Mercurial > sdl-ios-xcode
changeset 4602:4fbf64d504cf
Use XDamage to optimise drawing operations.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Mon, 19 Jul 2010 17:46:37 +0530 |
parents | cd2523c69d3e |
children | dffa432f0e2b |
files | src/video/x11/SDL_x11render.c |
diffstat | 1 files changed, 34 insertions(+), 8 deletions(-) [+] |
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--- a/src/video/x11/SDL_x11render.c Sun Jul 18 19:03:39 2010 +0530 +++ b/src/video/x11/SDL_x11render.c Mon Jul 19 17:46:37 2010 +0530 @@ -31,6 +31,9 @@ #include "../SDL_pixels_c.h" #include "../SDL_yuv_sw_c.h" +#include <X11/extensions/Xdamage.h> +#include <X11/extensions/Xfixes.h> + /* X11 renderer implementation */ static SDL_Renderer *X11_CreateRenderer(SDL_Window * window, Uint32 flags); @@ -108,6 +111,8 @@ XRenderPictFormat* xwindow_pict_fmt; GC stencil_gc; SDL_bool use_xrender; + Damage stencil_damage; + XserverRegion stencil_parts; #endif int current_pixmap; Drawable drawable; @@ -295,12 +300,18 @@ data->stencil_gc = XCreateGC(data->display, data->stencil, GCGraphicsExposures, &gcv); XSetBackground(data->display, data->stencil_gc, 0x00); + XSetForeground(data->display, data->stencil_gc, 0x00); + XFillRectangle(data->display, data->stencil, data->stencil_gc, + 0, 0, window->w, window->h); XSetForeground(data->display, data->stencil_gc, 0xFF); data->stencil_pict = XRenderCreatePicture(data->display, data->stencil, XRenderFindStandardFormat(data->display, PictStandardA8), 0, NULL); + data->stencil_damage = + XDamageCreate(data->display, data->stencil, XDamageReportNonEmpty); + XDamageSubtract(data->display, data->stencil_damage, None, data->stencil_parts); data->brush = XCreatePixmap(data->display, data->xwindow, 1, 1, 32); XRenderPictureAttributes brush_attr; @@ -1001,6 +1012,8 @@ XPoint *xpoints, *xpoint; int i, xcount; SDL_Rect clip, rect; + /*Damage damage; + XserverRegion parts;*/ clip.x = 0; clip.y = 0; @@ -1033,32 +1046,39 @@ ++xpoint; ++xcount; } -/* + #ifdef SDL_VIDEO_DRIVER_X11_XRENDER if (data->use_xrender) { XSetForeground(data->display, data->stencil_gc, 0x00); + XFixesSetGCClipRegion(data->display, data->stencil_gc, 0, 0, data->stencil_parts); XFillRectangle(data->display, data->stencil, data->stencil_gc, rect.x, rect.y, rect.w, rect.h); + XFixesSetGCClipRegion(data->display, data->stencil_gc, 0, 0, None); XSetForeground(data->display, data->stencil_gc, 0xFF); + /*damage = + XDamageCreate(data->display, data->stencil, XDamageReportRawRectangles);*/ XDrawPoints(data->display, data->stencil, data->stencil_gc, xpoints, xcount, CoordModeOrigin); + XDamageSubtract(data->display, data->stencil_damage, None, data->stencil_parts); } -#endif*/ +#endif } -/* + #ifdef SDL_VIDEO_DRIVER_X11_XRENDER if (data->use_xrender) { XRenderColor foreground; foreground = xrenderdrawcolor(renderer); XRenderFillRectangle(data->display, PictOpSrc, data->brush_pict, &foreground, 0, 0, 1, 1); + XFixesSetPictureClipRegion(data->display, data->drawable_pict, 0, 0, data->stencil_parts); XRenderComposite(data->display, data->blend_op, data->brush_pict, data->stencil_pict, data->drawable_pict, rect.x, rect.y, rect.x, rect.y, rect.x, rect.y, rect.w, rect.h); + XFixesSetPictureClipRegion(data->display, data->drawable_pict, 0, 0, None); + //XDamageDestroy(data->display, damage); } else #endif -*/ { unsigned long foreground = renderdrawcolor(renderer, 1); XSetForeground(data->display, data->gc, foreground); @@ -1087,6 +1107,8 @@ int i, xcount; int minx, miny; int maxx, maxy; + XserverRegion parts; + Damage damage; clip.x = 0; clip.y = 0; @@ -1095,19 +1117,21 @@ { Pixmap drawable; GC gc; -/* #ifdef SDL_VIDEO_DRIVER_X11_XRENDER if (data->use_xrender) { drawable = data->stencil; gc = data->stencil_gc; XSetForeground(data->display, data->stencil_gc, 0x00); + XFixesSetGCClipRegion(data->display, data->stencil_gc, 0, 0, data->stencil_parts); XFillRectangle(data->display, data->stencil, data->stencil_gc, 0, 0, window->w, window->h); + XFixesSetGCClipRegion(data->display, data->stencil_gc, 0, 0, None); XSetForeground(data->display, data->stencil_gc, 0xFF); + /*damage = + XDamageCreate(data->display, data->stencil, XDamageReportRawRectangles);*/ } else #endif -*/ { drawable = data->drawable; gc = data->gc; @@ -1230,18 +1254,20 @@ } } } -/* #ifdef SDL_VIDEO_DRIVER_X11_XRENDER if (data->use_xrender) { XRenderColor xrforeground = xrenderdrawcolor(renderer); XRenderFillRectangle(data->display, PictOpSrc, data->brush_pict, &xrforeground, 0, 0, 1, 1); + XDamageSubtract(data->display, data->stencil_damage, None, data->stencil_parts); + XFixesSetPictureClipRegion(data->display, data->drawable_pict, 0, 0, data->stencil_parts); XRenderComposite(data->display, data->blend_op, data->brush_pict, data->stencil_pict, data->drawable_pict, 0, 0, 0, 0, 0, 0, window->w, window->h); + XFixesSetPictureClipRegion(data->display, data->drawable_pict, 0, 0, None); + //XDamageDestroy(data->display, damage); } #endif -*/ SDL_stack_free(xpoints); return 0;