Mercurial > sdl-ios-xcode
changeset 3493:40b1f7cb2062
SDL_CreateWindowFrom() is actually going to be supported. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Nov 2009 07:42:23 +0000 |
parents | 7a606cfa5c2d |
children | 61d95a87c327 |
files | include/SDL_video.h |
diffstat | 1 files changed, 1 insertions(+), 3 deletions(-) [+] |
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line diff
--- a/include/SDL_video.h Wed Nov 25 06:24:15 2009 +0000 +++ b/include/SDL_video.h Wed Nov 25 07:42:23 2009 +0000 @@ -538,14 +538,12 @@ int h, Uint32 flags); /** - * \brief Create an SDL window struct from an existing native window. + * \brief Create an SDL window from an existing native window. * * \param data A pointer to driver-dependent window creation data * * \return The id of the window created, or zero if window creation failed. * - * \warning This function is NOT SUPPORTED, use at your own risk! - * * \sa SDL_DestroyWindow() */ extern DECLSPEC SDL_WindowID SDLCALL SDL_CreateWindowFrom(const void *data);