Mercurial > sdl-ios-xcode
changeset 717:42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
From: Philip D.S. Thoren <pthoren@cs.uml.edu>
Reply-To: "sdl@libsdl.org" <sdl@libsdl.org>
To: "sdl@libsdl.org" <sdl@libsdl.org>
Subject: [SDL] BUG in src/video/windx5/SDL_dx5events.c
I tracked down a bug that crashed my program on Windows *all* the
time.
FILE: src/video/windx5/SDL_dx5events.c
FUNCTION: handle_mouse
BUG:
SDL_PublicSurface is being dereferenced when it is NULL.
I added the following to the very begining of handle_mouse
and it solved my crashing problems:
if (SDL_PublicSurface == NULL) return;
~ Philip D.S. Thoren
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 15 Sep 2003 13:51:25 +0000 |
parents | f25e3334d583 |
children | cbc0f7fabd1c |
files | src/video/windx5/SDL_dx5events.c |
diffstat | 1 files changed, 5 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/windx5/SDL_dx5events.c Sat Sep 13 02:20:32 2003 +0000 +++ b/src/video/windx5/SDL_dx5events.c Mon Sep 15 13:51:25 2003 +0000 @@ -277,6 +277,11 @@ Uint8 button; DWORD timestamp = 0; + /* Sanity check. Mailing list reports this being NULL unexpectedly. */ + if (SDL_PublicSurface == NULL) { + return; + } + /* If we are in windowed mode, Windows is taking care of the mouse */ if ( (SDL_PublicSurface->flags & SDL_OPENGL) || !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {