Mercurial > sdl-ios-xcode
changeset 3158:30f3b987fec3 gsoc2009_ps3
created env (fbcon-1.3) and added basic files
author | Martin Lowinski <martin@goldtopf.org> |
---|---|
date | Sat, 07 Nov 2009 11:35:19 +0000 |
parents | cce01ba54174 |
children | 2632b7453516 |
files | Makefile.in configure.in src/video/fbcon-1.3/SDL_fbevents.c src/video/fbcon-1.3/SDL_fbevents_c.h src/video/fbcon-1.3/SDL_fbmodes.c src/video/fbcon-1.3/SDL_fbmodes_c.h src/video/fbcon-1.3/SDL_fbrender.c src/video/fbcon-1.3/SDL_fbrender_c.h src/video/fbcon-1.3/SDL_fbvideo.c src/video/fbcon-1.3/SDL_fbvideo.h |
diffstat | 10 files changed, 824 insertions(+), 15 deletions(-) [+] |
line wrap: on
line diff
--- a/Makefile.in Thu Aug 27 11:33:56 2009 +0000 +++ b/Makefile.in Sat Nov 07 11:35:19 2009 +0000 @@ -43,7 +43,7 @@ # SPU programs SPU_GCC = @SPU_GCC@ EMBEDSPU = @EMBEDSPU@ -include $(srcdir)/src/video/ps3/spulibs/Makefile +#include $(srcdir)/src/video/ps3/spulibs/Makefile DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode
--- a/configure.in Thu Aug 27 11:33:56 2009 +0000 +++ b/configure.in Sat Nov 07 11:35:19 2009 +0000 @@ -936,18 +936,18 @@ dnl Do the iPod thing -CheckIPod() -{ - AC_ARG_ENABLE(ipod, -AC_HELP_STRING([--enable-ipod], [configure SDL to work with iPodLinux [default=yes on arm-elf]]), - , enable_ipod=yes) - - if test x$enable_ipod = xyes; then - EXTRA_CFLAGS="$EXTRA_CFLAGS -DIPOD" - AC_DEFINE(SDL_VIDEO_DRIVER_IPOD) - SOURCES="$SOURCES $srcdir/src/video/ipod/*.c" - fi -} +#CheckIPod() +#{ +# AC_ARG_ENABLE(ipod, +#AC_HELP_STRING([--enable-ipod], [configure SDL to work with iPodLinux [default=yes on arm-elf]]), +# , enable_ipod=yes) +# +# if test x$enable_ipod = xyes; then +# EXTRA_CFLAGS="$EXTRA_CFLAGS -DIPOD" +# AC_DEFINE(SDL_VIDEO_DRIVER_IPOD) +# SOURCES="$SOURCES $srcdir/src/video/ipod/*.c" +# fi +#} dnl Find the nanox include and library directories CheckNANOX() @@ -1349,7 +1349,7 @@ if test x$video_fbcon = xyes; then AC_CHECK_FUNCS(getpagesize) AC_DEFINE(SDL_VIDEO_DRIVER_FBCON) - SOURCES="$SOURCES $srcdir/src/video/fbcon/*.c" + SOURCES="$SOURCES $srcdir/src/video/fbcon-1.3/*.c" have_video=yes fi fi @@ -2372,7 +2372,7 @@ arm-*-elf*) # FIXME: Can we get more specific for iPodLinux? ARCH=linux CheckDummyVideo - CheckIPod + #CheckIPod # Set up files for the timer library if test x$enable_timers = xyes; then AC_DEFINE(SDL_TIMER_UNIX)
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbevents.c Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,36 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "../../events/SDL_sysevents.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_fbvideo.h" +#include "SDL_fbevents_c.h" + +void +FB_PumpEvents(_THIS) +{ + /* do nothing. */ +} + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbevents_c.h Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,28 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_fbvideo.h" + +extern void FB_PumpEvents(_THIS); + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbmodes.c Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,141 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_ps3video.h" + +void +PS3_InitModes(_THIS) +{ + deprintf(1, "+PS3_InitModes()\n"); + SDL_VideoDisplay display; + SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; + SDL_DisplayMode mode; + PS3_DisplayModeData *modedata; + unsigned long vid = 0; + + modedata = (PS3_DisplayModeData *) SDL_malloc(sizeof(*modedata)); + if (!modedata) { + return; + } + + /* Setting up the DisplayMode based on current settings */ + struct ps3fb_ioctl_res res; + if (ioctl(data->fbdev, PS3FB_IOCTL_SCREENINFO, &res)) { + SDL_SetError("Can't get PS3FB_IOCTL_SCREENINFO"); + } + mode.format = SDL_PIXELFORMAT_RGB888; + mode.refresh_rate = 0; + mode.w = res.xres; + mode.h = res.yres; + + /* Setting up driver specific mode data, + * Get the current ps3 specific videmode number */ + if (ioctl(data->fbdev, PS3FB_IOCTL_GETMODE, (unsigned long)&vid)) { + SDL_SetError("Can't get PS3FB_IOCTL_GETMODE"); + } + deprintf(2, "PS3FB_IOCTL_GETMODE = %u\n", vid); + modedata->mode = vid; + mode.driverdata = modedata; + + /* Set display's videomode and add it */ + SDL_zero(display); + display.desktop_mode = mode; + display.current_mode = mode; + + SDL_AddVideoDisplay(&display); + deprintf(1, "-PS3_InitModes()\n"); +} + +/* DisplayModes available on the PS3 */ +static SDL_DisplayMode ps3fb_modedb[] = { + /* VESA */ + {SDL_PIXELFORMAT_RGB888, 1280, 768, 0, NULL}, // WXGA + {SDL_PIXELFORMAT_RGB888, 1280, 1024, 0, NULL}, // SXGA + {SDL_PIXELFORMAT_RGB888, 1920, 1200, 0, NULL}, // WUXGA + /* Native resolutions (progressive, "fullscreen") */ + {SDL_PIXELFORMAT_RGB888, 720, 480, 0, NULL}, // 480p + {SDL_PIXELFORMAT_RGB888, 1280, 720, 0, NULL}, // 720p + {SDL_PIXELFORMAT_RGB888, 1920, 1080, 0, NULL} // 1080p +}; + +/* PS3 videomode number according to ps3fb_modedb */ +static PS3_DisplayModeData ps3fb_data[] = { + {11}, {12}, {13}, {130}, {131}, {133}, +}; + +void +PS3_GetDisplayModes(_THIS) { + deprintf(1, "+PS3_GetDisplayModes()\n"); + SDL_DisplayMode mode; + unsigned int nummodes; + + nummodes = sizeof(ps3fb_modedb) / sizeof(SDL_DisplayMode); + + int n; + for (n=0; n<nummodes; ++n) { + /* Get driver specific mode data */ + ps3fb_modedb[n].driverdata = &ps3fb_data[n]; + + /* Add DisplayMode to list */ + deprintf(2, "Adding resolution %u x %u\n", ps3fb_modedb[n].w, ps3fb_modedb[n].h); + SDL_AddDisplayMode(_this->current_display, &ps3fb_modedb[n]); + } + deprintf(1, "-PS3_GetDisplayModes()\n"); +} + +int +PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode) +{ + deprintf(1, "+PS3_SetDisplayMode()\n"); + SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; + PS3_DisplayModeData *dispdata = (PS3_DisplayModeData *) mode->driverdata; + + /* Set the new DisplayMode */ + deprintf(2, "Setting PS3FB_MODE to %u\n", dispdata->mode); + if (ioctl(data->fbdev, PS3FB_IOCTL_SETMODE, (unsigned long)&dispdata->mode)) { + deprintf(2, "Could not set PS3FB_MODE\n"); + SDL_SetError("Could not set PS3FB_MODE\n"); + return -1; + } + + deprintf(1, "-PS3_SetDisplayMode()\n"); + return 0; +} + +void +PS3_QuitModes(_THIS) { + deprintf(1, "+PS3_QuitModes()\n"); + + /* There was no mem allocated for driverdata */ + int i, j; + for (i = _this->num_displays; i--;) { + SDL_VideoDisplay *display = &_this->displays[i]; + for (j = display->num_display_modes; j--;) { + display->display_modes[j].driverdata = NULL; + } + } + + deprintf(1, "-PS3_QuitModes()\n"); +} + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbmodes_c.h Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,34 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_ps3modes_h +#define _SDL_ps3modes_h + +extern void PS3_InitModes(_THIS); +extern void PS3_GetDisplayModes(_THIS); +extern int PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode); +extern void PS3_QuitModes(_THIS); + +#endif /* SDL_ps3modes_h */ + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbrender.c Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,269 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_video.h" +#include "../SDL_sysvideo.h" +#include "../SDL_yuv_sw_c.h" +#include "../SDL_renderer_sw.h" + + +/* SDL surface based renderer implementation */ + +static SDL_Renderer *SDL_FB_CreateRenderer(SDL_Window * window, + Uint32 flags); +static int SDL_FB_RenderPoint(SDL_Renderer * renderer, int x, int y); +static int SDL_FB_RenderLine(SDL_Renderer * renderer, int x1, int y1, + int x2, int y2); +static int SDL_FB_RenderFill(SDL_Renderer * renderer, + const SDL_Rect * rect); +static int SDL_FB_RenderCopy(SDL_Renderer * renderer, + SDL_Texture * texture, + const SDL_Rect * srcrect, + const SDL_Rect * dstrect); +static void SDL_FB_RenderPresent(SDL_Renderer * renderer); +static void SDL_FB_DestroyRenderer(SDL_Renderer * renderer); + + +SDL_RenderDriver SDL_FB_RenderDriver = { + SDL_FB_CreateRenderer, + { + "fbcon", + (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | + SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | + SDL_RENDERER_PRESENTDISCARD), + } +}; + +typedef struct +{ + int current_screen; + SDL_Surface *screens[3]; +} SDL_FB_RenderData; + +SDL_Renderer * +SDL_FB_CreateRenderer(SDL_Window * window, Uint32 flags) +{ + SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); + SDL_DisplayMode *displayMode = &display->current_mode; + SDL_Renderer *renderer; + SDL_FB_RenderData *data; + int i, n; + int bpp; + Uint32 Rmask, Gmask, Bmask, Amask; + + if (!SDL_PixelFormatEnumToMasks + (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { + SDL_SetError("Unknown display format"); + return NULL; + } + + renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); + if (!renderer) { + SDL_OutOfMemory(); + return NULL; + } + + data = (SDL_FB_RenderData *) SDL_malloc(sizeof(*data)); + if (!data) { + SDL_FB_DestroyRenderer(renderer); + SDL_OutOfMemory(); + return NULL; + } + SDL_zerop(data); + + renderer->RenderPoint = SDL_FB_RenderPoint; + renderer->RenderLine = SDL_FB_RenderLine; + renderer->RenderFill = SDL_FB_RenderFill; + renderer->RenderCopy = SDL_FB_RenderCopy; + renderer->RenderPresent = SDL_FB_RenderPresent; + renderer->DestroyRenderer = SDL_FB_DestroyRenderer; + renderer->info.name = SDL_FB_RenderDriver.info.name; + renderer->info.flags = 0; + renderer->window = window->id; + renderer->driverdata = data; + Setup_SoftwareRenderer(renderer); + + if (flags & SDL_RENDERER_PRESENTFLIP2) { + renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; + n = 2; + } else if (flags & SDL_RENDERER_PRESENTFLIP3) { + renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; + n = 3; + } else { + renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; + n = 1; + } + for (i = 0; i < n; ++i) { + data->screens[i] = + SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask, + Bmask, Amask); + if (!data->screens[i]) { + SDL_FB_DestroyRenderer(renderer); + return NULL; + } + SDL_SetSurfacePalette(data->screens[i], display->palette); + } + data->current_screen = 0; + + return renderer; +} + +static int +SDL_FB_RenderPoint(SDL_Renderer * renderer, int x, int y) +{ + SDL_FB_RenderData *data = + (SDL_FB_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + int status; + + if (renderer->blendMode == SDL_BLENDMODE_NONE || + renderer->blendMode == SDL_BLENDMODE_MASK) { + Uint32 color = + SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, + renderer->a); + + status = SDL_DrawPoint(target, x, y, color); + } else { + status = + SDL_BlendPoint(target, x, y, renderer->blendMode, renderer->r, + renderer->g, renderer->b, renderer->a); + } + return status; +} + +static int +SDL_FB_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) +{ + SDL_FB_RenderData *data = + (SDL_FB_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + int status; + + if (renderer->blendMode == SDL_BLENDMODE_NONE || + renderer->blendMode == SDL_BLENDMODE_MASK) { + Uint32 color = + SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, + renderer->a); + + status = SDL_DrawLine(target, x1, y1, x2, y2, color); + } else { + status = + SDL_BlendLine(target, x1, y1, x2, y2, renderer->blendMode, + renderer->r, renderer->g, renderer->b, renderer->a); + } + return status; +} + +static int +SDL_FB_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) +{ + SDL_FB_RenderData *data = + (SDL_FB_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + SDL_Rect real_rect = *rect; + int status; + + if (renderer->blendMode == SDL_BLENDMODE_NONE) { + Uint32 color = + SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, + renderer->a); + + status = SDL_FillRect(target, &real_rect, color); + } else { + status = + SDL_BlendRect(target, &real_rect, renderer->blendMode, + renderer->r, renderer->g, renderer->b, renderer->a); + } + return status; +} + +static int +SDL_FB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * srcrect, const SDL_Rect * dstrect) +{ + SDL_FB_RenderData *data = + (SDL_FB_RenderData *) renderer->driverdata; + SDL_Window *window = SDL_GetWindowFromID(renderer->window); + SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); + + if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { + SDL_Surface *target = data->screens[data->current_screen]; + void *pixels = + (Uint8 *) target->pixels + dstrect->y * target->pitch + + dstrect->x * target->format->BytesPerPixel; + return SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, + srcrect, display->current_mode.format, + dstrect->w, dstrect->h, pixels, + target->pitch); + } else { + SDL_Surface *surface = (SDL_Surface *) texture->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + SDL_Rect real_srcrect = *srcrect; + SDL_Rect real_dstrect = *dstrect; + + return SDL_LowerBlit(surface, &real_srcrect, target, &real_dstrect); + } +} + +static void +SDL_FB_RenderPresent(SDL_Renderer * renderer) +{ + static int frame_number; + SDL_FB_RenderData *data = + (SDL_FB_RenderData *) renderer->driverdata; + + /* Send the data to the display */ + if (SDL_getenv("SDL_VIDEO_FB_SAVE_FRAMES")) { + char file[128]; + SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp", + renderer->window, ++frame_number); + SDL_SaveBMP(data->screens[data->current_screen], file); + } + + /* Update the flipping chain, if any */ + if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { + data->current_screen = (data->current_screen + 1) % 2; + } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { + data->current_screen = (data->current_screen + 1) % 3; + } +} + +static void +SDL_FB_DestroyRenderer(SDL_Renderer * renderer) +{ + SDL_FB_RenderData *data = + (SDL_FB_RenderData *) renderer->driverdata; + int i; + + if (data) { + for (i = 0; i < SDL_arraysize(data->screens); ++i) { + if (data->screens[i]) { + SDL_FreeSurface(data->screens[i]); + } + } + SDL_free(data); + } + SDL_free(renderer); +} + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbrender_c.h Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,28 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* SDL surface based renderer implementation */ + +extern SDL_RenderDriver SDL_FB_RenderDriver; + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbvideo.c Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,208 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#include "SDL_config.h" + +/* SDL fbcon video driver implementation based on dummy, ps3 video driver + * and sourcecode of the fbcon implementation in sdl-1.2 + * + * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion + * of this was cut-and-pasted from Stephane Peter's work in the AAlib + * SDL video driver. Renamed to "DUMMY" by Sam Lantinga. + */ + +#include "SDL_video.h" +#include "../SDL_sysvideo.h" + +#include "SDL_fbvideo.h" +#include "SDL_fbevents_c.h" +#include "SDL_fbrender_c.h" +#include "SDL_fbmodes_c.h" + +#include <stdio.h> +#include <fcntl.h> +#include <unistd.h> +#include <sys/ioctl.h> +#include <sys/mman.h> + +#ifndef HAVE_GETPAGESIZE + #include <asm/page.h> /* For definition of PAGE_SIZE */ +#endif + +#include <linux/vt.h> + +#define FBVID_DRIVER_NAME "fbcon" + +/* Initialization/Query functions */ +static int FB_VideoInit(_THIS); +static int FB_SetDisplayMode(_THIS, SDL_DisplayMode * mode); +static void FB_VideoQuit(_THIS); + +/* bootstrap functions */ +static int +FB_Available(void) +{ + deprintf(1, "+FB_Available()\n"); + const char *envr = SDL_getenv("SDL_VIDEODRIVER"); + if ((envr) && (SDL_strcmp(envr, FBVID_DRIVER_NAME) == 0)) { + return (1); + } + + int console = -1; + /* Added check for /fb/0 (devfs) */ + /* but - use environment variable first... if it fails, still check defaults */ + int idx = 0; + const char *SDL_fbdevs[4] = { NULL, "/dev/fb0", "/dev/fb/0", NULL }; + + SDL_fbdevs[0] = SDL_getenv("SDL_FBDEV"); + if (!SDL_fbdevs[0]) { + idx++; + } + for (; SDL_fbdevs[idx]; idx++) { + console = open(SDL_fbdevs[idx], O_RDWR, 0); + if (console >= 0) { + close(console); + break; + } + } + deprintf(1, "-FB_Available()\n"); + return (console >= 0); +} + +static void +FB_DeleteDevice(SDL_VideoDevice * device) +{ + deprintf(1, "+FB_DeleteDevice()\n"); + SDL_free(device->driverdata); + SDL_free(device); + deprintf(1, "-FB_DeleteDevice()\n"); +} + +static SDL_VideoDevice * +FB_CreateDevice(int devindex) +{ + deprintf(1, "+FB_CreateDevice()\n"); + SDL_VideoDevice *device; + SDL_VideoData *data; + + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (!device) { + SDL_OutOfMemory(); + if (device) { + SDL_free(device); + } + return (0); + } + data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); + if (!data) { + SDL_OutOfMemory(); + SDL_free(device); + return (0); + } + device->driverdata = data; + + /* Set the function pointers */ + device->VideoInit = FB_VideoInit; + device->VideoQuit = FB_VideoQuit; + device->SetDisplayMode = FB_SetDisplayMode; + device->PumpEvents = FB_PumpEvents; + + device->free = FB_DeleteDevice; + + deprintf(1, "-FB_CreateDevice()\n"); + return device; +} + +VideoBootStrap FB_bootstrap = { + FBVID_DRIVER_NAME, "Linux framebuffer video driver", + FB_Available, FB_CreateDevice +}; + +int +FB_VideoInit(_THIS) +{ + deprintf(1, "+FB_VideoInit()\n"); + SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; + SDL_DisplayMode mode; + struct fb_fix_screeninfo finfo; + const char *SDL_fbdev; + + /* Initialize the library */ + SDL_fbdev = SDL_getenv("SDL_FBDEV"); + if (SDL_fbdev == NULL) { + SDL_fbdev = "/dev/fb0"; + } + data->console_fd = open(SDL_fbdev, O_RDWR, 0); + if (data->console_fd < 0) { + SDL_SetError("Unable to open %s", SDL_fbdev); + return -1; + } +#if !SDL_THREADS_DISABLED + /* Create the hardware surface lock mutex */ + data->hw_lock = SDL_CreateMutex(); + if (data->hw_lock == NULL) { + SDL_SetError("Unable to create lock mutex"); + FB_VideoQuit(_this); + return -1; + } +#endif + + /* Get the type of video hardware */ + if (ioctl(data->console_fd, FBIOGET_FSCREENINFO, &finfo) < 0) { + SDL_SetError("Couldn't get console hardware info"); + FB_VideoQuit(_this); + return -1; + } + + /* Use a fake 32-bpp desktop mode */ + mode.format = SDL_PIXELFORMAT_RGB888; + mode.w = 1024; + mode.h = 768; + mode.refresh_rate = 0; + mode.driverdata = NULL; + SDL_AddBasicVideoDisplay(&mode); + SDL_AddRenderDriver(0, &SDL_FB_RenderDriver); + + SDL_zero(mode); + SDL_AddDisplayMode(0, &mode); + + /* We're done! */ + deprintf(1, "-FB_VideoInit()\n"); + return 0; +} + +static int +FB_SetDisplayMode(_THIS, SDL_DisplayMode * mode) +{ + deprintf(1, "+FB_SetDisplayMode()\n"); + deprintf(1, "-FB_SetDisplayMode()\n"); + return 0; +} + +void +FB_VideoQuit(_THIS) +{ + deprintf(1, "+FB_VideoQuit()\n"); + deprintf(1, "-FB_VideoQuit()\n"); +} +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/fbcon-1.3/SDL_fbvideo.h Sat Nov 07 11:35:19 2009 +0000 @@ -0,0 +1,65 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_fbvideo_h +#define _SDL_fbvideo_h + +#include <sys/types.h> +#include <termios.h> +#include <linux/fb.h> + +#include "SDL_mutex.h" +#include "../SDL_sysvideo.h" + +/* Debugging + * 0: No debug messages + * 1: Video debug messages + */ +#define DEBUG_LEVEL 1 + +#ifdef DEBUG_LEVEL +#define deprintf( level, fmt, args... ) \ + do \ +{ \ + if ( (unsigned)(level) <= DEBUG_LEVEL ) \ + { \ + fprintf( stdout, fmt, ##args ); \ + fflush( stdout ); \ + } \ +} while ( 0 ) +#else + #define deprintf( level, fmt, args... ) +#endif + + +/* Private display data */ +typedef struct SDL_VideoData +{ + /* Framebuffer device descriptor */ + int console_fd; + /* hardware surface lock mutex */ + SDL_mutex *hw_lock; +} SDL_VideoData; + +#endif /* _SDL_fbvideo_h */ + +/* vi: set ts=4 sw=4 expandtab: */