Mercurial > sdl-ios-xcode
changeset 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 23 Nov 2005 11:46:36 +0000 |
parents | 173c063d4f55 |
children | 54aa9aa32327 |
files | configure.in src/video/x11/SDL_x11gl.c src/video/x11/SDL_x11gl_c.h src/video/x11/SDL_x11video.c |
diffstat | 4 files changed, 82 insertions(+), 59 deletions(-) [+] |
line wrap: on
line diff
--- a/configure.in Wed Nov 23 07:29:56 2005 +0000 +++ b/configure.in Wed Nov 23 11:46:36 2005 +0000 @@ -1103,7 +1103,7 @@ , enable_video_opengl=yes) dnl Find OpenGL -CheckOpenGL() +CheckOpenGLX11() { if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then AC_MSG_CHECKING(for OpenGL (GLX) support) @@ -1118,7 +1118,7 @@ ]) AC_MSG_RESULT($video_opengl) if test x$video_opengl = xyes; then - CFLAGS="$CFLAGS -DHAVE_OPENGL" + CFLAGS="$CFLAGS -DHAVE_OPENGL -DHAVE_OPENGL_X11" if test x$have_loadso != xyes; then AC_CHECK_LIB(dl, dlopen, SYSTEM_LIBS="$SYSTEM_LIBS -ldl") fi @@ -2076,7 +2076,7 @@ CheckAAlib CheckQtopia CheckPicoGUI - CheckOpenGL + CheckOpenGLX11 CheckInputEvents CheckPTHREAD CheckSIGACTION @@ -2157,7 +2157,7 @@ CheckDGA CheckSVGA CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckRPATH @@ -2203,7 +2203,7 @@ CheckDGA CheckSVGA CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckUSBHID @@ -2242,7 +2242,7 @@ CheckX11 CheckAAlib CheckWscons - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckUSBHID @@ -2284,7 +2284,7 @@ CheckNAS CheckX11 CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckUSBHID @@ -2327,7 +2327,7 @@ CheckNAS CheckX11 CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckRPATH @@ -2370,7 +2370,7 @@ CheckNAS CheckX11 CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckRPATH @@ -2410,7 +2410,7 @@ CheckNAS CheckX11 CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION # We use the dmedia audio API, not the Sun audio API @@ -2461,7 +2461,7 @@ CheckX11 CheckGGI CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION # Set up files for the audio library @@ -2501,7 +2501,7 @@ CheckX11 CheckGGI CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION # Set up files for the audio library @@ -2538,7 +2538,7 @@ CheckX11 CheckGGI CheckAAlib - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION # Set up files for the audio library @@ -2578,7 +2578,7 @@ CheckNAS CheckPHOTON CheckX11 - CheckOpenGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION # Set up files for the audio library @@ -2771,6 +2771,7 @@ CheckCARBON CheckX11 CheckMacGL + CheckOpenGLX11 CheckPTHREAD CheckSIGACTION CheckAltivec
--- a/src/video/x11/SDL_x11gl.c Wed Nov 23 07:29:56 2005 +0000 +++ b/src/video/x11/SDL_x11gl.c Wed Nov 23 11:46:36 2005 +0000 @@ -37,6 +37,8 @@ #if defined(sgi) /* IRIX doesn't have a GL library versioning system */ #define DEFAULT_OPENGL "libGL.so" +#elif defined(MACOSX) +#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib" #else #define DEFAULT_OPENGL "libGL.so.1" #endif @@ -50,7 +52,7 @@ /* return the preferred visual to use for openGL graphics */ XVisualInfo *X11_GL_GetVisual(_THIS) { -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 /* 64 seems nice. */ int attribs[64]; int i; @@ -175,7 +177,7 @@ int X11_GL_CreateWindow(_THIS, int w, int h) { int retval; -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 XSetWindowAttributes attributes; unsigned long mask; unsigned long black; @@ -207,7 +209,7 @@ int X11_GL_CreateContext(_THIS) { int retval; -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 /* We do this to create a clean separation between X and GLX errors. */ pXSync( SDL_Display, False ); glx_context = this->gl_data->glXCreateContext(GFX_Display, @@ -233,7 +235,7 @@ void X11_GL_Shutdown(_THIS) { -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 /* Clean up OpenGL */ if( glx_context ) { this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); @@ -247,10 +249,10 @@ glx_context = NULL; } gl_active = 0; -#endif /* HAVE_OPENGL */ +#endif /* HAVE_OPENGL_X11 */ } -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 static int ExtensionSupported(const char *extension) { @@ -395,13 +397,19 @@ this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); } -#endif /* HAVE_OPENGL */ +#endif /* HAVE_OPENGL_X11 */ void X11_GL_UnloadLibrary(_THIS) { -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 if ( this->gl_config.driver_loaded ) { + + /* !!! FIXME: Can we just use SDL_UnloadObject() everywhere? */ + #ifdef USE_DLOPEN dlclose(this->gl_config.dll_handle); + #else + SDL_UnloadObject(this->gl_config.dll_handle); + #endif this->gl_data->glXGetProcAddress = NULL; this->gl_data->glXChooseVisual = NULL; @@ -416,16 +424,26 @@ #endif } -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 -/* If this is wrong, please put some #ifdefs for your platform! */ -#define DEFAULT_GL_DRIVER_PATH "libGL.so.1" +static void *do_dlsym(void *handle, const char *name) +{ + /* !!! FIXME: Can we just use SDL_LoadFunction() everywhere? */ +#ifdef USE_DLOPEN + return dlsym(handle, name); +#else + return SDL_LoadFunction(handle, name); +#endif +} + +#if defined(__OpenBSD__) && !defined(__ELF__) +#define do_dlsym(x,y) do_dlsym(x, "_" y) +#endif /* Passing a NULL path means load pointers from the application */ int X11_GL_LoadLibrary(_THIS, const char* path) { - void* handle; - int dlopen_flags; + void* handle = NULL; if ( gl_active ) { SDL_SetError("OpenGL context already created"); @@ -433,24 +451,26 @@ } if ( path == NULL ) { - path = DEFAULT_GL_DRIVER_PATH; - } - -#ifdef RTLD_GLOBAL - dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; -#else - dlopen_flags = RTLD_LAZY; -#endif - handle = dlopen(path, dlopen_flags); - /* Catch the case where the application isn't linked with GL */ - if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) { - dlclose(handle); path = getenv("SDL_VIDEO_GL_DRIVER"); if ( path == NULL ) { path = DEFAULT_OPENGL; } + } + + /* !!! FIXME: Can we just use SDL_LoadObject() everywhere? */ + #ifdef USE_DLOPEN + { + #ifdef RTLD_GLOBAL + int dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; + #else + int dlopen_flags = RTLD_LAZY; + #endif handle = dlopen(path, dlopen_flags); } + #else + handle = SDL_LoadObject(path); + #endif + if ( handle == NULL ) { SDL_SetError("Could not load OpenGL library"); return -1; @@ -461,25 +481,25 @@ /* Load new function pointers */ this->gl_data->glXGetProcAddress = - (void *(*)(const GLubyte *)) dlsym(handle, "glXGetProcAddressARB"); + (void *(*)(const GLubyte *)) do_dlsym(handle, "glXGetProcAddressARB"); this->gl_data->glXChooseVisual = - (XVisualInfo *(*)(Display *, int, int *)) dlsym(handle, "glXChooseVisual"); + (XVisualInfo *(*)(Display *, int, int *)) do_dlsym(handle, "glXChooseVisual"); this->gl_data->glXCreateContext = - (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) dlsym(handle, "glXCreateContext"); + (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) do_dlsym(handle, "glXCreateContext"); this->gl_data->glXDestroyContext = - (void (*)(Display *, GLXContext)) dlsym(handle, "glXDestroyContext"); + (void (*)(Display *, GLXContext)) do_dlsym(handle, "glXDestroyContext"); this->gl_data->glXMakeCurrent = - (int (*)(Display *, GLXDrawable, GLXContext)) dlsym(handle, "glXMakeCurrent"); + (int (*)(Display *, GLXDrawable, GLXContext)) do_dlsym(handle, "glXMakeCurrent"); this->gl_data->glXSwapBuffers = - (void (*)(Display *, GLXDrawable)) dlsym(handle, "glXSwapBuffers"); + (void (*)(Display *, GLXDrawable)) do_dlsym(handle, "glXSwapBuffers"); this->gl_data->glXGetConfig = - (int (*)(Display *, XVisualInfo *, int, int *)) dlsym(handle, "glXGetConfig"); + (int (*)(Display *, XVisualInfo *, int, int *)) do_dlsym(handle, "glXGetConfig"); this->gl_data->glXQueryExtensionsString = - (const char *(*)(Display *, int)) dlsym(handle, "glXQueryExtensionsString"); + (const char *(*)(Display *, int)) do_dlsym(handle, "glXQueryExtensionsString"); /* We don't compare below for this in case we're not using Mesa. */ this->gl_data->glXReleaseBuffersMESA = - (void (*)(Display *, GLXDrawable)) dlsym( handle, "glXReleaseBuffersMESA" ); + (void (*)(Display *, GLXDrawable)) do_dlsym( handle, "glXReleaseBuffersMESA" ); if ( (this->gl_data->glXChooseVisual == NULL) || @@ -515,15 +535,15 @@ return this->gl_data->glXGetProcAddress(proc); } #if defined(__OpenBSD__) && !defined(__ELF__) -#undef dlsym(x,y); +#undef do_dlsym #endif - retval = dlsym(handle, proc); + retval = do_dlsym(handle, proc); if (!retval && strlen(proc) <= 1022) { procname[0] = '_'; strcpy(procname + 1, proc); - retval = dlsym(handle, procname); + retval = do_dlsym(handle, procname); } return retval; } -#endif /* HAVE_OPENGL */ +#endif /* HAVE_OPENGL_X11 */
--- a/src/video/x11/SDL_x11gl_c.h Wed Nov 23 07:29:56 2005 +0000 +++ b/src/video/x11/SDL_x11gl_c.h Wed Nov 23 11:46:36 2005 +0000 @@ -25,19 +25,21 @@ "@(#) $Id$"; #endif -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 #include <GL/glx.h> +#ifdef USE_DLOPEN #include <dlfcn.h> -#if defined(__OpenBSD__) && !defined(__ELF__) -#define dlsym(x,y) dlsym(x, "_" y) +#else +#include "SDL_loadso.h" #endif #endif + #include "SDL_sysvideo.h" struct SDL_PrivateGLData { int gl_active; /* to stop switching drivers while we have a valid context */ -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 GLXContext glx_context; /* Current GL context */ XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */ @@ -82,7 +84,7 @@ int screen); -#endif /* HAVE_OPENGL */ +#endif /* HAVE_OPENGL_X11 */ }; /* Old variable names */ @@ -95,7 +97,7 @@ extern int X11_GL_CreateWindow(_THIS, int w, int h); extern int X11_GL_CreateContext(_THIS); extern void X11_GL_Shutdown(_THIS); -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 extern int X11_GL_MakeCurrent(_THIS); extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); extern void X11_GL_SwapBuffers(_THIS);
--- a/src/video/x11/SDL_x11video.c Wed Nov 23 07:29:56 2005 +0000 +++ b/src/video/x11/SDL_x11video.c Wed Nov 23 11:46:36 2005 +0000 @@ -166,7 +166,7 @@ device->GetGamma = X11_GetVidModeGamma; device->SetGammaRamp = X11_SetGammaRamp; device->GetGammaRamp = NULL; -#ifdef HAVE_OPENGL +#ifdef HAVE_OPENGL_X11 device->GL_LoadLibrary = X11_GL_LoadLibrary; device->GL_GetProcAddress = X11_GL_GetProcAddress; device->GL_GetAttribute = X11_GL_GetAttribute;