Mercurial > sdl-ios-xcode
changeset 6:332f458469f0
Fixed 320x200 video mode on framebuffer console
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 17:05:23 +0000 |
parents | ea6d917c9d51 |
children | 2c4a3a759c66 |
files | docs.html src/video/fbcon/SDL_fbvideo.c |
diffstat | 2 files changed, 3 insertions(+), 2 deletions(-) [+] |
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--- a/docs.html Thu Apr 26 16:55:37 2001 +0000 +++ b/docs.html Thu Apr 26 17:05:23 2001 +0000 @@ -16,6 +16,7 @@ Major changes since SDL 1.0.0: </H2> <UL> + <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!) <LI> 1.2.1: Added support for building under Cygwin on Windows <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)
--- a/src/video/fbcon/SDL_fbvideo.c Thu Apr 26 16:55:37 2001 +0000 +++ b/src/video/fbcon/SDL_fbvideo.c Thu Apr 26 17:05:23 2001 +0000 @@ -271,7 +271,7 @@ } /* Only allow a mode if we have a valid timing for it */ - next_mode = 0; + next_mode = -1; for ( i=0; i<(sizeof(vesa_timings)/sizeof(vesa_timings[0])); ++i ) { if ( (w == vesa_timings[i].xres) && (h == vesa_timings[i].yres) && vesa_timings[i].pixclock ) { @@ -279,7 +279,7 @@ break; } } - if ( ! next_mode ) { + if ( next_mode == -1 ) { #ifdef FBCON_DEBUG fprintf(stderr, "No valid timing line for mode %dx%d\n", w, h); #endif