Mercurial > sdl-ios-xcode
changeset 2626:53dd30491c71 gsoc2008_force_feedback
Added SDL_HAPTIC_STATUS support to windows haptic port.
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Wed, 06 Aug 2008 10:11:35 +0000 |
parents | 9bad8efcb75e |
children | 265ced2079bd |
files | src/haptic/win32/SDL_syshaptic.c |
diffstat | 1 files changed, 14 insertions(+), 2 deletions(-) [+] |
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--- a/src/haptic/win32/SDL_syshaptic.c Wed Aug 06 09:55:51 2008 +0000 +++ b/src/haptic/win32/SDL_syshaptic.c Wed Aug 06 10:11:35 2008 +0000 @@ -465,6 +465,9 @@ haptic->supported |= SDL_HAPTIC_AUTOCENTER; } + /* Status is always supported. */ + haptic->supported |= SDL_HAPTIC_STATUS; + /* Check maximum effects. */ haptic->neffects = 128; /* TODO actually figure this out. */ haptic->nplaying = 128; @@ -1231,8 +1234,17 @@ int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect * effect) { - SDL_SetError("Haptic: Status not supported."); - return -1; + HRESULT ret; + DWORD status; + + ret = IDirectInputEffect_GetEffectStatus(effect->hweffect->ref, &status); + if (FAILED(ret)) { + DI_SetError("Getting effect status",ret); + return -1; + } + + if (status == 0) return SDL_FALSE; + return SDL_TRUE; }