Mercurial > sdl-ios-xcode
changeset 1439:4d3bb026cd16
Fixed warnings in -pedantic mode
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 26 Feb 2006 05:02:14 +0000 |
parents | 1f4f09641645 |
children | ae78374ac894 |
files | test/testdyngl.c test/testgl.c test/testoverlay.c test/testoverlay2.c test/testsem.c |
diffstat | 5 files changed, 15 insertions(+), 29 deletions(-) [+] |
line wrap: on
line diff
--- a/test/testdyngl.c Sun Feb 26 04:54:01 2006 +0000 +++ b/test/testdyngl.c Sun Feb 26 05:02:14 2006 +0000 @@ -42,6 +42,7 @@ printf("Unable to get function pointer for %s\n",p); quit(1); } + return NULL; } typedef struct
--- a/test/testgl.c Sun Feb 26 04:54:01 2006 +0000 +++ b/test/testgl.c Sun Feb 26 05:02:14 2006 +0000 @@ -245,8 +245,6 @@ static int w, h; int x, y; - SDL_Surface *screen = SDL_GetVideoSurface(); - if ( ! cursor_texture ) { SDL_Surface *image; GLfloat texcoord[4]; @@ -303,7 +301,6 @@ static int w, h; static int delta_x = 1; static int delta_y = 1; - static Uint32 last_moved = 0; SDL_Surface *screen = SDL_GetVideoSurface(); @@ -377,7 +374,6 @@ static int w, h; static int delta_x = 1; static int delta_y = 1; - static Uint32 last_moved = 0; SDL_Rect dst; SDL_Surface *screen = SDL_GetVideoSurface(); @@ -657,7 +653,7 @@ glVertex3fv(cube[2]); glColor3fv(color[7]); glVertex3fv(cube[7]); -#else // flat cube +#else /* flat cube */ glColor3f(1.0, 0.0, 0.0); glVertex3fv(cube[0]); glVertex3fv(cube[1]); @@ -767,7 +763,7 @@ int main(int argc, char *argv[]) { - int i, logo, logocursor; + int i, logo, logocursor = 0; int numtests; int bpp = 0; int slowly;
--- a/test/testoverlay.c Sun Feb 26 04:54:01 2006 +0000 +++ b/test/testoverlay.c Sun Feb 26 05:02:14 2006 +0000 @@ -34,8 +34,6 @@ void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance) { - int i; - if (monochrome) { #if 1 /* these are the two formulas that I found on the FourCC site... */ @@ -80,7 +78,7 @@ */ } -ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -120,7 +118,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -160,7 +158,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -193,7 +191,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -229,7 +227,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3];
--- a/test/testoverlay2.c Sun Feb 26 04:54:01 2006 +0000 +++ b/test/testoverlay2.c Sun Feb 26 05:02:14 2006 +0000 @@ -57,8 +57,6 @@ void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance) { - int i; - if (monochrome) { #if 1 /* these are the two formulas that I found on the FourCC site... */ @@ -92,7 +90,7 @@ } } -ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -125,7 +123,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -158,7 +156,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -191,7 +189,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -227,7 +225,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -416,7 +414,7 @@ /* Set video mode */ if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL ) { - fprintf(stderr, "Couldn't set video mode: %s\n", 0, SDL_GetError()); + fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); free(RawMooseData); quit(4); } @@ -430,7 +428,7 @@ MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0); if (MooseFrame[i]==NULL) { - fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", 0, SDL_GetError()); + fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError()); free(RawMooseData); quit(5); }
--- a/test/testsem.c Sun Feb 26 04:54:01 2006 +0000 +++ b/test/testsem.c Sun Feb 26 05:02:14 2006 +0000 @@ -13,13 +13,6 @@ static SDL_sem *sem; int alive = 1; -/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void quit(int rc) -{ - SDL_Quit(); - exit(rc); -} - int ThreadFunc(void *data) { while ( alive ) {