Mercurial > sdl-ios-xcode
changeset 1625:7e89aa7843c5
Fixed bug #193
The attached patch is mostly cosmetic: Currently, we always add both -framework
OpenGL and -framework AGL for Mac OS X command line builds.
However, the former is only used for the Cocoa video driver, and the latter
only for the Carbon video driver (as far as I can tell, at least). Hence the
attached patch modifies configure.in so that each only gets added to the list
of frameworks if the corresponding video driver is enabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:30:21 +0000 |
parents | 8208ae96bb2d |
children | a80e1e0880b8 |
files | configure.in |
diffstat | 1 files changed, 6 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/configure.in Thu Apr 13 13:29:00 2006 +0000 +++ b/configure.in Thu Apr 13 13:30:21 2006 +0000 @@ -1444,9 +1444,12 @@ AC_DEFINE(SDL_VIDEO_OPENGL) case "$host" in *-*-darwin*) - EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGL" - # The following is probably not available in Darwin: - EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AGL" + if test x$enable_video_cocoa = xyes; then + EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGL" + fi + if test x$enable_video_carbon = xyes; then + EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AGL" + fi esac fi }