Mercurial > sdl-ios-xcode
changeset 2954:2c01dc6218cc
Whoops, we need to actually fill the colormap on DirectColor visuals.
Temporarily disable them for now.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 02 Jan 2009 04:35:52 +0000 |
parents | 33794586c53d |
children | 2692999d5271 |
files | src/video/x11/SDL_x11modes.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/x11/SDL_x11modes.c Fri Jan 02 01:37:07 2009 +0000 +++ b/src/video/x11/SDL_x11modes.c Fri Jan 02 04:35:52 2009 +0000 @@ -34,7 +34,7 @@ const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID"); /* We really don't need DirectColor visuals until we implement * gamma ramps, but we'll leave it on for now to catch bugs */ - int use_directcolor = 1; + int use_directcolor = 0; int depth; /* Look for an exact visual, if requested */