changeset 527:5c74ac147358

Fixed mouse warp position bug with offset video modes
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Oct 2002 08:09:26 +0000
parents 4314a501d7be
children 9cba51c7a4ef
files src/video/SDL_cursor.c src/video/vgl/SDL_vglmouse.c src/video/wincommon/SDL_sysmouse.c src/video/x11/SDL_x11mouse.c
diffstat 4 files changed, 11 insertions(+), 14 deletions(-) [+]
line wrap: on
line diff
--- a/src/video/SDL_cursor.c	Fri Oct 11 07:56:36 2002 +0000
+++ b/src/video/SDL_cursor.c	Fri Oct 11 08:09:26 2002 +0000
@@ -295,13 +295,15 @@
 	SDL_VideoDevice *video = current_video;
 	SDL_VideoDevice *this  = current_video;
 
+	/* If we have an offset video mode, offset the mouse coordinates */
+	x += (this->screen->offset % this->screen->pitch) /
+	      this->screen->format->BytesPerPixel;
+	y += (this->screen->offset / this->screen->pitch);
+
 	/* This generates a mouse motion event */
 	if ( video->WarpWMCursor ) {
 		video->WarpWMCursor(this, x, y);
 	} else {
-		x += (this->screen->offset % this->screen->pitch) /
-		      this->screen->format->BytesPerPixel;
-		y += (this->screen->offset / this->screen->pitch);
 		SDL_PrivateMouseMotion(0, 0, x, y);
 	}
 }
--- a/src/video/vgl/SDL_vglmouse.c	Fri Oct 11 07:56:36 2002 +0000
+++ b/src/video/vgl/SDL_vglmouse.c	Fri Oct 11 08:09:26 2002 +0000
@@ -58,9 +58,6 @@
 
 void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
 {
-	x += (this->screen->offset % this->screen->pitch) /
-	      this->screen->format->BytesPerPixel;
-	y += (this->screen->offset / this->screen->pitch);
 	SDL_PrivateMouseMotion(0, 0, x, y);
 }
 
--- a/src/video/wincommon/SDL_sysmouse.c	Fri Oct 11 07:56:36 2002 +0000
+++ b/src/video/wincommon/SDL_sysmouse.c	Fri Oct 11 08:09:26 2002 +0000
@@ -213,12 +213,7 @@
 
 void WIN_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
 {
-	POINT pt;
-
 	if ( DDRAW_FULLSCREEN() ) {
-		x += (this->screen->offset % this->screen->pitch) /
-		      this->screen->format->BytesPerPixel;
-		y += (this->screen->offset / this->screen->pitch);
 		SDL_PrivateMouseMotion(0, 0, x, y);
 	} else if ( mouse_relative) {
 		/*	RJR: March 28, 2000
@@ -226,6 +221,7 @@
 			mouse hidden and grabbed */
 		SDL_PrivateMouseMotion(0, 0, x, y);
 	} else {
+		POINT pt;
 		pt.x = x;
 		pt.y = y;
 		ClientToScreen(SDL_Window, &pt);
--- a/src/video/x11/SDL_x11mouse.c	Fri Oct 11 07:56:36 2002 +0000
+++ b/src/video/x11/SDL_x11mouse.c	Fri Oct 11 08:09:26 2002 +0000
@@ -177,9 +177,11 @@
 void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
 {
 	if ( using_dga & DGA_MOUSE ) {
-		x += (this->screen->offset % this->screen->pitch) /
-		      this->screen->format->BytesPerPixel;
-		y += (this->screen->offset / this->screen->pitch);
+		SDL_PrivateMouseMotion(0, 0, x, y);
+	} else if ( mouse_relative) {
+		/*	RJR: March 28, 2000
+			leave physical cursor at center of screen if
+			mouse hidden and grabbed */
 		SDL_PrivateMouseMotion(0, 0, x, y);
 	} else {
 		SDL_Lock_EventThread();