Mercurial > sdl-ios-xcode
changeset 4730:6032ada8b9e5
Adding GLTSF (somewhat based on SFML, no actual TSF code yet)
author | dewyatt |
---|---|
date | Tue, 25 May 2010 18:53:09 -0400 |
parents | fa77a6429698 |
children | bfc8ad7234b6 |
files | EXCLUDE/GLTSF/GLTSF.sln EXCLUDE/GLTSF/GLTSF.vcxproj EXCLUDE/GLTSF/GLTSF.vcxproj.filters EXCLUDE/GLTSF/include/App.hpp EXCLUDE/GLTSF/include/Video_Mode.hpp EXCLUDE/GLTSF/include/Window.hpp EXCLUDE/GLTSF/include/Window_Listener.hpp EXCLUDE/GLTSF/src/App.cpp EXCLUDE/GLTSF/src/Main.cpp EXCLUDE/GLTSF/src/Video_Mode.cpp EXCLUDE/GLTSF/src/Window.cpp |
diffstat | 11 files changed, 722 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/GLTSF.sln Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLTSF", "GLTSF.vcxproj", "{790D58BA-E5F6-4286-A9C6-0DC28779789D}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {790D58BA-E5F6-4286-A9C6-0DC28779789D}.Debug|Win32.ActiveCfg = Debug|Win32 + {790D58BA-E5F6-4286-A9C6-0DC28779789D}.Debug|Win32.Build.0 = Debug|Win32 + {790D58BA-E5F6-4286-A9C6-0DC28779789D}.Release|Win32.ActiveCfg = Release|Win32 + {790D58BA-E5F6-4286-A9C6-0DC28779789D}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/GLTSF.vcxproj Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{790D58BA-E5F6-4286-A9C6-0DC28779789D}</ProjectGuid> + <Keyword>Win32Proj</Keyword> + <RootNamespace>GLTSF</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <LinkIncremental>true</LinkIncremental> + <OutDir>$(SolutionDir)bin\</OutDir> + <IntDir>obj\$(Configuration)\</IntDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <LinkIncremental>false</LinkIncremental> + <OutDir>$(SolutionDir)bin\</OutDir> + <IntDir>obj\$(Configuration)\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClInclude Include="include\App.hpp" /> + <ClInclude Include="include\Video_Mode.hpp" /> + <ClInclude Include="include\Window.hpp" /> + <ClInclude Include="include\Window_Listener.hpp" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="src\App.cpp" /> + <ClCompile Include="src\Main.cpp" /> + <ClCompile Include="src\Video_Mode.cpp" /> + <ClCompile Include="src\Window.cpp" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/GLTSF.vcxproj.filters Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + <Filter Include="Resource Files"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="include\App.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="include\Video_Mode.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="include\Window.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="include\Window_Listener.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="src\App.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="src\Main.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="src\Video_Mode.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="src\Window.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project> \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/include/App.hpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,26 @@ +#ifndef APP_HPP +#define APP_HPP + +#include "Window.hpp" + +class App : public Window_Listener +{ +public: + App(); + virtual ~App(); + + void Initialize(); + void Finalize(); + + void Run(); + + virtual void On_Close(); + virtual void On_Key_Down(int Key); + virtual void On_Key_Up(int Key); + +private: + Window my_Window; + bool my_Done; +}; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/include/Video_Mode.hpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,30 @@ +#ifndef VIDEO_MODE_HPP +#define VIDEO_MODE_HPP + +#include <cstddef> + +class Video_Mode +{ +public: + Video_Mode(); + Video_Mode(unsigned int The_Width, unsigned int The_Height, unsigned int The_Bits_Per_Pixel); + + static Video_Mode Get_Desktop_Mode(); + + static std::size_t Get_Mode_Count(); + static Video_Mode Get_Mode(std::size_t Index); + + bool Is_Valid() const; + + bool operator==(const Video_Mode &Mode) const; + bool operator!=(const Video_Mode &Mode) const; + + unsigned int Width; + unsigned int Height; + unsigned int Bits_Per_Pixel; + +private: + static void Initialize_Modes(); +}; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/include/Window.hpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,55 @@ +#ifndef WINDOW_HPP +#define WINDOW_HPP + +#include <string> + +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> + +#include "Video_Mode.hpp" +#include "Window_Listener.hpp" + +class Window +{ +public: + Window(); + ~Window(); + + void Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen); + void Finalize(); + + void Set_Listener(Window_Listener *Listener); + + void Show(); + void Hide(); + + void Update(); + void Display(); + +private: + static const wchar_t *Window_Class_Name; + + void Register_Class(); + void Unregister_Class(); + + void Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen); + void Destroy_Window(); + + void Create_Context(const Video_Mode &Mode); + void Destroy_Context(); + + void Switch_To_Fullscreen(const Video_Mode &Mode); + + LRESULT Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam); + static LRESULT CALLBACK Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam); + + HWND my_Handle; + Video_Mode my_Video_Mode; + bool my_Fullscreen; + HDC my_Device_Context; + HGLRC my_GL_Context; + bool my_Class_Registered; + Window_Listener *my_Listener; +}; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/include/Window_Listener.hpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,13 @@ +#ifndef WINDOW_LISTENER_HPP +#define WINDOW_LISTENER_HPP + +class Window_Listener +{ +public: + virtual void On_Close(){} + + virtual void On_Key_Down(int Key){} + virtual void On_Key_Up(int Key){} +}; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/src/App.cpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,56 @@ +#include "App.hpp" + +App::App() : my_Done(false) +{ + +} + +App::~App() +{ + Finalize(); +} + +void App::Initialize() +{ + Finalize(); + + my_Window.Initialize(L"GLTSF", Video_Mode(800, 600, 32), false); + my_Window.Set_Listener(this); + my_Window.Show(); +} + +void App::Finalize() +{ + my_Window.Finalize(); +} + +void App::Run() +{ + Initialize(); + while (!my_Done) + { + my_Window.Update(); + my_Window.Display(); + } +} + +void App::On_Close() +{ + my_Done = true; + my_Window.Hide(); +} + +void App::On_Key_Down(int Key) +{ + switch (Key) + { + case VK_ESCAPE: + On_Close(); + break; + } +} + +void App::On_Key_Up(int Key) +{ + +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/src/Main.cpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,17 @@ +#include "App.hpp" +#include <stdexcept> + +int main(int argc, char *argv[]) +{ + try + { + App theApp; + theApp.Run(); + } + catch (const std::exception& e) + { + printf("Error: %s\n", e.what()); + return 1; + } + return 0; +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/src/Video_Mode.cpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,100 @@ +#include "Video_Mode.hpp" +#include <vector> +#include <algorithm> +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> + +namespace +{ + + typedef std::vector<Video_Mode> Video_Mode_List; + Video_Mode_List Supported_Modes; + + struct Compare_Modes + { + bool operator()(const Video_Mode &Mode_1, const Video_Mode &Mode_2) const + { + if (Mode_1.Bits_Per_Pixel > Mode_2.Bits_Per_Pixel) + return true; + else if (Mode_1.Bits_Per_Pixel < Mode_2.Bits_Per_Pixel) + return false; + else if (Mode_1.Width > Mode_2.Width) + return true; + else if (Mode_1.Width < Mode_2.Width) + return false; + else + return Mode_1.Height > Mode_2.Height; + } + }; + +} + +Video_Mode::Video_Mode() : Width(0), + Height(0), + Bits_Per_Pixel(0) +{ + +} + +Video_Mode::Video_Mode(unsigned int The_Width, unsigned int The_Height, unsigned int The_Bits_Per_Pixel) + : Width(The_Width), + Height(The_Height), + Bits_Per_Pixel(The_Bits_Per_Pixel) +{ + +} + +Video_Mode Video_Mode::Get_Desktop_Mode() +{ + DEVMODE Device_Mode = {0}; + Device_Mode.dmSize = sizeof(Device_Mode); + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &Device_Mode); + return Video_Mode(Device_Mode.dmPelsWidth, Device_Mode.dmPelsHeight, Device_Mode.dmBitsPerPel); +} + +std::size_t Video_Mode::Get_Mode_Count() +{ + Initialize_Modes(); + return Supported_Modes.size(); +} + +Video_Mode Video_Mode::Get_Mode(std::size_t Index) +{ + Initialize_Modes(); + return Supported_Modes[Index]; +} + +bool Video_Mode::Is_Valid() const +{ + Initialize_Modes(); + return Supported_Modes.end() != std::find(Supported_Modes.begin(), Supported_Modes.end(), *this); +} + +bool Video_Mode::operator==(const Video_Mode &Mode) const +{ + return (Width == Mode.Width + && Height == Mode.Height + && Bits_Per_Pixel == Mode.Bits_Per_Pixel); +} + +bool Video_Mode::operator!=(const Video_Mode &Mode) const +{ + return !(*this == Mode); +} + +void Video_Mode::Initialize_Modes() +{ + static bool Initialized = false; + if (!Initialized) + { + DEVMODE Device_Mode = {0}; + Device_Mode.dmSize = sizeof(Device_Mode); + for (std::size_t i = 0; 0 != EnumDisplaySettings(NULL, i, &Device_Mode); ++i) + { + Video_Mode Mode(Device_Mode.dmPelsWidth, Device_Mode.dmPelsHeight, Device_Mode.dmBitsPerPel); + if (Supported_Modes.end() == std::find(Supported_Modes.begin(), Supported_Modes.end(), Mode)) + Supported_Modes.push_back(Mode); + } + std::sort(Supported_Modes.begin(), Supported_Modes.end(), Compare_Modes()); + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EXCLUDE/GLTSF/src/Window.cpp Tue May 25 18:53:09 2010 -0400 @@ -0,0 +1,263 @@ +#include "Window.hpp" + +#pragma comment(lib, "opengl32.lib") + +const wchar_t *Window::Window_Class_Name = L"GLTSF"; + +Window::Window() : my_Handle(0), + my_Device_Context(0), + my_GL_Context(0), + my_Class_Registered(false), + my_Listener(0) +{ + +} + +Window::~Window() +{ + Finalize(); +} + +void Window::Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen) +{ + Finalize(); + + my_Video_Mode = Mode; + if (!my_Video_Mode.Is_Valid()) + throw std::runtime_error("Invalid video mode"); + + my_Fullscreen = Fullscreen; + Register_Class(); + Create_Window(Title, Mode, Fullscreen); +} + +void Window::Finalize() +{ + Destroy_Window(); + Unregister_Class(); +} + +void Window::Set_Listener(Window_Listener *Listener) +{ + my_Listener = Listener; +} + +void Window::Register_Class() +{ + WNDCLASSEXW Window_Class = {0}; + Window_Class.cbSize = sizeof(Window_Class); + Window_Class.style = 0; + Window_Class.lpfnWndProc = &Window::Window_Procedure; + Window_Class.cbClsExtra = 0; + Window_Class.cbWndExtra = 0; + Window_Class.hInstance = GetModuleHandle(NULL); + Window_Class.hIcon = NULL; + Window_Class.hCursor = NULL; + Window_Class.hbrBackground = NULL; + Window_Class.lpszMenuName = NULL; + Window_Class.lpszClassName = Window_Class_Name; + Window_Class.hIconSm = NULL; + if (0 == RegisterClassExW(&Window_Class)) + throw std::runtime_error("Failed to register window class"); + + my_Class_Registered = true; +} + +void Window::Unregister_Class() +{ + if (my_Class_Registered) + { + if (0 == UnregisterClassW(Window_Class_Name, GetModuleHandle(NULL))) + printf("Warning: Failed to unregister window class\n"); + + my_Class_Registered = false; + } +} + +void Window::Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen) +{ + HDC Screen_DC = GetDC(NULL); + int Left = (GetDeviceCaps(Screen_DC, HORZRES) - my_Video_Mode.Width) / 2; + int Top = (GetDeviceCaps(Screen_DC, VERTRES) - my_Video_Mode.Height) / 2; + int Width = my_Video_Mode.Width; + int Height = my_Video_Mode.Height; + ReleaseDC(NULL, Screen_DC); + + DWORD Style = WS_OVERLAPPEDWINDOW; + if (!my_Fullscreen) + { + RECT Rect = {0, 0, Width, Height}; + AdjustWindowRect(&Rect, Style, false); + Width = Rect.right - Rect.left; + Height = Rect.bottom - Rect.top; + } + my_Handle = CreateWindowW(Window_Class_Name, Title.c_str(), Style, Left, Top, Width, Height, NULL, NULL, GetModuleHandle(NULL), this); + if (!my_Handle) + throw std::runtime_error("Failed to create window"); + + if (Fullscreen) + Switch_To_Fullscreen(Mode); + + Create_Context(Mode); + + RECT Rect = {0}; + GetClientRect(my_Handle, &Rect); + //TODO: ... +} + +void Window::Destroy_Window() +{ + Destroy_Context(); + if (my_Handle) + { + DestroyWindow(my_Handle); + my_Handle = 0; + + if (my_Fullscreen) + ChangeDisplaySettings(NULL, 0); + } +} + +void Window::Create_Context(const Video_Mode &Mode) +{ + my_Device_Context = GetDC(my_Handle); + if (!my_Device_Context) + throw std::runtime_error("Failed to get device context"); + + PIXELFORMATDESCRIPTOR Pixel_Descriptor = {0}; + Pixel_Descriptor.nSize = sizeof(Pixel_Descriptor); + Pixel_Descriptor.nVersion = 1; + Pixel_Descriptor.iLayerType = PFD_MAIN_PLANE; + Pixel_Descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + Pixel_Descriptor.iPixelType = PFD_TYPE_RGBA; + Pixel_Descriptor.cColorBits = static_cast<BYTE>(Mode.Bits_Per_Pixel); + Pixel_Descriptor.cDepthBits = 24; + Pixel_Descriptor.cStencilBits = 8; + Pixel_Descriptor.cAlphaBits = Mode.Bits_Per_Pixel == 32 ? 8 : 0; + + int Best_Format = ChoosePixelFormat(my_Device_Context, &Pixel_Descriptor); + if (0 == Best_Format) + throw std::runtime_error("Failed to find suitable pixel format"); + + PIXELFORMATDESCRIPTOR Actual_Format = {0}; + Actual_Format.nSize = sizeof(Actual_Format); + Actual_Format.nVersion = 1; + DescribePixelFormat(my_Device_Context, Best_Format, sizeof(Actual_Format), &Actual_Format); + if (!SetPixelFormat(my_Device_Context, Best_Format, &Actual_Format)) + throw std::runtime_error("Failed to set device pixel format"); + + my_GL_Context = wglCreateContext(my_Device_Context); + if (!my_GL_Context) + throw std::runtime_error("Failed to create OpenGL context"); + + wglMakeCurrent(my_Device_Context, my_GL_Context); +} + +void Window::Destroy_Context() +{ + if (my_GL_Context) + { + wglDeleteContext(my_GL_Context); + my_GL_Context = 0; + } + if (my_Device_Context) + { + ReleaseDC(my_Handle, my_Device_Context); + my_Device_Context = 0; + } +} + +void Window::Switch_To_Fullscreen(const Video_Mode &Mode) +{ + DEVMODE Device_Mode = {0}; + Device_Mode.dmSize = sizeof(Device_Mode); + Device_Mode.dmPelsWidth = Mode.Width; + Device_Mode.dmPelsHeight = Mode.Height; + Device_Mode.dmBitsPerPel = Mode.Bits_Per_Pixel; + Device_Mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; + + if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&Device_Mode, CDS_FULLSCREEN)) + throw std::runtime_error("Failed to change to fullscreen mode"); + + SetWindowLong(my_Handle, GWL_STYLE, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS); + SetWindowLong(my_Handle, GWL_EXSTYLE, WS_EX_APPWINDOW); + + SetWindowPos(my_Handle, HWND_TOP, 0, 0, Mode.Width, Mode.Height, SWP_FRAMECHANGED); +} + +LRESULT CALLBACK Window::Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam) +{ + switch (Message) + { + case WM_CREATE: + { + LONG This = reinterpret_cast<LONG>(reinterpret_cast<CREATESTRUCT *>(lParam)->lpCreateParams); + SetWindowLongPtr(Handle, GWLP_USERDATA, This); + return 0; + } + break; + case WM_DESTROY: + PostQuitMessage(0); + return 0; + break; + default: + { + Window* Win = reinterpret_cast<Window *>(GetWindowLongPtr(Handle, GWLP_USERDATA)); + if (Win) + return Win->Handle_Message(Handle, Message, wParam, lParam); + } + break; + } + return DefWindowProcW(Handle, Message, wParam, lParam); +} + +#define Call_Listener(x)\ + if (my_Listener) my_Listener->x + +LRESULT Window::Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam) +{ + switch (Message) + { + case WM_CLOSE: + Call_Listener(On_Close()); + break; + case WM_KEYDOWN: + Call_Listener(On_Key_Down(wParam)); + break; + case WM_KEYUP: + Call_Listener(On_Key_Up(wParam)); + break; + default: + return DefWindowProcW(Handle, Message, wParam, lParam); + break; + } + return 0; +} + +void Window::Show() +{ + if (my_Handle) + ShowWindow(my_Handle, SW_SHOW); +} + +void Window::Hide() +{ + if (my_Handle) + ShowWindow(my_Handle, SW_HIDE); +} + +void Window::Update() +{ + MSG Message = {0}; + while (PeekMessageW(&Message, NULL, 0, 0, PM_REMOVE)) + { + TranslateMessage(&Message); + DispatchMessageW(&Message); + } +} + +void Window::Display() +{ + if (my_Device_Context && my_GL_Context) + SwapBuffers(my_Device_Context); +}