Mercurial > sdl-ios-xcode
changeset 2762:90de10bc38ec
Removed zap_ptr hack from Bugzilla #602...it was incorrect.
(The actual bug was in SDL code removed from the 1.3 codebase.)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 15 Sep 2008 20:48:51 +0000 |
parents | 0c544c2eff77 |
children | 6fc50bdd88c0 |
files | src/video/Xext/Xxf86vm/XF86VMode.c |
diffstat | 1 files changed, 1 insertions(+), 8 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/Xext/Xxf86vm/XF86VMode.c Mon Sep 15 08:41:03 2008 +0000 +++ b/src/video/Xext/Xxf86vm/XF86VMode.c Mon Sep 15 20:48:51 2008 +0000 @@ -210,13 +210,6 @@ return True; } -/* this is to prevent an unaligned memory write on CPUs that need that. */ -static void -zap_ptr(char *ptr, size_t size) -{ - memset(ptr, '\0', size); -} - Bool SDL_NAME(XF86VidModeGetModeLine) (dpy, screen, dotclock, modeline) Display * dpy; @@ -292,7 +285,7 @@ _XRead(dpy, (char *) modeline->private, modeline->privsize * sizeof(INT32)); } else { - zap_ptr((char *) &modeline->private, sizeof(modeline->private)); + modeline->private = NULL; } UnlockDisplay(dpy); SyncHandle();