Mercurial > sdl-ios-xcode
changeset 4986:8431f59485d0
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 12 Jan 2011 15:42:26 -0800 |
parents | 047a580d30f3 |
children | b68a0e03db02 |
files | src/video/SDL_renderer_gles.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/SDL_renderer_gles.c Wed Jan 12 15:23:19 2011 -0800 +++ b/src/video/SDL_renderer_gles.c Wed Jan 12 15:42:26 2011 -0800 @@ -112,7 +112,7 @@ SDL_TEXTUREMODULATE_ALPHA), (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), - (SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST | SDL_SCALEMODE_SLOW), 5, + (SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST | SDL_SCALEMODE_SLOW), 6, { /* OpenGL ES 1.x supported formats list */ SDL_PIXELFORMAT_RGBA4444,