changeset 3678:8e961ef35d4b

Fixed bug #930 The PS2 video driver is obsolete and not going to be updated unless someone wants to maintain it.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 18 Jan 2010 14:27:30 +0000
parents cec9ea711294
children ce290de32f2a
files configure.in include/SDL_config.h.in src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/ps2gs/SDL_gsevents.c src/video/ps2gs/SDL_gsevents_c.h src/video/ps2gs/SDL_gskeys.h src/video/ps2gs/SDL_gsmouse.c src/video/ps2gs/SDL_gsmouse_c.h src/video/ps2gs/SDL_gsvideo.c src/video/ps2gs/SDL_gsvideo.h src/video/ps2gs/SDL_gsyuv.c src/video/ps2gs/SDL_gsyuv_c.h
diffstat 13 files changed, 0 insertions(+), 2808 deletions(-) [+]
line wrap: on
line diff
--- a/configure.in	Mon Jan 18 14:16:47 2010 +0000
+++ b/configure.in	Mon Jan 18 14:27:30 2010 +0000
@@ -1438,31 +1438,6 @@
     fi
 }
 
-dnl See if we're running on PlayStation 2 hardware
-CheckPS2GS()
-{
-    AC_ARG_ENABLE(video-ps2gs,
-AC_HELP_STRING([--enable-video-ps2gs], [use PlayStation 2 GS video driver [[default=no]]]),
-                  , enable_video_ps2gs=no)
-    if test x$enable_video = xyes -a x$enable_video_ps2gs = xyes; then
-        AC_MSG_CHECKING(for PlayStation 2 GS support)
-        video_ps2gs=no
-        AC_TRY_COMPILE([
-         #include <linux/ps2/dev.h>
-         #include <linux/ps2/gs.h>
-        ],[
-        ],[
-        video_ps2gs=yes
-        ])
-        AC_MSG_RESULT($video_ps2gs)
-        if test x$video_ps2gs = xyes; then
-            AC_DEFINE(SDL_VIDEO_DRIVER_PS2GS)
-            SOURCES="$SOURCES $srcdir/src/video/ps2gs/*.c"
-            have_video=yes
-        fi
-    fi
-}
-
 dnl See if we're running on PlayStation 3 Cell hardware
 CheckPS3()
 {
@@ -2233,7 +2208,6 @@
         CheckFBCON
         CheckDirectFB
         CheckFusionSound
-        CheckPS2GS
         CheckPS3
         CheckSVGA
         CheckOpenGLX11
--- a/include/SDL_config.h.in	Mon Jan 18 14:16:47 2010 +0000
+++ b/include/SDL_config.h.in	Mon Jan 18 14:27:30 2010 +0000
@@ -262,7 +262,6 @@
 #undef SDL_VIDEO_DRIVER_NDS
 #undef SDL_VIDEO_DRIVER_PHOTON
 #undef SDL_VIDEO_DRIVER_QNXGF
-#undef SDL_VIDEO_DRIVER_PS2GS
 #undef SDL_VIDEO_DRIVER_PS3
 #undef SDL_VIDEO_DRIVER_RISCOS
 #undef SDL_VIDEO_DRIVER_SVGALIB
--- a/src/video/SDL_sysvideo.h	Mon Jan 18 14:16:47 2010 +0000
+++ b/src/video/SDL_sysvideo.h	Mon Jan 18 14:27:30 2010 +0000
@@ -373,9 +373,6 @@
 #if SDL_VIDEO_DRIVER_DIRECTFB
 extern VideoBootStrap DirectFB_bootstrap;
 #endif
-#if SDL_VIDEO_DRIVER_PS2GS
-extern VideoBootStrap PS2GS_bootstrap;
-#endif
 #if SDL_VIDEO_DRIVER_PS3
 extern VideoBootStrap PS3_bootstrap;
 #endif
--- a/src/video/SDL_video.c	Mon Jan 18 14:16:47 2010 +0000
+++ b/src/video/SDL_video.c	Mon Jan 18 14:27:30 2010 +0000
@@ -61,9 +61,6 @@
 #if SDL_VIDEO_DRIVER_DIRECTFB
     &DirectFB_bootstrap,
 #endif
-#if SDL_VIDEO_DRIVER_PS2GS
-    &PS2GS_bootstrap,
-#endif
 #if SDL_VIDEO_DRIVER_PS3
     &PS3_bootstrap,
 #endif
--- a/src/video/ps2gs/SDL_gsevents.c	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1103 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Handle the event stream, converting console events into SDL events */
-
-#include <sys/types.h>
-#include <sys/time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <limits.h>
-
-/* For parsing /proc */
-#include <dirent.h>
-#include <ctype.h>
-
-#include <linux/vt.h>
-#include <linux/kd.h>
-#include <linux/keyboard.h>
-
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_gsvideo.h"
-#include "SDL_gsevents_c.h"
-#include "SDL_gskeys.h"
-
-#ifndef GPM_NODE_FIFO
-#define GPM_NODE_FIFO	"/dev/gpmdata"
-#endif
-
-/* The translation tables from a console scancode to a SDL keysym */
-#define NUM_VGAKEYMAPS	(1<<KG_CAPSSHIFT)
-static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
-static SDLKey keymap[128];
-static Uint16 keymap_temp[128]; /* only used at startup */
-static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym);
-
-/* Ugh, we have to duplicate the kernel's keysym mapping code...
-   Oh, it's not so bad. :-)
-
-   FIXME: Add keyboard LED handling code
- */
-static void
-GS_vgainitkeymaps(int fd)
-{
-    struct kbentry entry;
-    int map, i;
-
-    /* Don't do anything if we are passed a closed keyboard */
-    if (fd < 0) {
-        return;
-    }
-
-    /* Load all the keysym mappings */
-    for (map = 0; map < NUM_VGAKEYMAPS; ++map) {
-        SDL_memset(vga_keymap[map], 0, NR_KEYS * sizeof(Uint16));
-        for (i = 0; i < NR_KEYS; ++i) {
-            entry.kb_table = map;
-            entry.kb_index = i;
-            if (ioctl(fd, KDGKBENT, &entry) == 0) {
-                /* fill keytemp. This replaces SDL_fbkeys.h */
-                if ((map == 0) && (i < 128)) {
-                    keymap_temp[i] = entry.kb_value;
-                }
-                /* The "Enter" key is a special case */
-                if (entry.kb_value == K_ENTER) {
-                    entry.kb_value = K(KT_ASCII, 13);
-                }
-                /* Handle numpad specially as well */
-                if (KTYP(entry.kb_value) == KT_PAD) {
-                    switch (entry.kb_value) {
-                    case K_P0:
-                    case K_P1:
-                    case K_P2:
-                    case K_P3:
-                    case K_P4:
-                    case K_P5:
-                    case K_P6:
-                    case K_P7:
-                    case K_P8:
-                    case K_P9:
-                        vga_keymap[map][i] = entry.kb_value;
-                        vga_keymap[map][i] += '0';
-                        break;
-                    case K_PPLUS:
-                        vga_keymap[map][i] = K(KT_ASCII, '+');
-                        break;
-                    case K_PMINUS:
-                        vga_keymap[map][i] = K(KT_ASCII, '-');
-                        break;
-                    case K_PSTAR:
-                        vga_keymap[map][i] = K(KT_ASCII, '*');
-                        break;
-                    case K_PSLASH:
-                        vga_keymap[map][i] = K(KT_ASCII, '/');
-                        break;
-                    case K_PENTER:
-                        vga_keymap[map][i] = K(KT_ASCII, '\r');
-                        break;
-                    case K_PCOMMA:
-                        vga_keymap[map][i] = K(KT_ASCII, ',');
-                        break;
-                    case K_PDOT:
-                        vga_keymap[map][i] = K(KT_ASCII, '.');
-                        break;
-                    default:
-                        break;
-                    }
-                }
-                /* Do the normal key translation */
-                if ((KTYP(entry.kb_value) == KT_LATIN) ||
-                    (KTYP(entry.kb_value) == KT_ASCII) ||
-                    (KTYP(entry.kb_value) == KT_LETTER)) {
-                    vga_keymap[map][i] = entry.kb_value;
-                }
-            }
-        }
-    }
-}
-
-int
-GS_InGraphicsMode(_THIS)
-{
-    return ((keyboard_fd >= 0) && (saved_kbd_mode >= 0));
-}
-
-int
-GS_EnterGraphicsMode(_THIS)
-{
-    struct termios keyboard_termios;
-
-    /* Set medium-raw keyboard mode */
-    if ((keyboard_fd >= 0) && !GS_InGraphicsMode(this)) {
-
-        /* Switch to the correct virtual terminal */
-        if (current_vt > 0) {
-            struct vt_stat vtstate;
-
-            if (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0) {
-                saved_vt = vtstate.v_active;
-            }
-            if (ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0) {
-                ioctl(keyboard_fd, VT_WAITACTIVE, current_vt);
-            }
-        }
-
-        /* Set the terminal input mode */
-        if (tcgetattr(keyboard_fd, &saved_kbd_termios) < 0) {
-            SDL_SetError("Unable to get terminal attributes");
-            if (keyboard_fd > 0) {
-                close(keyboard_fd);
-            }
-            keyboard_fd = -1;
-            return (-1);
-        }
-        if (ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0) {
-            SDL_SetError("Unable to get current keyboard mode");
-            if (keyboard_fd > 0) {
-                close(keyboard_fd);
-            }
-            keyboard_fd = -1;
-            return (-1);
-        }
-        keyboard_termios = saved_kbd_termios;
-        keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG);
-        keyboard_termios.c_iflag &=
-            ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON);
-        keyboard_termios.c_cc[VMIN] = 0;
-        keyboard_termios.c_cc[VTIME] = 0;
-        if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) {
-            GS_CloseKeyboard(this);
-            SDL_SetError("Unable to set terminal attributes");
-            return (-1);
-        }
-        /* This will fail if we aren't root or this isn't our tty */
-        if (ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0) {
-            GS_CloseKeyboard(this);
-            SDL_SetError("Unable to set keyboard in raw mode");
-            return (-1);
-        }
-        if (ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0) {
-            GS_CloseKeyboard(this);
-            SDL_SetError("Unable to set keyboard in graphics mode");
-            return (-1);
-        }
-    }
-    return (keyboard_fd);
-}
-
-void
-GS_LeaveGraphicsMode(_THIS)
-{
-    if (GS_InGraphicsMode(this)) {
-        ioctl(keyboard_fd, KDSETMODE, KD_TEXT);
-        ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode);
-        tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios);
-        saved_kbd_mode = -1;
-
-        /* Head back over to the original virtual terminal */
-        if (saved_vt > 0) {
-            ioctl(keyboard_fd, VT_ACTIVATE, saved_vt);
-        }
-    }
-}
-
-void
-GS_CloseKeyboard(_THIS)
-{
-    if (keyboard_fd >= 0) {
-        GS_LeaveGraphicsMode(this);
-        if (keyboard_fd > 0) {
-            close(keyboard_fd);
-        }
-    }
-    keyboard_fd = -1;
-}
-
-int
-GS_OpenKeyboard(_THIS)
-{
-    /* Open only if not already opened */
-    if (keyboard_fd < 0) {
-        char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL };
-        char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL };
-        int i, tty0_fd;
-
-        /* Try to query for a free virtual terminal */
-        tty0_fd = -1;
-        for (i = 0; tty0[i] && (tty0_fd < 0); ++i) {
-            tty0_fd = open(tty0[i], O_WRONLY, 0);
-        }
-        if (tty0_fd < 0) {
-            tty0_fd = dup(0);   /* Maybe stdin is a VT? */
-        }
-        ioctl(tty0_fd, VT_OPENQRY, &current_vt);
-        close(tty0_fd);
-        if ((geteuid() == 0) && (current_vt > 0)) {
-            for (i = 0; vcs[i] && (keyboard_fd < 0); ++i) {
-                char vtpath[12];
-
-                SDL_snprintf(vtpath, SDL_arraysize(vtpath), vcs[i],
-                             current_vt);
-                keyboard_fd = open(vtpath, O_RDWR, 0);
-#ifdef DEBUG_KEYBOARD
-                fprintf(stderr, "vtpath = %s, fd = %d\n",
-                        vtpath, keyboard_fd);
-#endif /* DEBUG_KEYBOARD */
-
-                /* This needs to be our controlling tty
-                   so that the kernel ioctl() calls work
-                 */
-                if (keyboard_fd >= 0) {
-                    tty0_fd = open("/dev/tty", O_RDWR, 0);
-                    if (tty0_fd >= 0) {
-                        ioctl(tty0_fd, TIOCNOTTY, 0);
-                        close(tty0_fd);
-                    }
-                }
-            }
-        }
-        if (keyboard_fd < 0) {
-            /* Last resort, maybe our tty is a usable VT */
-            current_vt = 0;
-            keyboard_fd = open("/dev/tty", O_RDWR);
-        }
-#ifdef DEBUG_KEYBOARD
-        fprintf(stderr, "Current VT: %d\n", current_vt);
-#endif
-        saved_kbd_mode = -1;
-
-        /* Make sure that our input is a console terminal */
-        {
-            int dummy;
-            if (ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0) {
-                close(keyboard_fd);
-                keyboard_fd = -1;
-                SDL_SetError("Unable to open a console terminal");
-            }
-        }
-
-        /* Set up keymap */
-        GS_vgainitkeymaps(keyboard_fd);
-    }
-    return (keyboard_fd);
-}
-
-static enum
-{
-    MOUSE_NONE = -1,
-    MOUSE_GPM,                  /* Note: GPM uses the MSC protocol */
-    MOUSE_PS2,
-    MOUSE_IMPS2,
-    MOUSE_MS,
-    MOUSE_BM,
-    NUM_MOUSE_DRVS
-} mouse_drv = MOUSE_NONE;
-
-void
-GS_CloseMouse(_THIS)
-{
-    if (mouse_fd > 0) {
-        close(mouse_fd);
-    }
-    mouse_fd = -1;
-}
-
-/* Returns processes listed in /proc with the desired name */
-static int
-find_pid(DIR * proc, const char *wanted_name)
-{
-    struct dirent *entry;
-    int pid;
-
-    /* First scan proc for the gpm process */
-    pid = 0;
-    while ((pid == 0) && ((entry = readdir(proc)) != NULL)) {
-        if (isdigit(entry->d_name[0])) {
-            FILE *status;
-            char path[PATH_MAX];
-            char name[PATH_MAX];
-
-            SDL_snprintf(path, SDL_arraysize(path), "/proc/%s/status",
-                         entry->d_name);
-            status = fopen(path, "r");
-            if (status) {
-                name[0] = '\0';
-                fscanf(status, "Name: %s", name);
-                if (SDL_strcmp(name, wanted_name) == 0) {
-                    pid = atoi(entry->d_name);
-                }
-                fclose(status);
-            }
-        }
-    }
-    return pid;
-}
-
-/* Returns true if /dev/gpmdata is being written to by gpm */
-static int
-gpm_available(void)
-{
-    int available;
-    DIR *proc;
-    int pid;
-    int cmdline, len, arglen;
-    char path[PATH_MAX];
-    char args[PATH_MAX], *arg;
-
-    /* Don't bother looking if the fifo isn't there */
-    if (access(GPM_NODE_FIFO, F_OK) < 0) {
-        return (0);
-    }
-
-    available = 0;
-    proc = opendir("/proc");
-    if (proc) {
-        while ((pid = find_pid(proc, "gpm")) > 0) {
-            SDL_snprintf(path, SDL_arraysize(path), "/proc/%d/cmdline", pid);
-            cmdline = open(path, O_RDONLY, 0);
-            if (cmdline >= 0) {
-                len = read(cmdline, args, sizeof(args));
-                arg = args;
-                while (len > 0) {
-                    if (SDL_strcmp(arg, "-R") == 0) {
-                        available = 1;
-                    }
-                    arglen = SDL_strlen(arg) + 1;
-                    len -= arglen;
-                    arg += arglen;
-                }
-                close(cmdline);
-            }
-        }
-        closedir(proc);
-    }
-    return available;
-}
-
-
-/* rcg06112001 Set up IMPS/2 mode, if possible. This gives
- *  us access to the mousewheel, etc. Returns zero if
- *  writes to device failed, but you still need to query the
- *  device to see which mode it's actually in.
- */
-static int
-set_imps2_mode(int fd)
-{
-    /* If you wanted to control the mouse mode (and we do :)  ) ...
-       Set IMPS/2 protocol:
-       {0xf3,200,0xf3,100,0xf3,80}
-       Reset mouse device:
-       {0xFF}
-     */
-    Uint8 set_imps2[] = { 0xf3, 200, 0xf3, 100, 0xf3, 80 };
-    Uint8 reset = 0xff;
-    fd_set fdset;
-    struct timeval tv;
-    int retval = 0;
-
-    if (write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2)) {
-        if (write(fd, &reset, sizeof(reset)) == sizeof(reset)) {
-            retval = 1;
-        }
-    }
-
-    /* Get rid of any chatter from the above */
-    FD_ZERO(&fdset);
-    FD_SET(fd, &fdset);
-    tv.tv_sec = 0;
-    tv.tv_usec = 0;
-    while (select(fd + 1, &fdset, 0, 0, &tv) > 0) {
-        char temp[32];
-        read(fd, temp, sizeof(temp));
-    }
-
-    return retval;
-}
-
-
-/* Returns true if the mouse uses the IMPS/2 protocol */
-static int
-detect_imps2(int fd)
-{
-    int imps2;
-
-    imps2 = 0;
-
-    if (SDL_getenv("SDL_MOUSEDEV_IMPS2")) {
-        imps2 = 1;
-    }
-    if (!imps2) {
-        Uint8 query_ps2 = 0xF2;
-        fd_set fdset;
-        struct timeval tv;
-
-        /* Get rid of any mouse motion noise */
-        FD_ZERO(&fdset);
-        FD_SET(fd, &fdset);
-        tv.tv_sec = 0;
-        tv.tv_usec = 0;
-        while (select(fd + 1, &fdset, 0, 0, &tv) > 0) {
-            char temp[32];
-            read(fd, temp, sizeof(temp));
-        }
-
-        /* Query for the type of mouse protocol */
-        if (write(fd, &query_ps2, sizeof(query_ps2)) == sizeof(query_ps2)) {
-            Uint8 ch = 0;
-
-            /* Get the mouse protocol response */
-            do {
-                FD_ZERO(&fdset);
-                FD_SET(fd, &fdset);
-                tv.tv_sec = 1;
-                tv.tv_usec = 0;
-                if (select(fd + 1, &fdset, 0, 0, &tv) < 1) {
-                    break;
-                }
-            } while ((read(fd, &ch, sizeof(ch)) == sizeof(ch)) &&
-                     ((ch == 0xFA) || (ch == 0xAA)));
-
-            /* Experimental values (Logitech wheelmouse) */
-#ifdef DEBUG_MOUSE
-            fprintf(stderr, "Last mouse mode: 0x%x\n", ch);
-#endif
-            if (ch == 3) {
-                imps2 = 1;
-            }
-        }
-    }
-    return imps2;
-}
-
-int
-GS_OpenMouse(_THIS)
-{
-    int i;
-    const char *mousedev;
-    const char *mousedrv;
-
-    mousedrv = SDL_getenv("SDL_MOUSEDRV");
-    mousedev = SDL_getenv("SDL_MOUSEDEV");
-    mouse_fd = -1;
-
-    /* STD MICE */
-
-    if (mousedev == NULL) {
-        /* FIXME someday... allow multiple mice in this driver */
-        char *ps2mice[] = {
-            "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL
-        };
-        /* First try to use GPM in repeater mode */
-        if (mouse_fd < 0) {
-            if (gpm_available()) {
-                mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0);
-                if (mouse_fd >= 0) {
-#ifdef DEBUG_MOUSE
-                    fprintf(stderr, "Using GPM mouse\n");
-#endif
-                    mouse_drv = MOUSE_GPM;
-                }
-            }
-        }
-        /* Now try to use a modern PS/2 mouse */
-        for (i = 0; (mouse_fd < 0) && ps2mice[i]; ++i) {
-            mouse_fd = open(ps2mice[i], O_RDWR, 0);
-            if (mouse_fd < 0) {
-                mouse_fd = open(ps2mice[i], O_RDONLY, 0);
-            }
-            if (mouse_fd >= 0) {
-                /* rcg06112001 Attempt to set IMPS/2 mode */
-                if (i == 0) {
-                    set_imps2_mode(mouse_fd);
-                }
-                if (detect_imps2(mouse_fd)) {
-#ifdef DEBUG_MOUSE
-                    fprintf(stderr, "Using IMPS2 mouse\n");
-#endif
-                    mouse_drv = MOUSE_IMPS2;
-                } else {
-                    mouse_drv = MOUSE_PS2;
-#ifdef DEBUG_MOUSE
-                    fprintf(stderr, "Using PS2 mouse\n");
-#endif
-                }
-            }
-        }
-        /* Next try to use a PPC ADB port mouse */
-        if (mouse_fd < 0) {
-            mouse_fd = open("/dev/adbmouse", O_RDONLY, 0);
-            if (mouse_fd >= 0) {
-#ifdef DEBUG_MOUSE
-                fprintf(stderr, "Using ADB mouse\n");
-#endif
-                mouse_drv = MOUSE_BM;
-            }
-        }
-    }
-    /* Default to a serial Microsoft mouse */
-    if (mouse_fd < 0) {
-        if (mousedev == NULL) {
-            mousedev = "/dev/mouse";
-        }
-        mouse_fd = open(mousedev, O_RDONLY, 0);
-        if (mouse_fd >= 0) {
-            struct termios mouse_termios;
-
-            /* Set the sampling speed to 1200 baud */
-            tcgetattr(mouse_fd, &mouse_termios);
-            mouse_termios.c_iflag = IGNBRK | IGNPAR;
-            mouse_termios.c_oflag = 0;
-            mouse_termios.c_lflag = 0;
-            mouse_termios.c_line = 0;
-            mouse_termios.c_cc[VTIME] = 0;
-            mouse_termios.c_cc[VMIN] = 1;
-            mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL;
-            mouse_termios.c_cflag |= CS8;
-            mouse_termios.c_cflag |= B1200;
-            tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios);
-#ifdef DEBUG_MOUSE
-            fprintf(stderr, "Using Microsoft mouse on %s\n", mousedev);
-#endif
-            mouse_drv = MOUSE_MS;
-        }
-    }
-    if (mouse_fd < 0) {
-        mouse_drv = MOUSE_NONE;
-    }
-    return (mouse_fd);
-}
-
-static int posted = 0;
-
-void
-GS_vgamousecallback(int button, int dx, int dy)
-{
-    int button_1, button_3;
-    int button_state;
-    int state_changed;
-    int i;
-    Uint8 state;
-
-    if (dx || dy) {
-        posted += SDL_PrivateMouseMotion(0, 1, dx, dy);
-    }
-
-    /* Swap button 1 and 3 */
-    button_1 = (button & 0x04) >> 2;
-    button_3 = (button & 0x01) << 2;
-    button &= ~0x05;
-    button |= (button_1 | button_3);
-
-    /* See what changed */
-    button_state = SDL_GetMouseState(NULL, NULL);
-    state_changed = button_state ^ button;
-    for (i = 0; i < 8; ++i) {
-        if (state_changed & (1 << i)) {
-            if (button & (1 << i)) {
-                state = SDL_PRESSED;
-            } else {
-                state = SDL_RELEASED;
-            }
-            posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
-        }
-    }
-}
-
-/* For now, use GPM, PS/2, and MS protocols
-   Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.)
- */
-static void
-handle_mouse(_THIS)
-{
-    static int start = 0;
-    static unsigned char mousebuf[BUFSIZ];
-    int i, nread;
-    int button = 0;
-    int dx = 0, dy = 0;
-    int packetsize = 0;
-
-    /* Figure out the mouse packet size */
-    switch (mouse_drv) {
-    case MOUSE_NONE:
-        /* Ack! */
-        read(mouse_fd, mousebuf, BUFSIZ);
-        return;
-    case MOUSE_GPM:
-        packetsize = 5;
-        break;
-    case MOUSE_IMPS2:
-        packetsize = 4;
-        break;
-    case MOUSE_PS2:
-    case MOUSE_MS:
-    case MOUSE_BM:
-        packetsize = 3;
-        break;
-    case NUM_MOUSE_DRVS:
-        /* Uh oh.. */
-        packetsize = 0;
-        break;
-    }
-
-    /* Read as many packets as possible */
-    nread = read(mouse_fd, &mousebuf[start], BUFSIZ - start);
-    if (nread < 0) {
-        return;
-    }
-    nread += start;
-#ifdef DEBUG_MOUSE
-    fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start);
-#endif
-    for (i = 0; i < (nread - (packetsize - 1)); i += packetsize) {
-        switch (mouse_drv) {
-        case MOUSE_NONE:
-            break;
-        case MOUSE_GPM:
-            /* GPM protocol has 0x80 in high byte */
-            if ((mousebuf[i] & 0xF8) != 0x80) {
-                /* Go to next byte */
-                i -= (packetsize - 1);
-                continue;
-            }
-            /* Get current mouse state */
-            button = (~mousebuf[i]) & 0x07;
-            dx = (signed char) (mousebuf[i + 1]) +
-                (signed char) (mousebuf[i + 3]);
-            dy = -((signed char) (mousebuf[i + 2]) +
-                   (signed char) (mousebuf[i + 4]));
-            break;
-        case MOUSE_PS2:
-            /* PS/2 protocol has nothing in high byte */
-            if ((mousebuf[i] & 0xC0) != 0) {
-                /* Go to next byte */
-                i -= (packetsize - 1);
-                continue;
-            }
-            /* Get current mouse state */
-            button = (mousebuf[i] & 0x04) >> 1 |        /*Middle */
-                (mousebuf[i] & 0x02) >> 1 |     /*Right */
-                (mousebuf[i] & 0x01) << 2;      /*Left */
-            dx = (mousebuf[i] & 0x10) ?
-                mousebuf[i + 1] - 256 : mousebuf[i + 1];
-            dy = (mousebuf[i] & 0x20) ?
-                -(mousebuf[i + 2] - 256) : -mousebuf[i + 2];
-            break;
-        case MOUSE_IMPS2:
-            /* Get current mouse state */
-            button = (mousebuf[i] & 0x04) >> 1 |        /*Middle */
-                (mousebuf[i] & 0x02) >> 1 |     /*Right */
-                (mousebuf[i] & 0x01) << 2 |     /*Left */
-                (mousebuf[i] & 0x40) >> 3 |     /* 4 */
-                (mousebuf[i] & 0x80) >> 3;      /* 5 */
-            dx = (mousebuf[i] & 0x10) ?
-                mousebuf[i + 1] - 256 : mousebuf[i + 1];
-            dy = (mousebuf[i] & 0x20) ?
-                -(mousebuf[i + 2] - 256) : -mousebuf[i + 2];
-            switch (mousebuf[i + 3] & 0x0F) {
-            case 0x0E:         /* DX = +1 */
-            case 0x02:         /* DX = -1 */
-                break;
-            case 0x0F:         /* DY = +1 (map button 4) */
-                FB_vgamousecallback(button | (1 << 3), 1, 0, 0);
-                break;
-            case 0x01:         /* DY = -1 (map button 5) */
-                FB_vgamousecallback(button | (1 << 4), 1, 0, 0);
-                break;
-            }
-            break;
-        case MOUSE_MS:
-            /* Microsoft protocol has 0x40 in high byte */
-            if ((mousebuf[i] & 0x40) != 0x40) {
-                /* Go to next byte */
-                i -= (packetsize - 1);
-                continue;
-            }
-            /* Get current mouse state */
-            button = ((mousebuf[i] & 0x20) >> 3) |
-                ((mousebuf[i] & 0x10) >> 4);
-            dx = (signed char) (((mousebuf[i] & 0x03) << 6) |
-                                (mousebuf[i + 1] & 0x3F));
-            dy = (signed char) (((mousebuf[i] & 0x0C) << 4) |
-                                (mousebuf[i + 2] & 0x3F));
-            break;
-        case MOUSE_BM:
-            /* BusMouse protocol has 0xF8 in high byte */
-            if ((mousebuf[i] & 0xF8) != 0x80) {
-                /* Go to next byte */
-                i -= (packetsize - 1);
-                continue;
-            }
-            /* Get current mouse state */
-            button = (~mousebuf[i]) & 0x07;
-            dx = (signed char) mousebuf[i + 1];
-            dy = -(signed char) mousebuf[i + 2];
-            break;
-        case NUM_MOUSE_DRVS:
-            /* Uh oh.. */
-            dx = 0;
-            dy = 0;
-            break;
-        }
-        GS_vgamousecallback(button, dx, dy);
-    }
-    if (i < nread) {
-        SDL_memcpy(mousebuf, &mousebuf[i], (nread - i));
-        start = (nread - i);
-    } else {
-        start = 0;
-    }
-    return;
-}
-
-static void
-handle_keyboard(_THIS)
-{
-    unsigned char keybuf[BUFSIZ];
-    int i, nread;
-    int pressed;
-    int scancode;
-    SDL_keysym keysym;
-
-    nread = read(keyboard_fd, keybuf, BUFSIZ);
-    for (i = 0; i < nread; ++i) {
-        scancode = keybuf[i] & 0x7F;
-        if (keybuf[i] & 0x80) {
-            pressed = SDL_RELEASED;
-        } else {
-            pressed = SDL_PRESSED;
-        }
-        TranslateKey(scancode, &keysym);
-        posted += SDL_PrivateKeyboard(pressed, &keysym);
-    }
-}
-
-void
-GS_PumpEvents(_THIS)
-{
-    fd_set fdset;
-    int max_fd;
-    static struct timeval zero;
-
-    do {
-        posted = 0;
-
-        FD_ZERO(&fdset);
-        max_fd = 0;
-        if (keyboard_fd >= 0) {
-            FD_SET(keyboard_fd, &fdset);
-            if (max_fd < keyboard_fd) {
-                max_fd = keyboard_fd;
-            }
-        }
-        if (mouse_fd >= 0) {
-            FD_SET(mouse_fd, &fdset);
-            if (max_fd < mouse_fd) {
-                max_fd = mouse_fd;
-            }
-        }
-        if (select(max_fd + 1, &fdset, NULL, NULL, &zero) > 0) {
-            if (keyboard_fd >= 0) {
-                if (FD_ISSET(keyboard_fd, &fdset)) {
-                    handle_keyboard(this);
-                }
-            }
-            if (mouse_fd >= 0) {
-                if (FD_ISSET(mouse_fd, &fdset)) {
-                    handle_mouse(this);
-                }
-            }
-        }
-    } while (posted);
-}
-
-void
-GS_InitOSKeymap(_THIS)
-{
-    int i;
-
-    /* Initialize the Linux key translation table */
-
-    /* First get the ascii keys and others not well handled */
-    for (i = 0; i < SDL_arraysize(keymap); ++i) {
-        switch (i) {
-            /* These aren't handled by the x86 kernel keymapping (?) */
-        case SCANCODE_PRINTSCREEN:
-            keymap[i] = SDLK_PRINT;
-            break;
-        case SCANCODE_BREAK:
-            keymap[i] = SDLK_BREAK;
-            break;
-        case SCANCODE_BREAK_ALTERNATIVE:
-            keymap[i] = SDLK_PAUSE;
-            break;
-        case SCANCODE_LEFTSHIFT:
-            keymap[i] = SDLK_LSHIFT;
-            break;
-        case SCANCODE_RIGHTSHIFT:
-            keymap[i] = SDLK_RSHIFT;
-            break;
-        case SCANCODE_LEFTCONTROL:
-            keymap[i] = SDLK_LCTRL;
-            break;
-        case SCANCODE_RIGHTCONTROL:
-            keymap[i] = SDLK_RCTRL;
-            break;
-        case SCANCODE_RIGHTWIN:
-            keymap[i] = SDLK_RSUPER;
-            break;
-        case SCANCODE_LEFTWIN:
-            keymap[i] = SDLK_LSUPER;
-            break;
-        case 127:
-            keymap[i] = SDLK_MENU;
-            break;
-            /* this should take care of all standard ascii keys */
-        default:
-            keymap[i] = KVAL(vga_keymap[0][i]);
-            break;
-        }
-    }
-    for (i = 0; i < SDL_arraysize(keymap); ++i) {
-        switch (keymap_temp[i]) {
-        case K_F1:
-            keymap[i] = SDLK_F1;
-            break;
-        case K_F2:
-            keymap[i] = SDLK_F2;
-            break;
-        case K_F3:
-            keymap[i] = SDLK_F3;
-            break;
-        case K_F4:
-            keymap[i] = SDLK_F4;
-            break;
-        case K_F5:
-            keymap[i] = SDLK_F5;
-            break;
-        case K_F6:
-            keymap[i] = SDLK_F6;
-            break;
-        case K_F7:
-            keymap[i] = SDLK_F7;
-            break;
-        case K_F8:
-            keymap[i] = SDLK_F8;
-            break;
-        case K_F9:
-            keymap[i] = SDLK_F9;
-            break;
-        case K_F10:
-            keymap[i] = SDLK_F10;
-            break;
-        case K_F11:
-            keymap[i] = SDLK_F11;
-            break;
-        case K_F12:
-            keymap[i] = SDLK_F12;
-            break;
-
-        case K_DOWN:
-            keymap[i] = SDLK_DOWN;
-            break;
-        case K_LEFT:
-            keymap[i] = SDLK_LEFT;
-            break;
-        case K_RIGHT:
-            keymap[i] = SDLK_RIGHT;
-            break;
-        case K_UP:
-            keymap[i] = SDLK_UP;
-            break;
-
-        case K_P0:
-            keymap[i] = SDLK_KP0;
-            break;
-        case K_P1:
-            keymap[i] = SDLK_KP1;
-            break;
-        case K_P2:
-            keymap[i] = SDLK_KP2;
-            break;
-        case K_P3:
-            keymap[i] = SDLK_KP3;
-            break;
-        case K_P4:
-            keymap[i] = SDLK_KP4;
-            break;
-        case K_P5:
-            keymap[i] = SDLK_KP5;
-            break;
-        case K_P6:
-            keymap[i] = SDLK_KP6;
-            break;
-        case K_P7:
-            keymap[i] = SDLK_KP7;
-            break;
-        case K_P8:
-            keymap[i] = SDLK_KP8;
-            break;
-        case K_P9:
-            keymap[i] = SDLK_KP9;
-            break;
-        case K_PPLUS:
-            keymap[i] = SDLK_KP_PLUS;
-            break;
-        case K_PMINUS:
-            keymap[i] = SDLK_KP_MINUS;
-            break;
-        case K_PSTAR:
-            keymap[i] = SDLK_KP_MULTIPLY;
-            break;
-        case K_PSLASH:
-            keymap[i] = SDLK_KP_DIVIDE;
-            break;
-        case K_PENTER:
-            keymap[i] = SDLK_KP_ENTER;
-            break;
-        case K_PDOT:
-            keymap[i] = SDLK_KP_PERIOD;
-            break;
-
-        case K_SHIFT:
-            if (keymap[i] != SDLK_RSHIFT)
-                keymap[i] = SDLK_LSHIFT;
-            break;
-        case K_SHIFTL:
-            keymap[i] = SDLK_LSHIFT;
-            break;
-        case K_SHIFTR:
-            keymap[i] = SDLK_RSHIFT;
-            break;
-        case K_CTRL:
-            if (keymap[i] != SDLK_RCTRL)
-                keymap[i] = SDLK_LCTRL;
-            break;
-        case K_CTRLL:
-            keymap[i] = SDLK_LCTRL;
-            break;
-        case K_CTRLR:
-            keymap[i] = SDLK_RCTRL;
-            break;
-        case K_ALT:
-            keymap[i] = SDLK_LALT;
-            break;
-        case K_ALTGR:
-            keymap[i] = SDLK_RALT;
-            break;
-
-        case K_INSERT:
-            keymap[i] = SDLK_INSERT;
-            break;
-        case K_REMOVE:
-            keymap[i] = SDLK_DELETE;
-            break;
-        case K_PGUP:
-            keymap[i] = SDLK_PAGEUP;
-            break;
-        case K_PGDN:
-            keymap[i] = SDLK_PAGEDOWN;
-            break;
-        case K_FIND:
-            keymap[i] = SDLK_HOME;
-            break;
-        case K_SELECT:
-            keymap[i] = SDLK_END;
-            break;
-
-        case K_NUM:
-            keymap[i] = SDLK_NUMLOCK;
-            break;
-        case K_CAPS:
-            keymap[i] = SDLK_CAPSLOCK;
-            break;
-
-        case K_F13:
-            keymap[i] = SDLK_PRINT;
-            break;
-        case K_HOLD:
-            keymap[i] = SDLK_SCROLLOCK;
-            break;
-        case K_PAUSE:
-            keymap[i] = SDLK_PAUSE;
-            break;
-
-        case 127:
-            keymap[i] = SDLK_BACKSPACE;
-            break;
-
-        default:
-            break;
-        }
-    }
-}
-
-static SDL_keysym *
-TranslateKey(int scancode, SDL_keysym * keysym)
-{
-    /* Set the keysym information */
-    keysym->scancode = scancode;
-    keysym->sym = keymap[scancode];
-    keysym->mod = KMOD_NONE;
-
-    /* If UNICODE is on, get the UNICODE value for the key */
-    keysym->unicode = 0;
-    if (SDL_TranslateUNICODE) {
-        int map;
-        SDLMod modstate;
-
-        modstate = SDL_GetModState();
-        map = 0;
-        if (modstate & KMOD_SHIFT) {
-            map |= (1 << KG_SHIFT);
-        }
-        if (modstate & KMOD_CTRL) {
-            map |= (1 << KG_CTRL);
-        }
-        if (modstate & KMOD_ALT) {
-            map |= (1 << KG_ALT);
-        }
-        if (modstate & KMOD_MODE) {
-            map |= (1 << KG_ALTGR);
-        }
-        if (KTYP(vga_keymap[map][scancode]) == KT_LETTER) {
-            if (modstate & KMOD_CAPS) {
-                map ^= (1 << KG_SHIFT);
-            }
-        }
-        if (KTYP(vga_keymap[map][scancode]) == KT_PAD) {
-            if (modstate & KMOD_NUM) {
-                keysym->unicode = KVAL(vga_keymap[map][scancode]);
-            }
-        } else {
-            keysym->unicode = KVAL(vga_keymap[map][scancode]);
-        }
-    }
-    return (keysym);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsevents_c.h	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,39 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_gsvideo.h"
-
-/* Variables and functions exported by SDL_sysevents.c to other parts 
-   of the native video subsystem (SDL_sysvideo.c)
-*/
-extern int GS_OpenKeyboard(_THIS);
-extern void GS_CloseKeyboard(_THIS);
-extern int GS_OpenMouse(_THIS);
-extern void GS_CloseMouse(_THIS);
-extern int GS_EnterGraphicsMode(_THIS);
-extern int GS_InGraphicsMode(_THIS);
-extern void GS_LeaveGraphicsMode(_THIS);
-
-extern void GS_InitOSKeymap(_THIS);
-extern void GS_PumpEvents(_THIS);
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gskeys.h	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,139 +0,0 @@
-
-/* Scancodes for the Linux framebuffer console
-   - Taken with thanks from SVGAlib 1.4.0
-*/
-
-#define SCANCODE_ESCAPE			1
-
-#define SCANCODE_1			2
-#define SCANCODE_2			3
-#define SCANCODE_3			4
-#define SCANCODE_4			5
-#define SCANCODE_5			6
-#define SCANCODE_6			7
-#define SCANCODE_7			8
-#define SCANCODE_8			9
-#define SCANCODE_9			10
-#define SCANCODE_0			11
-
-#define SCANCODE_MINUS			12
-#define SCANCODE_EQUAL			13
-
-#define SCANCODE_BACKSPACE		14
-#define SCANCODE_TAB			15
-
-#define SCANCODE_Q			16
-#define SCANCODE_W			17
-#define SCANCODE_E			18
-#define SCANCODE_R			19
-#define SCANCODE_T			20
-#define SCANCODE_Y			21
-#define SCANCODE_U			22
-#define SCANCODE_I			23
-#define SCANCODE_O			24
-#define SCANCODE_P			25
-#define SCANCODE_BRACKET_LEFT		26
-#define SCANCODE_BRACKET_RIGHT		27
-
-#define SCANCODE_ENTER			28
-
-#define SCANCODE_LEFTCONTROL		29
-
-#define SCANCODE_A			30
-#define SCANCODE_S			31
-#define SCANCODE_D			32
-#define SCANCODE_F			33
-#define SCANCODE_G			34
-#define SCANCODE_H			35
-#define SCANCODE_J			36
-#define SCANCODE_K			37
-#define SCANCODE_L			38
-#define SCANCODE_SEMICOLON		39
-#define SCANCODE_APOSTROPHE		40
-#define SCANCODE_GRAVE			41
-
-#define SCANCODE_LEFTSHIFT		42
-#define SCANCODE_BACKSLASH		43
-
-#define SCANCODE_Z			44
-#define SCANCODE_X			45
-#define SCANCODE_C			46
-#define SCANCODE_V			47
-#define SCANCODE_B			48
-#define SCANCODE_N			49
-#define SCANCODE_M			50
-#define SCANCODE_COMMA			51
-#define SCANCODE_PERIOD			52
-#define SCANCODE_SLASH			53
-
-#define SCANCODE_RIGHTSHIFT		54
-#define SCANCODE_KEYPADMULTIPLY		55
-
-#define SCANCODE_LEFTALT		56
-#define SCANCODE_SPACE			57
-#define SCANCODE_CAPSLOCK		58
-
-#define SCANCODE_F1			59
-#define SCANCODE_F2			60
-#define SCANCODE_F3			61
-#define SCANCODE_F4			62
-#define SCANCODE_F5			63
-#define SCANCODE_F6			64
-#define SCANCODE_F7			65
-#define SCANCODE_F8			66
-#define SCANCODE_F9			67
-#define SCANCODE_F10			68
-
-#define SCANCODE_NUMLOCK		69
-#define SCANCODE_SCROLLLOCK		70
-
-#define SCANCODE_KEYPAD7		71
-#define SCANCODE_CURSORUPLEFT		71
-#define SCANCODE_KEYPAD8		72
-#define SCANCODE_CURSORUP		72
-#define SCANCODE_KEYPAD9		73
-#define SCANCODE_CURSORUPRIGHT		73
-#define SCANCODE_KEYPADMINUS		74
-#define SCANCODE_KEYPAD4		75
-#define SCANCODE_CURSORLEFT		75
-#define SCANCODE_KEYPAD5		76
-#define SCANCODE_KEYPAD6		77
-#define SCANCODE_CURSORRIGHT		77
-#define SCANCODE_KEYPADPLUS		78
-#define SCANCODE_KEYPAD1		79
-#define SCANCODE_CURSORDOWNLEFT		79
-#define SCANCODE_KEYPAD2		80
-#define SCANCODE_CURSORDOWN		80
-#define SCANCODE_KEYPAD3		81
-#define SCANCODE_CURSORDOWNRIGHT	81
-#define SCANCODE_KEYPAD0		82
-#define SCANCODE_KEYPADPERIOD		83
-
-#define SCANCODE_LESS			86
-
-#define SCANCODE_F11			87
-#define SCANCODE_F12			88
-
-#define SCANCODE_KEYPADENTER		96
-#define SCANCODE_RIGHTCONTROL		97
-#define SCANCODE_CONTROL		97
-#define SCANCODE_KEYPADDIVIDE		98
-#define SCANCODE_PRINTSCREEN		99
-#define SCANCODE_RIGHTALT		100
-#define SCANCODE_BREAK			101     /* Beware: is 119     */
-#define SCANCODE_BREAK_ALTERNATIVE	119     /* on some keyboards! */
-
-#define SCANCODE_HOME			102
-#define SCANCODE_CURSORBLOCKUP		103     /* Cursor key block */
-#define SCANCODE_PAGEUP			104
-#define SCANCODE_CURSORBLOCKLEFT	105     /* Cursor key block */
-#define SCANCODE_CURSORBLOCKRIGHT	106     /* Cursor key block */
-#define SCANCODE_END			107
-#define SCANCODE_CURSORBLOCKDOWN	108     /* Cursor key block */
-#define SCANCODE_PAGEDOWN		109
-#define SCANCODE_INSERT			110
-#define SCANCODE_REMOVE			111
-
-#define SCANCODE_RIGHTWIN		126
-#define SCANCODE_LEFTWIN		125
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsmouse.c	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,153 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include <sys/ioctl.h>
-
-#include "SDL_mouse.h"
-#include "../../events/SDL_events_c.h"
-#include "../SDL_cursor_c.h"
-#include "SDL_gsvideo.h"
-#include "SDL_gsmouse_c.h"
-
-
-/* The implementation dependent data for the window manager cursor */
-struct WMcursor
-{
-    int unused;
-};
-
-/* There isn't any implementation dependent data */
-void
-GS_FreeWMCursor(_THIS, WMcursor * cursor)
-{
-    return;
-}
-
-/* There isn't any implementation dependent data */
-WMcursor *
-GS_CreateWMCursor(_THIS,
-                  Uint8 * data, Uint8 * mask, int w, int h, int hot_x,
-                  int hot_y)
-{
-    return ((WMcursor *) 0x01);
-}
-
-static void
-GS_MoveCursor(_THIS, SDL_Cursor * cursor, int x, int y)
-{
-    SDL_Surface *screen;
-    struct ps2_image image;
-    SDL_Rect area;
-    int mouse_y1, mouse_y2;
-    void *saved_pixels;
-    int screen_updated;
-
-    /* Lock so we don't interrupt an update with mouse motion */
-    SDL_LockCursor();
-
-    /* Make sure any pending DMA has completed */
-    if (dma_pending) {
-        ioctl(console_fd, PS2IOC_SENDQCT, 1);
-        dma_pending = 0;
-    }
-
-    /* Remove the cursor image from the DMA area */
-    screen = this->screen;
-    saved_pixels = screen->pixels;
-    screen->pixels = mapped_mem + screen->offset;
-    screen_updated = 0;
-    if (cursor_drawn) {
-        SDL_EraseCursorNoLock(screen);
-        cursor_drawn = 0;
-        screen_updated = 1;
-    }
-
-    /* Save the current mouse area */
-    SDL_MouseRect(&area);
-    mouse_y1 = area.y;
-    mouse_y2 = area.y + area.h;
-
-    /* Only draw the new cursor if there was one passed in */
-    if (cursor) {
-        /* Set the new location */
-        cursor->area.x = (x - cursor->hot_x);
-        cursor->area.y = (y - cursor->hot_y);
-
-        /* Draw the cursor at the new location */
-        if ((SDL_cursorstate & CURSOR_VISIBLE) && screen->pixels) {
-            SDL_DrawCursorNoLock(screen);
-            cursor_drawn = 1;
-            screen_updated = 1;
-        }
-    }
-    screen->pixels = saved_pixels;
-
-    /* Update the affected area of the screen */
-    if (screen_updated) {
-        SDL_MouseRect(&area);
-        if (area.y < mouse_y1) {
-            mouse_y1 = area.y;
-        }
-        if ((area.y + area.h) > mouse_y2) {
-            mouse_y2 = area.y + area.h;
-        }
-        image = screen_image;
-        image.y += screen->offset / screen->pitch + mouse_y1;
-        image.h = mouse_y2 - mouse_y1;
-        image.ptr = mapped_mem + (image.y - screen_image.y) * screen->pitch;
-        ioctl(console_fd, PS2IOC_LOADIMAGE, &image);
-
-        /* Need to scale offscreen image to TV output */
-        if (image.y > 0) {
-            scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem);
-        }
-    }
-
-    /* We're finished */
-    SDL_UnlockCursor();
-}
-
-void
-GS_MoveWMCursor(_THIS, int x, int y)
-{
-    GS_MoveCursor(this, SDL_cursor, x, y);
-}
-
-int
-GS_ShowWMCursor(_THIS, WMcursor * wmcursor)
-{
-    SDL_Cursor *cursor;
-    int x, y;
-
-    /* Draw the cursor at the appropriate location */
-    SDL_GetMouseState(&x, &y);
-    if (wmcursor) {
-        cursor = SDL_cursor;
-    } else {
-        cursor = NULL;
-    }
-    GS_MoveCursor(this, cursor, x, y);
-    return (1);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsmouse_c.h	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,39 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_gsvideo.h"
-
-/* This is the maximum size of the cursor sprite */
-#define CURSOR_W	32
-#define CURSOR_H	32
-#define CURSOR_W_POW	5       /* 32 = 2^5 */
-#define CURSOR_H_POW	5       /* 32 = 2^5 */
-
-/* Functions to be exported */
-extern void GS_FreeWMCursor(_THIS, WMcursor * cursor);
-extern WMcursor *GS_CreateWMCursor(_THIS,
-                                   Uint8 * data, Uint8 * mask, int w, int h,
-                                   int hot_x, int hot_y);
-extern void GS_MoveWMCursor(_THIS, int x, int y);
-extern int GS_ShowWMCursor(_THIS, WMcursor * cursor);
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsvideo.c	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,693 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Framebuffer console based SDL video driver implementation.
-*/
-
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-#include "../SDL_cursor_c.h"
-#include "SDL_gsvideo.h"
-#include "SDL_gsmouse_c.h"
-#include "SDL_gsevents_c.h"
-#include "SDL_gsyuv_c.h"
-
-
-/* Initialization/Query functions */
-static int GS_VideoInit(_THIS, SDL_PixelFormat * vformat);
-static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
-static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface * current, int width,
-                                    int height, int bpp, Uint32 flags);
-static int GS_SetColors(_THIS, int firstcolor, int ncolors,
-                        SDL_Color * colors);
-static void GS_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int GS_AllocHWSurface(_THIS, SDL_Surface * surface);
-static int GS_LockHWSurface(_THIS, SDL_Surface * surface);
-static void GS_UnlockHWSurface(_THIS, SDL_Surface * surface);
-static void GS_FreeHWSurface(_THIS, SDL_Surface * surface);
-
-/* GS driver bootstrap functions */
-
-static int
-GS_Available(void)
-{
-    int console, memory;
-
-    console = open(PS2_DEV_GS, O_RDWR, 0);
-    if (console >= 0) {
-        close(console);
-    }
-    memory = open(PS2_DEV_MEM, O_RDWR, 0);
-    if (memory >= 0) {
-        close(memory);
-    }
-    return ((console >= 0) && (memory >= 0));
-}
-
-static void
-GS_DeleteDevice(SDL_VideoDevice * device)
-{
-    SDL_free(device->hidden);
-    SDL_free(device);
-}
-
-static SDL_VideoDevice *
-GS_CreateDevice(int devindex)
-{
-    SDL_VideoDevice *this;
-
-    /* Initialize all variables that we clean on shutdown */
-    this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
-    if (this) {
-        SDL_memset(this, 0, (sizeof *this));
-        this->hidden = (struct SDL_PrivateVideoData *)
-            SDL_malloc((sizeof *this->hidden));
-    }
-    if ((this == NULL) || (this->hidden == NULL)) {
-        SDL_OutOfMemory();
-        if (this) {
-            SDL_free(this);
-        }
-        return (0);
-    }
-    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
-    mouse_fd = -1;
-    keyboard_fd = -1;
-
-    /* Set the function pointers */
-    this->VideoInit = GS_VideoInit;
-    this->ListModes = GS_ListModes;
-    this->SetVideoMode = GS_SetVideoMode;
-    this->CreateYUVOverlay = GS_CreateYUVOverlay;
-    this->SetColors = GS_SetColors;
-    this->UpdateRects = NULL;
-    this->VideoQuit = GS_VideoQuit;
-    this->AllocHWSurface = GS_AllocHWSurface;
-    this->CheckHWBlit = NULL;
-    this->FillHWRect = NULL;
-    this->SetHWColorKey = NULL;
-    this->SetHWAlpha = NULL;
-    this->LockHWSurface = GS_LockHWSurface;
-    this->UnlockHWSurface = GS_UnlockHWSurface;
-    this->FlipHWSurface = NULL;
-    this->FreeHWSurface = GS_FreeHWSurface;
-    this->SetIcon = NULL;
-    this->SetCaption = NULL;
-    this->GetWMInfo = NULL;
-    this->FreeWMCursor = GS_FreeWMCursor;
-    this->CreateWMCursor = GS_CreateWMCursor;
-    this->ShowWMCursor = GS_ShowWMCursor;
-    this->MoveWMCursor = GS_MoveWMCursor;
-    this->InitOSKeymap = GS_InitOSKeymap;
-    this->PumpEvents = GS_PumpEvents;
-
-    this->free = GS_DeleteDevice;
-
-    return this;
-}
-
-VideoBootStrap PS2GS_bootstrap = {
-    "ps2gs", "PlayStation 2 Graphics Synthesizer",
-    GS_Available, GS_CreateDevice
-};
-
-/* These are the pixel formats for the 32, 24, and 16 bit video modes */
-static struct
-{
-    int bpp;
-    Uint32 r;
-    Uint32 g;
-    Uint32 b;
-} GS_pixelmasks[] = {
-    {
-        32, 0x000000FF,         /* RGB little-endian */
-    0x0000FF00, 0x00FF0000}, {
-        24, 0x000000FF,         /* RGB little-endian */
-    0x0000FF00, 0x00FF0000}, {
-        16, 0x0000001f,         /* RGB little-endian */
-0x000003e0, 0x00007c00},};
-
-/* This is a mapping from SDL bytes-per-pixel to GS pixel format */
-static int GS_formatmap[] = {
-    -1,                         /* 0 bpp, not a legal value */
-    -1,                         /* 8 bpp, not supported (yet?) */
-    PS2_GS_PSMCT16,             /* 16 bpp */
-    PS2_GS_PSMCT24,             /* 24 bpp */
-    PS2_GS_PSMCT32              /* 32 bpp */
-};
-
-static unsigned long long head_tags[] __attribute__ ((aligned(16))) = {
-    4 | (1LL << 60),            /* GIFtag */
-        0x0e,                   /* A+D */
-        0,                      /* 2 */
-        PS2_GS_BITBLTBUF, 0,    /* 4 */
-        PS2_GS_TRXPOS, 0,       /* 6 */
-        PS2_GS_TRXREG, 0,       /* 8 */
-PS2_GS_TRXDIR};
-
-#define MAXIMG		(32767 * 16)
-#define MAXTAGS		8
-
-static inline int
-loadimage_nonblock(int fd, struct ps2_image *image, int size,
-                   unsigned long long *hm, unsigned long long *im)
-{
-    struct ps2_plist plist;
-    struct ps2_packet packet[1 + MAXTAGS * 2];
-    int isize;
-    int pnum, it, eop;
-    char *data;
-
-    /* initialize the variables */
-    data = (char *) image->ptr;
-    pnum = it = eop = 0;
-    plist.packet = packet;
-
-    /* make BITBLT packet */
-    packet[pnum].ptr = hm;
-    packet[pnum].len = sizeof(head_tags);
-    pnum++;
-    hm[2] = ((unsigned long long) image->fbp << 32) |
-        ((unsigned long long) image->fbw << 48) |
-        ((unsigned long long) image->psm << 56);
-    hm[4] = ((unsigned long long) image->x << 32) |
-        ((unsigned long long) image->y << 48);
-    hm[6] = (unsigned long long) image->w |
-        ((unsigned long long) image->h << 32);
-
-    /* make image mode tags */
-    while (!eop) {
-        isize = size > MAXIMG ? MAXIMG : size;
-        size -= isize;
-        eop = (size == 0);
-
-        packet[pnum].ptr = &im[it];
-        packet[pnum].len = sizeof(unsigned long long) * 2;
-        pnum++;
-        im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58);
-        im[it++] = 0;
-
-        packet[pnum].ptr = (void *) data;
-        packet[pnum].len = isize;
-        pnum++;
-        data += isize;
-    }
-    plist.num = pnum;
-
-    return ioctl(fd, PS2IOC_SENDL, &plist);
-}
-
-static unsigned long long tex_tags[] __attribute__ ((aligned(16))) = {
-    3 | (1LL << 60),            /* GIFtag */
-        0x0e,                   /* A+D */
-        0,                      /* 2 */
-PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH};
-
-static unsigned long long scale_tags[] __attribute__ ((aligned(16))) = {
-    5 | (1LL << 60),            /* GIFtag */
-        0x0e,                   /* A+D */
-        6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0,  /* 8 */
-        PS2_GS_UV, 0,           /* 10 */
-PS2_GS_XYZ2};
-
-
-int
-scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm)
-{
-    struct ps2_plist plist;
-    struct ps2_packet packet[2];
-
-    /* initialize the variables */
-    plist.num = 2;
-    plist.packet = packet;
-
-    packet[0].ptr = tm;
-    packet[0].len = sizeof(tex_tags);
-    packet[1].ptr = sm;
-    packet[1].len = sizeof(scale_tags);
-
-    return ioctl(fd, PS2IOC_SENDL, &plist);
-}
-
-static int
-power_of_2(int value)
-{
-    int shift;
-
-    for (shift = 0; (1 << shift) < value; ++shift) {
-        /* Keep looking */ ;
-    }
-    return (shift);
-}
-
-static int
-GS_VideoInit(_THIS, SDL_PixelFormat * vformat)
-{
-    struct ps2_screeninfo vinfo;
-
-    /* Initialize the library */
-    console_fd = open(PS2_DEV_GS, O_RDWR, 0);
-    if (console_fd < 0) {
-        SDL_SetError("Unable to open %s", PS2_DEV_GS);
-        return (-1);
-    }
-    memory_fd = open(PS2_DEV_MEM, O_RDWR, 0);
-    if (memory_fd < 0) {
-        close(console_fd);
-        console_fd = -1;
-        SDL_SetError("Unable to open %s", PS2_DEV_MEM);
-        return (-1);
-    }
-
-    if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) {
-        close(memory_fd);
-        close(console_fd);
-        console_fd = -1;
-        SDL_SetError("Couldn't get console pixel format");
-        return (-1);
-    }
-
-    /* Determine the current screen size */
-    this->info.current_w = vinfo.w;
-    this->info.current_h = vinfo.h;
-
-    /* Determine the current screen depth */
-    switch (vinfo.psm) {
-        /* Supported pixel formats */
-    case PS2_GS_PSMCT32:
-    case PS2_GS_PSMCT24:
-    case PS2_GS_PSMCT16:
-        break;
-    default:
-        GS_VideoQuit(this);
-        SDL_SetError("Unknown console pixel format: %d", vinfo.psm);
-        return (-1);
-    }
-    vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp;
-    vformat->Rmask = GS_pixelmasks[vinfo.psm].r;
-    vformat->Gmask = GS_pixelmasks[vinfo.psm].g;
-    vformat->Bmask = GS_pixelmasks[vinfo.psm].b;
-    saved_vinfo = vinfo;
-
-    /* Enable mouse and keyboard support */
-    if (GS_OpenKeyboard(this) < 0) {
-        GS_VideoQuit(this);
-        SDL_SetError("Unable to open keyboard");
-        return (-1);
-    }
-    if (GS_OpenMouse(this) < 0) {
-        const char *sdl_nomouse;
-
-        sdl_nomouse = SDL_getenv("SDL_NOMOUSE");
-        if (!sdl_nomouse) {
-            GS_VideoQuit(this);
-            SDL_SetError("Unable to open mouse");
-            return (-1);
-        }
-    }
-
-    /* We're done! */
-    return (0);
-}
-
-static SDL_Rect **
-GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
-{
-    static SDL_Rect GS_vesa_mode_list[] = {
-        {0, 0, 1280, 1024},
-        {0, 0, 1024, 768},
-        {0, 0, 800, 600},
-        {0, 0, 640, 480}
-    };
-    static SDL_Rect *GS_vesa_modes[] = {
-        &GS_vesa_mode_list[0],
-        &GS_vesa_mode_list[1],
-        &GS_vesa_mode_list[2],
-        &GS_vesa_mode_list[3],
-        NULL
-    };
-    static SDL_Rect GS_tvout_stretch;
-    static SDL_Rect GS_tvout_mode;
-    static SDL_Rect *GS_tvout_modes[3];
-    SDL_Rect **modes = NULL;
-
-    switch (format->BitsPerPixel) {
-    case 16:
-    case 24:
-    case 32:
-        if (saved_vinfo.mode == PS2_GS_VESA) {
-            modes = GS_vesa_modes;
-        } else {
-            int i, j = 0;
-
-// FIXME - what's wrong with the stretch code at 16 bpp?
-            if (format->BitsPerPixel != 32)
-                break;
-            /* Add a mode that we could possibly stretch to */
-            for (i = 0; GS_vesa_modes[i]; ++i) {
-                if ((GS_vesa_modes[i]->w == saved_vinfo.w) &&
-                    (GS_vesa_modes[i]->h != saved_vinfo.h)) {
-                    GS_tvout_stretch.w = GS_vesa_modes[i]->w;
-                    GS_tvout_stretch.h = GS_vesa_modes[i]->h;
-                    GS_tvout_modes[j++] = &GS_tvout_stretch;
-                    break;
-                }
-            }
-            /* Add the current TV video mode */
-            GS_tvout_mode.w = saved_vinfo.w;
-            GS_tvout_mode.h = saved_vinfo.h;
-            GS_tvout_modes[j++] = &GS_tvout_mode;
-            GS_tvout_modes[j++] = NULL;
-
-            /* Return the created list of modes */
-            modes = GS_tvout_modes;
-        }
-        break;
-    default:
-        break;
-    }
-    return (modes);
-}
-
-/* Various screen update functions available */
-static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects);
-
-static SDL_Surface *
-GS_SetVideoMode(_THIS, SDL_Surface * current,
-                int width, int height, int bpp, Uint32 flags)
-{
-    struct ps2_screeninfo vinfo;
-
-    /* Set the terminal into graphics mode */
-    if (GS_EnterGraphicsMode(this) < 0) {
-        return (NULL);
-    }
-
-    /* Set the video mode and get the final screen format */
-    if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) {
-        SDL_SetError("Couldn't get console screen info");
-        return (NULL);
-    }
-    if ((vinfo.w != width) || (vinfo.h != height) ||
-        (GS_pixelmasks[vinfo.psm].bpp != bpp)) {
-        /* If we're not in VESA mode, we have to scale resolution */
-        if (saved_vinfo.mode == PS2_GS_VESA) {
-            switch (width) {
-            case 640:
-                vinfo.res = PS2_GS_640x480;
-                break;
-            case 800:
-                vinfo.res = PS2_GS_800x600;
-                break;
-            case 1024:
-                vinfo.res = PS2_GS_1024x768;
-                break;
-            case 1280:
-                vinfo.res = PS2_GS_1280x1024;
-                break;
-            default:
-                SDL_SetError("Unsupported resolution: %dx%d\n",
-                             width, height);
-                return (NULL);
-            }
-            vinfo.res |= (PS2_GS_75Hz << 8);
-            vinfo.w = width;
-            vinfo.h = height;
-        }
-        vinfo.fbp = 0;
-        vinfo.psm = GS_formatmap[bpp / 8];
-        if (vinfo.psm < 0) {
-            SDL_SetError("Unsupported depth: %d bpp\n", bpp);
-            return (NULL);
-        }
-        if (ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) {
-            SDL_SetError("Couldn't set console screen info");
-            return (NULL);
-        }
-
-        /* Unmap the previous DMA buffer */
-        if (mapped_mem) {
-            munmap(mapped_mem, mapped_len);
-            mapped_mem = NULL;
-        }
-    }
-    if (!SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp,
-                           GS_pixelmasks[vinfo.psm].r,
-                           GS_pixelmasks[vinfo.psm].g,
-                           GS_pixelmasks[vinfo.psm].b, 0)) {
-        return (NULL);
-    }
-
-    /* Set up the new mode framebuffer */
-    current->flags = SDL_FULLSCREEN;
-    current->w = width;
-    current->h = height;
-    current->pitch = SDL_CalculatePitch(current);
-
-    /* Memory map the DMA area for block memory transfer */
-    if (!mapped_mem) {
-        pixels_len = height * current->pitch;
-        mapped_len = pixels_len +
-            /* Screen update DMA command area */
-            sizeof(head_tags) + ((2 * MAXTAGS) * 16);
-        if (saved_vinfo.mode != PS2_GS_VESA) {
-            mapped_len += sizeof(tex_tags) + sizeof(scale_tags);
-        }
-        mapped_mem = mmap(0, mapped_len, PROT_READ | PROT_WRITE,
-                          MAP_SHARED, memory_fd, 0);
-        if (mapped_mem == MAP_FAILED) {
-            SDL_SetError("Unable to map %d bytes for DMA", mapped_len);
-            mapped_mem = NULL;
-            return (NULL);
-        }
-
-        /* Set up the entire screen for DMA transfer */
-        screen_image.ptr = mapped_mem;
-        screen_image.fbp = 0;
-        screen_image.fbw = (vinfo.w + 63) / 64;
-        screen_image.psm = vinfo.psm;
-        screen_image.x = 0;
-        if (vinfo.h == height) {
-            screen_image.y = 0;
-        } else {
-            /* Put image offscreen and scale to screen height */
-            screen_image.y = vinfo.h;
-        }
-        screen_image.w = current->w;
-        screen_image.h = current->h;
-
-        /* get screen image data size (qword aligned) */
-        screen_image_size = (screen_image.w * screen_image.h);
-        switch (screen_image.psm) {
-        case PS2_GS_PSMCT32:
-            screen_image_size *= 4;
-            break;
-        case PS2_GS_PSMCT24:
-            screen_image_size *= 3;
-            break;
-        case PS2_GS_PSMCT16:
-            screen_image_size *= 2;
-            break;
-        }
-        screen_image_size = (screen_image_size + 15) & ~15;
-
-        /* Set up the memory for screen update DMA commands */
-        head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len);
-        image_tags_mem = (unsigned long long *)
-            ((caddr_t) head_tags_mem + sizeof(head_tags));
-        SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags));
-        if (saved_vinfo.mode != PS2_GS_VESA) {
-            tex_tags_mem = (unsigned long long *)
-                ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16));
-            scale_tags_mem = (unsigned long long *)
-                ((caddr_t) tex_tags_mem + sizeof(tex_tags));
-            SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags));
-            tex_tags_mem[2] =
-                (vinfo.h * vinfo.w) / 64 +
-                ((unsigned long long) screen_image.fbw << 14) +
-                ((unsigned long long) screen_image.psm << 20) +
-                ((unsigned long long) power_of_2(screen_image.w) << 26) +
-                ((unsigned long long) power_of_2(screen_image.h) << 30) +
-                ((unsigned long long) 1 << 34) +
-                ((unsigned long long) 1 << 35);
-            SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags));
-            scale_tags_mem[8] =
-                ((unsigned long long) screen_image.w * 16) +
-                (((unsigned long long) screen_image.h * 16) << 16);
-            scale_tags_mem[10] =
-                ((unsigned long long) vinfo.w * 16) +
-                (((unsigned long long) vinfo.h * 16) << 16);
-        }
-    }
-    current->pixels = NULL;
-    if (SDL_getenv("SDL_FULLSCREEN_UPDATE")) {
-        /* Correct semantics */
-        current->flags |= SDL_ASYNCBLIT;
-    } else {
-        /* We lie here - the screen memory isn't really the visible
-           display memory and still requires an update, but this
-           has the desired effect for most applications.
-         */
-        current->flags |= SDL_HWSURFACE;
-    }
-
-    /* Set the update rectangle function */
-    this->UpdateRects = GS_DMAFullUpdate;
-
-    /* We're done */
-    return (current);
-}
-
-/* We don't support hardware surfaces yet */
-static int
-GS_AllocHWSurface(_THIS, SDL_Surface * surface)
-{
-    return (-1);
-}
-
-static void
-GS_FreeHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-static int
-GS_LockHWSurface(_THIS, SDL_Surface * surface)
-{
-    if (surface == this->screen) {
-        /* Since mouse motion affects 'pixels', lock it */
-        SDL_LockCursor();
-
-        /* Make sure any pending DMA has completed */
-        if (dma_pending) {
-            ioctl(console_fd, PS2IOC_SENDQCT, 1);
-            dma_pending = 0;
-        }
-
-        /* If the cursor is drawn on the DMA area, remove it */
-        if (cursor_drawn) {
-            surface->pixels = mapped_mem + surface->offset;
-            SDL_EraseCursorNoLock(this->screen);
-            cursor_drawn = 0;
-        }
-
-        /* Set the surface pixels to the base of the DMA area */
-        surface->pixels = mapped_mem;
-
-        /* We're finished! */
-        SDL_UnlockCursor();
-    }
-    return (0);
-}
-
-static void
-GS_UnlockHWSurface(_THIS, SDL_Surface * surface)
-{
-    if (surface == this->screen) {
-        /* Since mouse motion affects 'pixels', lock it */
-        SDL_LockCursor();
-        surface->pixels = NULL;
-        SDL_UnlockCursor();
-    }
-}
-
-static void
-GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects)
-{
-    /* Lock so we aren't interrupted by a mouse update */
-    SDL_LockCursor();
-
-    /* Make sure any pending DMA has completed */
-    if (dma_pending) {
-        ioctl(console_fd, PS2IOC_SENDQCT, 1);
-        dma_pending = 0;
-    }
-
-    /* If the mouse is visible, draw it on the DMA area */
-    if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) {
-        this->screen->pixels = mapped_mem + this->screen->offset;
-        SDL_DrawCursorNoLock(this->screen);
-        this->screen->pixels = NULL;
-        cursor_drawn = 1;
-    }
-
-    /* Put the image onto the screen */
-    loadimage_nonblock(console_fd,
-                       &screen_image, screen_image_size,
-                       head_tags_mem, image_tags_mem);
-    if (screen_image.y > 0) {
-        /* Need to scale offscreen image to TV output */
-        ioctl(console_fd, PS2IOC_SENDQCT, 1);
-        dma_pending = 0;
-        scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem);
-    } else {
-        dma_pending = 1;
-    }
-
-    /* We're finished! */
-    SDL_UnlockCursor();
-}
-
-static int
-GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
-{
-    return (0);
-}
-
-static void
-GS_VideoQuit(_THIS)
-{
-    /* Close console and input file descriptors */
-    if (console_fd > 0) {
-        /* Unmap the video framebuffer */
-        if (mapped_mem) {
-            /* Unmap the video framebuffer */
-            munmap(mapped_mem, mapped_len);
-            mapped_mem = NULL;
-        }
-        close(memory_fd);
-
-        /* Restore the original video mode */
-        if (GS_InGraphicsMode(this)) {
-            ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo);
-        }
-
-        /* We're all done with the graphics device */
-        close(console_fd);
-        console_fd = -1;
-    }
-    GS_CloseMouse(this);
-    GS_CloseKeyboard(this);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsvideo.h	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,98 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_gsvideo_h
-#define _SDL_gsvideo_h
-
-#include <sys/types.h>
-#include <termios.h>
-#include <linux/ps2/dev.h>
-#include <linux/ps2/gs.h>
-
-#include "SDL_mouse.h"
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS	SDL_VideoDevice *this
-
-
-/* Private display data */
-struct SDL_PrivateVideoData
-{
-    /* Gotta love that simple PS2 graphics interface. :) */
-    int console_fd;
-    int memory_fd;
-    struct ps2_screeninfo saved_vinfo;
-
-    /* Ye olde linux keyboard code */
-    int current_vt;
-    int saved_vt;
-    int keyboard_fd;
-    int saved_kbd_mode;
-    struct termios saved_kbd_termios;
-
-    /* Ye olde linux mouse code */
-    int mouse_fd;
-    int cursor_drawn;
-
-    /* The memory mapped DMA area and associated variables */
-    caddr_t mapped_mem;
-    int pixels_len;
-    int mapped_len;
-    struct ps2_image screen_image;
-    int screen_image_size;
-    unsigned long long *head_tags_mem;
-    unsigned long long *image_tags_mem;
-    unsigned long long *tex_tags_mem;
-    unsigned long long *scale_tags_mem;
-    int dma_pending;
-};
-/* Old variable names */
-#define console_fd		(this->hidden->console_fd)
-#define memory_fd		(this->hidden->memory_fd)
-#define saved_vinfo		(this->hidden->saved_vinfo)
-#define current_vt		(this->hidden->current_vt)
-#define saved_vt		(this->hidden->saved_vt)
-#define keyboard_fd		(this->hidden->keyboard_fd)
-#define saved_kbd_mode		(this->hidden->saved_kbd_mode)
-#define saved_kbd_termios	(this->hidden->saved_kbd_termios)
-#define mouse_fd		(this->hidden->mouse_fd)
-#define cursor_drawn		(this->hidden->cursor_drawn)
-#define mapped_mem		(this->hidden->mapped_mem)
-#define pixels_len		(this->hidden->pixels_len)
-#define mapped_len		(this->hidden->mapped_len)
-#define screen_image		(this->hidden->screen_image)
-#define screen_image_size	(this->hidden->screen_image_size)
-#define head_tags_mem		(this->hidden->head_tags_mem)
-#define image_tags_mem		(this->hidden->image_tags_mem)
-#define tex_tags_mem		(this->hidden->tex_tags_mem)
-#define scale_tags_mem		(this->hidden->scale_tags_mem)
-#define dma_pending		(this->hidden->dma_pending)
-
-/* Shared between the mouse and video code for screen update scaling */
-extern int scaleimage_nonblock(int fd,
-                               unsigned long long *tm,
-                               unsigned long long *sm);
-#endif /* _SDL_gsvideo_h */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsyuv.c	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,471 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* This is the Playstation 2 implementation of YUV video overlays */
-
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <asm/page.h>           /* For definition of PAGE_SIZE */
-
-#include "SDL_video.h"
-#include "SDL_gsyuv_c.h"
-#include "../SDL_yuvfuncs.h"
-
-/* The maximum number of 16x16 pixel block converted at once */
-#define MAX_MACROBLOCKS	1024    /* 2^10 macroblocks at once */
-
-/* The functions used to manipulate video overlays */
-static struct private_yuvhwfuncs gs_yuvfuncs = {
-    GS_LockYUVOverlay,
-    GS_UnlockYUVOverlay,
-    GS_DisplayYUVOverlay,
-    GS_FreeYUVOverlay
-};
-
-struct private_yuvhwdata
-{
-    int ipu_fd;
-    Uint8 *pixels;
-    int macroblocks;
-    int dma_len;
-    caddr_t dma_mem;
-    caddr_t ipu_imem;
-    caddr_t ipu_omem;
-    caddr_t dma_tags;
-    unsigned long long *stretch_x1y1;
-    unsigned long long *stretch_x2y2;
-    struct ps2_plist plist;
-
-    /* These are just so we don't have to allocate them separately */
-    Uint16 pitches[3];
-    Uint8 *planes[3];
-};
-
-static int
-power_of_2(int value)
-{
-    int shift;
-
-    for (shift = 0; (1 << shift) < value; ++shift) {
-        /* Keep looking */ ;
-    }
-    return (shift);
-}
-
-SDL_Overlay *
-GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format,
-                    SDL_Surface * display)
-{
-    SDL_Overlay *overlay;
-    struct private_yuvhwdata *hwdata;
-    int map_offset;
-    unsigned long long *tags;
-    caddr_t base;
-    int bpp;
-    int fbp, fbw, psm;
-    int x, y, w, h;
-    int pnum;
-    struct ps2_packet *packet;
-    struct ps2_packet tex_packet;
-
-    /* We can only decode blocks of 16x16 pixels */
-    if ((width & 15) || (height & 15)) {
-        SDL_SetError("Overlay width/height must be multiples of 16");
-        return (NULL);
-    }
-    /* Make sure the image isn't too large for a single DMA transfer */
-    if (((width / 16) * (height / 16)) > MAX_MACROBLOCKS) {
-        SDL_SetError("Overlay too large (maximum size: %d pixels)",
-                     MAX_MACROBLOCKS * 16 * 16);
-        return (NULL);
-    }
-
-    /* Double-check the requested format.  For simplicity, we'll only
-       support planar YUV formats.
-     */
-    switch (format) {
-    case SDL_YV12_OVERLAY:
-    case SDL_IYUV_OVERLAY:
-        /* Supported planar YUV format */
-        break;
-    default:
-        SDL_SetError("Unsupported YUV format");
-        return (NULL);
-    }
-
-    /* Create the overlay structure */
-    overlay = (SDL_Overlay *) SDL_malloc(sizeof *overlay);
-    if (overlay == NULL) {
-        SDL_OutOfMemory();
-        return (NULL);
-    }
-    SDL_memset(overlay, 0, (sizeof *overlay));
-
-    /* Fill in the basic members */
-    overlay->format = format;
-    overlay->w = width;
-    overlay->h = height;
-
-    /* Set up the YUV surface function structure */
-    overlay->hwfuncs = &gs_yuvfuncs;
-    overlay->hw_overlay = 1;
-
-    /* Create the pixel data */
-    hwdata = (struct private_yuvhwdata *) SDL_malloc(sizeof *hwdata);
-    overlay->hwdata = hwdata;
-    if (hwdata == NULL) {
-        SDL_FreeYUVOverlay(overlay);
-        SDL_OutOfMemory();
-        return (NULL);
-    }
-    hwdata->ipu_fd = -1;
-    hwdata->pixels = (Uint8 *) SDL_malloc(width * height * 2);
-    if (hwdata->pixels == NULL) {
-        SDL_FreeYUVOverlay(overlay);
-        SDL_OutOfMemory();
-        return (NULL);
-    }
-    hwdata->macroblocks = (width / 16) * (height / 16);
-
-    /* Find the pitch and offset values for the overlay */
-    overlay->pitches = hwdata->pitches;
-    overlay->pixels = hwdata->planes;
-    switch (format) {
-    case SDL_YV12_OVERLAY:
-    case SDL_IYUV_OVERLAY:
-        overlay->pitches[0] = overlay->w;
-        overlay->pitches[1] = overlay->pitches[0] / 2;
-        overlay->pitches[2] = overlay->pitches[0] / 2;
-        overlay->pixels[0] = hwdata->pixels;
-        overlay->pixels[1] = overlay->pixels[0] +
-            overlay->pitches[0] * overlay->h;
-        overlay->pixels[2] = overlay->pixels[1] +
-            overlay->pitches[1] * overlay->h / 2;
-        overlay->planes = 3;
-        break;
-    default:
-        /* We should never get here (caught above) */
-        break;
-    }
-
-    /* Theoretically we could support several concurrent decode
-       streams queueing up on the same file descriptor, but for
-       simplicity we'll support only one.  Opening the IPU more
-       than once will fail with EBUSY.
-     */
-    hwdata->ipu_fd = open("/dev/ps2ipu", O_RDWR);
-    if (hwdata->ipu_fd < 0) {
-        SDL_FreeYUVOverlay(overlay);
-        SDL_SetError("Playstation 2 IPU busy");
-        return (NULL);
-    }
-
-    /* Allocate a DMA area for pixel conversion */
-    bpp = this->screen->format->BytesPerPixel;
-    map_offset = (mapped_len + (sysconf(_SC_PAGESIZE) - 1)) & ~(sysconf(_SC_PAGESIZE) - 1);
-    hwdata->dma_len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8) +
-        width * height * bpp +
-        hwdata->macroblocks * (16 * sizeof(long long)) +
-        12 * sizeof(long long);
-    hwdata->dma_mem = mmap(0, hwdata->dma_len, PROT_READ | PROT_WRITE,
-                           MAP_SHARED, memory_fd, map_offset);
-    if (hwdata->dma_mem == MAP_FAILED) {
-        hwdata->ipu_imem = (caddr_t) 0;
-        SDL_FreeYUVOverlay(overlay);
-        SDL_SetError("Unable to map %d bytes for DMA", hwdata->dma_len);
-        return (NULL);
-    }
-    hwdata->ipu_imem = hwdata->dma_mem;
-    hwdata->ipu_omem = hwdata->ipu_imem +
-        hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8);
-    hwdata->dma_tags = hwdata->ipu_omem + width * height * bpp;
-
-    /* Allocate memory for the DMA packets */
-    hwdata->plist.num = hwdata->macroblocks * 4 + 1;
-    hwdata->plist.packet =
-        (struct ps2_packet *) SDL_malloc(hwdata->plist.num *
-                                         sizeof(struct ps2_packet));
-    if (!hwdata->plist.packet) {
-        SDL_FreeYUVOverlay(overlay);
-        SDL_OutOfMemory();
-        return (NULL);
-    }
-    pnum = 0;
-    packet = hwdata->plist.packet;
-
-    /* Set up the tags to send the image to the screen */
-    tags = (unsigned long long *) hwdata->dma_tags;
-    base = hwdata->ipu_omem;
-    fbp = screen_image.fbp;
-    fbw = screen_image.fbw;
-    psm = screen_image.psm;
-    y = screen_image.y + screen_image.h;        /* Offscreen video memory */
-    for (h = height / 16; h; --h) {
-        x = 0;                  /* Visible video memory */
-        for (w = width / 16; w; --w) {
-            /* The head tag */
-            packet[pnum].ptr = &tags[0];
-            packet[pnum].len = 10 * sizeof(*tags);
-            ++pnum;
-            tags[0] = 4 | (1LL << 60);  /* GIFtag */
-            tags[1] = 0x0e;     /* A+D */
-            tags[2] = ((unsigned long long) fbp << 32) |
-                ((unsigned long long) fbw << 48) |
-                ((unsigned long long) psm << 56);
-            tags[3] = PS2_GS_BITBLTBUF;
-            tags[4] = ((unsigned long long) x << 32) |
-                ((unsigned long long) y << 48);
-            tags[5] = PS2_GS_TRXPOS;
-            tags[6] = (unsigned long long) 16 |
-                ((unsigned long long) 16 << 32);
-            tags[7] = PS2_GS_TRXREG;
-            tags[8] = 0;
-            tags[9] = PS2_GS_TRXDIR;
-            /* Now the actual image data */
-            packet[pnum].ptr = &tags[10];
-            packet[pnum].len = 2 * sizeof(*tags);
-            ++pnum;
-            tags[10] = ((16 * 16 * bpp) >> 4) | (2LL << 58);
-            tags[11] = 0;
-            packet[pnum].ptr = (void *) base;
-            packet[pnum].len = 16 * 16 * bpp;
-            ++pnum;
-            packet[pnum].ptr = &tags[12];
-            packet[pnum].len = 2 * sizeof(*tags);
-            ++pnum;
-            tags[12] = (0 >> 4) | (1 << 15) | (2LL << 58);
-            tags[13] = 0;
-
-            tags += 16;
-            base += 16 * 16 * bpp;
-
-            x += 16;
-        }
-        y += 16;
-    }
-
-    /* Set up the texture memory area for the video */
-    tex_packet.ptr = tags;
-    tex_packet.len = 8 * sizeof(*tags);
-    tags[0] = 3 | (1LL << 60);  /* GIFtag */
-    tags[1] = 0x0e;             /* A+D */
-    tags[2] = ((screen_image.y + screen_image.h) * screen_image.w) / 64 +
-        ((unsigned long long) fbw << 14) +
-        ((unsigned long long) psm << 20) +
-        ((unsigned long long) power_of_2(width) << 26) +
-        ((unsigned long long) power_of_2(height) << 30) +
-        ((unsigned long long) 1 << 34) + ((unsigned long long) 1 << 35);
-    tags[3] = PS2_GS_TEX0_1;
-    tags[4] = (1 << 5) + (1 << 6);
-    tags[5] = PS2_GS_TEX1_1;
-    tags[6] = 0;
-    tags[7] = PS2_GS_TEXFLUSH;
-    ioctl(console_fd, PS2IOC_SEND, &tex_packet);
-
-    /* Set up the tags for scaling the image */
-    packet[pnum].ptr = tags;
-    packet[pnum].len = 12 * sizeof(*tags);
-    ++pnum;
-    tags[0] = 5 | (1LL << 60);  /* GIFtag */
-    tags[1] = 0x0e;             /* A+D */
-    tags[2] = 6 + (1 << 4) + (1 << 8);
-    tags[3] = PS2_GS_PRIM;
-    tags[4] = ((unsigned long long) 0 * 16) +
-        (((unsigned long long) 0 * 16) << 16);
-    tags[5] = PS2_GS_UV;
-    tags[6] = 0;                /* X1, Y1 */
-    tags[7] = PS2_GS_XYZ2;
-    hwdata->stretch_x1y1 = &tags[6];
-    tags[8] = ((unsigned long long) overlay->w * 16) +
-        (((unsigned long long) overlay->h * 16) << 16);
-    tags[9] = PS2_GS_UV;
-    tags[10] = 0;               /* X2, Y2 */
-    tags[11] = PS2_GS_XYZ2;
-    hwdata->stretch_x2y2 = &tags[10];
-
-    /* We're all done.. */
-    return (overlay);
-}
-
-int
-GS_LockYUVOverlay(_THIS, SDL_Overlay * overlay)
-{
-    return (0);
-}
-
-void
-GS_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay)
-{
-    return;
-}
-
-int
-GS_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
-                     SDL_Rect * dst)
-{
-    struct private_yuvhwdata *hwdata;
-    __u32 cmd;
-    struct ps2_packet packet;
-    int h, w, i;
-    Uint32 *lum, *Cr, *Cb;
-    int lum_pitch;
-    int crb_pitch;
-    Uint32 *lum_src, *Cr_src, *Cb_src;
-    Uint32 *srcp, *dstp;
-    unsigned int x, y;
-    SDL_Surface *screen;
-
-    /* Find out where the various portions of the image are */
-    hwdata = overlay->hwdata;
-    switch (overlay->format) {
-    case SDL_YV12_OVERLAY:
-        lum = (Uint32 *) overlay->pixels[0];
-        Cr = (Uint32 *) overlay->pixels[1];
-        Cb = (Uint32 *) overlay->pixels[2];
-        break;
-    case SDL_IYUV_OVERLAY:
-        lum = (Uint32 *) overlay->pixels[0];
-        Cr = (Uint32 *) overlay->pixels[2];
-        Cb = (Uint32 *) overlay->pixels[1];
-    default:
-        SDL_SetError("Unsupported YUV format in blit (?)");
-        return (-1);
-    }
-    dstp = (Uint32 *) hwdata->ipu_imem;
-    lum_pitch = overlay->w / 4;
-    crb_pitch = (overlay->w / 2) / 4;
-
-    /* Copy blocks of 16x16 pixels to the DMA area */
-    for (h = overlay->h / 16; h; --h) {
-        lum_src = lum;
-        Cr_src = Cr;
-        Cb_src = Cb;
-        for (w = overlay->w / 16; w; --w) {
-            srcp = lum_src;
-            for (i = 0; i < 16; ++i) {
-                dstp[0] = srcp[0];
-                dstp[1] = srcp[1];
-                dstp[2] = srcp[2];
-                dstp[3] = srcp[3];
-                srcp += lum_pitch;
-                dstp += 4;
-            }
-            srcp = Cb_src;
-            for (i = 0; i < 8; ++i) {
-                dstp[0] = srcp[0];
-                dstp[1] = srcp[1];
-                srcp += crb_pitch;
-                dstp += 2;
-            }
-            srcp = Cr_src;
-            for (i = 0; i < 8; ++i) {
-                dstp[0] = srcp[0];
-                dstp[1] = srcp[1];
-                srcp += crb_pitch;
-                dstp += 2;
-            }
-            lum_src += 16 / 4;
-            Cb_src += 8 / 4;
-            Cr_src += 8 / 4;
-        }
-        lum += lum_pitch * 16;
-        Cr += crb_pitch * 8;
-        Cb += crb_pitch * 8;
-    }
-
-    /* Send the macroblock data to the IPU */
-#ifdef DEBUG_YUV
-    fprintf(stderr, "Sending data to IPU..\n");
-#endif
-    packet.ptr = hwdata->ipu_imem;
-    packet.len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8);
-    ioctl(hwdata->ipu_fd, PS2IOC_SENDA, &packet);
-
-    /* Trigger the DMA to the IPU for conversion */
-#ifdef DEBUG_YUV
-    fprintf(stderr, "Trigging conversion command\n");
-#endif
-    cmd = (7 << 28) + hwdata->macroblocks;
-    if (screen_image.psm == PS2_GS_PSMCT16) {
-        cmd += (1 << 27) +      /* Output RGB 555 */
-            (1 << 26);          /* Dither output */
-    }
-    ioctl(hwdata->ipu_fd, PS2IOC_SIPUCMD, &cmd);
-
-    /* Retrieve the converted image from the IPU */
-#ifdef DEBUG_YUV
-    fprintf(stderr, "Retrieving data from IPU..\n");
-#endif
-    packet.ptr = hwdata->ipu_omem;
-    packet.len = overlay->w * overlay->h *
-        this->screen->format->BytesPerPixel;
-    ioctl(hwdata->ipu_fd, PS2IOC_RECV, &packet);
-
-#ifdef DEBUG_YUV
-    fprintf(stderr, "Copying image to screen..\n");
-#endif
-    /* Wait for previous DMA to complete */
-    ioctl(console_fd, PS2IOC_SENDQCT, 1);
-
-    /* Send the current image to the screen and scale it */
-    screen = this->screen;
-    x = (unsigned int) dst->x;
-    y = (unsigned int) dst->y;
-    if (screen->offset) {
-        x += (screen->offset % screen->pitch) / screen->format->BytesPerPixel;
-        y += (screen->offset / screen->pitch);
-    }
-    y += screen_image.y;
-    *hwdata->stretch_x1y1 = (x * 16) + ((y * 16) << 16);
-    x += (unsigned int) dst->w;
-    y += (unsigned int) dst->h;
-    *hwdata->stretch_x2y2 = (x * 16) + ((y * 16) << 16);
-    return ioctl(console_fd, PS2IOC_SENDL, &hwdata->plist);
-}
-
-void
-GS_FreeYUVOverlay(_THIS, SDL_Overlay * overlay)
-{
-    struct private_yuvhwdata *hwdata;
-
-    hwdata = overlay->hwdata;
-    if (hwdata) {
-        if (hwdata->ipu_fd >= 0) {
-            close(hwdata->ipu_fd);
-        }
-        if (hwdata->dma_mem) {
-            munmap(hwdata->dma_mem, hwdata->dma_len);
-        }
-        if (hwdata->plist.packet) {
-            SDL_free(hwdata->plist.packet);
-        }
-        if (hwdata->pixels) {
-            SDL_free(hwdata->pixels);
-        }
-        SDL_free(hwdata);
-    }
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/ps2gs/SDL_gsyuv_c.h	Mon Jan 18 14:16:47 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,40 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* This is the Playstation 2 implementation of YUV video overlays */
-
-#include "SDL_video.h"
-#include "SDL_gsvideo.h"
-
-extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height,
-                                        Uint32 format, SDL_Surface * display);
-
-extern int GS_LockYUVOverlay(_THIS, SDL_Overlay * overlay);
-
-extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay);
-
-extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
-                                SDL_Rect * dst);
-
-extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay * overlay);
-/* vi: set ts=4 sw=4 expandtab: */