Mercurial > sdl-ios-xcode
changeset 4977:85969cc5098c
Use a valid window when creating the default renderer
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 12 Jan 2011 13:38:10 -0800 |
parents | 3811132c584f |
children | 4a7f284a82b2 |
files | src/video/SDL_video.c |
diffstat | 1 files changed, 9 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/SDL_video.c Wed Jan 12 12:40:11 2011 -0800 +++ b/src/video/SDL_video.c Wed Jan 12 13:38:10 2011 -0800 @@ -1046,11 +1046,19 @@ return NULL; } if (!SDL_CurrentRenderer) { + SDL_Window *window = NULL; + if (!create) { SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); return NULL; } - if (SDL_CreateRenderer(0, -1, 0) < 0) { + + /* Get the first window on the first display */ + if (_this->num_displays > 0) { + window = _this->displays[0].windows; + } + + if (SDL_CreateRenderer(window, -1, 0) < 0) { return NULL; } }