Mercurial > sdl-ios-xcode
changeset 306:3879bed3395c
Only put surfaces in video memory if there are accelerated blits
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 10 Mar 2002 03:38:32 +0000 |
parents | 9c6613983e85 |
children | 0185452e9f83 |
files | src/video/SDL_video.c |
diffstat | 1 files changed, 4 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/SDL_video.c Sun Mar 10 03:33:59 2002 +0000 +++ b/src/video/SDL_video.c Sun Mar 10 03:38:32 2002 +0000 @@ -844,7 +844,10 @@ return(NULL); } /* Set the flags appropriate for copying to display surface */ - flags = (SDL_PublicSurface->flags&SDL_HWSURFACE); + if ((SDL_PublicSurface->flags&SDL_HWSURFACE == SDL_HWSURFACE) && current_video->info.blit_hw) + flags = SDL_HWSURFACE; + else + flags = SDL_SWSURFACE; #ifdef AUTORLE_DISPLAYFORMAT flags |= (surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA)); flags |= SDL_RLEACCELOK;