Mercurial > sdl-ios-xcode
changeset 1945:3182150b470f
PicoGUI is no longer maintained by the author.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 26 Jul 2006 03:55:56 +0000 |
parents | 91f41fc124a7 |
children | 103760c3a5dc |
files | README.PicoGUI configure.in include/SDL_config.h.in src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/picogui/SDL_pgevents.c src/video/picogui/SDL_pgevents_c.h src/video/picogui/SDL_pgvideo.c src/video/picogui/SDL_pgvideo.h |
diffstat | 9 files changed, 0 insertions(+), 687 deletions(-) [+] |
line wrap: on
line diff
--- a/README.PicoGUI Wed Jul 26 03:24:27 2006 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,50 +0,0 @@ - ======================== - Using SDL with PicoGUI - ======================== - -- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net> - -PicoGUI is a scalable GUI system with a unique architecture, primarily focused -on scalability to various embedded systems. You can find more information -including a FAQ at http://picogui.org - -To use the patch: - - 1. When compiling, add the "--enable-video-picogui" switch to ./configure - - 2. When running your program, ensure that the picogui driver for SDL - is in use by setting the SDL_VIDEODRIVER environment variable - to "picogui". - - 3. The program must also be linked to the C client library for PicoGUI - (libpgui.so). If the program is being compiled with a patched SDL - installed this should be done automatically. If you want to use an - existing binary with PicoGUI, you can set the LD_PRELOAD environment - variable to the path of your libpgui.so file. - -Capabilities: - - So far only basic functionality is provided on true color (linear16/24/32) - devices. Accessing a memory mapped bitmap, updating the display, and handling - mouse/keyboard input. This functionality has been tested with several - applications, including mplayer, Xine, sldroids, and Abuse. - -TODO list: - - - YUV overlays will be helpful for watching video on set top boxes or other - embedded devices that have some graphics acceleration hardware - - - Account for rotated bitmap storage in pgserver - - - Support for hiding or changing the cursor - - - The display should be centered when the SDL application is smaller - than the PicoGUI panel - - - Fullscreen or any other special modes - - - Support for indexed and grayscale modes - - - Probably much more... - ---- The End ---
--- a/configure.in Wed Jul 26 03:24:27 2006 +0000 +++ b/configure.in Wed Jul 26 03:55:56 2006 +0000 @@ -1302,31 +1302,6 @@ fi } -dnl Set up the PicoGUI video driver if enabled -CheckPicoGUI() -{ - AC_ARG_ENABLE(video-picogui, -AC_HELP_STRING([--enable-video-picogui], [use PicoGUI video driver [[default=no]]]), - , enable_video_picogui=no) - if test x$enable_video = xyes -a x$enable_video_picogui = xyes; then - AC_MSG_CHECKING(for PicoGUI support) - video_picogui=no - AC_TRY_COMPILE([ - #include <picogui.h> - ],[ - ],[ - video_picogui=yes - ]) - AC_MSG_RESULT($video_picogui) - if test x$video_picogui = xyes; then - AC_DEFINE(SDL_VIDEO_DRIVER_PICOGUI) - SOURCES="$SOURCES $srcdir/src/video/picogui/*.c" - SDL_LIBS="$SDL_LIBS -lpgui" - have_video=yes - fi - fi -} - dnl Set up the Atari Bios keyboard driver CheckAtariBiosEvent() { @@ -2063,7 +2038,6 @@ CheckVGL CheckWscons CheckQtopia - CheckPicoGUI CheckOpenGLX11 CheckInputEvents CheckTslib
--- a/include/SDL_config.h.in Wed Jul 26 03:24:27 2006 +0000 +++ b/include/SDL_config.h.in Wed Jul 26 03:55:56 2006 +0000 @@ -265,7 +265,6 @@ #undef SDL_VIDEO_DRIVER_NANOX #undef SDL_VIDEO_DRIVER_OS2FS #undef SDL_VIDEO_DRIVER_PHOTON -#undef SDL_VIDEO_DRIVER_PICOGUI #undef SDL_VIDEO_DRIVER_PS2GS #undef SDL_VIDEO_DRIVER_QTOPIA #undef SDL_VIDEO_DRIVER_RISCOS
--- a/src/video/SDL_sysvideo.h Wed Jul 26 03:24:27 2006 +0000 +++ b/src/video/SDL_sysvideo.h Wed Jul 26 03:55:56 2006 +0000 @@ -360,9 +360,6 @@ #if SDL_VIDEO_DRIVER_GEM extern VideoBootStrap GEM_bootstrap; #endif -#if SDL_VIDEO_DRIVER_PICOGUI -extern VideoBootStrap PG_bootstrap; -#endif #if SDL_VIDEO_DRIVER_DC extern VideoBootStrap DC_bootstrap; #endif
--- a/src/video/SDL_video.c Wed Jul 26 03:24:27 2006 +0000 +++ b/src/video/SDL_video.c Wed Jul 26 03:55:56 2006 +0000 @@ -109,9 +109,6 @@ #if SDL_VIDEO_DRIVER_GEM &GEM_bootstrap, #endif -#if SDL_VIDEO_DRIVER_PICOGUI - &PG_bootstrap, -#endif #if SDL_VIDEO_DRIVER_DC &DC_bootstrap, #endif
--- a/src/video/picogui/SDL_pgevents.c Wed Jul 26 03:24:27 2006 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,129 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org - - Micah Dowty - micahjd@users.sourceforge.net -*/ -#include "SDL_config.h" - -#include "SDL.h" -#include "../../events/SDL_sysevents.h" -#include "../../events/SDL_events_c.h" -#include "SDL_pgvideo.h" -#include "SDL_pgevents_c.h" - -int -PG_HandleClose(struct pgEvent *evt) -{ - SDL_PrivateQuit(); - return 1; /* Intercept the event's normal quit handling */ -} - -int -PG_HandleResize(struct pgEvent *evt) -{ - SDL_PrivateResize(evt->e.size.w, evt->e.size.h); - return 0; -} - -int -PG_HandleKey(struct pgEvent *evt) -{ - SDL_keysym sym; - SDL_memset(&sym, 0, sizeof(sym)); - sym.sym = evt->e.kbd.key; - sym.mod = evt->e.kbd.mods; - SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym); - return 0; -} - -int -PG_HandleChar(struct pgEvent *evt) -{ - SDL_keysym sym; - SDL_memset(&sym, 0, sizeof(sym)); - sym.unicode = evt->e.kbd.key; - sym.mod = evt->e.kbd.mods; - SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym); - return 0; -} - -int -PG_HandleMouseButton(struct pgEvent *evt) -{ - /* We need to focus the canvas when it's clicked */ - if (evt->extra) { - SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra; - pgFocus(this->hidden->wCanvas); - } - SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn, - evt->e.pntr.x, evt->e.pntr.y); - return 0; -} - -int -PG_HandleMouseMotion(struct pgEvent *evt) -{ - SDL_PrivateMouseMotion(evt->e.pntr.btn, 0, evt->e.pntr.x, evt->e.pntr.y); - return 0; -} - -void -PG_PumpEvents(_THIS) -{ - /* Process all pending events */ - pgEventPoll(); -} - -void -PG_InitOSKeymap(_THIS) -{ - /* We need no keymap */ -} - -void -PG_InitEvents(_THIS) -{ - /* Turn on all the mouse and keyboard triggers for our canvas, normally less important - * events like mouse movement are ignored to save bandwidth. */ - pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK, - pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) | - PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE | - PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR, 0); - - /* Start our canvas out focused, so we get keyboard input */ - pgFocus(this->hidden->wCanvas); - - /* Set up bindings for all the above event handlers */ - pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL); - pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL); - pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL); - pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL); - pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL); - pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion, - NULL); - pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL); - pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton, - this); -} - -/* end of SDL_pgevents.c ... */ -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/picogui/SDL_pgevents_c.h Wed Jul 26 03:24:27 2006 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,37 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org - - Micah Dowty - micahjd@users.sourceforge.net -*/ -#include "SDL_config.h" - -#include "SDL_pgvideo.h" - -/* Variables and functions exported by SDL_sysevents.c to other parts - of the native video subsystem (SDL_sysvideo.c) -*/ -extern void PG_PumpEvents(_THIS); -extern void PG_InitEvents(_THIS); -extern void PG_InitOSKeymap(_THIS); - -/* end of SDL_pgevents_c.h ... */ -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/picogui/SDL_pgvideo.c Wed Jul 26 03:24:27 2006 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,386 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org - - Micah Dowty - micahjd@users.sourceforge.net -*/ -#include "SDL_config.h" - -#include "SDL_video.h" -#include "SDL_mouse.h" -#include "../SDL_sysvideo.h" -#include "../SDL_pixels_c.h" -#include "../../events/SDL_events_c.h" - -#include "SDL_pgvideo.h" -#include "SDL_pgevents_c.h" - -#define PGVID_DRIVER_NAME "picogui" - -/* Initialization/Query functions */ -static int PG_VideoInit(_THIS, SDL_PixelFormat * vformat); -static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); -static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface * current, int width, - int height, int bpp, Uint32 flags); -static int PG_SetColors(_THIS, int firstcolor, int ncolors, - SDL_Color * colors); -static void PG_VideoQuit(_THIS); - -/* Hardware surface functions */ -static int PG_AllocHWSurface(_THIS, SDL_Surface * surface); -static int PG_LockHWSurface(_THIS, SDL_Surface * surface); -static void PG_UnlockHWSurface(_THIS, SDL_Surface * surface); -static void PG_FreeHWSurface(_THIS, SDL_Surface * surface); - -/* etc. */ -static void PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects); - -// The implementation dependent data for the window manager cursor -struct WMcursor -{ - /* Our cursor is a PicoGUI theme */ - pghandle theme; -}; - -/* WM functions */ -void PG_SetCaption(_THIS, const char *title, const char *icon); -WMcursor *PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, - int w, int h, int hot_x, int hot_y); -void PG_FreeWMCursor(_THIS, WMcursor * cursor); -void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y); -int PG_ShowWMCursor(_THIS, WMcursor * cursor); - -/* PicoGUI driver bootstrap functions */ - -static int -PG_Available(void) -{ - /* FIXME: The current client lib doesn't give a way to see if the picogui - * server is reachable without causing a fatal error if it isn't. - * This should be fixed in cli_c2, but until then assume we can - * connect. Since more common drivers like X11 are probed first anyway, - * this shouldn't be a huge problem. - */ - return (1); -} - -static void -PG_DeleteDevice(SDL_VideoDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_VideoDevice * -PG_CreateDevice(int devindex) -{ - SDL_VideoDevice *device; - - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); - if (device) { - SDL_memset(device, 0, (sizeof *device)); - device->hidden = (struct SDL_PrivateVideoData *) - SDL_malloc((sizeof *device->hidden)); - } - if ((device == NULL) || (device->hidden == NULL)) { - SDL_OutOfMemory(); - if (device) { - SDL_free(device); - } - return (0); - } - SDL_memset(device->hidden, 0, (sizeof *device->hidden)); - - /* Set the function pointers */ - device->VideoInit = PG_VideoInit; - device->ListModes = PG_ListModes; - device->SetVideoMode = PG_SetVideoMode; - device->CreateYUVOverlay = NULL; - device->SetColors = PG_SetColors; - device->UpdateRects = PG_UpdateRects; - device->VideoQuit = PG_VideoQuit; - device->AllocHWSurface = PG_AllocHWSurface; - device->CheckHWBlit = NULL; - device->FillHWRect = NULL; - device->SetHWColorKey = NULL; - device->SetHWAlpha = NULL; - device->LockHWSurface = PG_LockHWSurface; - device->UnlockHWSurface = PG_UnlockHWSurface; - device->FlipHWSurface = NULL; - device->FreeHWSurface = PG_FreeHWSurface; - device->SetCaption = PG_SetCaption; - device->SetIcon = NULL; - device->IconifyWindow = NULL; - device->GrabInput = NULL; - - device->PumpEvents = PG_PumpEvents; - device->InitOSKeymap = PG_InitOSKeymap; - - device->ShowWMCursor = PG_ShowWMCursor; - device->CreateWMCursor = PG_CreateWMCursor; - device->FreeWMCursor = PG_FreeWMCursor; - device->WarpWMCursor = PG_WarpWMCursor; - - device->free = PG_DeleteDevice; - - return device; -} - -VideoBootStrap PG_bootstrap = { - PGVID_DRIVER_NAME, "PicoGUI SDL driver", - PG_Available, PG_CreateDevice -}; - - -int -PG_VideoInit(_THIS, SDL_PixelFormat * vformat) -{ - /* Connect to the PicoGUI server. No way to process command line args yet, - * but since this is based on SHM it's not important to be able to specify - * a remote PicoGUI server. - * - * FIXME: Another nitpick about the current client lib is there's no - * clean way to indicate that command line args are not available. - */ - pgInit(0, (char **) ""); - this->hidden->mi = *pgGetVideoMode(); - - /* Create a picogui application and canvas. We'll populate the canvas later. */ - this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL, "SDL", 0); - this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS, 0, 0); - pgSetWidget(PGDEFAULT, PG_WP_SIDE, PG_S_ALL, 0); - - PG_InitEvents(this); - - /* Determine the current screen size */ - this->info.current_w = this->hidden->mi.lxres; - this->info.current_h = this->hidden->mi.lyres; - - /* Determine the screen depth. - * We change this during the SDL_SetVideoMode implementation... - * Round up to the nearest Bytes per pixel - */ - vformat->BitsPerPixel = this->hidden->mi.bpp; - vformat->BytesPerPixel = this->hidden->mi.bpp >> 3; - if (this->hidden->mi.bpp & 7) - vformat->BytesPerPixel++; - - /* We're done! */ - return (0); -} - -SDL_Rect ** -PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) -{ - return (SDL_Rect **) - 1; -} - -SDL_Surface * -PG_SetVideoMode(_THIS, SDL_Surface * current, - int width, int height, int bpp, Uint32 flags) -{ - if (this->hidden->bitmap) { - /* Free old bitmap */ - if (current->pixels) { - shmdt(current->pixels); - current->pixels = NULL; - } - pgDelete(this->hidden->bitmap); - } - - /* Allocate the new pixel format for the screen */ - if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) { - SDL_SetError("Couldn't allocate new pixel format for requested mode"); - return (NULL); - } - - /* Create a new picogui bitmap */ - this->hidden->bitmap = pgCreateBitmap(width, height); - this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap); - current->pixels = shmat(shmget(this->hidden->shm.shm_key, - this->hidden->shm.shm_length, 0), NULL, 0); - - /* Reset the canvas, and draw persistent and incremental grops. - * Use mapping and offsets to center it. - */ - - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0); - - /* 0. Set the source position during incremental rendering - */ - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC, 0, 0, - 0, 0); - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, - PG_GROPF_INCREMENTAL); - - /* 1. Incremental bitmap rendering - */ - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, - 0, 0, 0, 0, this->hidden->bitmap); - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, - PG_GROPF_INCREMENTAL); - - /* 2. Normal bitmap rendering - */ - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, - 0, 0, this->hidden->shm.width, this->hidden->shm.height, - this->hidden->bitmap); - - /* Set up the new mode framebuffer */ - current->flags = 0; - current->w = this->hidden->shm.width; - current->h = this->hidden->shm.height; - current->pitch = this->hidden->shm.pitch; - - /* Set up pixel format */ - current->format->BitsPerPixel = this->hidden->shm.bpp; - current->format->BytesPerPixel = this->hidden->shm.bpp >> 3; - if (this->hidden->shm.bpp & 7) - current->format->BytesPerPixel++; - current->format->palette = NULL; - current->format->Rmask = this->hidden->shm.red_mask; - current->format->Gmask = this->hidden->shm.green_mask; - current->format->Bmask = this->hidden->shm.blue_mask; - current->format->Amask = this->hidden->shm.alpha_mask; - current->format->Rshift = this->hidden->shm.red_shift; - current->format->Gshift = this->hidden->shm.green_shift; - current->format->Bshift = this->hidden->shm.blue_shift; - current->format->Ashift = this->hidden->shm.alpha_shift; - current->format->Rloss = 8 - this->hidden->shm.red_length; - current->format->Gloss = 8 - this->hidden->shm.green_length; - current->format->Bloss = 8 - this->hidden->shm.blue_length; - current->format->Aloss = 8 - this->hidden->shm.alpha_length; - - /* Draw the app */ - pgUpdate(); - - /* We're done */ - return (current); -} - -/* We don't actually allow hardware surfaces other than the main one */ -static int -PG_AllocHWSurface(_THIS, SDL_Surface * surface) -{ - return (-1); -} -static void -PG_FreeHWSurface(_THIS, SDL_Surface * surface) -{ - return; -} - -/* We need to wait for vertical retrace on page flipped displays */ -static int -PG_LockHWSurface(_THIS, SDL_Surface * surface) -{ - return (0); -} - -static void -PG_UnlockHWSurface(_THIS, SDL_Surface * surface) -{ - return; -} - -static void -PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects) -{ - int i; - - for (i = 0; i < numrects; i++) { - if (rects[i].w <= 0 || rects[i].h <= 0) - continue; - - /* Schedule an incremental update for this rectangle, using - * the canvas gropnodes we've loaded beforehand. - */ - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0); - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, - rects[i].x, rects[i].y, rects[i].w, rects[i].h); - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1); - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, - rects[i].x, rects[i].y, rects[i].w, rects[i].h); - - /* Go perform the update */ - pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0); - pgSubUpdate(this->hidden->wCanvas); - } -} - -int -PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) -{ - /* do nothing of note. */ - return (1); -} - -/* Note: If we are terminated, this could be called in the middle of - another SDL video routine -- notably UpdateRects. -*/ -void -PG_VideoQuit(_THIS) -{ - if (this->screen->pixels != NULL) { - shmdt(this->screen->pixels); - this->screen->pixels = NULL; - pgDelete(this->hidden->bitmap); - } - pgDelete(this->hidden->wCanvas); - pgDelete(this->hidden->wApp); -} - -void -PG_SetCaption(_THIS, const char *title, const char *icon) -{ - if (title != NULL) - pgReplaceText(this->hidden->wApp, title); - pgUpdate(); -} - -/* FIXME: The cursor stuff isn't implemented yet! */ - -WMcursor * -PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, - int w, int h, int hot_x, int hot_y) -{ - static WMcursor dummy; - return &dummy; -} - -void -PG_FreeWMCursor(_THIS, WMcursor * cursor) -{ -} - -void -PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y) -{ -} - -int -PG_ShowWMCursor(_THIS, WMcursor * cursor) -{ - return 1; -} - -/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/picogui/SDL_pgvideo.h Wed Jul 26 03:24:27 2006 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,52 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org - - Micah Dowty - micahjd@users.sourceforge.net -*/ -#include "SDL_config.h" - -#ifndef _SDL_pgvideo_h -#define _SDL_pgvideo_h - -#include "SDL_mouse.h" -#include "SDL_mutex.h" -#include "../SDL_sysvideo.h" - -#include <picogui.h> -#include <sys/shm.h> - -/* Hidden "this" pointer for the video functions */ -#define _THIS SDL_VideoDevice *this - - -/* Private display data */ - -struct SDL_PrivateVideoData -{ - pghandle wApp, wCanvas; /* PicoGUI widgets */ - pghandle bitmap; - struct pgshmbitmap shm; /* shared memory info */ - struct pgmodeinfo mi; /* PicoGUI video mode info structure */ -}; - -#endif /* _SDL_pgvideo_h */ -/* vi: set ts=4 sw=4 expandtab: */