Mercurial > sdl-ios-xcode
changeset 4336:77b20871fd44 SDL-1.2
Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay!
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 14 Oct 2009 07:34:35 +0000 |
parents | a1a337237d42 |
children | 4eb6b4be1dbc |
files | src/audio/alsa/SDL_alsa_audio.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/src/audio/alsa/SDL_alsa_audio.c Tue Oct 13 18:14:13 2009 +0000 +++ b/src/audio/alsa/SDL_alsa_audio.c Wed Oct 14 07:34:35 2009 +0000 @@ -317,7 +317,7 @@ int status; snd_pcm_uframes_t frames_left; const Uint8 *sample_buf = (const Uint8 *) mixbuf; - const int sample_size = ((int) (this->spec.format & 0xFF)) / 8; + const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) * this->spec.channels; swizzle_alsa_channels(this); @@ -346,7 +346,7 @@ } continue; } - sample_buf += status * sample_size; + sample_buf += status * frame_size; frames_left -= status; } }