Mercurial > sdl-ios-xcode
changeset 1624:8208ae96bb2d
Fixed bug #192
The change made to sdl-config.in on March 18 (rev 11, see
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/sdl-config.in), broke static linking
under Mac OS X for unix style build systems. In other words, "sdl-config
--static-libs" no longer produces the correct output, as it is missing the
required -framework switches.
The attached patch fixes this.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:29:00 +0000 |
parents | 09375aed0208 |
children | 7e89aa7843c5 |
files | configure.in |
diffstat | 1 files changed, 8 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/configure.in Thu Apr 13 13:25:21 2006 +0000 +++ b/configure.in Thu Apr 13 13:29:00 2006 +0000 @@ -2315,6 +2315,13 @@ # just the OS X kernel sans upper layers like Carbon and Cocoa. # Next line is broken, and a few files below require Mac OS X (full) ARCH=macosx + + # HACK: Reset EXTRA_LDFLAGS; the only thing it contains at this point is + # -lm which is not needed under Mac OS X. But for some reasons it also + # tends to contain spurious -L switches, which we don't want to use + # here or in sdl-config. Hence we reset it. + EXTRA_LDFLAGS="" + CheckDummyVideo CheckDiskAudio CheckDummyAudio @@ -2528,7 +2535,7 @@ SDL_LIBS="$SDL_LIBS -Wl,-framework,OpenGL" fi # Evil hack to allow static linking on Mac OS X - SDL_STATIC_LIBS="\${exec_prefix}/lib/libSDLmain.a \${exec_prefix}/lib/libSDL.a" + SDL_STATIC_LIBS="\${exec_prefix}/lib/libSDLmain.a \${exec_prefix}/lib/libSDL.a $EXTRA_LDFLAGS" ;; *) SDL_STATIC_LIBS="$SDL_LIBS"