Mercurial > sdl-ios-xcode
changeset 487:414d77a36716
Fixed trashing the framebuffer console on broken video drivers
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 02 Sep 2002 21:42:15 +0000 |
parents | 8b1c1ae7af11 |
children | 0a111805b53a |
files | src/video/fbcon/SDL_fbvideo.c |
diffstat | 1 files changed, 5 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/fbcon/SDL_fbvideo.c Mon Sep 02 16:02:17 2002 +0000 +++ b/src/video/fbcon/SDL_fbvideo.c Mon Sep 02 21:42:15 2002 +0000 @@ -463,6 +463,9 @@ current_w = vinfo.xres; current_h = vinfo.yres; current_index = ((vinfo.bits_per_pixel+7)/8)-1; +#ifdef BROKEN_MODES + FB_AddMode(this, current_index, current_w, current_h); +#else for ( i=0; i<NUM_MODELISTS; ++i ) { SDL_nummodes[i] = 0; SDL_modelist[i] = NULL; @@ -475,7 +478,7 @@ if ( i == current_index ) { if ( (current_w > w) || (current_h > h) ) { /* Only check once */ - FB_AddMode(this, i,current_w,current_h); + FB_AddMode(this, i, current_w, current_h); current_index = -1; } } @@ -484,6 +487,7 @@ } } } +#endif /* BROKEN_MODES */ /* Fill in our hardware acceleration capabilities */ this->info.wm_available = 0;