Mercurial > sdl-ios-xcode
changeset 4718:79aa6c61f33b
Added stub android sound system
author | Paul Hunkin <paul@bieh.net> |
---|---|
date | Tue, 27 Jul 2010 11:34:43 +0200 |
parents | 191f4693d0c1 |
children | d59792d2c3ae |
files | Makefile.android src/audio/SDL_audio.c src/audio/android/SDL_androidaudio.c src/audio/android/SDL_androidaudio.h src/audio/android/SDL_androidaudio.o |
diffstat | 5 files changed, 153 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/Makefile.android Tue Jul 27 11:02:07 2010 +0200 +++ b/Makefile.android Tue Jul 27 11:34:43 2010 +0200 @@ -28,7 +28,7 @@ src/timer/*.c \ src/video/*.c \ src/power/*.c \ - src/audio/dummy/*.c \ + src/audio/android/*.c \ src/video/android/*.c \ src/joystick/dummy/*.c \ src/haptic/dummy/*.c \
--- a/src/audio/SDL_audio.c Tue Jul 27 11:02:07 2010 +0200 +++ b/src/audio/SDL_audio.c Tue Jul 27 11:34:43 2010 +0200 @@ -69,6 +69,7 @@ extern AudioBootStrap DART_bootstrap; extern AudioBootStrap NDSAUD_bootstrap; extern AudioBootStrap FUSIONSOUND_bootstrap; +extern AudioBootStrap ANDROIDAUD_bootstrap; /* Available audio drivers */ @@ -137,6 +138,9 @@ #if SDL_AUDIO_DRIVER_FUSIONSOUND &FUSIONSOUND_bootstrap, #endif +#if SDL_AUDIO_DRIVER_ANDROID + &ANDROIDAUD_bootstrap, +#endif NULL };
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/android/SDL_androidaudio.c Tue Jul 27 11:34:43 2010 +0200 @@ -0,0 +1,106 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org + + This file written by Ryan C. Gordon (icculus@icculus.org) +*/ +#include "SDL_config.h" + +/* Output audio to Android */ + +#include "SDL_audio.h" +#include "../SDL_audio_c.h" +#include "SDL_androidaudio.h" + +#include <android/log.h> + +static int +AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture) +{ + //TODO: Sample rates etc + __android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Open\n"); + + return 1; +} + +static void +AndroidAUD_PlayDevice(_THIS) +{ + __android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Play\n"); + + + + //playGenericSound(this->hidden->mixbuf, this->hidden->mixlen); + +#if 0 +// sound->data = this->hidden->mixbuf;/* pointer to raw audio data */ +// sound->len = this->hidden->mixlen; /* size of raw data pointed to above */ +// sound->rate = 22050; /* sample rate = 22050Hz */ +// sound->vol = 127; /* volume [0..127] for [min..max] */ +// sound->pan = 64; /* balance [0..127] for [left..right] */ +// sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */ +// playSound(sound); +#endif +} + + +static Uint8 * +AndroidAUD_GetDeviceBuf(_THIS) +{ + return this->hidden->mixbuf; /* is this right? */ +} + +static void +AndroidAUD_WaitDevice(_THIS) +{ + /* stub */ +} + +static void +AndroidAUD_CloseDevice(_THIS) +{ + /* stub */ +} + +static int +AndroidAUD_Init(SDL_AudioDriverImpl * impl) +{ + /* Set the function pointers */ + impl->OpenDevice = AndroidAUD_OpenDevice; + impl->PlayDevice = AndroidAUD_PlayDevice; + impl->WaitDevice = AndroidAUD_WaitDevice; + impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf; + impl->CloseDevice = AndroidAUD_CloseDevice; + + /* and the capabilities */ + impl->HasCaptureSupport = 0; //TODO + impl->OnlyHasDefaultOutputDevice = 1; + impl->OnlyHasDefaultInputDevice = 1; + + __android_log_print(ANDROID_LOG_INFO, "SDL","Audio init\n"); + + return 1; /* this audio target is available. */ +} + +AudioBootStrap ANDROIDAUD_bootstrap = { + "android", "SDL Android audio driver", AndroidAUD_Init, 0 /*1? */ +}; + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/android/SDL_androidaudio.h Tue Jul 27 11:34:43 2010 +0200 @@ -0,0 +1,42 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_androidaudio_h +#define _SDL_androidaudio_h + +#include "../SDL_sysaudio.h" + +/* Hidden "this" pointer for the audio functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData +{ + /* The file descriptor for the audio device */ + Uint8 *mixbuf; + Uint32 mixlen; + Uint32 write_delay; + Uint32 initial_calls; +}; + +#endif /* _SDL_androidaudio_h */ +/* vi: set ts=4 sw=4 expandtab: */