Mercurial > sdl-ios-xcode
changeset 4880:27c458e4ae31
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
author | Andreas Schiffler <aschiffler@ferzkopp.net> |
---|---|
date | Mon, 23 Aug 2010 23:44:28 -0700 |
parents | ebcb4988b16f |
children | bcc293edbcf3 |
files | VisualC/SDL/SDL_VS2010.vcxproj src/audio/SDL_audio.c src/events/SDL_gesture.c src/events/SDL_touch.c src/video/win32/SDL_win32events.c src/video/win32/SDL_win32keyboard.c |
diffstat | 6 files changed, 139 insertions(+), 75 deletions(-) [+] |
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2010.vcxproj Sun Aug 22 17:19:10 2010 -0700 +++ b/VisualC/SDL/SDL_VS2010.vcxproj Mon Aug 23 23:44:28 2010 -0700 @@ -110,7 +110,7 @@ <Culture>0x0409</Culture> </ResourceCompile> <Link> - <AdditionalDependencies>msvcrt.lib;msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>msvcrt.lib;msimg32.lib;version.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(IntDir)SDL.dll</OutputFile> <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> <GenerateDebugInformation>true</GenerateDebugInformation> @@ -274,6 +274,9 @@ <ClInclude Include="..\..\src\events\blank_cursor.h" /> <ClInclude Include="..\..\src\events\default_cursor.h" /> <ClInclude Include="..\..\src\audio\windx5\directx.h" /> + <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" /> + <ClInclude Include="..\..\src\events\SDL_gesture_c.h" /> + <ClInclude Include="..\..\src\events\SDL_touch_c.h" /> <ClInclude Include="..\..\src\libm\math.h" /> <ClInclude Include="..\..\src\libm\math_private.h" /> <ClInclude Include="..\..\src\video\mmx.h" /> @@ -326,6 +329,7 @@ <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> <ClInclude Include="..\..\src\video\win32\SDL_vkeys.h" /> <ClInclude Include="..\..\src\audio\SDL_wave.h" /> + <ClInclude Include="..\..\src\video\win32\SDL_win32clipboard.h" /> <ClInclude Include="..\..\src\video\win32\SDL_win32events.h" /> <ClInclude Include="..\..\src\video\win32\SDL_win32gamma.h" /> <ClInclude Include="..\..\src\video\win32\SDL_win32keyboard.h" /> @@ -340,6 +344,9 @@ <ClInclude Include="..\..\src\video\win32\wmmsg.h" /> </ItemGroup> <ItemGroup> + <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" /> + <ClCompile Include="..\..\src\events\SDL_gesture.c" /> + <ClCompile Include="..\..\src\events\SDL_touch.c" /> <ClCompile Include="..\..\src\libm\e_log.c" /> <ClCompile Include="..\..\src\libm\e_pow.c" /> <ClCompile Include="..\..\src\libm\e_rem_pio2.c" /> @@ -431,6 +438,7 @@ <ClCompile Include="..\..\src\timer\SDL_timer.c" /> <ClCompile Include="..\..\src\video\SDL_video.c" /> <ClCompile Include="..\..\src\audio\SDL_wave.c" /> + <ClCompile Include="..\..\src\video\win32\SDL_win32clipboard.c" /> <ClCompile Include="..\..\src\video\win32\SDL_win32events.c" /> <ClCompile Include="..\..\src\video\win32\SDL_win32gamma.c" /> <ClCompile Include="..\..\src\video\win32\SDL_win32keyboard.c" />
--- a/src/audio/SDL_audio.c Sun Aug 22 17:19:10 2010 -0700 +++ b/src/audio/SDL_audio.c Mon Aug 23 23:44:28 2010 -0700 @@ -29,7 +29,7 @@ #include "SDL_audiomem.h" #include "SDL_sysaudio.h" -#define _THIS SDL_AudioDevice *this +#define _THIS SDL_AudioDevice *t static SDL_AudioDriver current_audio; static SDL_AudioDevice *open_devices[16]; @@ -321,8 +321,9 @@ } } - +#if defined(ANDROID) #include <android/log.h> +#endif /* The general mixing thread function */ int SDLCALL @@ -433,6 +434,7 @@ /* Read from the callback into the _input_ stream */ SDL_mutexP(device->mixer_lock); + istream_len = 0; (*fill) (udata, istream, istream_len); SDL_mutexV(device->mixer_lock); @@ -891,7 +893,7 @@ device->opened = 1; /* Allocate a fake audio memory buffer */ - device->fake_stream = SDL_AllocAudioMem(device->spec.size); + device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size); if (device->fake_stream == NULL) { close_audio_device(device); SDL_OutOfMemory();
--- a/src/events/SDL_gesture.c Sun Aug 22 17:19:10 2010 -0700 +++ b/src/events/SDL_gesture.c Mon Aug 23 23:44:28 2010 -0700 @@ -18,6 +18,7 @@ Sam Lantinga slouken@libsdl.org */ + #include "SDL_config.h" /* General mouse handling code for SDL */ @@ -26,6 +27,11 @@ #include "SDL_events_c.h" #include "SDL_gesture_c.h" +#include <memory.h> +#include <string.h> +#include <stdio.h> +#include <math.h> + //TODO: Replace with malloc #define MAXPATHSIZE 1024 @@ -100,8 +106,8 @@ unsigned long hash = 5381; int i; for(i = 0;i < DOLLARNPOINTS; i++) { - hash = ((hash<<5) + hash) + points[i].x; - hash = ((hash<<5) + hash) + points[i].y; + hash = ((hash<<5) + hash) + (unsigned long)points[i].x; + hash = ((hash<<5) + hash) + (unsigned long)points[i].y; } return hash; } @@ -110,7 +116,6 @@ static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops * src) { if(src == NULL) return 0; - int i; //No Longer storing the Hash, rehash on load //if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0; @@ -151,14 +156,16 @@ //path is an already sampled set of points //Returns the index of the gesture on success, or -1 static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch,SDL_FloatPoint* path) { + SDL_DollarTemplate* dollarTemplate; + SDL_DollarTemplate *templ; + int i = 0; if(inTouch == NULL) { if(SDL_numGestureTouches == 0) return -1; - int i = 0; for(i = 0;i < SDL_numGestureTouches; i++) { inTouch = &SDL_gestureTouch[i]; - SDL_DollarTemplate* dollarTemplate = - SDL_realloc(inTouch->dollarTemplate, + dollarTemplate = + (SDL_DollarTemplate *)SDL_realloc(inTouch->dollarTemplate, (inTouch->numDollarTemplates + 1) * sizeof(SDL_DollarTemplate)); if(!dollarTemplate) { @@ -168,7 +175,7 @@ inTouch->dollarTemplate = dollarTemplate; - SDL_DollarTemplate *templ = + templ = &inTouch->dollarTemplate[inTouch->numDollarTemplates]; memcpy(templ->path,path,DOLLARNPOINTS*sizeof(SDL_FloatPoint)); templ->hash = SDL_HashDollar(templ->path); @@ -177,7 +184,7 @@ return inTouch->numDollarTemplates - 1; } else { SDL_DollarTemplate* dollarTemplate = - SDL_realloc(inTouch->dollarTemplate, + ( SDL_DollarTemplate *)SDL_realloc(inTouch->dollarTemplate, (inTouch->numDollarTemplates + 1) * sizeof(SDL_DollarTemplate)); if(!dollarTemplate) { @@ -187,7 +194,7 @@ inTouch->dollarTemplate = dollarTemplate; - SDL_DollarTemplate *templ = + templ = &inTouch->dollarTemplate[inTouch->numDollarTemplates]; memcpy(templ->path,path,DOLLARNPOINTS*sizeof(SDL_FloatPoint)); templ->hash = SDL_HashDollar(templ->path); @@ -198,9 +205,9 @@ } int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src) { - if(src == NULL) return 0; int i,loaded = 0; SDL_GestureTouch *touch = NULL; + if(src == NULL) return 0; if(touchId >= 0) { for(i = 0;i < SDL_numGestureTouches; i++) if(SDL_gestureTouch[i].id == touchId) @@ -240,10 +247,10 @@ SDL_FloatPoint p; int i; for(i = 0; i < DOLLARNPOINTS; i++) { - p.x = points[i].x * cos(ang) - points[i].y * sin(ang); - p.y = points[i].x * sin(ang) + points[i].y * cos(ang); - dist += sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+ - (p.y-templ[i].y)*(p.y-templ[i].y)); + p.x = (float)(points[i].x * cos(ang) - points[i].y * sin(ang)); + p.y = (float)(points[i].x * sin(ang) + points[i].y * cos(ang)); + dist += (float)(sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+ + (p.y-templ[i].y)*(p.y-templ[i].y))); } return dist/DOLLARNPOINTS; @@ -253,26 +260,26 @@ //------------BEGIN DOLLAR BLACKBOX----------------// //-TRANSLATED DIRECTLY FROM PSUDEO-CODE AVAILABLE AT-// //-"http://depts.washington.edu/aimgroup/proj/dollar/"-// - float ta = -M_PI/4; - float tb = M_PI/4; - float dt = M_PI/90; - float x1 = PHI*ta + (1-PHI)*tb; + double ta = -M_PI/4; + double tb = M_PI/4; + double dt = M_PI/90; + float x1 = (float)(PHI*ta + (1-PHI)*tb); float f1 = dollarDifference(points,templ,x1); - float x2 = (1-PHI)*ta + PHI*tb; + float x2 = (float)((1-PHI)*ta + PHI*tb); float f2 = dollarDifference(points,templ,x2); - while(abs(ta-tb) > dt) { + while(fabs(ta-tb) > dt) { if(f1 < f2) { tb = x2; x2 = x1; f2 = f1; - x1 = PHI*ta + (1-PHI)*tb; + x1 = (float)(PHI*ta + (1-PHI)*tb); f1 = dollarDifference(points,templ,x1); } else { ta = x1; x1 = x2; f1 = f2; - x2 = (1-PHI)*ta + PHI*tb; + x2 = (float)((1-PHI)*ta + PHI*tb); f2 = dollarDifference(points,templ,x2); } } @@ -288,6 +295,14 @@ //DollarPath contains raw points, plus (possibly) the calculated length int dollarNormalize(SDL_DollarPath path,SDL_FloatPoint *points) { int i; + float interval; + float dist; + int numPoints = 0; + SDL_FloatPoint centroid; + float xmin,xmax,ymin,ymax; + float ang; + float w,h; + //Calculate length if it hasn't already been done if(path.length <= 0) { for(i=1;i<path.numPoints;i++) { @@ -295,22 +310,20 @@ path.p[i-1].x; float dy = path.p[i ].y - path.p[i-1].y; - path.length += sqrt(dx*dx+dy*dy); + path.length += (float)(sqrt(dx*dx+dy*dy)); } } //Resample - float interval = path.length/(DOLLARNPOINTS - 1); - float dist = interval; + interval = path.length/(DOLLARNPOINTS - 1); + dist = interval; - int numPoints = 0; - SDL_FloatPoint centroid; centroid.x = 0;centroid.y = 0; //printf("(%f,%f)\n",path.p[path.numPoints-1].x,path.p[path.numPoints-1].y); for(i = 1;i < path.numPoints;i++) { - float d = sqrt((path.p[i-1].x-path.p[i].x)*(path.p[i-1].x-path.p[i].x)+ - (path.p[i-1].y-path.p[i].y)*(path.p[i-1].y-path.p[i].y)); + float d = (float)(sqrt((path.p[i-1].x-path.p[i].x)*(path.p[i-1].x-path.p[i].x)+ + (path.p[i-1].y-path.p[i].y)*(path.p[i-1].y-path.p[i].y))); //printf("d = %f dist = %f/%f\n",d,dist,interval); while(dist + d > interval) { points[numPoints].x = path.p[i-1].x + @@ -338,22 +351,21 @@ //printf("Centroid (%f,%f)",centroid.x,centroid.y); //Rotate Points so point 0 is left of centroid and solve for the bounding box - float xmin,xmax,ymin,ymax; xmin = centroid.x; xmax = centroid.x; ymin = centroid.y; ymax = centroid.y; - float ang = atan2(centroid.y - points[0].y, - centroid.x - points[0].x); + ang = (float)(atan2(centroid.y - points[0].y, + centroid.x - points[0].x)); for(i = 0;i<numPoints;i++) { float px = points[i].x; float py = points[i].y; - points[i].x = (px - centroid.x)*cos(ang) - - (py - centroid.y)*sin(ang) + centroid.x; - points[i].y = (px - centroid.x)*sin(ang) + - (py - centroid.y)*cos(ang) + centroid.y; + points[i].x = (float)((px - centroid.x)*cos(ang) - + (py - centroid.y)*sin(ang) + centroid.x); + points[i].y = (float)((px - centroid.x)*sin(ang) + + (py - centroid.y)*cos(ang) + centroid.y); if(points[i].x < xmin) xmin = points[i].x; @@ -363,8 +375,8 @@ } //Scale points to DOLLARSIZE, and translate to the origin - float w = xmax-xmin; - float h = ymax-ymin; + w = xmax-xmin; + h = ymax-ymin; for(i=0;i<numPoints;i++) { points[i].x = (points[i].x - centroid.x)*DOLLARSIZE/w; @@ -380,17 +392,17 @@ //SDL_PrintPath(points); int i; - int bestDiff = 10000; + float bestDiff = 10000; *bestTempl = -1; for(i = 0;i < touch->numDollarTemplates;i++) { - int diff = bestDollarDifference(points,touch->dollarTemplate[i].path); + float diff = bestDollarDifference(points,touch->dollarTemplate[i].path); if(diff < bestDiff) {bestDiff = diff; *bestTempl = i;} } return bestDiff; } int SDL_GestureAddTouch(SDL_Touch* touch) { - SDL_GestureTouch *gestureTouch = SDL_realloc(SDL_gestureTouch, + SDL_GestureTouch *gestureTouch = (SDL_GestureTouch *)SDL_realloc(SDL_gestureTouch, (SDL_numGestureTouches + 1) * sizeof(SDL_GestureTouch)); @@ -479,6 +491,18 @@ void SDL_GestureProcessEvent(SDL_Event* event) { + float x,y; + SDL_FloatPoint path[DOLLARNPOINTS]; + int index; + int i; + float pathDx, pathDy; + SDL_FloatPoint lastP; + SDL_FloatPoint lastCentroid; + float lDist; + float Dist; + float dtheta; + float dDist; + if(event->type == SDL_FINGERMOTION || event->type == SDL_FINGERDOWN || event->type == SDL_FINGERUP) { @@ -492,8 +516,8 @@ // (int)inTouch->res.x,(int)inTouch->res.y); - float x = ((float)event->tfinger.x)/(float)inTouch->res.x; - float y = ((float)event->tfinger.y)/(float)inTouch->res.y; + x = ((float)event->tfinger.x)/(float)inTouch->res.x; + y = ((float)event->tfinger.y)/(float)inTouch->res.y; //Finger Up @@ -502,14 +526,11 @@ #ifdef ENABLE_DOLLAR if(inTouch->recording) { - inTouch->recording = SDL_FALSE; - SDL_FloatPoint path[DOLLARNPOINTS]; + inTouch->recording = SDL_FALSE; dollarNormalize(inTouch->dollarPath,path); //SDL_PrintPath(path); - int index; if(recordAll) { index = SDL_AddDollarGesture(NULL,path); - int i; for(i = 0;i < SDL_numGestureTouches; i++) SDL_gestureTouch[i].recording = SDL_FALSE; } @@ -554,18 +575,16 @@ if(path->numPoints < MAXPATHSIZE) { path->p[path->numPoints].x = inTouch->centroid.x; path->p[path->numPoints].y = inTouch->centroid.y; - float pathDx = + pathDx = (path->p[path->numPoints].x-path->p[path->numPoints-1].x); - float pathDy = + pathDy = (path->p[path->numPoints].y-path->p[path->numPoints-1].y); - path->length += sqrt(pathDx*pathDx + pathDy*pathDy); + path->length += (float)sqrt(pathDx*pathDx + pathDy*pathDy); path->numPoints++; } #endif - SDL_FloatPoint lastP; lastP.x = x - dx; lastP.y = y - dy; - SDL_FloatPoint lastCentroid; lastCentroid = inTouch->centroid; inTouch->centroid.x += dx/inTouch->numDownFingers; @@ -577,12 +596,12 @@ //lv = inTouch->gestureLast[j].cv; lv.x = lastP.x - lastCentroid.x; lv.y = lastP.y - lastCentroid.y; - float lDist = sqrt(lv.x*lv.x + lv.y*lv.y); + lDist = (float)sqrt(lv.x*lv.x + lv.y*lv.y); //printf("lDist = %f\n",lDist); v.x = x - inTouch->centroid.x; v.y = y - inTouch->centroid.y; //inTouch->gestureLast[j].cv = v; - float Dist = sqrt(v.x*v.x+v.y*v.y); + Dist = (float)sqrt(v.x*v.x+v.y*v.y); // cos(dTheta) = (v . lv)/(|v| * |lv|) //Normalize Vectors to simplify angle calculation @@ -590,9 +609,9 @@ lv.y/=lDist; v.x/=Dist; v.y/=Dist; - float dtheta = atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y); + dtheta = (float)atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y); - float dDist = (Dist - lDist); + dDist = (Dist - lDist); if(lDist == 0) {dDist = 0;dtheta = 0;} //To avoid impossible values //inTouch->gestureLast[j].dDist = dDist;
--- a/src/events/SDL_touch.c Sun Aug 22 17:19:10 2010 -0700 +++ b/src/events/SDL_touch.c Mon Aug 23 23:44:28 2010 -0700 @@ -313,6 +313,11 @@ float xin, float yin, float pressurein) { int posted; + Uint16 x; + Uint16 y; + Uint16 pressure; + SDL_Finger *finger; + SDL_Touch* touch = SDL_GetTouch(id); if(!touch) { @@ -321,11 +326,11 @@ //scale to Integer coordinates - Uint16 x = (xin+touch->x_min)*(touch->xres)/(touch->native_xres); - Uint16 y = (yin+touch->y_min)*(touch->yres)/(touch->native_yres); - Uint16 pressure = (yin+touch->pressure_min)*(touch->pressureres)/(touch->native_pressureres); + x = (Uint16)((xin+touch->x_min)*(touch->xres)/(touch->native_xres)); + y = (Uint16)((yin+touch->y_min)*(touch->yres)/(touch->native_yres)); + pressure = (Uint16)((yin+touch->pressure_min)*(touch->pressureres)/(touch->native_pressureres)); - SDL_Finger *finger = SDL_GetFinger(touch,fingerid); + finger = SDL_GetFinger(touch,fingerid); if(down) { if(finger == NULL) { SDL_Finger nf; @@ -393,15 +398,18 @@ int posted; Sint16 xrel, yrel; float x_max = 0, y_max = 0; + Uint16 x; + Uint16 y; + Uint16 pressure; if (!touch) { return SDL_TouchNotFoundError(id); } //scale to Integer coordinates - Uint16 x = (xin+touch->x_min)*(touch->xres)/(touch->native_xres); - Uint16 y = (yin+touch->y_min)*(touch->yres)/(touch->native_yres); - Uint16 pressure = (yin+touch->pressure_min)*(touch->pressureres)/(touch->native_pressureres); + x = (Uint16)((xin+touch->x_min)*(touch->xres)/(touch->native_xres)); + y = (Uint16)((yin+touch->y_min)*(touch->yres)/(touch->native_yres)); + pressure = (Uint16)((yin+touch->pressure_min)*(touch->pressureres)/(touch->native_pressureres)); if(touch->flush_motion) { return 0; } @@ -544,9 +552,9 @@ } int SDL_TouchNotFoundError(SDL_TouchID id) { + int i; printf("ERROR: Cannot send touch on non-existent device with id: %li make sure SDL_AddTouch has been called\n",id); printf("ERROR: There are %i touches installed with Id's:\n",SDL_num_touch); - int i; for(i=0;i < SDL_num_touch;i++) { printf("ERROR: %li\n",SDL_touchPads[i]->id); }
--- a/src/video/win32/SDL_win32events.c Sun Aug 22 17:19:10 2010 -0700 +++ b/src/video/win32/SDL_win32events.c Mon Aug 23 23:44:28 2010 -0700 @@ -25,6 +25,10 @@ #define _WIN32_WINNT 0x601 #endif +// disable deprecation of fopen() +#define _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_DEPRECATE + #include "SDL_config.h" #include "SDL_win32video.h" @@ -33,8 +37,6 @@ #include "SDL_vkeys.h" #include "../../events/SDL_events_c.h" - - #define WMMSG_DEBUG #ifdef WMMSG_DEBUG #include <stdio.h>
--- a/src/video/win32/SDL_win32keyboard.c Sun Aug 22 17:19:10 2010 -0700 +++ b/src/video/win32/SDL_win32keyboard.c Mon Aug 23 23:44:28 2010 -0700 @@ -28,6 +28,7 @@ #include <imm.h> #include <oleauto.h> +#include <winver.h> static void IME_Init(SDL_VideoData *videodata, HWND hwnd); static void IME_Enable(SDL_VideoData *videodata, HWND hwnd); @@ -246,7 +247,7 @@ videodata->ime_hwnd_main = hwnd; if (SUCCEEDED(CoInitializeEx(NULL, COINIT_APARTMENTTHREADED))) { videodata->ime_com_initialized = SDL_TRUE; - CoCreateInstance(&CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, &IID_ITfThreadMgr, &videodata->ime_threadmgr); + CoCreateInstance(&CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, &IID_ITfThreadMgr, (LPVOID *)&videodata->ime_threadmgr); } videodata->ime_initialized = SDL_TRUE; videodata->ime_himm32 = LoadLibraryA("imm32.dll"); @@ -260,8 +261,10 @@ videodata->ImmUnlockIMCC = (BOOL (WINAPI *)(HIMCC))GetProcAddress(videodata->ime_himm32, "ImmUnlockIMCC"); IME_SetWindow(videodata, hwnd); +#ifdef _WIN32_WCE videodata->ime_himc = ImmGetContext(hwnd); ImmReleaseContext(hwnd, videodata->ime_himc); +#endif if (!videodata->ime_himc) { videodata->ime_available = SDL_FALSE; IME_Disable(videodata, hwnd); @@ -285,8 +288,10 @@ IME_Disable(videodata, hwnd); return; } - if (videodata->ime_hwnd_current == videodata->ime_hwnd_main) +#ifdef _WIN32_WCE + if (videodata->ime_hwnd_current == videodata->ime_hwnd_main) ImmAssociateContext(videodata->ime_hwnd_current, videodata->ime_himc); +#endif videodata->ime_enabled = SDL_TRUE; IME_UpdateInputLocale(videodata); @@ -300,8 +305,10 @@ return; IME_ClearComposition(videodata); +#ifdef _WIN32_WCE if (videodata->ime_hwnd_current == videodata->ime_hwnd_main) ImmAssociateContext(videodata->ime_hwnd_current, NULL); +#endif videodata->ime_enabled = SDL_FALSE; UILess_DisableUIUpdates(videodata); @@ -314,8 +321,10 @@ return; UILess_ReleaseSinks(videodata); +#ifdef _WIN32_WCE if (videodata->ime_hwnd_main) ImmAssociateContext(videodata->ime_hwnd_main, videodata->ime_himc); +#endif videodata->ime_hwnd_main = 0; videodata->ime_himc = 0; @@ -358,9 +367,11 @@ if (!id) return; +#ifdef _WIN32_WCE himc = ImmGetContext(hwnd); if (!himc) return; +#endif if (videodata->GetReadingString) { len = videodata->GetReadingString(himc, 0, 0, &err, &vertical, &maxuilen); @@ -431,7 +442,9 @@ videodata->ImmUnlockIMCC(lpimc->hPrivate); videodata->ImmUnlockIMC(himc); } +#ifdef _WIN32_WCE ImmReleaseContext(hwnd, himc); +#endif IME_SendEditingEvent(videodata); } @@ -445,11 +458,13 @@ if (lang != PRIMLANG()) { IME_ClearComposition(videodata); } +#ifdef _WIN32_WCE hwndime = ImmGetDefaultIMEWnd(videodata->ime_hwnd_current); if (hwndime) { SendMessageA(hwndime, WM_IME_CONTROL, IMC_OPENSTATUSWINDOW, 0); SendMessageA(hwndime, WM_IME_CONTROL, IMC_CLOSESTATUSWINDOW, 0); } +#endif } static DWORD @@ -487,11 +502,13 @@ dwRet[0] = dwRet[1] = 0; return dwRet[uIndex]; } +#ifdef _WIN32_WCE if (ImmGetIMEFileNameA(hkl, szTemp, sizeof(szTemp) - 1) <= 0) { dwRet[0] = dwRet[1] = 0; return dwRet[uIndex]; } - if (!videodata->GetReadingString) { +#endif + if (!videodata->GetReadingString) { #define LCID_INVARIANT MAKELCID(MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), SORT_DEFAULT) if (CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHT_IMEFILENAME1, -1) != 2 && CompareStringA(LCID_INVARIANT, NORM_IGNORECASE, szTemp, -1, CHT_IMEFILENAME2, -1) != 2 @@ -553,8 +570,10 @@ return; hkl = videodata->ime_hkl; - if (ImmGetIMEFileNameA(hkl, ime_file, sizeof(ime_file) - 1) <= 0) +#ifdef _WIN32_WCE + if (ImmGetIMEFileNameA(hkl, ime_file, sizeof(ime_file) - 1) <= 0) return; +#endif hime = LoadLibraryA(ime_file); if (!hime) @@ -565,13 +584,15 @@ videodata->ShowReadingWindow = (BOOL (WINAPI *)(HIMC, BOOL)) GetProcAddress(hime, "ShowReadingWindow"); +#ifdef _WIN32_WCE if (videodata->ShowReadingWindow) { HIMC himc = ImmGetContext(videodata->ime_hwnd_current); if (himc) { - videodata->ShowReadingWindow(himc, FALSE); + videodata->ShowReadingWindow(himc, FALSE); ImmReleaseContext(videodata->ime_hwnd_current, himc); } } +#endif } static void @@ -605,6 +626,7 @@ if (!videodata->ime_initialized) return; +#ifdef _WIN32_WCE himc = ImmGetContext(videodata->ime_hwnd_current); if (!himc) return; @@ -615,6 +637,7 @@ ImmNotifyIME(himc, NI_CLOSECANDIDATE, 0, 0); ImmReleaseContext(videodata->ime_hwnd_current, himc); +#endif SDL_SendEditingText("", 0, 0); } @@ -697,6 +720,7 @@ break; case WM_IME_COMPOSITION: trap = SDL_TRUE; +#ifdef _WIN32_WCE himc = ImmGetContext(hwnd); if (*lParam & GCS_RESULTSTR) { IME_GetCompositionString(videodata, himc, GCS_RESULTSTR); @@ -710,6 +734,7 @@ IME_SendEditingEvent(videodata); } ImmReleaseContext(hwnd, himc); +#endif break; case WM_IME_ENDCOMPOSITION: videodata->ime_composition[0] = 0;