Mercurial > sdl-ios-xcode
changeset 3583:65f66674b7fb
Allocate memory only if we're going to overwrite an environment variable
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 16 Dec 2009 16:08:17 +0000 |
parents | ecfc42323d0c |
children | 41d01d70659c |
files | src/stdlib/SDL_getenv.c |
diffstat | 1 files changed, 5 insertions(+), 4 deletions(-) [+] |
line wrap: on
line diff
--- a/src/stdlib/SDL_getenv.c Wed Dec 16 11:03:38 2009 +0000 +++ b/src/stdlib/SDL_getenv.c Wed Dec 16 16:08:17 2009 +0000 @@ -93,6 +93,11 @@ return (-1); } + /* See if it already exists */ + if (!overwrite && SDL_getenv(name)) { + return 0; + } + /* Allocate memory for the variable */ len = SDL_strlen(name) + SDL_strlen(value) + 2; new_variable = (char *) SDL_malloc(len); @@ -117,10 +122,6 @@ } /* If we found it, just replace the entry */ if (SDL_env[i]) { - if (!overwrite) { - SDL_free(new_variable); - return 0; - } SDL_free(SDL_env[i]); SDL_env[i] = new_variable; added = 1;