Mercurial > sdl-ios-xcode
changeset 1253:7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
This is a collaborative effort between Alex Volkov and John Popplewell.
Thanks guys! (Fixes bug #39)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 19 Jan 2006 09:09:32 +0000 |
parents | 57be1c741b8b |
children | c2ee0f7fa711 |
files | src/video/wincommon/SDL_lowvideo.h src/video/wincommon/SDL_sysevents.c src/video/windib/SDL_dibevents.c src/video/windib/SDL_vkeys.h src/video/windx5/SDL_dx5events.c test/checkkeys.c |
diffstat | 6 files changed, 76 insertions(+), 11 deletions(-) [+] |
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line diff
--- a/src/video/wincommon/SDL_lowvideo.h Thu Jan 19 08:53:12 2006 +0000 +++ b/src/video/wincommon/SDL_lowvideo.h Thu Jan 19 09:09:32 2006 +0000 @@ -109,4 +109,9 @@ GDL_CreateWindow as well */ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); +/* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ +typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, PBYTE, LPWSTR, int, UINT); + +extern ToUnicodeFN SDL_ToUnicode; + #endif /* SDL_lowvideo_h */
--- a/src/video/wincommon/SDL_sysevents.c Thu Jan 19 08:53:12 2006 +0000 +++ b/src/video/wincommon/SDL_sysevents.c Thu Jan 19 09:09:32 2006 +0000 @@ -79,6 +79,15 @@ void (*WIN_WinPAINT)(_THIS, HDC hdc); extern void DIB_SwapGamma(_THIS); +/* Variables and support functions for SDL_ToUnicode() */ +static int codepage; +static int Is9xME(); +static int GetCodePage(); +static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, Uint16 *wchars, int wsize, UINT flags); + +ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; + + #if defined(_WIN32_WCE) // dynamically load aygshell dll because we want SDL to work on HPC and be300 @@ -622,6 +631,11 @@ } return(0); + case WM_INPUTLANGCHANGE: { + codepage = GetCodePage(); + } + return(TRUE); + default: { /* Special handling by the video driver */ if (HandleMessage) { @@ -728,6 +742,10 @@ /* Check for SDL_WINDOWID hack */ SDL_windowid = getenv("SDL_WINDOWID"); + /* Initialise variables for SDL_ToUnicode() */ + codepage = GetCodePage(); + SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; + app_registered = 1; return(0); } @@ -751,3 +769,39 @@ app_registered = 0; } +/* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ + +static int Is9xME() +{ + OSVERSIONINFO info; + + memset(&info, 0, sizeof(info)); + info.dwOSVersionInfoSize = sizeof(info); + if (!GetVersionEx(&info)) { + return 0; + } + return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); +} + +static int GetCodePage() +{ + char buff[8]; + int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); + int cp = GetACP(); + + if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { + cp = atoi(buff); + } + return cp; +} + +static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) +{ + BYTE chars[2]; + + if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { + return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); + } + return 0; +} +
--- a/src/video/windib/SDL_dibevents.c Thu Jan 19 08:53:12 2006 +0000 +++ b/src/video/windib/SDL_dibevents.c Thu Jan 19 09:09:32 2006 +0000 @@ -281,6 +281,7 @@ VK_keymap[VK_EQUALS] = SDLK_EQUALS; VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET; VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH; + VK_keymap[VK_OEM_102] = SDLK_LESS; VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET; VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE; VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE; @@ -385,17 +386,18 @@ keysym->sym = VK_keymap[vkey]; keysym->mod = KMOD_NONE; keysym->unicode = 0; - if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */ + if ( pressed && SDL_TranslateUNICODE ) { #ifdef NO_GETKEYBOARDSTATE /* Uh oh, better hope the vkey is close enough.. */ keysym->unicode = vkey; #else - BYTE keystate[256]; - BYTE chars[2]; + BYTE keystate[256]; + Uint16 wchars[2]; GetKeyboardState(keystate); - if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) { - keysym->unicode = chars[0]; + if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1) + { + keysym->unicode = wchars[0]; } #endif /* NO_GETKEYBOARDSTATE */ }
--- a/src/video/windib/SDL_vkeys.h Thu Jan 19 08:53:12 2006 +0000 +++ b/src/video/windib/SDL_vkeys.h Thu Jan 19 09:09:32 2006 +0000 @@ -77,3 +77,4 @@ #define VK_RBRACKET 0xDD #define VK_APOSTROPHE 0xDE #define VK_BACKTICK 0xDF +#define VK_OEM_102 0xE2
--- a/src/video/windx5/SDL_dx5events.c Thu Jan 19 08:53:12 2006 +0000 +++ b/src/video/windx5/SDL_dx5events.c Thu Jan 19 09:09:32 2006 +0000 @@ -824,11 +824,11 @@ keysym->sym = DIK_keymap[scancode]; keysym->mod = KMOD_NONE; keysym->unicode = 0; - if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */ + if ( pressed && SDL_TranslateUNICODE ) { UINT vkey; #ifndef NO_GETKEYBOARDSTATE - BYTE keystate[256]; - BYTE chars[2]; + BYTE keystate[256]; + Uint16 wchars[2]; #endif vkey = MapVirtualKey(scancode, 1); @@ -837,10 +837,11 @@ keysym->unicode = vkey; #else GetKeyboardState(keystate); - if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) { - keysym->unicode = chars[0]; + if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1) + { + keysym->unicode = wchars[0]; } -#endif +#endif /* NO_GETKEYBOARDSTATE */ } return(keysym); }