^\x9";
-    const char *std;
-
-    /* Initialize the AAlib key translation table */
-    for (i = 0; i < SDL_arraysize(keymap); ++i)
-        keymap[i] = SDLK_UNKNOWN;
-
-    /* Alphabet keys */
-    for (i = 0; i < 26; ++i) {
-        keymap['a' + i] = SDLK_a + i;
-        keymap['A' + i] = SDLK_a + i;
-    }
-    /* Function keys */
-    for (i = 0; i < 12; ++i) {
-        keymap[334 + i] = SDLK_F1 + i;
-    }
-    /* Keys that have the same symbols and don't have to be translated */
-    for (std = std_keys; *std; std++) {
-        keymap[*std] = *std;
-    }
-
-    keymap[13] = SDLK_RETURN;
-    keymap[AA_BACKSPACE] = SDLK_BACKSPACE;
-
-    keymap[369] = SDLK_LSHIFT;
-    keymap[370] = SDLK_RSHIFT;
-    keymap[371] = SDLK_LCTRL;
-    keymap[372] = SDLK_RCTRL;
-    keymap[377] = SDLK_LALT;
-    keymap[270] = SDLK_RALT;
-    keymap[271] = SDLK_NUMLOCK;
-    keymap[373] = SDLK_CAPSLOCK;
-    keymap[164] = SDLK_SCROLLOCK;
-
-    keymap[243] = SDLK_INSERT;
-    keymap[304] = SDLK_DELETE;
-    keymap[224] = SDLK_HOME;
-    keymap[231] = SDLK_END;
-    keymap[229] = SDLK_PAGEUP;
-    keymap[230] = SDLK_PAGEDOWN;
-
-    keymap[241] = SDLK_PRINT;
-    keymap[163] = SDLK_BREAK;
-
-    keymap[302] = SDLK_KP0;
-    keymap[300] = SDLK_KP1;
-    keymap[297] = SDLK_KP2;
-    keymap[299] = SDLK_KP3;
-    keymap[294] = SDLK_KP4;
-    keymap[301] = SDLK_KP5;
-    keymap[296] = SDLK_KP6;
-    keymap[293] = SDLK_KP7;
-    keymap[295] = SDLK_KP8;
-    keymap[298] = SDLK_KP9;
-
-    keymap[AA_ESC] = SDLK_ESCAPE;
-    keymap[AA_UP] = SDLK_UP;
-    keymap[AA_DOWN] = SDLK_DOWN;
-    keymap[AA_LEFT] = SDLK_LEFT;
-    keymap[AA_RIGHT] = SDLK_RIGHT;
-}
-
-static SDL_keysym *
-TranslateKey(int scancode, SDL_keysym * keysym)
-{
-    /* Sanity check */
-    if (scancode >= SDL_arraysize(keymap))
-        scancode = AA_UNKNOWN;
-
-    /* Set the keysym information */
-    keysym->scancode = scancode;
-    keysym->sym = keymap[scancode];
-    keysym->mod = KMOD_NONE;
-
-    /* If UNICODE is on, get the UNICODE value for the key */
-    keysym->unicode = 0;
-    if (SDL_TranslateUNICODE) {
-        /* Populate the unicode field with the ASCII value */
-        keysym->unicode = scancode;
-    }
-    return (keysym);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/aalib/SDL_aaevents_c.h	Wed Jul 26 03:15:41 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,36 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_aavideo.h"
-
-/* Variables and functions exported by SDL_sysevents.c to other parts 
-   of the native video subsystem (SDL_sysvideo.c)
-*/
-extern void AA_initkeymaps(int fd);
-extern void AA_mousecallback(int button, int dx, int dy,
-                             int u1, int u2, int u3, int u4);
-extern void AA_keyboardcallback(int scancode, int pressed);
-
-extern void AA_InitOSKeymap(_THIS);
-extern void AA_PumpEvents(_THIS);
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/aalib/SDL_aamouse.c	Wed Jul 26 03:15:41 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,37 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include <stdio.h>
-
-#include "SDL_mouse.h"
-#include "../../events/SDL_events_c.h"
-
-#include "SDL_aamouse_c.h"
-
-
-/* The implementation dependent data for the window manager cursor */
-struct WMcursor
-{
-    int unused;
-};
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/aalib/SDL_aamouse_c.h	Wed Jul 26 03:15:41 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,27 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_aavideo.h"
-
-/* Functions to be exported */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/aalib/SDL_aavideo.c	Wed Jul 26 03:15:41 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,425 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* AAlib based SDL video driver implementation.
-*/
-
-#include <unistd.h>
-#include <sys/stat.h>
-
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-
-#include "SDL_aavideo.h"
-#include "SDL_aaevents_c.h"
-#include "SDL_aamouse_c.h"
-
-#include <aalib.h>
-
-/* Initialization/Query functions */
-static int AA_VideoInit(_THIS, SDL_PixelFormat * vformat);
-static SDL_Rect **AA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
-static SDL_Surface *AA_SetVideoMode(_THIS, SDL_Surface * current, int width,
-                                    int height, int bpp, Uint32 flags);
-static int AA_SetColors(_THIS, int firstcolor, int ncolors,
-                        SDL_Color * colors);
-static void AA_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int AA_AllocHWSurface(_THIS, SDL_Surface * surface);
-static int AA_LockHWSurface(_THIS, SDL_Surface * surface);
-static int AA_FlipHWSurface(_THIS, SDL_Surface * surface);
-static void AA_UnlockHWSurface(_THIS, SDL_Surface * surface);
-static void AA_FreeHWSurface(_THIS, SDL_Surface * surface);
-
-/* Cache the VideoDevice struct */
-static struct SDL_VideoDevice *local_this;
-
-/* AAlib driver bootstrap functions */
-
-static int
-AA_Available(void)
-{
-    return 1;                   /* Always available ! */
-}
-
-static void
-AA_DeleteDevice(SDL_VideoDevice * device)
-{
-    SDL_free(device->hidden);
-    SDL_free(device);
-}
-
-static SDL_VideoDevice *
-AA_CreateDevice(int devindex)
-{
-    SDL_VideoDevice *device;
-
-    /* Initialize all variables that we clean on shutdown */
-    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
-    if (device) {
-        SDL_memset(device, 0, (sizeof *device));
-        device->hidden = (struct SDL_PrivateVideoData *)
-            SDL_malloc((sizeof *device->hidden));
-    }
-    if ((device == NULL) || (device->hidden == NULL)) {
-        SDL_OutOfMemory();
-        if (device) {
-            SDL_free(device);
-        }
-        return (0);
-    }
-    SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
-    /* Set the function pointers */
-    device->VideoInit = AA_VideoInit;
-    device->ListModes = AA_ListModes;
-    device->SetVideoMode = AA_SetVideoMode;
-    device->CreateYUVOverlay = NULL;
-    device->SetColors = AA_SetColors;
-    device->UpdateRects = NULL;
-    device->VideoQuit = AA_VideoQuit;
-    device->AllocHWSurface = AA_AllocHWSurface;
-    device->CheckHWBlit = NULL;
-    device->FillHWRect = NULL;
-    device->SetHWColorKey = NULL;
-    device->SetHWAlpha = NULL;
-    device->LockHWSurface = AA_LockHWSurface;
-    device->UnlockHWSurface = AA_UnlockHWSurface;
-    device->FlipHWSurface = NULL;
-    device->FreeHWSurface = AA_FreeHWSurface;
-    device->SetCaption = NULL;
-    device->SetIcon = NULL;
-    device->IconifyWindow = NULL;
-    device->GrabInput = NULL;
-    device->GetWMInfo = NULL;
-    device->InitOSKeymap = AA_InitOSKeymap;
-    device->PumpEvents = AA_PumpEvents;
-
-    device->free = AA_DeleteDevice;
-
-    return device;
-}
-
-VideoBootStrap AALIB_bootstrap = {
-    "aalib", "ASCII Art Library",
-    AA_Available, AA_CreateDevice
-};
-
-static void AA_ResizeHandler(aa_context *);
-
-int
-AA_VideoInit(_THIS, SDL_PixelFormat * vformat)
-{
-    int keyboard;
-    int i;
-
-    /* Initialize all variables that we clean on shutdown */
-    for (i = 0; i < SDL_NUMMODES; ++i) {
-        SDL_modelist[i] = SDL_malloc(sizeof(SDL_Rect));
-        SDL_modelist[i]->x = SDL_modelist[i]->y = 0;
-    }
-    /* Modes sorted largest to smallest */
-    SDL_modelist[0]->w = 1024;
-    SDL_modelist[0]->h = 768;
-    SDL_modelist[1]->w = 800;
-    SDL_modelist[1]->h = 600;
-    SDL_modelist[2]->w = 640;
-    SDL_modelist[2]->h = 480;
-    SDL_modelist[3]->w = 320;
-    SDL_modelist[3]->h = 400;
-    SDL_modelist[4]->w = 320;
-    SDL_modelist[4]->h = 240;
-    SDL_modelist[5]->w = 320;
-    SDL_modelist[5]->h = 200;
-    SDL_modelist[6] = NULL;
-
-    /* Initialize the library */
-
-    AA_mutex = SDL_CreateMutex();
-
-    aa_parseoptions(NULL, NULL, NULL, NULL);
-
-    AA_context = aa_autoinit(&aa_defparams);
-    if (!AA_context) {
-        SDL_SetError("Unable to initialize AAlib");
-        return (-1);
-    }
-
-    /* Enable mouse and keyboard support */
-
-    if (!aa_autoinitkbd(AA_context, AA_SENDRELEASE)) {
-        SDL_SetError("Unable to initialize AAlib keyboard");
-        return (-1);
-    }
-    if (!aa_autoinitmouse(AA_context, AA_SENDRELEASE)) {
-        fprintf(stderr, "Warning: Unable to initialize AAlib mouse");
-    }
-    AA_rparams = aa_getrenderparams();
-
-    local_this = this;
-
-    aa_resizehandler(AA_context, AA_ResizeHandler);
-
-    fprintf(stderr, "Using AAlib driver: %s (%s)\n",
-            AA_context->driver->name, AA_context->driver->shortname);
-
-    AA_in_x11 = (SDL_strcmp(AA_context->driver->shortname, "X11") == 0);
-    /* Determine the screen depth (use default 8-bit depth) */
-    vformat->BitsPerPixel = 8;
-    vformat->BytesPerPixel = 1;
-
-    /* We're done! */
-    return (0);
-}
-
-SDL_Rect **
-AA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
-{
-    if (format->BitsPerPixel != 8)
-        return NULL;
-
-    if (flags & SDL_FULLSCREEN) {
-        return SDL_modelist;
-    } else {
-        return (SDL_Rect **) - 1;
-    }
-}
-
-/* From aavga.c
-   AAlib does not give us the choice of the actual resolution, thus we have to simulate additional
-   resolution by scaling down manually each frame
-*/
-static void
-fastscale(register char *b1, register char *b2, int x1, int x2, int y1,
-          int y2)
-{
-    register int ex, spx = 0, ddx, ddx1;
-    int ddy1, ddy, spy = 0, ey;
-    int x;
-    char *bb1 = b1;
-    if (!x1 || !x2 || !y1 || !y2)
-        return;
-    ddx = x1 + x1;
-    ddx1 = x2 + x2;
-    if (ddx1 < ddx)
-        spx = ddx / ddx1, ddx %= ddx1;
-    ddy = y1 + y1;
-    ddy1 = y2 + y2;
-    if (ddy1 < ddy)
-        spy = (ddy / ddy1) * x1, ddy %= ddy1;
-    ey = -ddy1;
-    for (; y2; y2--) {
-        ex = -ddx1;
-        for (x = x2; x; x--) {
-            *b2 = *b1;
-            b2++;
-            b1 += spx;
-            ex += ddx;
-            if (ex > 0) {
-                b1++;
-                ex -= ddx1;
-            }
-        }
-        bb1 += spy;
-        ey += ddy;
-        if (ey > 0) {
-            bb1 += x1;
-            ey -= ddy1;
-        }
-        b1 = bb1;
-    }
-}
-
-/* Various screen update functions available */
-static void AA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects);
-
-SDL_Surface *
-AA_SetVideoMode(_THIS, SDL_Surface * current,
-                int width, int height, int bpp, Uint32 flags)
-{
-    int mode;
-
-    if (AA_buffer) {
-        SDL_free(AA_buffer);
-    }
-
-    AA_buffer = SDL_malloc(width * height);
-    if (!AA_buffer) {
-        SDL_SetError("Couldn't allocate buffer for requested mode");
-        return (NULL);
-    }
-
-/* 	printf("Setting mode %dx%d\n", width, height); */
-
-    SDL_memset(aa_image(AA_context), 0,
-               aa_imgwidth(AA_context) * aa_imgheight(AA_context));
-    SDL_memset(AA_buffer, 0, width * height);
-
-    /* Allocate the new pixel format for the screen */
-    if (!SDL_ReallocFormat(current, 8, 0, 0, 0, 0)) {
-        return (NULL);
-    }
-
-    /* Set up the new mode framebuffer */
-    current->flags = SDL_FULLSCREEN;
-    AA_w = current->w = width;
-    AA_h = current->h = height;
-    current->pitch = current->w;
-    current->pixels = AA_buffer;
-
-    AA_x_ratio = ((double) aa_imgwidth(AA_context)) / ((double) width);
-    AA_y_ratio = ((double) aa_imgheight(AA_context)) / ((double) height);
-
-    /* Set the blit function */
-    this->UpdateRects = AA_DirectUpdate;
-
-    /* We're done */
-    return (current);
-}
-
-static void
-AA_ResizeHandler(aa_context * context)
-{
-    aa_resize(context);
-    local_this->hidden->x_ratio =
-        ((double) aa_imgwidth(context)) / ((double) local_this->screen->w);
-    local_this->hidden->y_ratio =
-        ((double) aa_imgheight(context)) / ((double) local_this->screen->h);
-
-    fastscale(local_this->hidden->buffer, aa_image(context),
-              local_this->hidden->w, aa_imgwidth(context),
-              local_this->hidden->h, aa_imgheight(context));
-    aa_renderpalette(context, local_this->hidden->palette,
-                     local_this->hidden->rparams, 0, 0,
-                     aa_scrwidth(context), aa_scrheight(context));
-    aa_flush(context);
-}
-
-/* We don't actually allow hardware surfaces other than the main one */
-static int
-AA_AllocHWSurface(_THIS, SDL_Surface * surface)
-{
-    return (-1);
-}
-static void
-AA_FreeHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-/* We need to wait for vertical retrace on page flipped displays */
-static int
-AA_LockHWSurface(_THIS, SDL_Surface * surface)
-{
-    /* TODO ? */
-    return (0);
-}
-static void
-AA_UnlockHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-/* FIXME: How is this done with AAlib? */
-static int
-AA_FlipHWSurface(_THIS, SDL_Surface * surface)
-{
-    SDL_mutexP(AA_mutex);
-    aa_flush(AA_context);
-    SDL_mutexV(AA_mutex);
-    return (0);
-}
-
-static void
-AA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects)
-{
-    int i;
-    SDL_Rect *rect;
-
-    fastscale(AA_buffer, aa_image(AA_context), AA_w,
-              aa_imgwidth(AA_context), AA_h, aa_imgheight(AA_context));
-#if 1
-    aa_renderpalette(AA_context, AA_palette, AA_rparams, 0, 0,
-                     aa_scrwidth(AA_context), aa_scrheight(AA_context));
-#else
-    /* Render only the rectangles in the list */
-    printf("Update rects : ");
-    for (i = 0; i < numrects; ++i) {
-        rect = &rects[i];
-        printf("(%d,%d-%d,%d)", rect->x, rect->y, rect->w, rect->h);
-        aa_renderpalette(AA_context, AA_palette, AA_rparams,
-                         rect->x * AA_x_ratio, rect->y * AA_y_ratio,
-                         rect->w * AA_x_ratio, rect->h * AA_y_ratio);
-    }
-    printf("\n");
-#endif
-    SDL_mutexP(AA_mutex);
-    aa_flush(AA_context);
-    SDL_mutexV(AA_mutex);
-    return;
-}
-
-int
-AA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
-{
-    int i;
-
-    for (i = 0; i < ncolors; i++) {
-        aa_setpalette(AA_palette, firstcolor + i,
-                      colors[i].r >> 2, colors[i].g >> 2, colors[i].b >> 2);
-    }
-    return (1);
-}
-
-/* Note:  If we are terminated, this could be called in the middle of
-   another SDL video routine -- notably UpdateRects.
-*/
-void
-AA_VideoQuit(_THIS)
-{
-    int i;
-
-    aa_uninitkbd(AA_context);
-    aa_uninitmouse(AA_context);
-
-    /* Free video mode lists */
-    for (i = 0; i < SDL_NUMMODES; ++i) {
-        if (SDL_modelist[i] != NULL) {
-            SDL_free(SDL_modelist[i]);
-            SDL_modelist[i] = NULL;
-        }
-    }
-
-    aa_close(AA_context);
-
-    SDL_DestroyMutex(AA_mutex);
-
-    this->screen->pixels = NULL;
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/aalib/SDL_aavideo.h	Wed Jul 26 03:15:41 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,68 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_aavideo_h
-#define _SDL_aavideo_h
-
-#include "SDL_mouse.h"
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-
-#include <aalib.h>
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS	SDL_VideoDevice *this
-
-#define SDL_NUMMODES 6
-
-/* Private display data */
-struct SDL_PrivateVideoData
-{
-    SDL_Rect *SDL_modelist[SDL_NUMMODES + 1];
-    aa_context *context;
-    aa_palette palette;
-    aa_renderparams *rparams;
-    double x_ratio, y_ratio;
-    int w, h;
-    SDL_mutex *mutex;
-    int in_x11;
-    void *buffer;
-};
-
-/* Old variable names */
-#define SDL_modelist		(this->hidden->SDL_modelist)
-#define AA_context		    (this->hidden->context)
-#define AA_palette		    (this->hidden->palette)
-#define AA_rparams		    (this->hidden->rparams)
-#define AA_buffer		    (this->hidden->buffer)
-
-#define AA_x_ratio		    (this->hidden->x_ratio)
-#define AA_y_ratio		    (this->hidden->y_ratio)
-
-#define AA_mutex		    (this->hidden->mutex)
-#define AA_in_x11		    (this->hidden->in_x11)
-#define AA_w                (this->hidden->w)
-#define AA_h                (this->hidden->h)
-
-#endif /* _SDL_aavideo_h */
-/* vi: set ts=4 sw=4 expandtab: */