Mercurial > sdl-ios-xcode
changeset 2365:478fa831910f gsoc2008_iphone
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 18:05:54 +0000 |
parents | e321b52dee8f |
children | 4a6d5bff9521 |
files | include/SDL_video.h |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
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