Mercurial > sdl-ios-xcode
changeset 4747:5284a3b3217a
Added empty text input functions for win32.
author | dewyatt |
---|---|
date | Tue, 06 Jul 2010 02:34:49 -0400 |
parents | 0c39b36dd104 |
children | d1ce08e2697f |
files | src/video/win32/SDL_win32keyboard.c src/video/win32/SDL_win32keyboard.h src/video/win32/SDL_win32video.c |
diffstat | 3 files changed, 26 insertions(+), 0 deletions(-) [+] |
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--- a/src/video/win32/SDL_win32keyboard.c Tue Jul 06 02:07:42 2010 -0400 +++ b/src/video/win32/SDL_win32keyboard.c Tue Jul 06 02:34:49 2010 -0400 @@ -122,4 +122,23 @@ { } +void +WIN_StartTextInput(_THIS) +{ + HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; + +} + +void +WIN_StopTextInput(_THIS) +{ + +} + +void +WIN_SetTextInputRect(_THIS, SDL_Rect *rect) +{ + +} + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/win32/SDL_win32keyboard.h Tue Jul 06 02:07:42 2010 -0400 +++ b/src/video/win32/SDL_win32keyboard.h Tue Jul 06 02:34:49 2010 -0400 @@ -31,6 +31,10 @@ extern void WIN_UpdateKeymap(void); extern void WIN_QuitKeyboard(_THIS); +extern void WIN_StartTextInput(_THIS); +extern void WIN_StopTextInput(_THIS); +extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect); + #endif /* _SDL_win32keyboard_h */ /* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/win32/SDL_win32video.c Tue Jul 06 02:07:42 2010 -0400 +++ b/src/video/win32/SDL_win32video.c Tue Jul 06 02:34:49 2010 -0400 @@ -162,6 +162,9 @@ device->GL_SwapWindow = WIN_GL_SwapWindow; device->GL_DeleteContext = WIN_GL_DeleteContext; #endif + device->StartTextInput = WIN_StartTextInput; + device->StopTextInput = WIN_StartTextInput; + device->SetTextInputRect = WIN_SetTextInputRect; device->free = WIN_DeleteDevice;