Mercurial > sdl-ios-xcode
changeset 4613:56b888179f95
Remove debugging code.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Thu, 22 Jul 2010 11:55:32 +0530 |
parents | 9a5db97cd569 |
children | a17de6a8f796 |
files | src/video/x11/SDL_x11render.c |
diffstat | 1 files changed, 0 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/x11/SDL_x11render.c Thu Jul 22 10:53:41 2010 +0530 +++ b/src/video/x11/SDL_x11render.c Thu Jul 22 11:55:32 2010 +0530 @@ -824,7 +824,6 @@ Uint32 Amask, Rmask, Gmask, Bmask; SDL_PixelFormatEnumToMasks(texture->format, &(data->depth), &Rmask, &Gmask, &Bmask, &Amask); - printf("%d %x %x %x %x\n", data->depth, Rmask, Gmask, Bmask, Amask); data->visual = PixelFormatEnumToVisual(renderer, texture->format); } else