Mercurial > sdl-ios-xcode
changeset 1938:861893943d53
Actually use the function we took the trouble to get the pointer for.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jul 2006 07:14:40 +0000 |
parents | 05e88d266921 |
children | 37a7580357d1 |
files | src/video/SDL_video.c |
diffstat | 1 files changed, 5 insertions(+), 5 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/SDL_video.c Tue Jul 25 06:59:14 2006 +0000 +++ b/src/video/SDL_video.c Tue Jul 25 07:14:40 2006 +0000 @@ -2261,13 +2261,13 @@ GLint component; /* there doesn't seem to be a single flag in OpenGL for this! */ - glGetIntegerv(GL_RED_BITS, &component); + glGetIntegervFunc(GL_RED_BITS, &component); bits += component; - glGetIntegerv(GL_GREEN_BITS, &component); + glGetIntegervFunc(GL_GREEN_BITS, &component); bits += component; - glGetIntegerv(GL_BLUE_BITS, &component); + glGetIntegervFunc(GL_BLUE_BITS, &component); bits += component; - glGetIntegerv(GL_ALPHA_BITS, &component); + glGetIntegervFunc(GL_ALPHA_BITS, &component); bits += component; *value = bits; @@ -2284,7 +2284,7 @@ return -1; } - glGetIntegerv(attrib, (GLint *) value); + glGetIntegervFunc(attrib, (GLint *) value); return 0; #else SDL_Unsupported();