Mercurial > sdl-ios-xcode
changeset 3266:7856dfe3a44f
More test coverage
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 19 Sep 2009 05:45:49 +0000 |
parents | 8f534bf37bef |
children | 7690aa2f5b74 |
files | test/testsprite2.c |
diffstat | 1 files changed, 9 insertions(+), 7 deletions(-) [+] |
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--- a/test/testsprite2.c Sat Sep 19 05:43:15 2009 +0000 +++ b/test/testsprite2.c Sat Sep 19 05:45:49 2009 +0000 @@ -153,29 +153,31 @@ SDL_RenderLine(0, 1, 0, window_h-2); SDL_RenderLine(window_w-1, 1, window_w-1, window_h-2); - /* Test fill */ + /* Test fill and copy */ SDL_SetRenderDrawColor(0xFF, 0xFF, 0xFF, 0xFF); + temp.x = 1; + temp.y = 1; + temp.w = sprite_w; + temp.h = sprite_h; + SDL_RenderFill(&temp); + SDL_RenderCopy(sprite, NULL, &temp); temp.x = window_w-sprite_w-1; temp.y = 1; temp.w = sprite_w; temp.h = sprite_h; SDL_RenderFill(&temp); + SDL_RenderCopy(sprite, NULL, &temp); temp.x = 1; temp.y = window_h-sprite_h-1; temp.w = sprite_w; temp.h = sprite_h; SDL_RenderFill(&temp); - - /* Test copy */ - temp.x = 1; - temp.y = 1; - temp.w = sprite_w; - temp.h = sprite_h; SDL_RenderCopy(sprite, NULL, &temp); temp.x = window_w-sprite_w-1; temp.y = window_h-sprite_h-1; temp.w = sprite_w; temp.h = sprite_h; + SDL_RenderFill(&temp); SDL_RenderCopy(sprite, NULL, &temp); /* Test diagonal lines */