Mercurial > sdl-ios-xcode
changeset 3356:81b3f9d45dea
Fixed bug #830
Added pre-build step to generate required headers
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 08 Oct 2009 09:32:07 +0000 |
parents | 3c9e6f2f3c58 |
children | 2d19d10e24d5 |
files | VisualC/SDL/SDL_VS2008.vcproj VisualC/SDLmain/SDLmain_VS2008.vcproj |
diffstat | 2 files changed, 10 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2008.vcproj Thu Oct 08 09:14:31 2009 +0000 +++ b/VisualC/SDL/SDL_VS2008.vcproj Thu Oct 08 09:32:07 2009 +0000 @@ -29,6 +29,8 @@ > <Tool Name="VCPreBuildEventTool" + Description="Making sure basic SDL headers are in place..." + CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" /> <Tool Name="VCCustomBuildTool" @@ -198,6 +200,8 @@ > <Tool Name="VCPreBuildEventTool" + Description="Making sure basic SDL headers are in place..." + CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" /> <Tool Name="VCCustomBuildTool"
--- a/VisualC/SDLmain/SDLmain_VS2008.vcproj Thu Oct 08 09:14:31 2009 +0000 +++ b/VisualC/SDLmain/SDLmain_VS2008.vcproj Thu Oct 08 09:32:07 2009 +0000 @@ -28,6 +28,8 @@ > <Tool Name="VCPreBuildEventTool" + Description="Making sure basic SDL headers are in place..." + CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" /> <Tool Name="VCCustomBuildTool" @@ -163,6 +165,8 @@ > <Tool Name="VCPreBuildEventTool" + Description="Making sure basic SDL headers are in place..." + CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" /> <Tool Name="VCCustomBuildTool" @@ -298,6 +302,8 @@ > <Tool Name="VCPreBuildEventTool" + Description="Making sure basic SDL headers are in place..." + CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" /> <Tool Name="VCCustomBuildTool"