Mercurial > sdl-ios-xcode
changeset 3276:720d176be107
Removed outdated VGL support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 19 Sep 2009 07:30:29 +0000 |
parents | a4a34a511ba0 |
children | 20326ba2bda2 |
files | configure.in include/SDL_config.h.in src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/vgl/SDL_vglevents.c src/video/vgl/SDL_vglevents_c.h src/video/vgl/SDL_vglmouse.c src/video/vgl/SDL_vglmouse_c.h src/video/vgl/SDL_vglvideo.c src/video/vgl/SDL_vglvideo.h |
diffstat | 10 files changed, 0 insertions(+), 1331 deletions(-) [+] |
line wrap: on
line diff
--- a/configure.in Sat Sep 19 07:28:59 2009 +0000 +++ b/configure.in Sat Sep 19 07:30:29 2009 +0000 @@ -1529,38 +1529,6 @@ fi } -dnl Find the VGL includes and libraries -CheckVGL() -{ - AC_ARG_ENABLE(video-vgl, -AC_HELP_STRING([--enable-video-vgl], [use VGL video driver [[default=no]]]), - , enable_video_vgl=no) - if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then - AC_MSG_CHECKING(for libVGL support) - video_vgl=no - AC_TRY_COMPILE([ - #include <sys/fbio.h> - #include <sys/consio.h> - #include <sys/kbio.h> - #include <vgl.h> - ],[ - VGLBitmap bitmap; - bitmap.Type = VIDBUF32; - bitmap.PixelBytes = 4; - exit(bitmap.Bitmap); - ],[ - video_vgl=yes - ]) - AC_MSG_RESULT($video_vgl) - if test x$video_vgl = xyes; then - AC_DEFINE(SDL_VIDEO_DRIVER_VGL) - SOURCES="$SOURCES $srcdir/src/video/vgl/*.c" - EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lvgl" - have_video=yes - fi - fi -} - dnl Set up the Atari Bios keyboard driver CheckAtariBiosEvent() { @@ -2365,8 +2333,6 @@ CheckPS2GS CheckPS3 CheckSVGA - CheckVGL - CheckWscons CheckOpenGLX11 CheckInputEvents CheckTslib
--- a/include/SDL_config.h.in Sat Sep 19 07:28:59 2009 +0000 +++ b/include/SDL_config.h.in Sat Sep 19 07:30:29 2009 +0000 @@ -263,7 +263,6 @@ #undef SDL_VIDEO_DRIVER_PS3 #undef SDL_VIDEO_DRIVER_RISCOS #undef SDL_VIDEO_DRIVER_SVGALIB -#undef SDL_VIDEO_DRIVER_VGL #undef SDL_VIDEO_DRIVER_WIN32 #undef SDL_VIDEO_DRIVER_X11 #undef SDL_VIDEO_DRIVER_X11_DYNAMIC
--- a/src/video/SDL_sysvideo.h Sat Sep 19 07:28:59 2009 +0000 +++ b/src/video/SDL_sysvideo.h Sat Sep 19 07:30:29 2009 +0000 @@ -353,9 +353,6 @@ #if SDL_VIDEO_DRIVER_PS3 extern VideoBootStrap PS3_bootstrap; #endif -#if SDL_VIDEO_DRIVER_VGL -extern VideoBootStrap VGL_bootstrap; -#endif #if SDL_VIDEO_DRIVER_SVGALIB extern VideoBootStrap SVGALIB_bootstrap; #endif
--- a/src/video/SDL_video.c Sat Sep 19 07:28:59 2009 +0000 +++ b/src/video/SDL_video.c Sat Sep 19 07:30:29 2009 +0000 @@ -67,9 +67,6 @@ #if SDL_VIDEO_DRIVER_PS3 &PS3_bootstrap, #endif -#if SDL_VIDEO_DRIVER_VGL - &VGL_bootstrap, -#endif #if SDL_VIDEO_DRIVER_SVGALIB &SVGALIB_bootstrap, #endif
--- a/src/video/vgl/SDL_vglevents.c Sat Sep 19 07:28:59 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,306 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2009 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Handle the event stream, converting X11 events into SDL events */ - -#include <stdio.h> - -#include <sys/fbio.h> -#include <sys/consio.h> -#include <sys/kbio.h> -#include <vgl.h> - -#include "SDL_thread.h" -#include "../../events/SDL_sysevents.h" -#include "../../events/SDL_events_c.h" -#include "SDL_vglvideo.h" -#include "SDL_vglevents_c.h" - -/* The translation tables from a console scancode to a SDL keysym */ -/* FIXME: Free the keymap when we shut down the video mode */ -static keymap_t *vga_keymap = NULL; -static SDLKey keymap[128]; -static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym); - -static int posted = 0; -static int oldx = -1; -static int oldy = -1; -static struct mouse_info mouseinfo; - -/* Ugh, we have to duplicate the kernel's keysym mapping code... - Oh, it's not so bad. :-) - - FIXME: Add keyboard LED handling code - */ -int -VGL_initkeymaps(int fd) -{ - vga_keymap = SDL_malloc(sizeof(keymap_t)); - if (!vga_keymap) { - SDL_OutOfMemory(); - return (-1); - } - if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) { - SDL_free(vga_keymap); - vga_keymap = NULL; - SDL_SetError("Unable to get keyboard map"); - return (-1); - } - return (0); -} - -static void -handle_keyboard(_THIS) -{ - SDL_keysym keysym; - int c, pressed, scancode; - - while ((c = VGLKeyboardGetCh()) != 0) { - scancode = c & 0x7F; - if (c & 0x80) { - pressed = SDL_RELEASED; - } else { - pressed = SDL_PRESSED; - } - - posted += SDL_PrivateKeyboard(pressed, - TranslateKey(scancode, &keysym)); - } -} - -int -VGL_initmouse(int fd) -{ - mouseinfo.operation = MOUSE_GETINFO; - if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0) - return -1; - - return 0; -} - -static void -handle_mouse(_THIS) -{ - char buttons; - int x, y; - int button_state, state_changed, state; - int i; - - ioctl(0, CONS_MOUSECTL, &mouseinfo); - x = mouseinfo.u.data.x; - y = mouseinfo.u.data.y; - buttons = mouseinfo.u.data.buttons; - - if ((x != oldx) || (y != oldy)) { - posted += SDL_PrivateMouseMotion(0, 0, x, y); - oldx = x; - oldy = y; - } - - /* See what's changed */ - button_state = SDL_GetMouseState(NULL, NULL); - state_changed = button_state ^ buttons; - for (i = 0; i < 8; i++) { - if (state_changed & (1 << i)) { - if (buttons & (1 << i)) { - state = SDL_PRESSED; - } else { - state = SDL_RELEASED; - } - posted += SDL_PrivateMouseButton(state, i + 1, 0, 0); - } - } -} - - -void -VGL_PumpEvents(_THIS) -{ - do { - posted = 0; - handle_keyboard(this); - handle_mouse(this); - } while (posted != 0); -} - -void -VGL_InitOSKeymap(_THIS) -{ - int i; - - /* Initialize the BeOS key translation table */ - for (i = 0; i < SDL_arraysize(keymap); ++i) - keymap[i] = SDLK_UNKNOWN; - - keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; - keymap[SCANCODE_1] = SDLK_1; - keymap[SCANCODE_2] = SDLK_2; - keymap[SCANCODE_3] = SDLK_3; - keymap[SCANCODE_4] = SDLK_4; - keymap[SCANCODE_5] = SDLK_5; - keymap[SCANCODE_6] = SDLK_6; - keymap[SCANCODE_7] = SDLK_7; - keymap[SCANCODE_8] = SDLK_8; - keymap[SCANCODE_9] = SDLK_9; - keymap[SCANCODE_0] = SDLK_0; - keymap[SCANCODE_MINUS] = SDLK_MINUS; - keymap[SCANCODE_EQUAL] = SDLK_EQUALS; - keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; - keymap[SCANCODE_TAB] = SDLK_TAB; - keymap[SCANCODE_Q] = SDLK_q; - keymap[SCANCODE_W] = SDLK_w; - keymap[SCANCODE_E] = SDLK_e; - keymap[SCANCODE_R] = SDLK_r; - keymap[SCANCODE_T] = SDLK_t; - keymap[SCANCODE_Y] = SDLK_y; - keymap[SCANCODE_U] = SDLK_u; - keymap[SCANCODE_I] = SDLK_i; - keymap[SCANCODE_O] = SDLK_o; - keymap[SCANCODE_P] = SDLK_p; - keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET; - keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET; - keymap[SCANCODE_ENTER] = SDLK_RETURN; - keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; - keymap[SCANCODE_A] = SDLK_a; - keymap[SCANCODE_S] = SDLK_s; - keymap[SCANCODE_D] = SDLK_d; - keymap[SCANCODE_F] = SDLK_f; - keymap[SCANCODE_G] = SDLK_g; - keymap[SCANCODE_H] = SDLK_h; - keymap[SCANCODE_J] = SDLK_j; - keymap[SCANCODE_K] = SDLK_k; - keymap[SCANCODE_L] = SDLK_l; - keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON; - keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE; - keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE; - keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; - keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH; - keymap[SCANCODE_Z] = SDLK_z; - keymap[SCANCODE_X] = SDLK_x; - keymap[SCANCODE_C] = SDLK_c; - keymap[SCANCODE_V] = SDLK_v; - keymap[SCANCODE_B] = SDLK_b; - keymap[SCANCODE_N] = SDLK_n; - keymap[SCANCODE_M] = SDLK_m; - keymap[SCANCODE_COMMA] = SDLK_COMMA; - keymap[SCANCODE_PERIOD] = SDLK_PERIOD; - keymap[SCANCODE_SLASH] = SDLK_SLASH; - keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; - keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY; - keymap[SCANCODE_LEFTALT] = SDLK_LALT; - keymap[SCANCODE_SPACE] = SDLK_SPACE; - keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; - keymap[SCANCODE_F1] = SDLK_F1; - keymap[SCANCODE_F2] = SDLK_F2; - keymap[SCANCODE_F3] = SDLK_F3; - keymap[SCANCODE_F4] = SDLK_F4; - keymap[SCANCODE_F5] = SDLK_F5; - keymap[SCANCODE_F6] = SDLK_F6; - keymap[SCANCODE_F7] = SDLK_F7; - keymap[SCANCODE_F8] = SDLK_F8; - keymap[SCANCODE_F9] = SDLK_F9; - keymap[SCANCODE_F10] = SDLK_F10; - keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK; - keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK; - keymap[SCANCODE_KEYPAD7] = SDLK_KP7; - keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7; - keymap[SCANCODE_KEYPAD8] = SDLK_KP8; - keymap[SCANCODE_CURSORUP] = SDLK_KP8; - keymap[SCANCODE_KEYPAD9] = SDLK_KP9; - keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9; - keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS; - keymap[SCANCODE_KEYPAD4] = SDLK_KP4; - keymap[SCANCODE_CURSORLEFT] = SDLK_KP4; - keymap[SCANCODE_KEYPAD5] = SDLK_KP5; - keymap[SCANCODE_KEYPAD6] = SDLK_KP6; - keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6; - keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS; - keymap[SCANCODE_KEYPAD1] = SDLK_KP1; - keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1; - keymap[SCANCODE_KEYPAD2] = SDLK_KP2; - keymap[SCANCODE_CURSORDOWN] = SDLK_KP2; - keymap[SCANCODE_KEYPAD3] = SDLK_KP3; - keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3; - keymap[SCANCODE_KEYPAD0] = SDLK_KP0; - keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD; - keymap[SCANCODE_LESS] = SDLK_LESS; - keymap[SCANCODE_F11] = SDLK_F11; - keymap[SCANCODE_F12] = SDLK_F12; - keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER; - keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL; - keymap[SCANCODE_CONTROL] = SDLK_RCTRL; - keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE; - keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT; - keymap[SCANCODE_RIGHTALT] = SDLK_RALT; - keymap[SCANCODE_BREAK] = SDLK_BREAK; - keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN; - keymap[SCANCODE_HOME] = SDLK_HOME; - keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP; - keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP; - keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT; - keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT; - keymap[SCANCODE_END] = SDLK_END; - keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN; - keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN; - keymap[SCANCODE_INSERT] = SDLK_INSERT; - keymap[SCANCODE_REMOVE] = SDLK_DELETE; - keymap[119] = SDLK_PAUSE; - keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER; - keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER; - keymap[127] = SDLK_MENU; -} - -static SDL_keysym * -TranslateKey(int scancode, SDL_keysym * keysym) -{ - /* Set the keysym information */ - keysym->scancode = scancode; - keysym->sym = keymap[scancode]; - keysym->mod = KMOD_NONE; - - /* If UNICODE is on, get the UNICODE value for the key */ - keysym->unicode = 0; - if (SDL_TranslateUNICODE && vga_keymap) { - int map; - SDLMod modstate; - - modstate = SDL_GetModState(); - map = 0; - if (modstate & KMOD_SHIFT) { - map += 1; - } - if (modstate & KMOD_CTRL) { - map += 2; - } - if (modstate & KMOD_ALT) { - map += 4; - } - if (!(vga_keymap->key[scancode].spcl & (0x80 >> map))) { - keysym->unicode = vga_keymap->key[scancode].map[map]; - } - - } - return (keysym); -} - -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/vgl/SDL_vglevents_c.h Sat Sep 19 07:28:59 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,156 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2009 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#include "SDL_vglvideo.h" - -/* Variables and functions exported by SDL_sysevents.c to other parts - of the native video subsystem (SDL_sysvideo.c) -*/ -extern int VGL_initkeymaps(int fd); -extern int VGL_initmouse(int fd); -extern void VGL_keyboardcallback(int scancode, int pressed); - -extern void VGL_InitOSKeymap(_THIS); -extern void VGL_PumpEvents(_THIS); - -/* Mouse buttons */ -#define MOUSE_LEFTBUTTON 0x01 -#define MOUSE_MIDDLEBUTTON 0x02 -#define MOUSE_RIGHTBUTTON 0x04 - -/* Scancodes */ -#define SCANCODE_ESCAPE 1 -#define SCANCODE_1 2 -#define SCANCODE_2 3 -#define SCANCODE_3 4 -#define SCANCODE_4 5 -#define SCANCODE_5 6 -#define SCANCODE_6 7 -#define SCANCODE_7 8 -#define SCANCODE_8 9 -#define SCANCODE_9 10 -#define SCANCODE_0 11 -#define SCANCODE_MINUS 12 -#define SCANCODE_EQUAL 13 -#define SCANCODE_BACKSPACE 14 -#define SCANCODE_TAB 15 -#define SCANCODE_Q 16 -#define SCANCODE_W 17 -#define SCANCODE_E 18 -#define SCANCODE_R 19 -#define SCANCODE_T 20 -#define SCANCODE_Y 21 -#define SCANCODE_U 22 -#define SCANCODE_I 23 -#define SCANCODE_O 24 -#define SCANCODE_P 25 -#define SCANCODE_BRACKET_LEFT 26 -#define SCANCODE_BRACKET_RIGHT 27 -#define SCANCODE_ENTER 28 -#define SCANCODE_LEFTCONTROL 29 -#define SCANCODE_A 30 -#define SCANCODE_S 31 -#define SCANCODE_D 32 -#define SCANCODE_F 33 -#define SCANCODE_G 34 -#define SCANCODE_H 35 -#define SCANCODE_J 36 -#define SCANCODE_K 37 -#define SCANCODE_L 38 -#define SCANCODE_SEMICOLON 39 -#define SCANCODE_APOSTROPHE 40 -#define SCANCODE_GRAVE 41 -#define SCANCODE_LEFTSHIFT 42 -#define SCANCODE_BACKSLASH 43 -#define SCANCODE_Z 44 -#define SCANCODE_X 45 -#define SCANCODE_C 46 -#define SCANCODE_V 47 -#define SCANCODE_B 48 -#define SCANCODE_N 49 -#define SCANCODE_M 50 -#define SCANCODE_COMMA 51 -#define SCANCODE_PERIOD 52 -#define SCANCODE_SLASH 53 -#define SCANCODE_RIGHTSHIFT 54 -#define SCANCODE_KEYPADMULTIPLY 55 -#define SCANCODE_LEFTALT 56 -#define SCANCODE_SPACE 57 -#define SCANCODE_CAPSLOCK 58 -#define SCANCODE_F1 59 -#define SCANCODE_F2 60 -#define SCANCODE_F3 61 -#define SCANCODE_F4 62 -#define SCANCODE_F5 63 -#define SCANCODE_F6 64 -#define SCANCODE_F7 65 -#define SCANCODE_F8 66 -#define SCANCODE_F9 67 -#define SCANCODE_F10 68 -#define SCANCODE_NUMLOCK 69 -#define SCANCODE_SCROLLLOCK 70 -#define SCANCODE_KEYPAD7 71 -#define SCANCODE_CURSORUPLEFT 71 -#define SCANCODE_KEYPAD8 72 -#define SCANCODE_CURSORUP 72 -#define SCANCODE_KEYPAD9 73 -#define SCANCODE_CURSORUPRIGHT 73 -#define SCANCODE_KEYPADMINUS 74 -#define SCANCODE_KEYPAD4 75 -#define SCANCODE_CURSORLEFT 75 -#define SCANCODE_KEYPAD5 76 -#define SCANCODE_KEYPAD6 77 -#define SCANCODE_CURSORRIGHT 77 -#define SCANCODE_KEYPADPLUS 78 -#define SCANCODE_KEYPAD1 79 -#define SCANCODE_CURSORDOWNLEFT 79 -#define SCANCODE_KEYPAD2 80 -#define SCANCODE_CURSORDOWN 80 -#define SCANCODE_KEYPAD3 81 -#define SCANCODE_CURSORDOWNRIGHT 81 -#define SCANCODE_KEYPAD0 82 -#define SCANCODE_KEYPADPERIOD 83 -#define SCANCODE_LESS 86 -#define SCANCODE_F11 87 -#define SCANCODE_F12 88 -#define SCANCODE_KEYPADENTER 89 -#define SCANCODE_RIGHTCONTROL 90 -#define SCANCODE_CONTROL 107 -#define SCANCODE_KEYPADDIVIDE 91 -#define SCANCODE_PRINTSCREEN 92 -#define SCANCODE_RIGHTALT 93 -#define SCANCODE_BREAK 104 /* Beware: is 119 */ -#define SCANCODE_BREAK_ALTERNATIVE 104 /* on some keyboards! */ -#define SCANCODE_HOME 94 -#define SCANCODE_CURSORBLOCKUP 95 /* Cursor key block */ -#define SCANCODE_PAGEUP 96 -#define SCANCODE_CURSORBLOCKLEFT 97 /* Cursor key block */ -#define SCANCODE_CURSORBLOCKRIGHT 98 /* Cursor key block */ -#define SCANCODE_END 99 -#define SCANCODE_CURSORBLOCKDOWN 100 /* Cursor key block */ -#define SCANCODE_PAGEDOWN 101 -#define SCANCODE_INSERT 102 -#define SCANCODE_REMOVE 103 -#define SCANCODE_RIGHTWIN 106 -#define SCANCODE_LEFTWIN 105 -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/vgl/SDL_vglmouse.c Sat Sep 19 07:28:59 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,63 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2009 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#include "SDL_mouse.h" -#include "../../events/SDL_events_c.h" -#include "SDL_vglvideo.h" -#include "SDL_vglmouse_c.h" - - -/* The implementation dependent data for the window manager cursor */ -struct WMcursor -{ - int unused; -}; - - -void -VGL_FreeWMCursor(_THIS, WMcursor * cursor) -{ - return; -} - -WMcursor * -VGL_CreateWMCursor(_THIS, - Uint8 * data, Uint8 * mask, int w, int h, int hot_x, - int hot_y) -{ - return (NULL); -} - -int -VGL_ShowWMCursor(_THIS, WMcursor * cursor) -{ - return (0); -} - -void -VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y) -{ - SDL_PrivateMouseMotion(0, 0, x, y); -} - -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/vgl/SDL_vglmouse_c.h Sat Sep 19 07:28:59 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,33 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2009 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#include "SDL_vglvideo.h" - -/* Functions to be exported */ -extern void VGL_FreeWMCursor(_THIS, WMcursor * cursor); -extern WMcursor *VGL_CreateWMCursor(_THIS, - Uint8 * data, Uint8 * mask, int w, int h, - int hot_x, int hot_y); -extern int VGL_ShowWMCursor(_THIS, WMcursor * cursor); -extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y); -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/vgl/SDL_vglvideo.c Sat Sep 19 07:28:59 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,664 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2009 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* libvga based SDL video driver implementation. -*/ - -#include <err.h> -#include <osreldate.h> -#include <unistd.h> -#include <sys/stat.h> - -#include <sys/fbio.h> -#include <sys/consio.h> -#include <sys/kbio.h> -#include <vgl.h> - -#include "SDL_video.h" -#include "SDL_mouse.h" -#include "../SDL_sysvideo.h" -#include "../SDL_pixels_c.h" -#include "../../events/SDL_events_c.h" -#include "SDL_vglvideo.h" -#include "SDL_vglevents_c.h" -#include "SDL_vglmouse_c.h" - - -/* Initialization/Query functions */ -static int VGL_VideoInit(_THIS, SDL_PixelFormat * vformat); -static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat * format, - Uint32 flags); -static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface * current, int width, - int height, int bpp, Uint32 flags); -static int VGL_SetColors(_THIS, int firstcolor, int ncolors, - SDL_Color * colors); -static void VGL_VideoQuit(_THIS); - -/* Hardware surface functions */ -static int VGL_AllocHWSurface(_THIS, SDL_Surface * surface); -static int VGL_LockHWSurface(_THIS, SDL_Surface * surface); -static int VGL_FlipHWSurface(_THIS, SDL_Surface * surface); -static void VGL_UnlockHWSurface(_THIS, SDL_Surface * surface); -static void VGL_FreeHWSurface(_THIS, SDL_Surface * surface); - -/* Misc function */ -static VGLMode **VGLListModes(int depth, int mem_model); -static void VGLWaitRetrace(void); - -/* VGL driver bootstrap functions */ - -static int -VGL_Available(void) -{ - /* - * Check to see if we are root and stdin is a - * virtual console. Also try to ensure that - * modes other than 320x200 are available - */ - int console, hires_available, i; - VGLMode **modes; - - console = STDIN_FILENO; - if (console >= 0) { - struct stat sb; - struct vt_mode dummy; - - if ((fstat(console, &sb) < 0) || - (ioctl(console, VT_GETMODE, &dummy) < 0)) { - console = -1; - } - } - if (geteuid() != 0 && console == -1) - return 0; - - modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); - hires_available = 0; - for (i = 0; modes[i] != NULL; i++) { - if ((modes[i]->ModeInfo.Xsize > 320) && - (modes[i]->ModeInfo.Ysize > 200) && - ((modes[i]->ModeInfo.Type == VIDBUF8) || - (modes[i]->ModeInfo.Type == VIDBUF16) || - (modes[i]->ModeInfo.Type == VIDBUF32))) { - hires_available = 1; - break; - } - } - return hires_available; -} - -static void -VGL_DeleteDevice(SDL_VideoDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_VideoDevice * -VGL_CreateDevice(int devindex) -{ - SDL_VideoDevice *device; - - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); - if (device) { - SDL_memset(device, 0, (sizeof *device)); - device->hidden = (struct SDL_PrivateVideoData *) - SDL_malloc((sizeof *device->hidden)); - } - if ((device == NULL) || (device->hidden == NULL)) { - SDL_OutOfMemory(); - if (device) { - SDL_free(device); - } - return (0); - } - SDL_memset(device->hidden, 0, (sizeof *device->hidden)); - - /* Set the function pointers */ - device->VideoInit = VGL_VideoInit; - device->ListModes = VGL_ListModes; - device->SetVideoMode = VGL_SetVideoMode; - device->SetColors = VGL_SetColors; - device->UpdateRects = NULL; - device->VideoQuit = VGL_VideoQuit; - device->AllocHWSurface = VGL_AllocHWSurface; - device->CheckHWBlit = NULL; - device->FillHWRect = NULL; - device->SetHWColorKey = NULL; - device->SetHWAlpha = NULL; - device->LockHWSurface = VGL_LockHWSurface; - device->UnlockHWSurface = VGL_UnlockHWSurface; - device->FlipHWSurface = VGL_FlipHWSurface; - device->FreeHWSurface = VGL_FreeHWSurface; - device->SetIcon = NULL; - device->SetCaption = NULL; - device->GetWMInfo = NULL; - device->FreeWMCursor = VGL_FreeWMCursor; - device->CreateWMCursor = VGL_CreateWMCursor; - device->ShowWMCursor = VGL_ShowWMCursor; - device->WarpWMCursor = VGL_WarpWMCursor; - device->InitOSKeymap = VGL_InitOSKeymap; - device->PumpEvents = VGL_PumpEvents; - - device->free = VGL_DeleteDevice; - - return device; -} - -VideoBootStrap VGL_bootstrap = { - "vgl", "FreeBSD libVGL", - VGL_Available, VGL_CreateDevice -}; - -static int -VGL_AddMode(_THIS, VGLMode * inmode) -{ - SDL_Rect *mode; - - int i, index; - int next_mode; - - /* Check to see if we already have this mode */ - if (inmode->Depth < 8) { /* Not supported */ - return 0; - } - index = ((inmode->Depth + 7) / 8) - 1; - for (i = 0; i < SDL_nummodes[index]; ++i) { - mode = SDL_modelist[index][i]; - if ((mode->w == inmode->ModeInfo.Xsize) && - (mode->h == inmode->ModeInfo.Ysize)) - return 0; - } - - /* Set up the new video mode rectangle */ - mode = (SDL_Rect *) SDL_malloc(sizeof *mode); - if (mode == NULL) { - SDL_OutOfMemory(); - return -1; - } - mode->x = 0; - mode->y = 0; - mode->w = inmode->ModeInfo.Xsize; - mode->h = inmode->ModeInfo.Ysize; - - /* Allocate the new list of modes, and fill in the new mode */ - next_mode = SDL_nummodes[index]; - SDL_modelist[index] = (SDL_Rect **) - SDL_realloc(SDL_modelist[index], - (1 + next_mode + 1) * sizeof(SDL_Rect *)); - if (SDL_modelist[index] == NULL) { - SDL_OutOfMemory(); - SDL_nummodes[index] = 0; - SDL_free(mode); - return -1; - } - SDL_modelist[index][next_mode] = mode; - SDL_modelist[index][next_mode + 1] = NULL; - SDL_nummodes[index]++; - - return 0; -} - -static void -VGL_UpdateVideoInfo(_THIS) -{ - this->info.wm_available = 0; - this->info.hw_available = 1; - this->info.video_mem = 0; - if (VGLCurMode == NULL) { - return; - } - if (VGLCurMode->ModeInfo.PixelBytes > 0) { - this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes * - VGLCurMode->ModeInfo.Xsize * VGLCurMode->ModeInfo.Ysize; - } -} - -int -VGL_VideoInit(_THIS, SDL_PixelFormat * vformat) -{ - int i; - int total_modes; - VGLMode **modes; - - /* Initialize all variables that we clean on shutdown */ - for (i = 0; i < NUM_MODELISTS; ++i) { - SDL_nummodes[i] = 0; - SDL_modelist[i] = NULL; - } - - /* Enable mouse and keyboard support */ - if (SDL_getenv("SDL_NO_RAWKBD") == NULL) { - if (VGLKeyboardInit(VGL_CODEKEYS) != 0) { - SDL_SetError("Unable to initialize keyboard"); - return -1; - } - } else { - warnx("Requiest to put keyboard into a raw mode ignored"); - } - if (VGL_initkeymaps(STDIN_FILENO) != 0) { - SDL_SetError("Unable to initialize keymap"); - return -1; - } - if (VGL_initmouse(STDIN_FILENO) != 0) { - SDL_SetError("Unable to initialize mouse"); - return -1; - } - - /* Determine the current screen size */ - if (VGLCurMode != NULL) { - this->info.current_w = VGLCurMode->ModeInfo.Xsize; - this->info.current_h = VGLCurMode->ModeInfo.Ysize; - } - - /* Determine the screen depth */ - if (VGLCurMode != NULL) - vformat->BitsPerPixel = VGLCurMode->Depth; - else - vformat->BitsPerPixel = 16; /* Good default */ - - /* Query for the list of available video modes */ - total_modes = 0; - modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); - for (i = 0; modes[i] != NULL; i++) { - if ((modes[i]->ModeInfo.Type == VIDBUF8) || - (modes[i]->ModeInfo.Type == VIDBUF16) || - (modes[i]->ModeInfo.Type == VIDBUF32)) { - VGL_AddMode(this, modes[i]); - total_modes++; - } - } - if (total_modes == 0) { - SDL_SetError("No linear video modes available"); - return -1; - } - - /* Fill in our hardware acceleration capabilities */ - VGL_UpdateVideoInfo(this); - - /* Create the hardware surface lock mutex */ - hw_lock = SDL_CreateMutex(); - if (hw_lock == NULL) { - SDL_SetError("Unable to create lock mutex"); - VGL_VideoQuit(this); - return -1; - } - - /* We're done! */ - return 0; -} - -SDL_Rect ** -VGL_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) -{ - return SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]; -} - -/* Various screen update functions available */ -static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); -static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect * rects); - -SDL_Surface * -VGL_SetVideoMode(_THIS, SDL_Surface * current, - int width, int height, int bpp, Uint32 flags) -{ - int mode_found; - int i; - VGLMode **modes; - - modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); - mode_found = 0; - for (i = 0; modes[i] != NULL; i++) { - if ((modes[i]->ModeInfo.Xsize == width) && - (modes[i]->ModeInfo.Ysize == height) && - ((modes[i]->ModeInfo.Type == VIDBUF8) || - (modes[i]->ModeInfo.Type == VIDBUF16) || - (modes[i]->ModeInfo.Type == VIDBUF32))) { - mode_found = 1; - break; - } - } - if (mode_found == 0) { - SDL_SetError("No matching video mode found"); - return NULL; - } - - /* Shutdown previous videomode (if any) */ - if (VGLCurMode != NULL) - VGLEnd(); - - /* Try to set the requested linear video mode */ - if (VGLInit(modes[i]->ModeId) != 0) { - SDL_SetError("Unable to switch to requested mode"); - return NULL; - } - - VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode)); - VGLCurMode->ModeInfo = *VGLDisplay; - VGLCurMode->Depth = modes[i]->Depth; - VGLCurMode->ModeId = modes[i]->ModeId; - VGLCurMode->Rmask = modes[i]->Rmask; - VGLCurMode->Gmask = modes[i]->Gmask; - VGLCurMode->Bmask = modes[i]->Bmask; - - /* Workaround a bug in libvgl */ - if (VGLCurMode->ModeInfo.PixelBytes == 0) - (VGLCurMode->ModeInfo.PixelBytes = 1); - - current->w = VGLCurMode->ModeInfo.Xsize; - current->h = VGLCurMode->ModeInfo.Ysize; - current->pixels = VGLCurMode->ModeInfo.Bitmap; - current->pitch = VGLCurMode->ModeInfo.Xsize * - VGLCurMode->ModeInfo.PixelBytes; - current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); - - /* Check if we are in a pseudo-color mode */ - if (VGLCurMode->ModeInfo.Type == VIDBUF8) - current->flags |= SDL_HWPALETTE; - - /* Check if we can do doublebuffering */ - if (flags & SDL_DOUBLEBUF) { - if (VGLCurMode->ModeInfo.Xsize * 2 <= VGLCurMode->ModeInfo.VYsize) { - current->flags |= SDL_DOUBLEBUF; - flip_page = 0; - flip_address[0] = (byte *) current->pixels; - flip_address[1] = (byte *) current->pixels + - current->h * current->pitch; - VGL_FlipHWSurface(this, current); - } - } - - if (!SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask, - VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) { - return NULL; - } - - /* Update hardware acceleration info */ - VGL_UpdateVideoInfo(this); - - /* Set the blit function */ - this->UpdateRects = VGL_DirectUpdate; - - /* We're done */ - return current; -} - -/* We don't actually allow hardware surfaces other than the main one */ -static int -VGL_AllocHWSurface(_THIS, SDL_Surface * surface) -{ - return -1; -} - -static void -VGL_FreeHWSurface(_THIS, SDL_Surface * surface) -{ - return; -} - -/* We need to wait for vertical retrace on page flipped displays */ -static int -VGL_LockHWSurface(_THIS, SDL_Surface * surface) -{ - if (surface == SDL_VideoSurface) { - SDL_mutexP(hw_lock); - } - return 0; -} - -static void -VGL_UnlockHWSurface(_THIS, SDL_Surface * surface) -{ - if (surface == SDL_VideoSurface) { - SDL_mutexV(hw_lock); - } -} - -static int -VGL_FlipHWSurface(_THIS, SDL_Surface * surface) -{ -// VGLWaitRetrace(); - if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) { - SDL_SetError("VGLPanSreen() failed"); - return -1; - } - - flip_page = !flip_page; - surface->pixels = flip_address[flip_page]; - - return 0; -} - -static void -VGL_DirectUpdate(_THIS, int numrects, SDL_Rect * rects) -{ - return; -} - -static void -VGL_BankedUpdate(_THIS, int numrects, SDL_Rect * rects) -{ - return; -} - -int -VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) -{ - int i; - - for (i = 0; i < ncolors; i++) { - VGLSetPaletteIndex(firstcolor + i, - colors[i].r >> 2, - colors[i].g >> 2, colors[i].b >> 2); - } - return 1; -} - -/* Note: If we are terminated, this could be called in the middle of - another SDL video routine -- notably UpdateRects. -*/ -void -VGL_VideoQuit(_THIS) -{ - int i, j; - - /* Return the keyboard to the normal state */ - VGLKeyboardEnd(); - - /* Reset the console video mode if we actually initialised one */ - if (VGLCurMode != NULL) { - VGLEnd(); - SDL_free(VGLCurMode); - VGLCurMode = NULL; - } - - /* Clear the lock mutex */ - if (hw_lock != NULL) { - SDL_DestroyMutex(hw_lock); - hw_lock = NULL; - } - - /* Free video mode lists */ - for (i = 0; i < NUM_MODELISTS; i++) { - if (SDL_modelist[i] != NULL) { - for (j = 0; SDL_modelist[i][j] != NULL; ++j) { - SDL_free(SDL_modelist[i][j]); - } - SDL_free(SDL_modelist[i]); - SDL_modelist[i] = NULL; - } - } - - if (this->screen && (this->screen->flags & SDL_HWSURFACE)) { - /* Direct screen access, not a memory buffer */ - this->screen->pixels = NULL; - } -} - -#define VGL_RED_INDEX 0 -#define VGL_GREEN_INDEX 1 -#define VGL_BLUE_INDEX 2 - -static VGLMode ** -VGLListModes(int depth, int mem_model) -{ - static VGLMode **modes = NULL; - - VGLBitmap *vminfop; - VGLMode **modesp, *modescp; - video_info_t minfo; - int adptype, i, modenum; - - if (modes == NULL) { - modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); - bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX); - } - modesp = modes; - - for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) { - minfo.vi_mode = modenum; - if (ioctl(0, CONS_MODEINFO, &minfo) - || ioctl(0, CONS_CURRENT, &adptype)) - continue; - if (minfo.vi_mode != modenum) - continue; - if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0) - continue; - if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0)) - continue; - if ((depth > 1) && (minfo.vi_depth != depth)) - continue; - - /* reallocf can fail */ - if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL) - return NULL; - modescp = *modesp; - - vminfop = &(modescp->ModeInfo); - bzero(vminfop, sizeof(VGLBitmap)); - - vminfop->Type = NOBUF; - - vminfop->PixelBytes = 1; /* Good default value */ - switch (minfo.vi_mem_model) { - case V_INFO_MM_PLANAR: - /* we can handle EGA/VGA planar modes only */ - if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4 - || (adptype != KD_EGA && adptype != KD_VGA))) - vminfop->Type = VIDBUF4; - break; - case V_INFO_MM_PACKED: - /* we can do only 256 color packed modes */ - if (minfo.vi_depth == 8) - vminfop->Type = VIDBUF8; - break; - case V_INFO_MM_VGAX: - vminfop->Type = VIDBUF8X; - break; -#if defined(__FREEBSD__) && (defined(__DragonFly__) || __FreeBSD_version >= 500000) - case V_INFO_MM_DIRECT: - vminfop->PixelBytes = minfo.vi_pixel_size; - switch (vminfop->PixelBytes) { - case 2: - vminfop->Type = VIDBUF16; - break; -#if notyet - case 3: - vminfop->Type = VIDBUF24; - break; -#endif - case 4: - vminfop->Type = VIDBUF32; - break; - default: - break; - } -#endif - default: - break; - } - if (vminfop->Type == NOBUF) - continue; - - switch (vminfop->Type) { - case VIDBUF16: - case VIDBUF32: - modescp->Rmask = - ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - - 1) << minfo.vi_pixel_fields[VGL_RED_INDEX]; - modescp->Gmask = - ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - - 1) << minfo.vi_pixel_fields[VGL_GREEN_INDEX]; - modescp->Bmask = - ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - - 1) << minfo.vi_pixel_fields[VGL_BLUE_INDEX]; - break; - - default: - break; - } - - vminfop->Xsize = minfo.vi_width; - vminfop->Ysize = minfo.vi_height; - modescp->Depth = minfo.vi_depth; - - /* XXX */ - if (minfo.vi_mode >= M_VESA_BASE) - modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE); - else - modescp->ModeId = _IO('S', minfo.vi_mode); - - /* Sort list */ - for (i = 0; modes + i < modesp; i++) { - if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize > - vminfop->Xsize * modes[i]->ModeInfo.Ysize) - continue; - if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize == - vminfop->Xsize * vminfop->Ysize) && - (modes[i]->Depth >= modescp->Depth)) - continue; - *modesp = modes[i]; - modes[i] = modescp; - modescp = *modesp; - vminfop = &(modescp->ModeInfo); - } - - modesp++; - } - - if (*modesp != NULL) { - SDL_free(*modesp); - *modesp = NULL; - } - - return modes; -} - -static void -VGLWaitRetrace(void) -{ - while (!(inb(0x3DA) & 8)); - while (inb(0x3DA) & 8); -} - -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/vgl/SDL_vglvideo.h Sat Sep 19 07:28:59 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,68 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2009 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#ifndef _SDL_vglvideo_h -#define _SDL_vglvideo_h - -#include <sys/fbio.h> -#include <sys/consio.h> -#include <vgl.h> - -#include "SDL_mouse.h" -#include "SDL_mutex.h" -#include "../SDL_sysvideo.h" - -/* Hidden "this" pointer for the video functions */ -#define _THIS SDL_VideoDevice *this - -typedef struct -{ - int ModeId; - int Depth; - int Rmask; - int Gmask; - int Bmask; - VGLBitmap ModeInfo; -} VGLMode; - -/* Private display data */ -struct SDL_PrivateVideoData -{ -#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ - int SDL_nummodes[NUM_MODELISTS]; - SDL_Rect **SDL_modelist[NUM_MODELISTS]; - SDL_mutex *hw_lock; - VGLMode *VGLCurMode; - int flip_page; - byte *flip_address[2]; -}; -/* Old variable names */ -#define SDL_nummodes (this->hidden->SDL_nummodes) -#define SDL_modelist (this->hidden->SDL_modelist) -#define hw_lock (this->hidden->hw_lock) -#define VGLCurMode (this->hidden->VGLCurMode) -#define flip_page (this->hidden->flip_page) -#define flip_address (this->hidden->flip_address) - -#endif /* _SDL_vglvideo_h */ -/* vi: set ts=4 sw=4 expandtab: */