Mercurial > sdl-ios-xcode
changeset 49:6f3c474f9abd
Fixed bug in joystick motion, thanks to Alexandre Duret-Lutz
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 07 Jun 2001 14:57:07 +0000 |
parents | f97decee03a9 |
children | eda2f15ffb70 |
files | src/joystick/win32/SDL_mmjoystick.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/joystick/win32/SDL_mmjoystick.c Thu Jun 07 14:53:18 2001 +0000 +++ b/src/joystick/win32/SDL_mmjoystick.c Thu Jun 07 14:57:07 2001 +0000 @@ -235,7 +235,7 @@ transaxis = joystick->hwdata->transaxis; for (i = 0; i < joystick->naxes; i++) { if (joyinfo.dwFlags & flags[i]) { - value = (int)((float)(pos[i] + transaxis[i].offset) * transaxis[i].scale); + value = (int)(((float)pos[i] + transaxis[i].offset) * transaxis[i].scale); change = (value - joystick->axes[i]); if ( (change < -JOY_AXIS_THRESHOLD) || (change > JOY_AXIS_THRESHOLD) ) { SDL_PrivateJoystickAxis(joystick, (Uint8)i, (Sint16)value);