Mercurial > sdl-ios-xcode
changeset 1185:58538e140e2d
Apparently some bits of the BSD joystick code are x86 only...joystick.h
only exists at /usr/sys/arch/i386/include/joystick.h, for example.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 15:10:41 +0000 |
parents | a9542c38dcdb |
children | 0276947bee66 |
files | src/joystick/bsd/SDL_sysjoystick.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/src/joystick/bsd/SDL_sysjoystick.c Tue Nov 22 15:07:41 2005 +0000 +++ b/src/joystick/bsd/SDL_sysjoystick.c Tue Nov 22 15:10:41 2005 +0000 @@ -60,7 +60,7 @@ #include <sys/joystick.h> #endif -#if defined(__NetBSD__) || defined(__OpenBSD__) +#if defined(__NetBSD__) || (defined(__OpenBSD__) && defined(__i386__)) #include <machine/joystick.h> #endif @@ -370,7 +370,7 @@ int nbutton, naxe = -1; Sint32 v; -#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) +#if defined(__FreeBSD__) || defined(__NetBSD__) || (defined(__OpenBSD__) && defined(__i386__)) struct joystick gameport; static int x, y, xmin = 0xffff, ymin = 0xffff, xmax = 0, ymax = 0;