Mercurial > sdl-ios-xcode
changeset 3118:5ba12c32ac6a
Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Wed, 06 May 2009 09:46:55 +0000 |
parents | 39da34152ad6 |
children | f78ed7625325 |
files | include/SDL_opengles.h |
diffstat | 1 files changed, 8 insertions(+), 0 deletions(-) [+] |
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--- a/include/SDL_opengles.h Wed May 06 07:00:32 2009 +0000 +++ b/include/SDL_opengles.h Wed May 06 09:46:55 2009 +0000 @@ -344,6 +344,14 @@ #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB +/* OpenGL ES 1.0 defines, they gone in 1.1 and 2.0 */ +#ifndef GL_MAX_ELEMENTS_VERTICES +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#endif /* GL_MAX_ELEMENTS_VERTICES */ +#ifndef GL_MAX_ELEMENTS_INDICES +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#endif /* GL_MAX_ELEMENTS_INDICES */ + /* GetTextureParameter */ /* GL_TEXTURE_MAG_FILTER */ /* GL_TEXTURE_MIN_FILTER */