Mercurial > sdl-ios-xcode
changeset 1673:624e1412fbba SDL-1.3
Keyboard code update in progress
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 10 Jun 2006 09:11:59 +0000 |
parents | 8e754b82cecc |
children | 7688a73b25b1 |
files | include/SDL_keyboard.h include/SDL_keysym.h include/SDL_mouse.h src/events/SDL_keyboard.c src/events/SDL_keyboard_c.h src/video/SDL_sysvideo.h |
diffstat | 6 files changed, 551 insertions(+), 487 deletions(-) [+] |
line wrap: on
line diff
--- a/include/SDL_keyboard.h Fri Jun 09 07:06:12 2006 +0000 +++ b/include/SDL_keyboard.h Sat Jun 10 09:11:59 2006 +0000 @@ -41,82 +41,116 @@ /* *INDENT-ON* */ #endif -/* Keysym structure - - The scancode is hardware dependent, and should not be used by general - applications. If no hardware scancode is available, it will be 0. - - - The 'unicode' translated character is only available when character - translation is enabled by the SDL_EnableUNICODE() API. If non-zero, - this is a UNICODE character corresponding to the keypress. If the - high 9 bits of the character are 0, then this maps to the equivalent - ASCII character: - char ch; - if ( (keysym.unicode & 0xFF80) == 0 ) { - ch = keysym.unicode & 0x7F; - } else { - An international character.. - } +/** + * \struct SDL_keysym + * + * \brief The SDL keysym structure, used in key events. */ typedef struct SDL_keysym { - Uint8 scancode; /* hardware specific scancode */ - SDLKey sym; /* SDL virtual keysym */ - SDLMod mod; /* current key modifiers */ - Uint16 unicode; /* translated character */ + Uint8 scancode; /**< keyboard specific scancode */ + SDLKey sym; /**< SDL virtual keysym */ + SDLMod mod; /**< current key modifiers */ } SDL_keysym; -/* This is the mask which refers to all hotkey bindings */ -#define SDL_ALL_HOTKEYS 0xFFFFFFFF +/* Function prototypes */ + +/** + * \fn int SDL_GetNumKeyboards(void) + * + * \brief Get the number of keyboard input devices available. + * + * \sa SDL_SelectKeyboard() + */ +extern DECLSPEC int SDLCALL SDL_GetNumKeyboards(void); -/* Function prototypes */ -/* - * Enable/Disable UNICODE translation of keyboard input. - * This translation has some overhead, so translation defaults off. - * If 'enable' is 1, translation is enabled. - * If 'enable' is 0, translation is disabled. - * If 'enable' is -1, the translation state is not changed. - * It returns the previous state of keyboard translation. +/** + * \fn int SDL_SelectKeyboard(int index) + * + * \brief Set the index of the currently selected keyboard. + * + * \return The index of the previously selected keyboard. + * + * \note You can query the currently selected keyboard by passing an index of -1. + * + * \sa SDL_GetNumKeyboards() + */ +extern DECLSPEC int SDLCALL SDL_SelectKeyboard(int index); + +/** + * \fn int SDL_EnableUNICODE(int enable) + * + * \brief Enable/Disable UNICODE translation of keyboard input. + * + * \param enable 1 to enable translation, 0 to disable translation, -1 to query translation + * + * \return The previous state of keyboard translation + * + * \note This translation has some overhead, so translation defaults off. */ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); -/* - * Enable/Disable keyboard repeat. Keyboard repeat defaults to off. - * 'delay' is the initial delay in ms between the time when a key is - * pressed, and keyboard repeat begins. - * 'interval' is the time in ms between keyboard repeat events. +/** + * \fn int SDL_EnableKeyRepeat(int delay, int interval) + * + * \brief Enable keyboard repeat for the selected keyboard. + * + * \param delay The initial delay in milliseconds between the time when a + * key is pressed and keyboard repeat begins. Setting a delay + * of 0 will disable keyboard repeat. + * \param interval The time in milliseconds between keyboard repeat events. + * + * \return 0 on success, or -1 if there was an error. + * + * \note Keyboard repeat defaults to off. */ #define SDL_DEFAULT_REPEAT_DELAY 500 #define SDL_DEFAULT_REPEAT_INTERVAL 30 -/* - * If 'delay' is set to 0, keyboard repeat is disabled. + /**/ + extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); + +/** + * \fn void SDL_GetKeyRepeat(int *delay, int *interval) + * + * \brief Get the current keyboard repeat setting for the selected keyboard. */ -extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); -/* - * Get a snapshot of the current state of the keyboard. - * Returns an array of keystates, indexed by the SDLK_* syms. - * Used: +/** + * \fn Uint8 *SDL_GetKeyState(int *numkeys) + * + * \brief Get a snapshot of the current state of the selected keyboard. + * + * \return An array of keystates, indexed by the SDLK_* syms. + * + * Example: * Uint8 *keystate = SDL_GetKeyState(NULL); * if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed. */ extern DECLSPEC Uint8 *SDLCALL SDL_GetKeyState(int *numkeys); -/* - * Get the current key modifier state +/** + * \fn SDLMod SDL_GetModState(void) + * + * \brief Get the current key modifier state for the selected keyboard. */ extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); -/* - * Set the current key modifier state - * This does not change the keyboard state, only the key modifier flags. +/** + * \fn void SDL_SetModState(SDLMod modstate) + * + * \brief Set the current key modifier state for the selected keyboard. + * + * \note This does not change the keyboard state, only the key modifier flags. */ extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); -/* - * Get the name of an SDL virtual keysym +/** + * \fn const char *SDL_GetKeyName(SDLKey key) + * + * \brief Get the name of an SDL virtual keysym */ -extern DECLSPEC char *SDLCALL SDL_GetKeyName(SDLKey key); +extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDLKey key); /* Ends C function definitions when using C++ */
--- a/include/SDL_keysym.h Fri Jun 09 07:06:12 2006 +0000 +++ b/include/SDL_keysym.h Sat Jun 10 09:11:59 2006 +0000 @@ -27,12 +27,16 @@ #ifndef _SDL_keysym_h #define _SDL_keysym_h -/* What we really want is a mapping of every raw key on the keyboard. - To support international keyboards, we use the range 0xA1 - 0xFF - as international virtual keycodes. We'll follow in the footsteps of X11... - The names of the keys +/** + * \enum SDLKey + * + * \brief The SDL virtual key representation + * + * The SDLKey represents the unmodified character printed on the key + * for the current keyboard layout. The first 255 characters are used + * unchanged from Latin-1, e.g. a key with 'a' on it will have the value "a". + * The rest of the keys are named below, and fall into the range above 255. */ - typedef enum { /* The keyboard syms have been cleverly chosen to map to ASCII */ @@ -114,104 +118,6 @@ SDLK_DELETE = 127, /* End of ASCII mapped keysyms */ - /* International keyboard syms */ - SDLK_WORLD_0 = 160, /* 0xA0 */ - SDLK_WORLD_1 = 161, - SDLK_WORLD_2 = 162, - SDLK_WORLD_3 = 163, - SDLK_WORLD_4 = 164, - SDLK_WORLD_5 = 165, - SDLK_WORLD_6 = 166, - SDLK_WORLD_7 = 167, - SDLK_WORLD_8 = 168, - SDLK_WORLD_9 = 169, - SDLK_WORLD_10 = 170, - SDLK_WORLD_11 = 171, - SDLK_WORLD_12 = 172, - SDLK_WORLD_13 = 173, - SDLK_WORLD_14 = 174, - SDLK_WORLD_15 = 175, - SDLK_WORLD_16 = 176, - SDLK_WORLD_17 = 177, - SDLK_WORLD_18 = 178, - SDLK_WORLD_19 = 179, - SDLK_WORLD_20 = 180, - SDLK_WORLD_21 = 181, - SDLK_WORLD_22 = 182, - SDLK_WORLD_23 = 183, - SDLK_WORLD_24 = 184, - SDLK_WORLD_25 = 185, - SDLK_WORLD_26 = 186, - SDLK_WORLD_27 = 187, - SDLK_WORLD_28 = 188, - SDLK_WORLD_29 = 189, - SDLK_WORLD_30 = 190, - SDLK_WORLD_31 = 191, - SDLK_WORLD_32 = 192, - SDLK_WORLD_33 = 193, - SDLK_WORLD_34 = 194, - SDLK_WORLD_35 = 195, - SDLK_WORLD_36 = 196, - SDLK_WORLD_37 = 197, - SDLK_WORLD_38 = 198, - SDLK_WORLD_39 = 199, - SDLK_WORLD_40 = 200, - SDLK_WORLD_41 = 201, - SDLK_WORLD_42 = 202, - SDLK_WORLD_43 = 203, - SDLK_WORLD_44 = 204, - SDLK_WORLD_45 = 205, - SDLK_WORLD_46 = 206, - SDLK_WORLD_47 = 207, - SDLK_WORLD_48 = 208, - SDLK_WORLD_49 = 209, - SDLK_WORLD_50 = 210, - SDLK_WORLD_51 = 211, - SDLK_WORLD_52 = 212, - SDLK_WORLD_53 = 213, - SDLK_WORLD_54 = 214, - SDLK_WORLD_55 = 215, - SDLK_WORLD_56 = 216, - SDLK_WORLD_57 = 217, - SDLK_WORLD_58 = 218, - SDLK_WORLD_59 = 219, - SDLK_WORLD_60 = 220, - SDLK_WORLD_61 = 221, - SDLK_WORLD_62 = 222, - SDLK_WORLD_63 = 223, - SDLK_WORLD_64 = 224, - SDLK_WORLD_65 = 225, - SDLK_WORLD_66 = 226, - SDLK_WORLD_67 = 227, - SDLK_WORLD_68 = 228, - SDLK_WORLD_69 = 229, - SDLK_WORLD_70 = 230, - SDLK_WORLD_71 = 231, - SDLK_WORLD_72 = 232, - SDLK_WORLD_73 = 233, - SDLK_WORLD_74 = 234, - SDLK_WORLD_75 = 235, - SDLK_WORLD_76 = 236, - SDLK_WORLD_77 = 237, - SDLK_WORLD_78 = 238, - SDLK_WORLD_79 = 239, - SDLK_WORLD_80 = 240, - SDLK_WORLD_81 = 241, - SDLK_WORLD_82 = 242, - SDLK_WORLD_83 = 243, - SDLK_WORLD_84 = 244, - SDLK_WORLD_85 = 245, - SDLK_WORLD_86 = 246, - SDLK_WORLD_87 = 247, - SDLK_WORLD_88 = 248, - SDLK_WORLD_89 = 249, - SDLK_WORLD_90 = 250, - SDLK_WORLD_91 = 251, - SDLK_WORLD_92 = 252, - SDLK_WORLD_93 = 253, - SDLK_WORLD_94 = 254, - SDLK_WORLD_95 = 255, /* 0xFF */ - /* Numeric keypad */ SDLK_KP0 = 256, SDLK_KP1 = 257, @@ -271,10 +177,10 @@ SDLK_LALT = 308, SDLK_RMETA = 309, SDLK_LMETA = 310, - SDLK_LSUPER = 311, /* Left "Windows" key */ - SDLK_RSUPER = 312, /* Right "Windows" key */ - SDLK_MODE = 313, /* "Alt Gr" key */ - SDLK_COMPOSE = 314, /* Multi-key compose key */ + SDLK_LSUPER = 311, /**< Left "Windows" key */ + SDLK_RSUPER = 312, /**< Right "Windows" key */ + SDLK_MODE = 313, /**< "Alt Gr" key */ + SDLK_COMPOSE = 314, /**< Multi-key compose key */ /* Miscellaneous function keys */ SDLK_HELP = 315, @@ -282,16 +188,20 @@ SDLK_SYSREQ = 317, SDLK_BREAK = 318, SDLK_MENU = 319, - SDLK_POWER = 320, /* Power Macintosh power key */ - SDLK_EURO = 321, /* Some european keyboards */ - SDLK_UNDO = 322, /* Atari keyboard has Undo */ + SDLK_POWER = 320, /**< Power Macintosh power key */ + SDLK_EURO = 321, /**< Some european keyboards */ + SDLK_UNDO = 322, /**< Atari keyboard has Undo */ /* Add any other keys here */ SDLK_LAST } SDLKey; -/* Enumeration of valid key mods (possibly OR'd together) */ +/** + * \enum SDLMod + * + * \brief Enumeration of valid key mods (possibly OR'd together) + */ typedef enum { KMOD_NONE = 0x0000,
--- a/include/SDL_mouse.h Fri Jun 09 07:06:12 2006 +0000 +++ b/include/SDL_mouse.h Sat Jun 10 09:11:59 2006 +0000 @@ -45,7 +45,8 @@ /* Function prototypes */ -/* \fn int SDL_GetNumMice(void) +/** + * \fn int SDL_GetNumMice(void) * * \brief Get the number of mouse input devices available. * @@ -53,7 +54,8 @@ */ extern DECLSPEC int SDLCALL SDL_GetNumMice(void); -/* \fn int SDL_SelectMouse(int index) +/** + * \fn int SDL_SelectMouse(int index) * * \brief Set the index of the currently selected mouse. * @@ -65,13 +67,14 @@ */ extern DECLSPEC int SDLCALL SDL_SelectMouse(int index); -/* \fn SDL_WindowID SDL_GetMouseFocusWindow(void) +/** + * \fn SDL_WindowID SDL_GetMouseFocusWindow(void) * * \brief Get the window which currently has focus for the currently selected mouse. */ extern DECLSPEC SDL_WindowID SDLCALL SDL_GetMouseFocusWindow(void); -/* +/** * \fn Uint8 SDL_GetMouseState(int *x, int *y) * * \brief Retrieve the current state of the mouse. @@ -83,7 +86,7 @@ */ extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); -/* +/** * \fn Uint8 SDL_GetRelativeMouseState(int *x, int *y) * * \brief Retrieve the current state of the mouse. @@ -94,7 +97,7 @@ */ extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); -/* +/** * \fn void SDL_WarpMouseInWindow(SDL_WindowID windowID, int x, int y) * * \brief Moves the currently selected mouse to the given position within the window. @@ -108,7 +111,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_WindowID windowID, int x, int y); -/* +/** * \fn SDL_Cursor *SDL_CreateCursor (const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y) * * \brief Create a cursor for the currently selected mouse, using the @@ -130,7 +133,7 @@ int w, int h, int hot_x, int hot_y); -/* +/** * \fn void SDL_SetCursor(SDL_Cursor * cursor) * * \brief Set the active cursor for the currently selected mouse. @@ -139,14 +142,14 @@ */ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor); -/* +/** * \fn SDL_Cursor *SDL_GetCursor(void) * * \brief Return the active cursor for the currently selected mouse. */ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); -/* +/** * \fn void SDL_FreeCursor(SDL_Cursor * cursor) * * \brief Frees a cursor created with SDL_CreateCursor(). @@ -155,7 +158,7 @@ */ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor); -/* +/** * \fn int SDL_ShowCursor(int toggle) * * \brief Toggle whether or not the cursor is shown for the currently selected mouse.
--- a/src/events/SDL_keyboard.c Fri Jun 09 07:06:12 2006 +0000 +++ b/src/events/SDL_keyboard.c Sat Jun 10 09:11:59 2006 +0000 @@ -29,307 +29,370 @@ #include "SDL_sysevents.h" -/* Global keystate information */ -static Uint8 SDL_KeyState[SDLK_LAST]; -static SDLMod SDL_ModState; +/* Global keyboard information */ +static int SDL_num_keyboards; +static int SDL_current_keyboard; +static SDL_Keyboard **SDL_keyboards; int SDL_TranslateUNICODE = 0; -static const char *keynames[SDLK_LAST]; /* Array of keycode names */ - -/* - * jk 991215 - added - */ -struct -{ - int firsttime; /* if we check against the delay or repeat value */ - int delay; /* the delay before we start repeating */ - int interval; /* the delay between key repeat events */ - Uint32 timestamp; /* the time the first keydown event occurred */ - - SDL_Event evt; /* the event we are supposed to repeat */ -} SDL_KeyRepeat; +static const char *SDL_keynames[SDLK_LAST]; /* Array of keycode names */ /* Public functions */ int SDL_KeyboardInit(void) { - SDL_VideoDevice *_this = SDL_GetVideoDevice(); + int i; /* Set default mode of UNICODE translation */ SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION); - /* Initialize the tables */ - SDL_ModState = KMOD_NONE; - SDL_memset((void *) keynames, 0, sizeof(keynames)); - SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState)); - _this->InitOSKeymap(_this); - + /* Set default keyboard repeat setting */ SDL_EnableKeyRepeat(0, 0); - /* Fill in the blanks in keynames */ - keynames[SDLK_BACKSPACE] = "backspace"; - keynames[SDLK_TAB] = "tab"; - keynames[SDLK_CLEAR] = "clear"; - keynames[SDLK_RETURN] = "return"; - keynames[SDLK_PAUSE] = "pause"; - keynames[SDLK_ESCAPE] = "escape"; - keynames[SDLK_SPACE] = "space"; - keynames[SDLK_EXCLAIM] = "!"; - keynames[SDLK_QUOTEDBL] = "\""; - keynames[SDLK_HASH] = "#"; - keynames[SDLK_DOLLAR] = "$"; - keynames[SDLK_AMPERSAND] = "&"; - keynames[SDLK_QUOTE] = "'"; - keynames[SDLK_LEFTPAREN] = "("; - keynames[SDLK_RIGHTPAREN] = ")"; - keynames[SDLK_ASTERISK] = "*"; - keynames[SDLK_PLUS] = "+"; - keynames[SDLK_COMMA] = ","; - keynames[SDLK_MINUS] = "-"; - keynames[SDLK_PERIOD] = "."; - keynames[SDLK_SLASH] = "/"; - keynames[SDLK_0] = "0"; - keynames[SDLK_1] = "1"; - keynames[SDLK_2] = "2"; - keynames[SDLK_3] = "3"; - keynames[SDLK_4] = "4"; - keynames[SDLK_5] = "5"; - keynames[SDLK_6] = "6"; - keynames[SDLK_7] = "7"; - keynames[SDLK_8] = "8"; - keynames[SDLK_9] = "9"; - keynames[SDLK_COLON] = ":"; - keynames[SDLK_SEMICOLON] = ";"; - keynames[SDLK_LESS] = "<"; - keynames[SDLK_EQUALS] = "="; - keynames[SDLK_GREATER] = ">"; - keynames[SDLK_QUESTION] = "?"; - keynames[SDLK_AT] = "@"; - keynames[SDLK_LEFTBRACKET] = "["; - keynames[SDLK_BACKSLASH] = "\\"; - keynames[SDLK_RIGHTBRACKET] = "]"; - keynames[SDLK_CARET] = "^"; - keynames[SDLK_UNDERSCORE] = "_"; - keynames[SDLK_BACKQUOTE] = "`"; - keynames[SDLK_a] = "a"; - keynames[SDLK_b] = "b"; - keynames[SDLK_c] = "c"; - keynames[SDLK_d] = "d"; - keynames[SDLK_e] = "e"; - keynames[SDLK_f] = "f"; - keynames[SDLK_g] = "g"; - keynames[SDLK_h] = "h"; - keynames[SDLK_i] = "i"; - keynames[SDLK_j] = "j"; - keynames[SDLK_k] = "k"; - keynames[SDLK_l] = "l"; - keynames[SDLK_m] = "m"; - keynames[SDLK_n] = "n"; - keynames[SDLK_o] = "o"; - keynames[SDLK_p] = "p"; - keynames[SDLK_q] = "q"; - keynames[SDLK_r] = "r"; - keynames[SDLK_s] = "s"; - keynames[SDLK_t] = "t"; - keynames[SDLK_u] = "u"; - keynames[SDLK_v] = "v"; - keynames[SDLK_w] = "w"; - keynames[SDLK_x] = "x"; - keynames[SDLK_y] = "y"; - keynames[SDLK_z] = "z"; - keynames[SDLK_DELETE] = "delete"; + /* Initialize the tables */ + for (i = 0; i < SDL_arraysize(SDL_keynames); ++i) { + switch (i) { + case SDLK_BACKSPACE: + SDL_keynames[i] = "backspace"; + break; + case SDLK_TAB: + SDL_keynames[i] = "tab"; + break; + case SDLK_CLEAR: + SDL_keynames[i] = "clear"; + break; + case SDLK_RETURN: + SDL_keynames[i] = "return"; + break; + case SDLK_PAUSE: + SDL_keynames[i] = "pause"; + break; + case SDLK_ESCAPE: + SDL_keynames[i] = "escape"; + break; + case SDLK_SPACE: + SDL_keynames[i] = "space"; + break; + + case SDLK_KP0: + SDL_keynames[i] = "[0]"; + break; + case SDLK_KP1: + SDL_keynames[i] = "[1]"; + break; + case SDLK_KP2: + SDL_keynames[i] = "[2]"; + break; + case SDLK_KP3: + SDL_keynames[i] = "[3]"; + break; + case SDLK_KP4: + SDL_keynames[i] = "[4]"; + break; + case SDLK_KP5: + SDL_keynames[i] = "[5]"; + break; + case SDLK_KP6: + SDL_keynames[i] = "[6]"; + break; + case SDLK_KP7: + SDL_keynames[i] = "[7]"; + break; + case SDLK_KP8: + SDL_keynames[i] = "[8]"; + break; + case SDLK_KP9: + SDL_keynames[i] = "[9]"; + break; + case SDLK_KP_PERIOD: + SDL_keynames[i] = "[.]"; + break; + case SDLK_KP_DIVIDE: + SDL_keynames[i] = "[/]"; + break; + case SDLK_KP_MULTIPLY: + SDL_keynames[i] = "[*]"; + break; + case SDLK_KP_MINUS: + SDL_keynames[i] = "[-]"; + break; + case SDLK_KP_PLUS: + SDL_keynames[i] = "[+]"; + break; + case SDLK_KP_ENTER: + SDL_keynames[i] = "enter"; + break; + case SDLK_KP_EQUALS: + SDL_keynames[i] = "equals"; + break; + + case SDLK_UP: + SDL_keynames[i] = "up"; + break; + case SDLK_DOWN: + SDL_keynames[i] = "down"; + break; + case SDLK_RIGHT: + SDL_keynames[i] = "right"; + break; + case SDLK_LEFT: + SDL_keynames[i] = "left"; + break; + case SDLK_DOWN: + SDL_keynames[i] = "down"; + break; + case SDLK_INSERT: + SDL_keynames[i] = "insert"; + break; + case SDLK_HOME: + SDL_keynames[i] = "home"; + break; + case SDLK_END: + SDL_keynames[i] = "end"; + break; + case SDLK_PAGEUP: + SDL_keynames[i] = "page up"; + break; + case SDLK_PAGEDOWN: + SDL_keynames[i] = "page down"; + break; - keynames[SDLK_WORLD_0] = "world 0"; - keynames[SDLK_WORLD_1] = "world 1"; - keynames[SDLK_WORLD_2] = "world 2"; - keynames[SDLK_WORLD_3] = "world 3"; - keynames[SDLK_WORLD_4] = "world 4"; - keynames[SDLK_WORLD_5] = "world 5"; - keynames[SDLK_WORLD_6] = "world 6"; - keynames[SDLK_WORLD_7] = "world 7"; - keynames[SDLK_WORLD_8] = "world 8"; - keynames[SDLK_WORLD_9] = "world 9"; - keynames[SDLK_WORLD_10] = "world 10"; - keynames[SDLK_WORLD_11] = "world 11"; - keynames[SDLK_WORLD_12] = "world 12"; - keynames[SDLK_WORLD_13] = "world 13"; - keynames[SDLK_WORLD_14] = "world 14"; - keynames[SDLK_WORLD_15] = "world 15"; - keynames[SDLK_WORLD_16] = "world 16"; - keynames[SDLK_WORLD_17] = "world 17"; - keynames[SDLK_WORLD_18] = "world 18"; - keynames[SDLK_WORLD_19] = "world 19"; - keynames[SDLK_WORLD_20] = "world 20"; - keynames[SDLK_WORLD_21] = "world 21"; - keynames[SDLK_WORLD_22] = "world 22"; - keynames[SDLK_WORLD_23] = "world 23"; - keynames[SDLK_WORLD_24] = "world 24"; - keynames[SDLK_WORLD_25] = "world 25"; - keynames[SDLK_WORLD_26] = "world 26"; - keynames[SDLK_WORLD_27] = "world 27"; - keynames[SDLK_WORLD_28] = "world 28"; - keynames[SDLK_WORLD_29] = "world 29"; - keynames[SDLK_WORLD_30] = "world 30"; - keynames[SDLK_WORLD_31] = "world 31"; - keynames[SDLK_WORLD_32] = "world 32"; - keynames[SDLK_WORLD_33] = "world 33"; - keynames[SDLK_WORLD_34] = "world 34"; - keynames[SDLK_WORLD_35] = "world 35"; - keynames[SDLK_WORLD_36] = "world 36"; - keynames[SDLK_WORLD_37] = "world 37"; - keynames[SDLK_WORLD_38] = "world 38"; - keynames[SDLK_WORLD_39] = "world 39"; - keynames[SDLK_WORLD_40] = "world 40"; - keynames[SDLK_WORLD_41] = "world 41"; - keynames[SDLK_WORLD_42] = "world 42"; - keynames[SDLK_WORLD_43] = "world 43"; - keynames[SDLK_WORLD_44] = "world 44"; - keynames[SDLK_WORLD_45] = "world 45"; - keynames[SDLK_WORLD_46] = "world 46"; - keynames[SDLK_WORLD_47] = "world 47"; - keynames[SDLK_WORLD_48] = "world 48"; - keynames[SDLK_WORLD_49] = "world 49"; - keynames[SDLK_WORLD_50] = "world 50"; - keynames[SDLK_WORLD_51] = "world 51"; - keynames[SDLK_WORLD_52] = "world 52"; - keynames[SDLK_WORLD_53] = "world 53"; - keynames[SDLK_WORLD_54] = "world 54"; - keynames[SDLK_WORLD_55] = "world 55"; - keynames[SDLK_WORLD_56] = "world 56"; - keynames[SDLK_WORLD_57] = "world 57"; - keynames[SDLK_WORLD_58] = "world 58"; - keynames[SDLK_WORLD_59] = "world 59"; - keynames[SDLK_WORLD_60] = "world 60"; - keynames[SDLK_WORLD_61] = "world 61"; - keynames[SDLK_WORLD_62] = "world 62"; - keynames[SDLK_WORLD_63] = "world 63"; - keynames[SDLK_WORLD_64] = "world 64"; - keynames[SDLK_WORLD_65] = "world 65"; - keynames[SDLK_WORLD_66] = "world 66"; - keynames[SDLK_WORLD_67] = "world 67"; - keynames[SDLK_WORLD_68] = "world 68"; - keynames[SDLK_WORLD_69] = "world 69"; - keynames[SDLK_WORLD_70] = "world 70"; - keynames[SDLK_WORLD_71] = "world 71"; - keynames[SDLK_WORLD_72] = "world 72"; - keynames[SDLK_WORLD_73] = "world 73"; - keynames[SDLK_WORLD_74] = "world 74"; - keynames[SDLK_WORLD_75] = "world 75"; - keynames[SDLK_WORLD_76] = "world 76"; - keynames[SDLK_WORLD_77] = "world 77"; - keynames[SDLK_WORLD_78] = "world 78"; - keynames[SDLK_WORLD_79] = "world 79"; - keynames[SDLK_WORLD_80] = "world 80"; - keynames[SDLK_WORLD_81] = "world 81"; - keynames[SDLK_WORLD_82] = "world 82"; - keynames[SDLK_WORLD_83] = "world 83"; - keynames[SDLK_WORLD_84] = "world 84"; - keynames[SDLK_WORLD_85] = "world 85"; - keynames[SDLK_WORLD_86] = "world 86"; - keynames[SDLK_WORLD_87] = "world 87"; - keynames[SDLK_WORLD_88] = "world 88"; - keynames[SDLK_WORLD_89] = "world 89"; - keynames[SDLK_WORLD_90] = "world 90"; - keynames[SDLK_WORLD_91] = "world 91"; - keynames[SDLK_WORLD_92] = "world 92"; - keynames[SDLK_WORLD_93] = "world 93"; - keynames[SDLK_WORLD_94] = "world 94"; - keynames[SDLK_WORLD_95] = "world 95"; + case SDLK_F1: + SDL_keynames[i] = "f1"; + break; + case SDLK_F2: + SDL_keynames[i] = "f2"; + break; + case SDLK_F3: + SDL_keynames[i] = "f3"; + break; + case SDLK_F4: + SDL_keynames[i] = "f4"; + break; + case SDLK_F5: + SDL_keynames[i] = "f5"; + break; + case SDLK_F6: + SDL_keynames[i] = "f6"; + break; + case SDLK_F7: + SDL_keynames[i] = "f7"; + break; + case SDLK_F8: + SDL_keynames[i] = "f8"; + break; + case SDLK_F9: + SDL_keynames[i] = "f9"; + break; + case SDLK_F10: + SDL_keynames[i] = "f10"; + break; + case SDLK_F11: + SDL_keynames[i] = "f11"; + break; + case SDLK_F12: + SDL_keynames[i] = "f12"; + break; + case SDLK_F13: + SDL_keynames[i] = "f13"; + break; + case SDLK_F14: + SDL_keynames[i] = "f14"; + break; + case SDLK_F15: + SDL_keynames[i] = "f15"; + break; - keynames[SDLK_KP0] = "[0]"; - keynames[SDLK_KP1] = "[1]"; - keynames[SDLK_KP2] = "[2]"; - keynames[SDLK_KP3] = "[3]"; - keynames[SDLK_KP4] = "[4]"; - keynames[SDLK_KP5] = "[5]"; - keynames[SDLK_KP6] = "[6]"; - keynames[SDLK_KP7] = "[7]"; - keynames[SDLK_KP8] = "[8]"; - keynames[SDLK_KP9] = "[9]"; - keynames[SDLK_KP_PERIOD] = "[.]"; - keynames[SDLK_KP_DIVIDE] = "[/]"; - keynames[SDLK_KP_MULTIPLY] = "[*]"; - keynames[SDLK_KP_MINUS] = "[-]"; - keynames[SDLK_KP_PLUS] = "[+]"; - keynames[SDLK_KP_ENTER] = "enter"; - keynames[SDLK_KP_EQUALS] = "equals"; - - keynames[SDLK_UP] = "up"; - keynames[SDLK_DOWN] = "down"; - keynames[SDLK_RIGHT] = "right"; - keynames[SDLK_LEFT] = "left"; - keynames[SDLK_DOWN] = "down"; - keynames[SDLK_INSERT] = "insert"; - keynames[SDLK_HOME] = "home"; - keynames[SDLK_END] = "end"; - keynames[SDLK_PAGEUP] = "page up"; - keynames[SDLK_PAGEDOWN] = "page down"; + case SDLK_NUMLOCK: + SDL_keynames[i] = "numlock"; + break; + case SDLK_CAPSLOCK: + SDL_keynames[i] = "caps lock"; + break; + case SDLK_SCROLLOCK: + SDL_keynames[i] = "scroll lock"; + break; + case SDLK_RSHIFT: + SDL_keynames[i] = "right shift"; + break; + case SDLK_LSHIFT: + SDL_keynames[i] = "left shift"; + break; + case SDLK_RCTRL: + SDL_keynames[i] = "right ctrl"; + break; + case SDLK_LCTRL: + SDL_keynames[i] = "left ctrl"; + break; + case SDLK_RALT: + SDL_keynames[i] = "right alt"; + break; + case SDLK_LALT: + SDL_keynames[i] = "left alt"; + break; + case SDLK_RMETA: + SDL_keynames[i] = "right meta"; + break; + case SDLK_LMETA: + SDL_keynames[i] = "left meta"; + break; + case SDLK_LSUPER: + SDL_keynames[i] = "left super"; /* "Windows" keys */ + break; + case SDLK_RSUPER: + SDL_keynames[i] = "right super"; + break; + case SDLK_MODE: + SDL_keynames[i] = "alt gr"; + break; + case SDLK_COMPOSE: + SDL_keynames[i] = "compose"; + break; - keynames[SDLK_F1] = "f1"; - keynames[SDLK_F2] = "f2"; - keynames[SDLK_F3] = "f3"; - keynames[SDLK_F4] = "f4"; - keynames[SDLK_F5] = "f5"; - keynames[SDLK_F6] = "f6"; - keynames[SDLK_F7] = "f7"; - keynames[SDLK_F8] = "f8"; - keynames[SDLK_F9] = "f9"; - keynames[SDLK_F10] = "f10"; - keynames[SDLK_F11] = "f11"; - keynames[SDLK_F12] = "f12"; - keynames[SDLK_F13] = "f13"; - keynames[SDLK_F14] = "f14"; - keynames[SDLK_F15] = "f15"; + case SDLK_HELP: + SDL_keynames[i] = "help"; + break; + case SDLK_PRINT: + SDL_keynames[i] = "print screen"; + break; + case SDLK_SYSREQ: + SDL_keynames[i] = "sys req"; + break; + case SDLK_BREAK: + SDL_keynames[i] = "break"; + break; + case SDLK_MENU: + SDL_keynames[i] = "menu"; + break; + case SDLK_POWER: + SDL_keynames[i] = "power"; + break; + case SDLK_EURO: + SDL_keynames[i] = "euro"; + break; + case SDLK_UNDO: + SDL_keynames[i] = "undo"; + break; - keynames[SDLK_NUMLOCK] = "numlock"; - keynames[SDLK_CAPSLOCK] = "caps lock"; - keynames[SDLK_SCROLLOCK] = "scroll lock"; - keynames[SDLK_RSHIFT] = "right shift"; - keynames[SDLK_LSHIFT] = "left shift"; - keynames[SDLK_RCTRL] = "right ctrl"; - keynames[SDLK_LCTRL] = "left ctrl"; - keynames[SDLK_RALT] = "right alt"; - keynames[SDLK_LALT] = "left alt"; - keynames[SDLK_RMETA] = "right meta"; - keynames[SDLK_LMETA] = "left meta"; - keynames[SDLK_LSUPER] = "left super"; /* "Windows" keys */ - keynames[SDLK_RSUPER] = "right super"; - keynames[SDLK_MODE] = "alt gr"; - keynames[SDLK_COMPOSE] = "compose"; - - keynames[SDLK_HELP] = "help"; - keynames[SDLK_PRINT] = "print screen"; - keynames[SDLK_SYSREQ] = "sys req"; - keynames[SDLK_BREAK] = "break"; - keynames[SDLK_MENU] = "menu"; - keynames[SDLK_POWER] = "power"; - keynames[SDLK_EURO] = "euro"; - keynames[SDLK_UNDO] = "undo"; + default: + SDL_keynames[i] = NULL; + break; + } + } /* Done. Whew. */ return (0); } +SDL_Keyboard * +SDL_GetKeyboard(int index) +{ + if (index < 0 || index >= SDL_num_keyboards) { + return NULL; + } + return SDL_keyboards[index]; +} + +int +SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index) +{ + SDL_Keyboard **keyboards; + SDL_Cursor *cursor; + int selected_keyboard; + + /* Add the keyboard to the list of keyboards */ + if (index < 0 || index >= SDL_num_keyboards || SDL_keyboards[index]) { + keyboards = + (SDL_Keyboard **) SDL_realloc(SDL_keyboards, + (SDL_num_keyboards + + 1) * sizeof(*keyboards)); + if (!keyboards) { + SDL_OutOfMemory(); + return -1; + } + + SDL_keyboards = keyboards; + index = SDL_num_keyboards++; + } + SDL_keyboards[index] = + (SDL_Keyboard *) SDL_malloc(sizeof(*SDL_keyboards[index])); + if (!SDL_keyboards[index]) { + SDL_OutOfMemory(); + return -1; + } + *SDL_keyboards[index] = *keyboard; + + return index; +} + +void +SDL_DelKeyboard(int index) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + + if (!keyboard) { + return; + } + + if (keyboard->FreeKeyboard) { + keyboard->FreeKeyboard(keyboard); + } + SDL_free(keyboard); + + SDL_keyboards[index] = NULL; +} + +void +SDL_ResetKeyboard(int index) +{ + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + SDL_keysym keysym; + SDLKey key; + + if (!keyboard) { + return; + } + + SDL_memset(&keysym, 0, (sizeof keysym)); + for (key = SDLK_FIRST; key < SDLK_LAST; ++key) { + if (keyboard->keystate[key] == SDL_PRESSED) { + keysym.sym = key; + SDL_SendKeyboardKey(index, SDL_RELEASED, &keysym); + } + } + keyboard->keyrepeat.timestamp = 0; +} + void SDL_KeyboardQuit(void) { + int i; + + for (i = 0; i < SDL_num_keyboards; ++i) { + SDL_DelKeyboard(i); + } + SDL_num_keyboards = 0; + SDL_current_keyboard = 0; + + if (SDL_keyboards) { + SDL_free(SDL_keyboards); + SDL_keyboards = NULL; + } } -/* We lost the keyboard, so post key up messages for all pressed keys */ -void -SDL_ResetKeyboard(void) +int +SDL_GetNumKeyboards(void) { - SDL_keysym keysym; - SDLKey key; + return SDL_num_keyboards; +} - SDL_memset(&keysym, 0, (sizeof keysym)); - for (key = SDLK_FIRST; key < SDLK_LAST; ++key) { - if (SDL_KeyState[key] == SDL_PRESSED) { - keysym.sym = key; - SDL_SendKeyboard(SDL_RELEASED, &keysym); - } +int +SDL_SelectKeyboard(int index) +{ + if (index >= 0 && index < SDL_num_keyboards) { + SDL_current_keyboard = index; } - SDL_KeyRepeat.timestamp = 0; + return SDL_current_keyboard; } int @@ -355,34 +418,45 @@ SDLMod SDL_GetModState(void) { - return (SDL_ModState); + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + + if (!keyboard) { + return KMOD_NONE; + } + return keyboard->modstate; } void SDL_SetModState(SDLMod modstate) { - SDL_ModState = modstate; + SDL_Keyboard *keyboard = SDL_GetKeyboard(index); + + if (!keyboard) { + return; + } + keyboard->modstate = modstate; } -char * +const char * SDL_GetKeyName(SDLKey key) { const char *keyname; - keyname = NULL; - if (key < SDLK_LAST) { - keyname = keynames[key]; - } + keyname = keynames[key]; if (keyname == NULL) { - keyname = "unknown key"; + if (key < 256) { + static char temp[4]; + FIXME:Convert to UTF - 8 keyname = temp; + } else { + keyname = "unknown key"; + } } - /* FIXME: make this function const in 1.3 */ - return (char *) (keyname); + return keyname; } /* These are global for SDL_eventloop.c */ int -SDL_SendKeyboard(Uint8 state, SDL_keysym * keysym) +SDL_SendKeyboardKey(int index, Uint8 state, const SDL_keysym * keysym) { SDL_Event event; int posted, repeatable;
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/events/SDL_keyboard_c.h Sat Jun 10 09:11:59 2006 +0000 @@ -0,0 +1,77 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_keyboard_c_h +#define _SDL_keyboard_c_h + +typedef struct SDL_Keyboard SDL_Keyboard; + +struct SDL_Keyboard +{ + /* Free the keyboard when it's time */ + void (*FreeKeyboard) (SDL_Keyboard * keyboard); + + SDLMod modstate; + Uint8 keystate[SDLK_LAST]; + + struct + { + int firsttime; /* if we check against the delay or repeat value */ + int delay; /* the delay before we start repeating */ + int interval; /* the delay between key repeat events */ + Uint32 timestamp; /* the time the first keydown event occurred */ + + SDL_Event evt; /* the event we are supposed to repeat */ + } keyrepeat; + + void *driverdata; +}; + + +/* Initialize the keyboard subsystem */ +extern int SDL_KeyboardInit(void); + +/* Get the keyboard at an index */ +extern SDL_Keyboard *SDL_GetKeyboard(int index); + +/* Add a keyboard, possibly reattaching at a particular index (or -1), + returning the index of the keyboard, or -1 if there was an error. + */ +extern int SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index); + +/* Remove a keyboard at an index, clearing the slot for later */ +extern void SDL_DelKeyboard(int index); + +/* Clear the state of a keyboard at an index */ +extern void SDL_ResetKeyboard(int index); + +/* Send a keyboard event for a keyboard at an index */ +extern int SDL_SendKeyboardKey(int index, Uint8 state, + const SDL_keysym * keysym); + +/* Shutdown the keyboard subsystem */ +extern void SDL_KeyboardQuit(void); + +#endif /* _SDL_keyboard_c_h */ + +/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/SDL_sysvideo.h Fri Jun 09 07:06:12 2006 +0000 +++ b/src/video/SDL_sysvideo.h Sat Jun 10 09:11:59 2006 +0000 @@ -213,37 +213,6 @@ void (*VideoQuit) (_THIS); /* * * */ - /* Hardware acceleration functions */ - - /* The pixel format used when SDL_CreateRGBSurface creates SDL_HWSURFACEs with alpha */ - SDL_PixelFormat *displayformatalphapixel; - - /* Allocates a surface in video memory */ - int (*AllocHWSurface) (_THIS, SDL_Surface * surface); - - /* Sets the hardware accelerated blit function, if any, based - on the current flags of the surface (colorkey, alpha, etc.) - */ - int (*CheckHWBlit) (_THIS, SDL_Surface * src, SDL_Surface * dst); - - /* Fills a surface rectangle with the given color */ - int (*FillHWRect) (_THIS, SDL_Surface * dst, SDL_Rect * rect, - Uint32 color); - - /* Sets video mem colorkey and accelerated blit function */ - int (*SetHWColorKey) (_THIS, SDL_Surface * surface, Uint32 key); - - /* Sets per surface hardware alpha value */ - int (*SetHWAlpha) (_THIS, SDL_Surface * surface, Uint8 value); - - /* Returns a readable/writable surface */ - int (*LockHWSurface) (_THIS, SDL_Surface * surface); - void (*UnlockHWSurface) (_THIS, SDL_Surface * surface); - - /* Frees a previously allocated video surface */ - void (*FreeHWSurface) (_THIS, SDL_Surface * surface); - - /* * * */ /* Gamma support */ /* Set the gamma correction directly (emulated with gamma ramps) */ @@ -303,9 +272,6 @@ /* * * */ /* Event manager functions */ - /* Initialize keyboard mapping for this driver */ - void (*InitOSKeymap) (_THIS); - /* Handle any queued OS events */ void (*PumpEvents) (_THIS);