Mercurial > sdl-ios-xcode
changeset 4453:37fc6a354dc7
Updated with the SDL 1.3 list of supported operating systems
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 09 May 2010 09:53:57 -0700 |
parents | 4011619aab7e |
children | be387681d876 |
files | include/SDL.h |
diffstat | 1 files changed, 3 insertions(+), 4 deletions(-) [+] |
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--- a/include/SDL.h Sun May 09 07:00:28 2010 -0700 +++ b/include/SDL.h Sun May 09 09:53:57 2010 -0700 @@ -37,10 +37,9 @@ * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, * and 2D framebuffer across multiple platforms. * - * The current version supports Linux, Windows, Windows CE, BeOS, MacOS, - * Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. - * The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS, - * but these are not officially supported. + * The current version supports Windows, Windows CE, Mac OS X, Linux, + * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains + * support for other operating systems but those are not officially supported. * * SDL is written in C, but works with C++ natively, and has bindings to * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,