Mercurial > sdl-ios-xcode
changeset 5251:58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 10 Feb 2011 14:44:25 -0800 |
parents | 329d435f97f4 |
children | d844537c42fd |
files | include/SDL_video.h src/video/SDL_shape.c src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/cocoa/SDL_cocoaopengl.m src/video/cocoa/SDL_cocoawindow.h src/video/cocoa/SDL_cocoawindow.m src/video/directfb/SDL_DirectFB_modes.c src/video/directfb/SDL_DirectFB_mouse.c src/video/directfb/SDL_DirectFB_render.c src/video/directfb/SDL_DirectFB_window.c src/video/nds/SDL_ndsrender.c src/video/pandora/SDL_pandora.c src/video/uikit/SDL_uikitopengles.m src/video/uikit/SDL_uikitwindow.m src/video/windows/SDL_windowswindow.c src/video/x11/SDL_x11clipboard.c src/video/x11/SDL_x11opengl.c src/video/x11/SDL_x11window.c test/common.c test/testwm2.c |
diffstat | 21 files changed, 300 insertions(+), 190 deletions(-) [+] |
line wrap: on
line diff
--- a/include/SDL_video.h Thu Feb 10 14:36:09 2011 -0800 +++ b/include/SDL_video.h Thu Feb 10 14:44:25 2011 -0800 @@ -113,12 +113,20 @@ /** * \brief Used to indicate that you don't care what the window position is. */ -#define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF +#define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000 +#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X)) +#define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0) +#define SDL_WINDOWPOS_ISUNDEFINED(X) \ + (((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK) /** * \brief Used to indicate that the window position should be centered. */ -#define SDL_WINDOWPOS_CENTERED 0x7FFFFFE +#define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000 +#define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X)) +#define SDL_WINDOWPOS_CENTERED SDL_WINDOWPOS_CENTERED_DISPLAY(0) +#define SDL_WINDOWPOS_ISCENTERED(X) \ + (((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK) /** * \brief Event subtype for window events @@ -304,6 +312,14 @@ extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest); /** + * \brief Get the display index associated with a window. + * + * \return the display index of the display containing the center of the + * window, or -1 on error. + */ +extern DECLSPEC int SDLCALL SDL_GetWindowDisplay(SDL_Window * window); + +/** * \brief Set the display mode used when a fullscreen window is visible. * * By default the window's dimensions and the desktop format and refresh rate @@ -531,7 +547,7 @@ * \sa SDL_GetWindowDisplayMode() */ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window, - int fullscreen); + SDL_bool fullscreen); /** * \brief Get an SDL surface associated with the window.
--- a/src/video/SDL_shape.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/SDL_shape.c Thu Feb 10 14:44:25 2011 -0800 @@ -35,7 +35,7 @@ SDL_Window *result = NULL; result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/); if(result != NULL) { - result->shaper = result->display->device->shape_driver.CreateShaper(result); + result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result); if(result->shaper != NULL) { result->shaper->userx = x; result->shaper->usery = y; @@ -240,7 +240,7 @@ if(shape_mode != NULL) window->shaper->mode = *shape_mode; - result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shape_mode); + result = SDL_GetVideoDevice()->shape_driver.SetWindowShape(window->shaper,shape,shape_mode); window->shaper->hasshape = SDL_TRUE; if(window->shaper->userx != 0 && window->shaper->usery != 0) { SDL_SetWindowPosition(window,window->shaper->userx,window->shaper->usery);
--- a/src/video/SDL_sysvideo.h Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/SDL_sysvideo.h Thu Feb 10 14:44:25 2011 -0800 @@ -76,8 +76,6 @@ int w, h; Uint32 flags; - SDL_VideoDisplay *display; - SDL_DisplayMode fullscreen_mode; SDL_Surface *surface; @@ -110,7 +108,6 @@ SDL_DisplayMode current_mode; SDL_bool updating_fullscreen; - SDL_Window *windows; SDL_Window *fullscreen_window; SDL_VideoDevice *device; @@ -153,8 +150,7 @@ int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect); /* - * Get a list of the available display modes. e.g. - * SDL_AddDisplayMode(_this->current_display, mode) + * Get a list of the available display modes for a display. */ void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display); @@ -236,7 +232,7 @@ SDL_bool suspend_screensaver; int num_displays; SDL_VideoDisplay *displays; - int current_display; + SDL_Window *windows; Uint8 window_magic; Uint32 next_object_id; char * clipboard_text; @@ -326,6 +322,7 @@ extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode); extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display); extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode); +extern SDL_VideoDisplay *SDL_GetDisplayForWindow(SDL_Window *window); extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
--- a/src/video/SDL_video.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/SDL_video.c Thu Feb 10 14:44:25 2011 -0800 @@ -655,6 +655,12 @@ return SDL_TRUE; } +SDL_VideoDisplay * +SDL_GetFirstDisplay(void) +{ + return &_this->displays[0]; +} + static int SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) { @@ -893,6 +899,67 @@ } int +SDLCALL SDL_GetWindowDisplay(SDL_Window * window) +{ + int displayIndex; + int i, dist; + int closest = -1; + int closest_dist = 0x7FFFFFFF; + SDL_Point center; + SDL_Point delta; + SDL_Rect rect; + + CHECK_WINDOW_MAGIC(window, -1); + + if (SDL_WINDOWPOS_ISUNDEFINED(window->x) || + SDL_WINDOWPOS_ISCENTERED(window->x)) { + displayIndex = (window->x & 0xFFFF); + if (displayIndex >= _this->num_displays) { + displayIndex = 0; + } + return displayIndex; + } + if (SDL_WINDOWPOS_ISUNDEFINED(window->y) || + SDL_WINDOWPOS_ISCENTERED(window->y)) { + displayIndex = (window->y & 0xFFFF); + if (displayIndex >= _this->num_displays) { + displayIndex = 0; + } + return displayIndex; + } + + /* Find the display containing the window */ + center.x = window->x + window->w / 2; + center.y = window->y + window->h / 2; + for (i = 0; i < _this->num_displays; ++i) { + SDL_VideoDisplay *display = &_this->displays[i]; + + SDL_GetDisplayBounds(i, &rect); + if (display->fullscreen_window == window || SDL_EnclosePoints(¢er, 1, &rect, NULL)) { + return i; + } + + delta.x = center.x - (rect.x + rect.w / 2); + delta.y = center.y - (rect.y + rect.h / 2); + dist = (delta.x*delta.x + delta.y*delta.y); + if (dist < closest_dist) { + closest = i; + closest_dist = dist; + } + } + if (closest < 0) { + SDL_SetError("Couldn't find any displays"); + } + return closest; +} + +SDL_VideoDisplay * +SDL_GetDisplayForWindow(SDL_Window *window) +{ + return &_this->displays[SDL_GetWindowDisplay(window)]; +} + +int SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) { CHECK_WINDOW_MAGIC(window, -1); @@ -920,7 +987,7 @@ fullscreen_mode.h = window->h; } - if (!SDL_GetClosestDisplayModeForDisplay(window->display, + if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window), &fullscreen_mode, &fullscreen_mode)) { SDL_SetError("Couldn't find display mode match"); @@ -936,15 +1003,19 @@ Uint32 SDL_GetWindowPixelFormat(SDL_Window * window) { - SDL_VideoDisplay *display = window->display; - SDL_DisplayMode *displayMode = &display->current_mode; - return displayMode->format; + SDL_VideoDisplay *display; + SDL_DisplayMode *displayMode; + + CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN); + + display = SDL_GetDisplayForWindow(window); + return display->current_mode.format; } static void SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); /* See if we're already processing a window */ if (display->updating_fullscreen) { @@ -971,19 +1042,17 @@ if (FULLSCREEN_VISIBLE(window)) { /* Hide any other fullscreen windows */ - SDL_Window *other; - for (other = display->windows; other; other = other->next) { - if (other != window && FULLSCREEN_VISIBLE(other)) { - SDL_MinimizeWindow(other); - } + if (display->fullscreen_window != window) { + SDL_MinimizeWindow(display->fullscreen_window); } } display->updating_fullscreen = SDL_FALSE; /* See if there are any fullscreen windows */ - for (window = display->windows; window; window = window->next) { - if (FULLSCREEN_VISIBLE(window)) { + for (window = _this->windows; window; window = window->next) { + if (FULLSCREEN_VISIBLE(window) && + SDL_GetDisplayForWindow(window) == display) { SDL_DisplayMode fullscreen_mode; if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); @@ -1022,7 +1091,6 @@ } SDL_GL_LoadLibrary(NULL); } - display = &_this->displays[0]; /* FIXME */ window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); window->magic = &_this->window_magic; window->id = _this->next_object_id++; @@ -1031,12 +1099,11 @@ window->w = w; window->h = h; window->flags = (flags & allowed_flags); - window->display = display; - window->next = display->windows; - if (display->windows) { - display->windows->prev = window; + window->next = _this->windows; + if (_this->windows) { + _this->windows->prev = window; } - display->windows = window; + _this->windows = window; if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { SDL_DestroyWindow(window); @@ -1063,24 +1130,21 @@ SDL_Window * SDL_CreateWindowFrom(const void *data) { - SDL_VideoDisplay *display; SDL_Window *window; if (!_this) { SDL_UninitializedVideo(); return NULL; } - display = &_this->displays[0]; /* FIXME */ window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); window->magic = &_this->window_magic; window->id = _this->next_object_id++; window->flags = SDL_WINDOW_FOREIGN; - window->display = display; - window->next = display->windows; - if (display->windows) { - display->windows->prev = window; + window->next = _this->windows; + if (_this->windows) { + _this->windows->prev = window; } - display->windows = window; + _this->windows = window; if (!_this->CreateWindowFrom || _this->CreateWindowFrom(_this, window, data) < 0) { @@ -1171,13 +1235,9 @@ if (!_this) { return NULL; } - /* FIXME: Should we keep a separate hash table for these? */ - for (i = _this->num_displays; i--;) { - SDL_VideoDisplay *display = &_this->displays[i]; - for (window = display->windows; window; window = window->next) { - if (window->id == id) { - return window; - } + for (window = _this->windows; window; window = window->next) { + if (window->id == id) { + return window; } } return NULL; @@ -1298,29 +1358,36 @@ if (y != SDL_WINDOWPOS_UNDEFINED) { window->y = y; } - if (_this->SetWindowPosition) { - _this->SetWindowPosition(_this, window); + if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { + if (_this->SetWindowPosition) { + _this->SetWindowPosition(_this, window); + } + SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); } - SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); } void SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) { - if (_this && window && window->magic == &_this->window_magic) { + /* Clear the values */ + if (x) { + *x = 0; + } + if (y) { + *y = 0; + } + + CHECK_WINDOW_MAGIC(window, ); + + /* Fullscreen windows are always at their display's origin */ + if (window->flags & SDL_WINDOW_FULLSCREEN) { + } else { if (x) { *x = window->x; } if (y) { *y = window->y; } - } else { - if (x) { - *x = 0; - } - if (y) { - *y = 0; - } } } @@ -1341,6 +1408,20 @@ void SDL_GetWindowSize(SDL_Window * window, int *w, int *h) { + int dummy; + + if (!w) { + w = &dummy; + } + if (!h) { + h = &dummy; + } + + *w = 0; + *h = 0; + + CHECK_WINDOW_MAGIC(window, ); + if (_this && window && window->magic == &_this->window_magic) { if (w) { *w = window->w; @@ -1450,7 +1531,7 @@ } int -SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) +SDL_SetWindowFullscreen(SDL_Window * window, SDL_bool fullscreen) { CHECK_WINDOW_MAGIC(window, -1); @@ -1610,8 +1691,6 @@ void SDL_OnWindowFocusGained(SDL_Window * window) { - SDL_VideoDisplay *display = window->display; - if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) && _this->SetWindowGrab) { _this->SetWindowGrab(_this, window); @@ -1621,8 +1700,6 @@ void SDL_OnWindowFocusLost(SDL_Window * window) { - SDL_VideoDisplay *display = window->display; - /* If we're fullscreen on a single-head system and lose focus, minimize */ if ((window->flags & SDL_WINDOW_FULLSCREEN) && _this->num_displays == 1) { @@ -1638,14 +1715,12 @@ SDL_Window * SDL_GetFocusWindow(void) { - SDL_VideoDisplay *display; SDL_Window *window; if (!_this) { return NULL; } - display = &_this->displays[0]; /* FIXME */ - for (window = display->windows; window; window = window->next) { + for (window = _this->windows; window; window = window->next) { if (window->flags & SDL_WINDOW_INPUT_FOCUS) { return window; } @@ -1677,6 +1752,11 @@ SDL_GL_UnloadLibrary(); } + display = SDL_GetDisplayForWindow(window); + if (display->fullscreen_window == window) { + display->fullscreen_window = NULL; + } + /* Now invalidate magic */ window->magic = NULL; @@ -1693,14 +1773,13 @@ } /* Unlink the window from the list */ - display = window->display; if (window->next) { window->next->prev = window->prev; } if (window->prev) { window->prev->next = window->next; } else { - display->windows = window->next; + _this->windows = window->next; } SDL_free(window); @@ -1763,11 +1842,8 @@ SDL_EnableScreenSaver(); /* Clean up the system video */ - for (i = _this->num_displays; i--;) { - SDL_VideoDisplay *display = &_this->displays[i]; - while (display->windows) { - SDL_DestroyWindow(display->windows); - } + while (_this->windows) { + SDL_DestroyWindow(_this->windows); } _this->VideoQuit(_this);
--- a/src/video/cocoa/SDL_cocoaopengl.m Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/cocoa/SDL_cocoaopengl.m Thu Feb 10 14:44:25 2011 -0800 @@ -72,7 +72,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window) { NSAutoreleasePool *pool; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata; NSOpenGLPixelFormatAttribute attr[32]; NSOpenGLPixelFormat *fmt;
--- a/src/video/cocoa/SDL_cocoawindow.h Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/cocoa/SDL_cocoawindow.h Thu Feb 10 14:44:25 2011 -0800 @@ -86,7 +86,6 @@ SDL_Window *window; NSWindow *nswindow; SDL_bool created; - CGDirectDisplayID display; Cocoa_WindowListener *listener; struct SDL_VideoData *videodata; };
--- a/src/video/cocoa/SDL_cocoawindow.m Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/cocoa/SDL_cocoawindow.m Thu Feb 10 14:44:25 2011 -0800 @@ -403,8 +403,6 @@ { NSAutoreleasePool *pool; SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; - SDL_VideoDisplay *display = window->display; - SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata; SDL_WindowData *data; /* Allocate the window data */ @@ -416,7 +414,6 @@ data->window = window; data->nswindow = nswindow; data->created = created; - data->display = displaydata->display; data->videodata = videodata; pool = [[NSAutoreleasePool alloc] init]; @@ -438,9 +435,8 @@ [contentView release]; ConvertNSRect(&rect); - Cocoa_GetDisplayBounds(_this, display, &bounds); - window->x = (int)rect.origin.x - bounds.x; - window->y = (int)rect.origin.y - bounds.y; + window->x = (int)rect.origin.x; + window->y = (int)rect.origin.y; window->w = (int)rect.size.width; window->h = (int)rect.size.height; } @@ -493,27 +489,27 @@ { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSWindow *nswindow; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); NSRect rect; SDL_Rect bounds; unsigned int style; Cocoa_GetDisplayBounds(_this, display, &bounds); if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->x == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->x)) { rect.origin.x = bounds.x + (bounds.w - window->w) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->x)) { rect.origin.x = bounds.x; } else { - rect.origin.x = bounds.x + window->x; + rect.origin.x = window->x; } if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->y == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->y)) { rect.origin.y = bounds.y + (bounds.h - window->h) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->y)) { rect.origin.y = bounds.y; } else { - rect.origin.y = bounds.y + window->y; + rect.origin.y = window->y; } rect.size.width = window->w; rect.size.height = window->h; @@ -599,22 +595,22 @@ { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); NSRect rect; SDL_Rect bounds; Cocoa_GetDisplayBounds(_this, display, &bounds); if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->x == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->x)) { rect.origin.x = bounds.x + (bounds.w - window->w) / 2; } else { - rect.origin.x = bounds.x + window->x; + rect.origin.x = window->x; } if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->y == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->y)) { rect.origin.y = bounds.y + (bounds.h - window->h) / 2; } else { - rect.origin.y = bounds.y + window->y; + rect.origin.y = window->y; } rect.size.width = window->w; rect.size.height = window->h;
--- a/src/video/directfb/SDL_DirectFB_modes.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/directfb/SDL_DirectFB_modes.c Thu Feb 10 14:44:25 2011 -0800 @@ -135,7 +135,7 @@ * This has simply no effect. */ - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; /* FIXME: should we handle the error */
--- a/src/video/directfb/SDL_DirectFB_mouse.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/directfb/SDL_DirectFB_mouse.c Thu Feb 10 14:44:25 2011 -0800 @@ -170,7 +170,7 @@ if (!window) return -1; else { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); if (display) { DFB_DisplayData *dispdata = @@ -222,7 +222,7 @@ static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, int x, int y) { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; DFBResult ret;
--- a/src/video/directfb/SDL_DirectFB_render.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/directfb/SDL_DirectFB_render.c Thu Feb 10 14:44:25 2011 -0800 @@ -301,7 +301,7 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags) { SDL_DFB_WINDOWDATA(window); - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_Renderer *renderer = NULL; DirectFB_RenderData *data = NULL; DFBSurfaceCapabilities scaps; @@ -409,7 +409,7 @@ { //SDL_DFB_RENDERERDATA(renderer); SDL_Window *window = renderer->window; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_DFB_DEVICEDATA(display->device); DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; DirectFB_TextureData *data = texture->driverdata; @@ -465,7 +465,7 @@ DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_Window *window = renderer->window; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_DFB_DEVICEDATA(display->device); DirectFB_TextureData *data; DFBSurfaceDescription dsc; @@ -1129,7 +1129,7 @@ DirectFB_DestroyRenderer(SDL_Renderer * renderer) { DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata; - SDL_VideoDisplay *display = renderer->window->display; + SDL_VideoDisplay *display = renderer->SDL_GetDisplayForWindow(window); #if 0 if (display->palette) {
--- a/src/video/directfb/SDL_DirectFB_window.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/directfb/SDL_DirectFB_window.c Thu Feb 10 14:44:25 2011 -0800 @@ -62,17 +62,17 @@ bshaped = 1; /* Fill the window description. */ - if (window->x == SDL_WINDOWPOS_CENTERED) { + if (SDL_WINDOWPOS_ISCENTERED(window->x)) { x = (dispdata->cw - window->w) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->x)) { x = 0; } else { x = window->x; } - if (window->y == SDL_WINDOWPOS_CENTERED) { + if (SDL_WINDOWPOS_ISCENTERED(window->y)) { y = (dispdata->ch - window->h) / 2; - } else if (window->y == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->y)) { y = 0; } else { y = window->y; @@ -264,17 +264,17 @@ SDL_DFB_DISPLAYDATA(window); int x, y; - if (window->x == SDL_WINDOWPOS_CENTERED) { + if (SDL_WINDOWPOS_ISCENTERED(window->x)) { x = (dispdata->cw - window->w) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->x)) { x = 0; } else { x = window->x; } - if (window->y == SDL_WINDOWPOS_CENTERED) { + if (SDL_WINDOWPOS_ISCENTERED(window->y)) { y = (dispdata->ch - window->h) / 2; - } else if (window->y == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->y)) { y = 0; } else { y = window->y; @@ -358,7 +358,7 @@ DirectFB_MaximizeWindow(_THIS, SDL_Window * window) { SDL_DFB_WINDOWDATA(window); - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); DFBWindowOptions wopts; SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin, @@ -526,7 +526,7 @@ if (adjust) { #if SDL_DIRECTFB_OPENGL - DirectFB_GL_FreeWindowContexts(window->display->device, window); + DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window); #endif #if (DFB_VERSION_ATLEAST(1,2,1)) @@ -552,10 +552,10 @@ GetSubSurface(windata->window_surface, &windata->client, &windata->surface)); #endif - DirectFB_WM_RedrawLayout(window->display->device, window); + DirectFB_WM_RedrawLayout(SDL_GetVideoDevice(), window); #if SDL_DIRECTFB_OPENGL - DirectFB_GL_ReAllocWindowContexts(window->display->device, window); + DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window); #endif } error:
--- a/src/video/nds/SDL_ndsrender.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/nds/SDL_ndsrender.c Thu Feb 10 14:44:25 2011 -0800 @@ -107,7 +107,7 @@ SDL_Renderer * NDS_CreateRenderer(SDL_Window * window, Uint32 flags) { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_DisplayMode *displayMode = &display->current_mode; SDL_Renderer *renderer; NDS_RenderData *data; @@ -462,7 +462,7 @@ NDS_RenderData *data = (NDS_RenderData *) renderer->driverdata; NDS_TextureData *txdat = (NDS_TextureData *) texture->driverdata; SDL_Window *window = renderer->window; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); int Bpp = SDL_BYTESPERPIXEL(texture->format); if (txdat->type == NDSTX_BG) { @@ -487,7 +487,7 @@ { NDS_RenderData *data = (NDS_RenderData *) renderer->driverdata; SDL_Window *window = renderer->window; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); /* update sprites */ // NDS_OAM_Update(&(data->oam_copy), data->sub);
--- a/src/video/pandora/SDL_pandora.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/pandora/SDL_pandora.c Thu Feb 10 14:44:25 2011 -0800 @@ -417,7 +417,7 @@ SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; SDL_DisplayData *didata = - (SDL_DisplayData *) window->display->driverdata; + (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; EGLBoolean status; int32_t gfstatus; EGLint configs; @@ -816,7 +816,7 @@ SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; SDL_DisplayData *didata = - (SDL_DisplayData *) window->display->driverdata; + (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; if (phdata->egl_initialized != SDL_TRUE) {
--- a/src/video/uikit/SDL_uikitopengles.m Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/uikit/SDL_uikitopengles.m Thu Feb 10 14:44:25 2011 -0800 @@ -103,7 +103,7 @@ { SDL_uikitopenglview *view; SDL_WindowData *data = (SDL_WindowData *) window->driverdata; - UIScreen *uiscreen = (UIScreen *) window->display->driverdata; + UIScreen *uiscreen = (UIScreen *) SDL_GetDisplayForWindow(window)->driverdata; UIWindow *uiwindow = data->uiwindow; /* construct our view, passing in SDL's OpenGL configuration data */
--- a/src/video/uikit/SDL_uikitwindow.m Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/uikit/SDL_uikitwindow.m Thu Feb 10 14:44:25 2011 -0800 @@ -40,7 +40,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bool created) { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); UIScreen *uiscreen = (UIScreen *) display->driverdata; SDL_WindowData *data; @@ -85,9 +85,9 @@ } int -UIKit_CreateWindow(_THIS, SDL_Window *window) { - - SDL_VideoDisplay *display = window->display; +UIKit_CreateWindow(_THIS, SDL_Window *window) +{ + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); UIScreen *uiscreen = (UIScreen *) display->driverdata; // SDL currently puts this window at the start of display's linked list. We rely on this.
--- a/src/video/windows/SDL_windowswindow.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/windows/SDL_windowswindow.c Thu Feb 10 14:44:25 2011 -0800 @@ -46,7 +46,7 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_WindowData *data; /* Allocate the window data */ @@ -93,10 +93,8 @@ point.x = 0; point.y = 0; if (ClientToScreen(hwnd, &point)) { - SDL_Rect bounds; - WIN_GetDisplayBounds(_this, display, &bounds); - window->x = point.x - bounds.x; - window->y = point.y - bounds.y; + window->x = point.x; + window->y = point.y; } } { @@ -166,7 +164,7 @@ int WIN_CreateWindow(_THIS, SDL_Window * window) { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); HWND hwnd; RECT rect; SDL_Rect bounds; @@ -203,28 +201,28 @@ } } if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->x == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->x)) { x = bounds.x + (bounds.w - w) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->x)) { if (bounds.x == 0) { x = CW_USEDEFAULT; } else { x = bounds.x; } } else { - x = bounds.x + window->x + rect.left; + x = window->x + rect.left; } if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->y == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->y)) { y = bounds.y + (bounds.h - h) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->x)) { if (bounds.x == 0) { y = CW_USEDEFAULT; } else { y = bounds.y; } } else { - y = bounds.y + window->y + rect.top; + y = window->y + rect.top; } hwnd = @@ -366,7 +364,7 @@ void WIN_SetWindowPosition(_THIS, SDL_Window * window) { - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; RECT rect; SDL_Rect bounds; @@ -406,16 +404,16 @@ } } if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->x == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->x)) { x = bounds.x + (bounds.w - w) / 2; } else { - x = bounds.x + window->x + rect.left; + x = window->x + rect.left; } if ((window->flags & SDL_WINDOW_FULLSCREEN) - || window->y == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->y)) { y = bounds.y + (bounds.h - h) / 2; } else { - y = bounds.y + window->y + rect.top; + y = window->y + rect.top; } SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE)); @@ -452,35 +450,35 @@ h = (rect.bottom - rect.top); SetWindowPos(hwnd, top, 0, 0, w, h, (SWP_NOCOPYBITS | SWP_NOMOVE)); -} +} + +#ifdef _WIN32_WCE +void WINCE_ShowWindow(_THIS, SDL_Window* window, int visible) +{ + SDL_WindowData* windowdata = (SDL_WindowData*) window->driverdata; + SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; + + if(visible) { + if(window->flags & SDL_WINDOW_FULLSCREEN) { + if(videodata->SHFullScreen) + videodata->SHFullScreen(windowdata->hwnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON | SHFS_HIDESIPBUTTON); -#ifdef _WIN32_WCE -void WINCE_ShowWindow(_THIS, SDL_Window* window, int visible) -{ - SDL_WindowData* windowdata = (SDL_WindowData*) window->driverdata; - SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; - - if(visible) { - if(window->flags & SDL_WINDOW_FULLSCREEN) { - if(videodata->SHFullScreen) - videodata->SHFullScreen(windowdata->hwnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON | SHFS_HIDESIPBUTTON); - - ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_HIDE); - } - - ShowWindow(windowdata->hwnd, SW_SHOW); - SetForegroundWindow(windowdata->hwnd); - } else { - ShowWindow(windowdata->hwnd, SW_HIDE); - - if(window->flags & SDL_WINDOW_FULLSCREEN) { - if(videodata->SHFullScreen) - videodata->SHFullScreen(windowdata->hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON); - - ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_SHOW); - - } - } + ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_HIDE); + } + + ShowWindow(windowdata->hwnd, SW_SHOW); + SetForegroundWindow(windowdata->hwnd); + } else { + ShowWindow(windowdata->hwnd, SW_HIDE); + + if(window->flags & SDL_WINDOW_FULLSCREEN) { + if(videodata->SHFullScreen) + videodata->SHFullScreen(windowdata->hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON); + + ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_SHOW); + + } + } } #endif /* _WIN32_WCE */
--- a/src/video/x11/SDL_x11clipboard.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/x11/SDL_x11clipboard.c Thu Feb 10 14:44:25 2011 -0800 @@ -38,15 +38,11 @@ static Window GetWindow(_THIS) { - SDL_VideoDisplay *display; SDL_Window *window; - display = _this->displays; - if (display) { - window = display->windows; - if (window) { - return ((SDL_WindowData *) window->driverdata)->xwindow; - } + window = _this->windows; + if (window) { + return ((SDL_WindowData *) window->driverdata)->xwindow; } return None; }
--- a/src/video/x11/SDL_x11opengl.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/x11/SDL_x11opengl.c Thu Feb 10 14:44:25 2011 -0800 @@ -380,7 +380,7 @@ SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; int screen = - ((SDL_DisplayData *) window->display->driverdata)->screen; + ((SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata)->screen; XWindowAttributes xattr; XVisualInfo v, *vinfo; int n;
--- a/src/video/x11/SDL_x11window.c Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/x11/SDL_x11window.c Thu Feb 10 14:44:25 2011 -0800 @@ -90,7 +90,7 @@ { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayData *displaydata = - (SDL_DisplayData *) window->display->driverdata; + (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; XWindowAttributes attr; XGetWindowAttributes(data->display, RootWindow(data->display, displaydata->screen), &attr); @@ -259,7 +259,7 @@ { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayData *displaydata = - (SDL_DisplayData *) window->display->driverdata; + (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; Display *display = data->display; int screen = displaydata->screen; Visual *visual; @@ -328,19 +328,19 @@ xattr.colormap = XCreateColormap(display, RootWindow(display, screen), visual, AllocNone); if (oldstyle_fullscreen - || window->x == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->x)) { X11_GetDisplaySize(_this, window, &x, NULL); x = (x - window->w) / 2; - } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->x)) { x = 0; } else { x = window->x; } if (oldstyle_fullscreen - || window->y == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->y)) { X11_GetDisplaySize(_this, window, NULL, &y); y = (y - window->h) / 2; - } else if (window->y == SDL_WINDOWPOS_UNDEFINED) { + } else if (SDL_WINDOWPOS_ISUNDEFINED(window->y)) { y = 0; } else { y = window->y; @@ -377,8 +377,8 @@ sizehints->flags = PMaxSize | PMinSize; } if (!oldstyle_fullscreen - && window->x != SDL_WINDOWPOS_UNDEFINED - && window->y != SDL_WINDOWPOS_UNDEFINED) { + && !SDL_WINDOWPOS_ISUNDEFINED(window->x) + && !SDL_WINDOWPOS_ISUNDEFINED(window->y)) { sizehints->x = x; sizehints->y = y; sizehints->flags |= USPosition; @@ -713,14 +713,14 @@ oldstyle_fullscreen = X11_IsWindowOldFullscreen(_this, window); if (oldstyle_fullscreen - || window->x == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->x)) { X11_GetDisplaySize(_this, window, &x, NULL); x = (x - window->w) / 2; } else { x = window->x; } if (oldstyle_fullscreen - || window->y == SDL_WINDOWPOS_CENTERED) { + || SDL_WINDOWPOS_ISCENTERED(window->y)) { X11_GetDisplaySize(_this, window, NULL, &y); y = (y - window->h) / 2; } else { @@ -777,7 +777,7 @@ { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_DisplayData *displaydata = - (SDL_DisplayData *) window->display->driverdata; + (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; Display *display = data->videodata->display; Atom _NET_WM_STATE = data->videodata->_NET_WM_STATE; Atom _NET_WM_STATE_MAXIMIZED_VERT = data->videodata->_NET_WM_STATE_MAXIMIZED_VERT; @@ -832,7 +832,7 @@ { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_DisplayData *displaydata = - (SDL_DisplayData *) window->display->driverdata; + (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; Display *display = data->videodata->display; XIconifyWindow(display, data->xwindow, displaydata->screen);
--- a/test/common.c Thu Feb 10 14:36:09 2011 -0800 +++ b/test/common.c Thu Feb 10 14:44:25 2011 -0800 @@ -1015,12 +1015,14 @@ case SDLK_m: if (event->key.keysym.mod & KMOD_CTRL) { /* Ctrl-M maximize */ - /* FIXME: Which window has focus for this keyboard? */ for (i = 0; i < state->num_windows; ++i) { - if (SDL_GetWindowFlags(state->windows[i]) & SDL_WINDOW_MAXIMIZED) { - SDL_RestoreWindow(state->windows[i]); - } else { - SDL_MaximizeWindow(state->windows[i]); + Uint32 flags = SDL_GetWindowFlags(state->windows[i]); + if (flags & SDL_WINDOW_INPUT_FOCUS) { + if (flags & SDL_WINDOW_MAXIMIZED) { + SDL_RestoreWindow(state->windows[i]); + } else { + SDL_MaximizeWindow(state->windows[i]); + } } } } @@ -1028,9 +1030,26 @@ case SDLK_z: if (event->key.keysym.mod & KMOD_CTRL) { /* Ctrl-Z minimize */ - /* FIXME: Which window has focus for this keyboard? */ for (i = 0; i < state->num_windows; ++i) { - SDL_MinimizeWindow(state->windows[i]); + Uint32 flags = SDL_GetWindowFlags(state->windows[i]); + if (flags & SDL_WINDOW_INPUT_FOCUS) { + SDL_MinimizeWindow(state->windows[i]); + } + } + } + break; + case SDLK_RETURN: + if (event->key.keysym.mod & KMOD_CTRL) { + /* Ctrl-Enter toggle fullscreen */ + for (i = 0; i < state->num_windows; ++i) { + Uint32 flags = SDL_GetWindowFlags(state->windows[i]); + if (flags & SDL_WINDOW_INPUT_FOCUS) { + if (flags & SDL_WINDOW_FULLSCREEN) { + SDL_SetWindowFullscreen(state->windows[i], SDL_FALSE); + } else { + SDL_SetWindowFullscreen(state->windows[i], SDL_TRUE); + } + } } } break;
--- a/test/testwm2.c Thu Feb 10 14:36:09 2011 -0800 +++ b/test/testwm2.c Thu Feb 10 14:44:25 2011 -0800 @@ -49,6 +49,19 @@ /* Check for events */ while (SDL_PollEvent(&event)) { CommonEvent(state, &event, &done); + + if (event.type == SDL_WINDOWEVENT) { + if (event.window.event == SDL_WINDOWEVENT_MOVED) { + SDL_Window *window = SDL_GetWindowFromID(event.window.windowID); + if (window) { + printf("Window %d moved to %d,%d (display %d)\n", + event.window.windowID, + event.window.data1, + event.window.data2, + SDL_GetWindowDisplay(window)); + } + } + } } } quit(0);