changeset 4:4f6c5f021323

Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:54:56 +0000
parents 3b97b708523c
children ea6d917c9d51
files src/video/fbcon/SDL_fbelo.c src/video/fbcon/SDL_fbelo.h src/video/fbcon/SDL_fbevents.c
diffstat 3 files changed, 48 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/src/video/fbcon/SDL_fbelo.c	Thu Apr 26 16:52:42 2001 +0000
+++ b/src/video/fbcon/SDL_fbelo.c	Thu Apr 26 16:54:56 2001 +0000
@@ -421,3 +421,26 @@
 
 	return 1;
 }
+
+int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy) {
+        unsigned char buffer[ELO_PACKET_SIZE];
+        int pointer = 0;
+        int checksum = ELO_INIT_CHECKSUM;
+
+        while(pointer < ELO_PACKET_SIZE) {
+                if(eloGetPacket(buffer, &pointer, &checksum, fd)) {
+                        break;
+                }
+        }
+
+        if(!eloParsePacket(buffer, realx, realy, button_state)) {
+                return 0;
+        }
+
+        *x = *realx;
+        *y = *realy;
+
+        eloConvertXY(this, x, y);
+	
+	return 1;
+}
--- a/src/video/fbcon/SDL_fbelo.h	Thu Apr 26 16:52:42 2001 +0000
+++ b/src/video/fbcon/SDL_fbelo.h	Thu Apr 26 16:54:56 2001 +0000
@@ -52,4 +52,10 @@
 */
 int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state);
 
+/*	eloReadPosition
+	read a packet and get the cursor position
+*/
+
+int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);
+
 #endif	/* SDL_fbelo_h */
--- a/src/video/fbcon/SDL_fbevents.c	Thu Apr 26 16:52:42 2001 +0000
+++ b/src/video/fbcon/SDL_fbevents.c	Thu Apr 26 16:54:56 2001 +0000
@@ -619,7 +619,8 @@
 	int button = 0;
 	int dx = 0, dy = 0;
 	int packetsize = 0;
-
+	int realx, realy;
+	
 	/* Figure out the mouse packet size */
 	switch (mouse_drv) {
 		case MOUSE_NONE:
@@ -647,6 +648,18 @@
 			break;
 	}
 
+	/* Special handling for the quite sensitive ELO controller */
+	if (mouse_drv == MOUSE_ELO) {
+	
+	    /* try to read the next packet */
+	    if(eloReadPosition(this, mouse_fd, &dx, &dy, &button, &realx, &realy)) {
+		button = (button & 0x01) << 2;
+    		FB_vgamousecallback(button, relative, dx, dy);
+	    }
+	    
+	    return;
+	}
+	
 	/* Read as many packets as possible */
 	nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start);
 	if ( nread < 0 ) {
@@ -740,25 +753,25 @@
 				dx =  (signed char)mousebuf[i+1];
 				dy = -(signed char)mousebuf[i+2];
 				break;
+			/*
 			case MOUSE_ELO:
-				/* ELO protocol has ELO_START_BYTE as first byte */
 				if ( mousebuf[i] != ELO_START_BYTE ) {
-					/* Go to next byte */
 					i -= (packetsize-1);
 					continue;
 				}
 
-				/* parse the packet */
 				if(!eloParsePacket(&(mousebuf[i]), &dx, &dy, &button)) {
-					break;
+					i -= (packetsize-1);
+					continue;
 				}
 				
 				button = (button & 0x01) << 2;
 
-				/* convert to screen coordinates */
 				eloConvertXY(this, &dx, &dy);
 				break;
+			*/
 
+			case MOUSE_ELO:
 			case NUM_MOUSE_DRVS:
 				/* Uh oh.. */
 				dx = 0;