Mercurial > sdl-ios-xcode
changeset 4924:455c0dad84df
Allow the SDK path to be rebased
Fixed bug compiling on Mac OS X 10.5
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 01 Dec 2010 12:22:29 -0800 |
parents | 1002d074d459 |
children | 514f811a4887 |
files | build-scripts/fatbuild.sh |
diffstat | 1 files changed, 28 insertions(+), 23 deletions(-) [+] |
line wrap: on
line diff
--- a/build-scripts/fatbuild.sh Wed Dec 01 12:17:12 2010 -0800 +++ b/build-scripts/fatbuild.sh Wed Dec 01 12:22:29 2010 -0800 @@ -8,6 +8,11 @@ NJOB=$NCPU fi +# SDK path +if test x$SDK_PATH = x; then + SDK_PATH=/Developer/SDKs +fi + # Generic, cross-platform CFLAGS you always want go here. CFLAGS="-O3 -g -pipe" @@ -22,15 +27,15 @@ CFLAGS_PPC="-mmacosx-version-min=10.4" CPPFLAGS_PPC="-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \ -nostdinc \ --F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \ --I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/include \ --isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include" +-F$SDK_PATH/MacOSX10.4u.sdk/System/Library/Frameworks \ +-I$SDK_PATH/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/include \ +-isystem $SDK_PATH/MacOSX10.4u.sdk/usr/include" # PowerPC 32-bit linker flags LFLAGS_PPC="-arch ppc -Wl,-headerpad_max_install_names -mmacosx-version-min=10.4 \ --F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \ --L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1 \ --Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk" +-F$SDK_PATH/MacOSX10.4u.sdk/System/Library/Frameworks \ +-L$SDK_PATH/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1 \ +-Wl,-syslibroot,$SDK_PATH/MacOSX10.4u.sdk" # PowerPC 64-bit configure flags (10.5 runtime compatibility) # We dynamically load X11, so using the system X11 headers is fine. @@ -43,15 +48,15 @@ CFLAGS_PPC64="-mmacosx-version-min=10.5" CPPFLAGS_PPC64="-DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \ -nostdinc \ --F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \ --I/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/include \ --isystem /Developer/SDKs/MacOSX10.5.sdk/usr/include" +-F$SDK_PATH/MacOSX10.5.sdk/System/Library/Frameworks \ +-I$SDK_PATH/MacOSX10.5.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/include \ +-isystem $SDK_PATH/MacOSX10.5.sdk/usr/include" # PowerPC 64-bit linker flags LFLAGS_PPC64="-arch ppc64 -Wl,-headerpad_max_install_names -mmacosx-version-min=10.5 \ --F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \ --L/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/ppc64 \ --Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk" +-F$SDK_PATH/MacOSX10.5.sdk/System/Library/Frameworks \ +-L$SDK_PATH/MacOSX10.5.sdk/usr/lib/gcc/powerpc-apple-darwin10/4.0.1/ppc64 \ +-Wl,-syslibroot,$SDK_PATH/MacOSX10.5.sdk" # Intel 32-bit configure flags (10.4 runtime compatibility) # We dynamically load X11, so using the system X11 headers is fine. @@ -65,7 +70,7 @@ # They changed this to "darwin10" in Xcode 3.2 (Snow Leopard). GCCUSRPATH_X86="$SDK_PATH/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin9/4.0.1" -if [ ! -d "$GCCUSRPATH" ]; then +if [ ! -d "$GCCUSRPATH_X86" ]; then GCCUSRPATH_X86="$SDK_PATH/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1" fi if [ ! -d "$GCCUSRPATH_X86" ]; then @@ -79,15 +84,15 @@ CFLAGS_X86="-mmacosx-version-min=10.4" CPPFLAGS_X86="-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \ -nostdinc \ --F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \ +-F$SDK_PATH/MacOSX10.4u.sdk/System/Library/Frameworks \ -I$GCCUSRPATH_X86/include \ --isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include" +-isystem $SDK_PATH/MacOSX10.4u.sdk/usr/include" # Intel 32-bit linker flags LFLAGS_X86="-arch i386 -Wl,-headerpad_max_install_names -mmacosx-version-min=10.4 \ --F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \ +-F$SDK_PATH/MacOSX10.4u.sdk/System/Library/Frameworks \ -L$GCCUSRPATH_X86 \ --Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk" +-Wl,-syslibroot,$SDK_PATH/MacOSX10.4u.sdk" # Intel 64-bit configure flags (10.5 runtime compatibility) # We dynamically load X11, so using the system X11 headers is fine. @@ -100,15 +105,15 @@ CFLAGS_X64="-mmacosx-version-min=10.5" CPPFLAGS_X64="-DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \ -nostdinc \ --F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \ --I/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/include \ --isystem /Developer/SDKs/MacOSX10.5.sdk/usr/include" +-F$SDK_PATH/MacOSX10.5.sdk/System/Library/Frameworks \ +-I$SDK_PATH/MacOSX10.5.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/include \ +-isystem $SDK_PATH/MacOSX10.5.sdk/usr/include" # Intel 64-bit linker flags LFLAGS_X64="-arch x86_64 -Wl,-headerpad_max_install_names -mmacosx-version-min=10.5 \ --F/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks \ --L/Developer/SDKs/MacOSX10.5.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/x86_64 \ --Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk" +-F$SDK_PATH/MacOSX10.5.sdk/System/Library/Frameworks \ +-L$SDK_PATH/MacOSX10.5.sdk/usr/lib/gcc/i686-apple-darwin10/4.0.1/x86_64 \ +-Wl,-syslibroot,$SDK_PATH/MacOSX10.5.sdk" # # Find the configure script