Mercurial > sdl-ios-xcode
changeset 2130:3ee59c43d784
Fixes for compiling with Visual C++ 8.0 Express Edition
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 19 Jun 2007 05:53:56 +0000 |
parents | 047245361002 |
children | 55c7932d1fdb |
files | VisualC.zip src/SDL_compat.c src/audio/SDL_audio.c src/audio/SDL_audiocvt.c src/audio/SDL_mixer.c src/video/SDL_renderer_sw.c src/video/SDL_video.c src/video/win32/SDL_win32events.c |
diffstat | 8 files changed, 12 insertions(+), 13 deletions(-) [+] |
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line diff
--- a/src/SDL_compat.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/SDL_compat.c Tue Jun 19 05:53:56 2007 +0000 @@ -243,7 +243,7 @@ case SDL_TEXTINPUT: { /* FIXME: Generate an old style key repeat event if needed */ - printf("TEXTINPUT: '%s'\n", event->text.text); + //printf("TEXTINPUT: '%s'\n", event->text.text); break; } case SDL_MOUSEWHEEL:
--- a/src/audio/SDL_audio.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/audio/SDL_audio.c Tue Jun 19 05:53:56 2007 +0000 @@ -555,7 +555,7 @@ switch (orig->channels) { case 0:{ const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); - if ((!env) || ((prepared->channels = SDL_atoi(env)) == 0)) { + if ((!env) || ((prepared->channels = (Uint8)SDL_atoi(env)) == 0)) { prepared->channels = 2; /* a reasonable default */ } break;
--- a/src/audio/SDL_audiocvt.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/audio/SDL_audiocvt.c Tue Jun 19 05:53:56 2007 +0000 @@ -1177,7 +1177,9 @@ case 32: { /* !!! FIXME: need 32-bit converter here! */ +#ifdef DEBUG_CONVERT fprintf(stderr, "FIXME: need 32-bit converter here!\n"); +#endif } } } else { @@ -1214,7 +1216,9 @@ case 32: { /* !!! FIXME: need 32-bit converter here! */ +#ifdef DEBUG_CONVERT fprintf(stderr, "FIXME: need 32-bit converter here!\n"); +#endif } } }
--- a/src/audio/SDL_mixer.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/audio/SDL_mixer.c Tue Jun 19 05:53:56 2007 +0000 @@ -303,8 +303,8 @@ float src1, src2; double dst_sample; /* !!! FIXME: are these right? */ - const double max_audioval = 3.40282347e+38F; - const double min_audioval = -3.40282347e+38F; + const double max_audioval = 3.402823466e+38F; + const double min_audioval = -3.402823466e+38F; len /= 4; while (len--) { @@ -332,8 +332,8 @@ float src1, src2; double dst_sample; /* !!! FIXME: are these right? */ - const double max_audioval = 3.40282347e+38F; - const double min_audioval = -3.40282347e+38F; + const double max_audioval = 3.402823466e+38F; + const double min_audioval = -3.402823466e+38F; len /= 4; while (len--) {
--- a/src/video/SDL_renderer_sw.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/video/SDL_renderer_sw.c Tue Jun 19 05:53:56 2007 +0000 @@ -347,7 +347,6 @@ if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { texture->driverdata = SDL_SW_CreateYUVTexture(texture); } else { - SDL_Surface *surface; int bpp; Uint32 Rmask, Gmask, Bmask, Amask;
--- a/src/video/SDL_video.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/video/SDL_video.c Tue Jun 19 05:53:56 2007 +0000 @@ -939,7 +939,6 @@ SDL_SetWindowTitle(SDL_WindowID windowID, const char *title) { SDL_Window *window = SDL_GetWindowFromID(windowID); - const char *last_title; if (!window || title == window->title) { return; @@ -1852,7 +1851,6 @@ SDL_GetTextureAlphaMod(SDL_TextureID textureID, Uint8 * alpha) { SDL_Texture *texture = SDL_GetTextureFromID(textureID); - SDL_Renderer *renderer; if (!texture) { return -1; @@ -1886,7 +1884,6 @@ SDL_GetTextureBlendMode(SDL_TextureID textureID, int *blendMode) { SDL_Texture *texture = SDL_GetTextureFromID(textureID); - SDL_Renderer *renderer; if (!texture) { return -1; @@ -1920,7 +1917,6 @@ SDL_GetTextureScaleMode(SDL_TextureID textureID, int *scaleMode) { SDL_Texture *texture = SDL_GetTextureFromID(textureID); - SDL_Renderer *renderer; if (!texture) { return -1;
--- a/src/video/win32/SDL_win32events.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/video/win32/SDL_win32events.c Tue Jun 19 05:53:56 2007 +0000 @@ -590,12 +590,12 @@ break; case WM_XBUTTONDOWN: xbuttonval = GET_XBUTTON_WPARAM(wParam); - button = SDL_BUTTON_WHEELDOWN + xbuttonval; + button = SDL_BUTTON_RIGHT + xbuttonval; state = SDL_PRESSED; break; case WM_XBUTTONUP: xbuttonval = GET_XBUTTON_WPARAM(wParam); - button = SDL_BUTTON_WHEELDOWN + xbuttonval; + button = SDL_BUTTON_RIGHT + xbuttonval; state = SDL_RELEASED; break; default: