Mercurial > sdl-ios-xcode
changeset 4255:5a203e2b0162 SDL-1.2
Fixed bug #716
Armin Burgmeier 2009-03-15 04:35:45 PDT
When I hold a mouse button down on another (non-SDL) window, then move the
mouse over an SDL window and releasing the mouse button there, then the
application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS
and gain 1.
Furthermore, SDL_GetAppState() reports the application not having mouse focus
until moving the mouse out of the window and back in again.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 27 Sep 2009 23:22:57 +0000 |
parents | 8afecb86be35 |
children | ba587a51f899 |
files | src/video/x11/SDL_x11events.c |
diffstat | 1 files changed, 6 insertions(+), 11 deletions(-) [+] |
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line diff
--- a/src/video/x11/SDL_x11events.c Sun Sep 27 22:41:34 2009 +0000 +++ b/src/video/x11/SDL_x11events.c Sun Sep 27 23:22:57 2009 +0000 @@ -423,15 +423,12 @@ if ( xevent.xcrossing.mode == NotifyUngrab ) printf("Mode: NotifyUngrab\n"); #endif - if ( (xevent.xcrossing.mode != NotifyGrab) && - (xevent.xcrossing.mode != NotifyUngrab) ) { - if ( this->input_grab == SDL_GRAB_OFF ) { - posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); - } - posted = SDL_PrivateMouseMotion(0, 0, - xevent.xcrossing.x, - xevent.xcrossing.y); + if ( this->input_grab == SDL_GRAB_OFF ) { + posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } + posted = SDL_PrivateMouseMotion(0, 0, + xevent.xcrossing.x, + xevent.xcrossing.y); } break; @@ -444,9 +441,7 @@ if ( xevent.xcrossing.mode == NotifyUngrab ) printf("Mode: NotifyUngrab\n"); #endif - if ( (xevent.xcrossing.mode != NotifyGrab) && - (xevent.xcrossing.mode != NotifyUngrab) && - (xevent.xcrossing.detail != NotifyInferior) ) { + if ( xevent.xcrossing.detail != NotifyInferior ) { if ( this->input_grab == SDL_GRAB_OFF ) { posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } else {